Play with upscaling filters

This commit is contained in:
2025-11-29 09:44:12 +00:00
parent c5c494522c
commit 974f3e96c9
10 changed files with 456 additions and 115 deletions
+22 -5
View File
@@ -24,6 +24,16 @@ int i = int(( floor(vTexPos.x * screensize.x))) % 4;
int j = int(( floor(vTexPos.y * screensize.y))) % 4; int j = int(( floor(vTexPos.y * screensize.y))) % 4;
vec4 edgecase (vec3 e1, vec3 e2) vec4 edgecase (vec3 e1, vec3 e2)
{ return vec4((t(e1,e2) && bt(e1,c) ? e1 : c),1); } { return vec4((t(e1,e2) && bt(e1,c) ? e1 : c),1); }
vec4 ttlcase (vec3 tt, vec3 tr, vec3 mr, vec3 br, vec3 bb, vec3 bl, vec3 ml, vec3 tl)
{
if (t(tl,tt) && t(tl,mr))
{return vec4(tl,1);}
if (t(tl,tt) && t(tl,ml))
{return vec4(tt,1);}
// if (t(tt,mr) && bt(tt,c))
// {return vec4(tt,1);}
return vec4(c,1);
}
vec4 corncase (vec3 e1, vec3 e2, vec3 corn) vec4 corncase (vec3 e1, vec3 e2, vec3 corn)
{ return vec4( (t(e1,e2) && false == (t(corn,c)) ? e1 : c) , 1);} { return vec4( (t(e1,e2) && false == (t(corn,c)) ? e1 : c) , 1);}
//{ return vec4( (t(e1,e2) ? e1 : c) , 1);} //{ return vec4( (t(e1,e2) ? e1 : c) , 1);}
@@ -55,20 +65,28 @@ else
{ fColor = vec4(0,0,0,1); { fColor = vec4(0,0,0,1);
switch (i * 10 + j) { switch (i * 10 + j) {
case 10: case 10:
fColor = ttlcase(bb,br,mr,tr,tt,tl,ml,bl);
break;
case 01: case 01:
fColor = edgecase(ml,bb); fColor = ttlcase(ml,tl,tt,tr,mr,br,bb,bl);
break; break;
case 13: case 13:
fColor = ttlcase(tt,tr,mr,br,bb,bl,ml,tl);
break;
case 02: case 02:
fColor = edgecase(ml,tt); fColor = ttlcase(ml,bl,bb,br,mr,tr,tt,tl);
break; break;
case 23: case 23:
fColor = ttlcase(tt,tl,ml,bl,bb,br,mr,tr);
break;
case 32: case 32:
fColor = edgecase(mr,tt); fColor = ttlcase(mr,br,bb,bl,ml,tl,tt,tr);
break; break;
case 20: case 20:
fColor = ttlcase(bb,bl,ml,tl,tt,tr,mr,br);
break;
case 31: case 31:
fColor = edgecase(mr,bb); fColor = ttlcase(mr,tr,tt,tl,ml,bl,bb,br);
break; break;
case 00: case 00:
fColor = corncase(ml,bb,bl); fColor = corncase(ml,bb,bl);
@@ -78,7 +96,6 @@ else
break; break;
case 33: case 33:
fColor = corncase(mr,tt,tr); fColor = corncase(mr,tt,tr);
//fColor = vec4(1,0,0,1);
break; break;
case 30: case 30:
fColor = corncase(mr,bb,br); fColor = corncase(mr,bb,br);
+105
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@@ -0,0 +1,105 @@
#version 450 core
in vec2 vTexPos;
out vec4 fColor;
layout (location = 0) uniform vec2 screensize;
layout(binding = 0) uniform sampler2D screenTexture;
vec3 f (float x, float y)
//{ return texture(screenTexture, vTexPos + vec2((x+0.5)/screensize.x,(y+0.5)/screensize.y)).xyz;
{ return texture(screenTexture, vTexPos + vec2(x/screensize.x,y/screensize.y)).xyz;
}
bool t (vec3 x, vec3 y)
{ return dot(x-y,x-y) < 0.005;
}
bool t3 (vec3 x, vec3 y, vec3 z)
{ return t(x,y) && t(y,z);
}
vec3 c = f(0,0);
bool bt (vec3 x, vec3 y)
{ return x.x+x.y+x.z > y.x+y.y+y.z;}
bool t4 (vec3 x, vec3 y, vec3 z)
{ return t(x,z) && (t(x,y) || bt(x,c)) ; }
bool incenter (int x) { return x > 0 && x < 3; }
int three = int(( floor(vTexPos.y * screensize.y))) % 3;
int i = int(( floor(vTexPos.x * screensize.x))) % 4;
int j = int(( floor(vTexPos.y * screensize.y))) % 4;
vec4 edgecase (vec3 e1, vec3 e2)
{ return vec4((t(e1,e2) && bt(e1,c) ? e1 : c),1); }
vec4 ttlcase (vec3 tt, vec3 tr, vec3 mr, vec3 br, vec3 bb, vec3 bl, vec3 ml, vec3 tl)
{
if (t(tl,tt) && t(tl,mr))
{return vec4(tl,1);}
if (t(tl,tt) && t(tl,ml))
{return vec4(tt,1);}
// if (t(tt,mr) && bt(tt,c))
// {return vec4(tt,1);}
return vec4(c,1);
}
vec4 corncase (vec3 e1, vec3 e2, vec3 corn)
{ return vec4( (t(e1,e2) && false == (t(corn,c)) ? e1 : c) , 1);}
//{ return vec4( (t(e1,e2) ? e1 : c) , 1);}
void main()
{
vec3 tl = f(-4, 4);
vec3 tt = f( 0, 4);
vec3 tr = f( 4, 4);
vec3 mr = f( 4, 0);
vec3 br = f( 4,-4);
vec3 bb = f( 0,-4);
vec3 bl = f(-4,-4);
vec3 ml = f(-4, 0);
vec3 tlc = f(-1, 1);
vec3 trc = f( 1, 1);
vec3 brc = f( 1,-1);
vec3 blc = f(-1,-1);
// if (t4(tl,tr,br))
// { fColor = vec4(tl,1);}
// else if (t4(tr,br,bl))
// { fColor = vec4(tr,1);}
// else if (t4(br,bl,tl))
// { fColor = vec4(br,1);}
// else if (t4(bl,tl,tr))
// { fColor = vec4(bl,1);}
if (incenter(i) && incenter(j))
{fColor = vec4(c,1); }
else
{ fColor = vec4(0,0,0,1);
switch (i * 10 + j) {
case 10:
fColor = ttlcase(bb,br,mr,tr,tt,tl,ml,bl);
break;
case 01:
fColor = ttlcase(ml,tl,tt,tr,mr,br,bb,bl);
break;
case 13:
fColor = ttlcase(tt,tr,mr,br,bb,bl,ml,tl);
break;
case 02:
fColor = ttlcase(ml,bl,bb,br,mr,tr,tt,tl);
break;
case 23:
fColor = ttlcase(tt,tl,ml,bl,bb,br,mr,tr);
break;
case 32:
fColor = ttlcase(mr,br,bb,bl,ml,tl,tt,tr);
break;
case 20:
fColor = ttlcase(bb,bl,ml,tl,tt,tr,mr,br);
break;
case 31:
fColor = ttlcase(mr,tr,tt,tl,ml,bl,bb,br);
break;
case 00:
fColor = corncase(ml,bb,bl);
break;
case 03:
fColor = corncase(ml,tt,tl);
break;
case 33:
fColor = corncase(mr,tt,tr);
break;
case 30:
fColor = corncase(mr,bb,br);
break;
}
}
}
+88
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@@ -0,0 +1,88 @@
#version 450 core
in vec2 vTexPos;
out vec4 fColor;
layout (location = 0) uniform vec2 screensize;
layout(binding = 0) uniform sampler2D screenTexture;
vec3 f (float x, float y)
//{ return texture(screenTexture, vTexPos + vec2((x+0.5)/screensize.x,(y+0.5)/screensize.y)).xyz;
{ return texture(screenTexture, vTexPos + vec2(x/screensize.x,y/screensize.y)).xyz;
}
bool t (vec3 x, vec3 y)
{ return dot(x-y,x-y) < 0.005;
}
bool t3 (vec3 x, vec3 y, vec3 z)
{ return t(x,y) && t(y,z);
}
vec3 c = f(0,0);
bool bt (vec3 x, vec3 y)
{ return x.x+x.y+x.z > y.x+y.y+y.z;}
bool t4 (vec3 x, vec3 y, vec3 z)
{ return t(x,z) && (t(x,y) || bt(x,c)) ; }
bool incenter (int x) { return x > 0 && x < 3; }
int three = int(( floor(vTexPos.y * screensize.y))) % 3;
int i = int(( floor(vTexPos.x * screensize.x))) % 4;
int j = int(( floor(vTexPos.y * screensize.y))) % 4;
vec4 edgecase (vec3 e1, vec3 e2)
{ return vec4((t(e1,e2) && bt(e1,c) ? e1 : c),1); }
vec4 corncase (vec3 e1, vec3 e2, vec3 corn)
{ return vec4( (t(e1,e2) && false == (t(corn,c)) ? e1 : c) , 1);}
//{ return vec4( (t(e1,e2) ? e1 : c) , 1);}
void main()
{
vec3 tl = f(-4, 4);
vec3 tt = f( 0, 4);
vec3 tr = f( 4, 4);
vec3 mr = f( 4, 0);
vec3 br = f( 4,-4);
vec3 bb = f( 0,-4);
vec3 bl = f(-4,-4);
vec3 ml = f(-4, 0);
vec3 tlc = f(-1, 1);
vec3 trc = f( 1, 1);
vec3 brc = f( 1,-1);
vec3 blc = f(-1,-1);
// if (t4(tl,tr,br))
// { fColor = vec4(tl,1);}
// else if (t4(tr,br,bl))
// { fColor = vec4(tr,1);}
// else if (t4(br,bl,tl))
// { fColor = vec4(br,1);}
// else if (t4(bl,tl,tr))
// { fColor = vec4(bl,1);}
if (incenter(i) && incenter(j))
{fColor = vec4(c,1); }
else
{ fColor = vec4(0,0,0,1);
switch (i * 10 + j) {
case 10:
case 01:
fColor = edgecase(ml,bb);
break;
case 13:
case 02:
fColor = edgecase(ml,tt);
break;
case 23:
case 32:
fColor = edgecase(mr,tt);
break;
case 20:
case 31:
fColor = edgecase(mr,bb);
break;
case 00:
fColor = corncase(ml,bb,bl);
break;
case 03:
fColor = corncase(ml,tt,tl);
break;
case 33:
fColor = corncase(mr,tt,tr);
//fColor = vec4(1,0,0,1);
break;
case 30:
fColor = corncase(mr,bb,br);
break;
}
}
}
+111
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@@ -0,0 +1,111 @@
#version 450 core
in vec2 vTexPos;
out vec4 fColor;
layout (location = 0) uniform vec2 screensize;
layout(binding = 0) uniform sampler2D screenTexture;
vec3 f (float x, float y)
//{ return texture(screenTexture, vTexPos + vec2((x+0.5)/screensize.x,(y+0.5)/screensize.y)).xyz;
{ return texture(screenTexture, vTexPos + vec2(x/screensize.x,y/screensize.y)).xyz;
}
bool t (vec3 x, vec3 y)
{ return dot(x-y,x-y) < 0.005;
}
bool t3 (vec3 x, vec3 y, vec3 z)
{ return t(x,y) && t(y,z);
}
//vec3 c = f(0,0);
vec3 c = texelFetch(screenTexture
,ivec2(floor(0.25*vTexPos.x*screensize.x),floor(0.25*vTexPos.y*screensize.y))
, 0).xyz;
bool bt (vec3 x, vec3 y)
{ return x.x+x.y+x.z > y.x+y.y+y.z;}
bool t4 (vec3 x, vec3 y, vec3 z)
{ return t(x,z) && (t(x,y) || bt(x,c)) ; }
bool incenter (int x) { return x > 0 && x < 3; }
int three = int(( floor(vTexPos.y * screensize.y))) % 3;
int i = int(( floor(vTexPos.x * screensize.x))) % 4;
int j = int(( floor(vTexPos.y * screensize.y))) % 4;
vec4 edgecase (vec3 e1, vec3 e2)
{ return vec4((t(e1,e2) && bt(e1,c) ? e1 : c),1); }
vec4 ttlcase (vec3 tt, vec3 tr, vec3 mr, vec3 br, vec3 bb, vec3 bl, vec3 ml, vec3 tl)
{
if (t(tl,tt) && t(tl,mr))
{return vec4(tl,1);}
if (t(tl,tt) && t(tl,ml))
{return vec4(tt,1);}
// if (t(tt,mr) && bt(tt,c))
// {return vec4(tt,1);}
return vec4(c,1);
}
vec4 corncase (vec3 e1, vec3 e2, vec3 corn)
{ return vec4( (t(e1,e2) && false == (t(corn,c)) ? e1 : c) , 1);}
//{ return vec4( (t(e1,e2) ? e1 : c) , 1);}
void main()
{
vec3 tl = f(-4, 4);
vec3 tt = f( 0, 4);
vec3 tr = f( 4, 4);
vec3 mr = f( 4, 0);
vec3 br = f( 4,-4);
vec3 bb = f( 0,-4);
vec3 bl = f(-4,-4);
vec3 ml = f(-4, 0);
vec3 tlc = f(-1, 1);
vec3 trc = f( 1, 1);
vec3 brc = f( 1,-1);
vec3 blc = f(-1,-1);
// if (t4(tl,tr,br))
// { fColor = vec4(tl,1);}
// else if (t4(tr,br,bl))
// { fColor = vec4(tr,1);}
// else if (t4(br,bl,tl))
// { fColor = vec4(br,1);}
// else if (t4(bl,tl,tr))
// { fColor = vec4(bl,1);}
if (incenter(i) && incenter(j))
{fColor = vec4(c,1); }
//{fColor = vec4(0,0,0,1); }
//else {fColor = vec4(f(0,0),1);}
else {fColor = vec4(c,1);}
//else
// { fColor = vec4(0,0,0,1);
// switch (i * 10 + j) {
// case 10:
// fColor = ttlcase(bb,br,mr,tr,tt,tl,ml,bl);
// break;
// case 01:
// fColor = ttlcase(ml,tl,tt,tr,mr,br,bb,bl);
// break;
// case 13:
// fColor = ttlcase(tt,tr,mr,br,bb,bl,ml,tl);
// break;
// case 02:
// fColor = ttlcase(ml,bl,bb,br,mr,tr,tt,tl);
// break;
// case 23:
// fColor = ttlcase(tt,tl,ml,bl,bb,br,mr,tr);
// break;
// case 32:
// fColor = ttlcase(mr,br,bb,bl,ml,tl,tt,tr);
// break;
// case 20:
// fColor = ttlcase(bb,bl,ml,tl,tt,tr,mr,br);
// break;
// case 31:
// fColor = ttlcase(mr,tr,tt,tl,ml,bl,bb,br);
// break;
// case 00:
// fColor = corncase(ml,bb,bl);
// break;
// case 03:
// fColor = corncase(ml,tt,tl);
// break;
// case 33:
// fColor = corncase(mr,tt,tr);
// break;
// case 30:
// fColor = corncase(mr,bb,br);
// break;
// }
// }
}
+1
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@@ -28,6 +28,7 @@ data RenderData = RenderData
, _shapeEBO :: UintBO , _shapeEBO :: UintBO
, _silhouetteEBO :: UintBO , _silhouetteEBO :: UintBO
, _pictureShaders :: MV.MVector (PrimState IO) (GLuint,VBO) , _pictureShaders :: MV.MVector (PrimState IO) (GLuint,VBO)
, _fboFullscreen :: (FBO,TO)
, _fboHalf1 :: (FBO, TO) , _fboHalf1 :: (FBO, TO)
, _fboHalf2 :: (FBO, TO) , _fboHalf2 :: (FBO, TO)
, _fboBase :: (FBO, (TO, TO, TO)) , _fboBase :: (FBO, (TO, TO, TO))
+2
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@@ -44,6 +44,7 @@ doTestDrawing _ _ = do
doDrawing' :: SDL.Window -> RenderData -> Universe -> IO () doDrawing' :: SDL.Window -> RenderData -> Universe -> IO ()
doDrawing' win pdata u = do doDrawing' win pdata u = do
--sTicks <- SDL.ticks --sTicks <- SDL.ticks
-- SDL.glSwapWindow win
let w = _uvWorld u let w = _uvWorld u
cfig = _uvConfig u cfig = _uvConfig u
(windowPoints, wallSPics, wallsToPoke) = wallsToDraw w (windowPoints, wallSPics, wallsToPoke) = wallsToDraw w
@@ -370,6 +371,7 @@ doDrawing' win pdata u = do
glBindFramebuffer GL_FRAMEBUFFER 0 glBindFramebuffer GL_FRAMEBUFFER 0
if (cfig ^. gr_upscale_filter) then do if (cfig ^. gr_upscale_filter) then do
glUseProgram (pdata ^. textureAntiaShader) glUseProgram (pdata ^. textureAntiaShader)
glGenerateTextureMipmap (pdata ^. fboBase . _2 . _1 . unTO)
glUniform2f 0 (windowXFloat cfig) (windowYFloat cfig) glUniform2f 0 (windowXFloat cfig) (windowYFloat cfig)
else glUseProgram (pdata ^. fullscreenShader) else glUseProgram (pdata ^. fullscreenShader)
--glDrawArrays GL_TRIANGLES 0 6 --glDrawArrays GL_TRIANGLES 0 6
+6
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@@ -48,6 +48,12 @@ tutAnoTree = do
foldMTRS foldMTRS
[ tToBTree "TutStartRez" . return . cleatOnward <$> tutRezBox [ tToBTree "TutStartRez" . return . cleatOnward <$> tutRezBox
, corDoor , corDoor
, return $ tToBTree "cor" $ return $ cleatOnward corridor
, tToBTree "sdr" . return . cleatOnward <$> slowDoorRoom
, return $ tToBTree "cor" $ return $ cleatOnward corridor
, return $ tToBTree "cor" $ return $ cleatOnward corridor
, return $ tToBTree "cor" $ return $ cleatOnward corridor
, return $ tToBTree "cor" $ return $ cleatOnward corridor
, tutHub , tutHub
, tutLight , tutLight
, tutDrop , tutDrop
+9
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@@ -44,6 +44,15 @@ sizeFBOs cfig rdata =
GL_RGBA16F GL_RGBA16F
GL_RGBA16F GL_RGBA16F
) )
>>= fboFullscreen
( resizeFBOTO'
(getWindowSize (const FullRes) cfig)
1
GL_NEAREST
GL_NEAREST
GL_RGBA16F
-- [fboBloom] -- fboPos probably doesn't need the alpha channel
)
>>= foldUpdateFBOTO >>= foldUpdateFBOTO
_gr_world_res _gr_world_res
GL_NEAREST GL_NEAREST
+2
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@@ -178,6 +178,7 @@ preloadRender = do
fboPosName <- setupFramebufferGivenStencil rboBaseBloomName fboPosName <- setupFramebufferGivenStencil rboBaseBloomName
fboLightingName <- setupFramebufferGivenStencil rboBaseBloomName fboLightingName <- setupFramebufferGivenStencil rboBaseBloomName
fbofullscreen <- newTextureFramebuffer
fboHalf1Name <- newTextureFramebuffer fboHalf1Name <- newTextureFramebuffer
fboHalf2Name <- newTextureFramebuffer fboHalf2Name <- newTextureFramebuffer
@@ -206,6 +207,7 @@ preloadRender = do
, _bloomBlurShader = bloomBlurShad , _bloomBlurShader = bloomBlurShad
, _barrelShader = (barrelShad,distvbo) , _barrelShader = (barrelShad,distvbo)
-- , _fbo2 = framebuf2 -- , _fbo2 = framebuf2
, _fboFullscreen = fbofullscreen
, _fboHalf1 = fboHalf1Name , _fboHalf1 = fboHalf1Name
, _fboHalf2 = fboHalf2Name , _fboHalf2 = fboHalf2Name
, _fboLighting = fboLightingName , _fboLighting = fboLightingName
+110 -110
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@@ -45,7 +45,7 @@ AimStance src/Dodge/Data/AimStance.hs 10;" t
Aiming src/Dodge/Data/Creature/Stance.hs 34;" C Aiming src/Dodge/Data/Creature/Stance.hs 34;" C
AirFiltrationSS src/Dodge/Data/Scenario.hs 95;" C AirFiltrationSS src/Dodge/Data/Scenario.hs 95;" C
AlienContact src/Dodge/Data/Scenario.hs 30;" C AlienContact src/Dodge/Data/Scenario.hs 30;" C
AllRoomClipBoundaries src/Dodge/Data/Config.hs 120;" C AllRoomClipBoundaries src/Dodge/Data/Config.hs 121;" C
AlteRifleSwitch src/Dodge/Data/Item/Params.hs 18;" C AlteRifleSwitch src/Dodge/Data/Item/Params.hs 18;" C
Ambush src/Dodge/Data/ActionPlan.hs 130;" C Ambush src/Dodge/Data/ActionPlan.hs 130;" C
AmmoEffectSF src/Dodge/Data/ComposedItem.hs 33;" C AmmoEffectSF src/Dodge/Data/ComposedItem.hs 33;" C
@@ -136,7 +136,7 @@ Blunt src/Dodge/Data/Damage.hs 17;" C
Boosting src/Dodge/Data/Creature/Stance.hs 27;" C Boosting src/Dodge/Data/Creature/Stance.hs 27;" C
BottomMenuOption src/Dodge/Data/Universe.hs 77;" C BottomMenuOption src/Dodge/Data/Universe.hs 77;" C
BounceBullet src/Dodge/Data/Bullet.hs 28;" C BounceBullet src/Dodge/Data/Bullet.hs 28;" C
Bound_box_screen src/Dodge/Data/Config.hs 93;" C Bound_box_screen src/Dodge/Data/Config.hs 94;" C
BoundaryCursor src/Dodge/Data/SelectionList.hs 20;" C BoundaryCursor src/Dodge/Data/SelectionList.hs 20;" C
Bounds src/Dodge/Data/Bounds.hs 10;" t Bounds src/Dodge/Data/Bounds.hs 10;" t
BrigSS src/Dodge/Data/Scenario.hs 102;" C BrigSS src/Dodge/Data/Scenario.hs 102;" C
@@ -205,16 +205,16 @@ ChasmObstacle src/Dodge/Data/PathGraph.hs 51;" C
ChemFuel src/Dodge/Data/Item/Use/Consumption/Ammo.hs 14;" C ChemFuel src/Dodge/Data/Item/Use/Consumption/Ammo.hs 14;" C
ChooseMovementLtAuto src/Dodge/Data/CreatureEffect.hs 29;" C ChooseMovementLtAuto src/Dodge/Data/CreatureEffect.hs 29;" C
ChooseMovementSpreadGun src/Dodge/Data/CreatureEffect.hs 28;" C ChooseMovementSpreadGun src/Dodge/Data/CreatureEffect.hs 28;" C
Circ_collision_test src/Dodge/Data/Config.hs 97;" C Circ_collision_test src/Dodge/Data/Config.hs 98;" C
Climate src/Dodge/Data/Scenario.hs 32;" C Climate src/Dodge/Data/Scenario.hs 32;" C
CloseToMelee src/Dodge/Data/ActionPlan.hs 139;" C CloseToMelee src/Dodge/Data/ActionPlan.hs 139;" C
Close_shape_culling src/Dodge/Data/Config.hs 91;" C Close_shape_culling src/Dodge/Data/Config.hs 92;" C
Cloud src/Dodge/Data/Cloud.hs 12;" t Cloud src/Dodge/Data/Cloud.hs 12;" t
CloudType src/Dodge/Data/Cloud.hs 20;" t CloudType src/Dodge/Data/Cloud.hs 20;" t
ClusterLink src/Dodge/Data/RoomCluster.hs 13;" t ClusterLink src/Dodge/Data/RoomCluster.hs 13;" t
ClusterStatus src/Dodge/Data/RoomCluster.hs 9;" t ClusterStatus src/Dodge/Data/RoomCluster.hs 9;" t
Cognizant src/Dodge/Data/Creature/Perception.hs 65;" C Cognizant src/Dodge/Data/Creature/Perception.hs 65;" C
Collision_test src/Dodge/Data/Config.hs 96;" C Collision_test src/Dodge/Data/Config.hs 97;" C
Color src/Color/Data.hs 30;" t Color src/Color/Data.hs 30;" t
Color8 src/Color/Data.hs 32;" t Color8 src/Color/Data.hs 32;" t
ColorFaction src/Dodge/Data/Creature/State.hs 19;" C ColorFaction src/Dodge/Data/Creature/State.hs 19;" C
@@ -269,8 +269,8 @@ CrWdBFSThenReturn src/Dodge/Data/CreatureEffect.hs 27;" C
CrWeaponFailSound src/Dodge/Data/SoundOrigin.hs 20;" C CrWeaponFailSound src/Dodge/Data/SoundOrigin.hs 20;" C
CrWeaponSound src/Dodge/Data/SoundOrigin.hs 18;" C CrWeaponSound src/Dodge/Data/SoundOrigin.hs 18;" C
CrWlID src/Dodge/Data/CrWlID.hs 10;" t CrWlID src/Dodge/Data/CrWlID.hs 10;" t
Cr_awareness src/Dodge/Data/Config.hs 84;" C Cr_awareness src/Dodge/Data/Config.hs 85;" C
Cr_status src/Dodge/Data/Config.hs 83;" C Cr_status src/Dodge/Data/Config.hs 84;" C
CraftClust src/Dodge/Combine/Graph.hs 18;" C CraftClust src/Dodge/Combine/Graph.hs 18;" C
CraftType src/Dodge/Data/Item/Combine.hs 49;" t CraftType src/Dodge/Data/Item/Combine.hs 49;" t
CreateFlame src/Dodge/Data/Item/Use/Consumption/Ammo.hs 17;" C CreateFlame src/Dodge/Data/Item/Use/Consumption/Ammo.hs 17;" C
@@ -283,7 +283,7 @@ Crushing src/Dodge/Data/Damage.hs 19;" C
CryoReleaseCloud src/Dodge/Data/Cloud.hs 23;" C CryoReleaseCloud src/Dodge/Data/Cloud.hs 23;" C
CryostatisSS src/Dodge/Data/Scenario.hs 91;" C CryostatisSS src/Dodge/Data/Scenario.hs 91;" C
Crystal src/Dodge/Data/Material.hs 16;" C Crystal src/Dodge/Data/Material.hs 16;" C
Cull_more_lights src/Dodge/Data/Config.hs 90;" C Cull_more_lights src/Dodge/Data/Config.hs 91;" C
CursorDisplay src/Dodge/Data/SelectionList.hs 19;" t CursorDisplay src/Dodge/Data/SelectionList.hs 19;" t
Cylinder src/Shape/Data.hs 14;" C Cylinder src/Shape/Data.hs 14;" C
DETECTOR src/Dodge/Data/Item/Combine.hs 33;" C DETECTOR src/Dodge/Data/Item/Combine.hs 33;" C
@@ -307,11 +307,11 @@ DamageType src/Dodge/Data/Damage/Type.hs 3;" t
Debris src/Dodge/Data/Prop.hs 25;" t Debris src/Dodge/Data/Prop.hs 25;" t
DebrisChunk src/Dodge/Data/Prop.hs 25;" C DebrisChunk src/Dodge/Data/Prop.hs 25;" C
DebrisType src/Dodge/Data/Prop.hs 21;" t DebrisType src/Dodge/Data/Prop.hs 21;" t
DebugBool src/Dodge/Data/Config.hs 76;" t DebugBool src/Dodge/Data/Config.hs 77;" t
DebugItem src/Dodge/Data/Universe.hs 59;" t DebugItem src/Dodge/Data/Universe.hs 59;" t
DebugLayer src/Picture/Data.hs 23;" C DebugLayer src/Picture/Data.hs 23;" C
Debug_get src/Dodge/Data/Config.hs 79;" C Debug_get src/Dodge/Data/Config.hs 80;" C
Debug_put src/Dodge/Data/Config.hs 80;" C Debug_put src/Dodge/Data/Config.hs 81;" C
DecorationShape src/Dodge/Data/GenParams.hs 18;" t DecorationShape src/Dodge/Data/GenParams.hs 18;" t
DefaultCrGroupUpdate src/Dodge/Data/CrGroupParams.hs 20;" C DefaultCrGroupUpdate src/Dodge/Data/CrGroupParams.hs 20;" C
DefaultForceField src/Dodge/Data/Item/Use/Consumption/Ammo.hs 11;" C DefaultForceField src/Dodge/Data/Item/Use/Consumption/Ammo.hs 11;" C
@@ -324,7 +324,7 @@ Detector src/Dodge/Data/Item/Combine.hs 181;" t
Dirt src/Dodge/Data/Material.hs 12;" C Dirt src/Dodge/Data/Material.hs 12;" C
DisasterType src/Dodge/Data/Scenario.hs 24;" t DisasterType src/Dodge/Data/Scenario.hs 24;" t
DisplayTerminal src/Dodge/Data/HUD.hs 27;" C DisplayTerminal src/Dodge/Data/HUD.hs 27;" C
Display_debug src/Dodge/Data/Config.hs 78;" C Display_debug src/Dodge/Data/Config.hs 79;" C
Distortion src/Dodge/Data/Distortion.hs 11;" t Distortion src/Dodge/Data/Distortion.hs 11;" t
DivineRetribution src/Dodge/Data/Scenario.hs 35;" C DivineRetribution src/Dodge/Data/Scenario.hs 35;" C
DoActionIf src/Dodge/Data/ActionPlan.hs 87;" C DoActionIf src/Dodge/Data/ActionPlan.hs 87;" C
@@ -345,7 +345,7 @@ DoorDoNothing src/Dodge/Data/Door.hs 43;" C
DoorLerp src/Dodge/Data/Door.hs 43;" C DoorLerp src/Dodge/Data/Door.hs 43;" C
DoorPart src/Dodge/Data/Wall/Structure.hs 12;" C DoorPart src/Dodge/Data/Wall/Structure.hs 12;" C
DoorUpdate src/Dodge/Data/Door.hs 43;" t DoorUpdate src/Dodge/Data/Door.hs 43;" t
DoubleRes src/Dodge/Data/Config.hs 110;" C DoubleRes src/Dodge/Data/Config.hs 111;" C
DoubleTreeNodeType src/Dodge/Data/DoubleTree.hs 14;" t DoubleTreeNodeType src/Dodge/Data/DoubleTree.hs 14;" t
DrawForceField src/Dodge/Data/Wall.hs 37;" C DrawForceField src/Dodge/Data/Wall.hs 37;" C
DrawnWall src/Dodge/Data/Wall.hs 33;" C DrawnWall src/Dodge/Data/Wall.hs 33;" C
@@ -363,7 +363,7 @@ Ears src/Dodge/Data/Creature/Perception.hs 45;" C
East src/Dodge/Data/CardinalPoint.hs 8;" C East src/Dodge/Data/CardinalPoint.hs 8;" C
East8 src/Dodge/Data/CardinalPoint.hs 30;" C East8 src/Dodge/Data/CardinalPoint.hs 30;" C
EdgeObstacle src/Dodge/Data/PathGraph.hs 49;" t EdgeObstacle src/Dodge/Data/PathGraph.hs 49;" t
EighthRes src/Dodge/Data/Config.hs 110;" C EighthRes src/Dodge/Data/Config.hs 111;" C
Eldritch src/Dodge/Data/Scenario.hs 34;" C Eldritch src/Dodge/Data/Scenario.hs 34;" C
ElectricSensor src/Dodge/Data/Machine/Sensor.hs 14;" C ElectricSensor src/Dodge/Data/Machine/Sensor.hs 14;" C
ElectricSpark src/Dodge/Data/Spark.hs 19;" C ElectricSpark src/Dodge/Data/Spark.hs 19;" C
@@ -452,7 +452,7 @@ ForceField src/Dodge/Data/Material.hs 19;" C
ForceFieldType src/Dodge/Data/Item/Use/Consumption/Ammo.hs 11;" t ForceFieldType src/Dodge/Data/Item/Use/Consumption/Ammo.hs 11;" t
ForegroundShape src/Dodge/Data/ForegroundShape.hs 12;" t ForegroundShape src/Dodge/Data/ForegroundShape.hs 12;" t
FromEdge src/Dodge/Data/Room.hs 49;" C FromEdge src/Dodge/Data/Room.hs 49;" C
FullRes src/Dodge/Data/Config.hs 110;" C FullRes src/Dodge/Data/Config.hs 111;" C
FullShadowFidelity src/Shape/Data.hs 19;" C FullShadowFidelity src/Shape/Data.hs 19;" C
FullSize src/Dodge/Data/Item/Params.hs 26;" C FullSize src/Dodge/Data/Item/Params.hs 26;" C
FullyVisible src/Dodge/Data/CamouflageStatus.hs 6;" C FullyVisible src/Dodge/Data/CamouflageStatus.hs 6;" C
@@ -480,7 +480,7 @@ GenFloat src/Dodge/Data/GenFloat.hs 9;" t
GenParams src/Dodge/Data/GenParams.hs 13;" t GenParams src/Dodge/Data/GenParams.hs 13;" t
GenWorld src/Dodge/Data/GenWorld.hs 23;" t GenWorld src/Dodge/Data/GenWorld.hs 23;" t
GenericFaction src/Dodge/Data/Creature/State.hs 13;" C GenericFaction src/Dodge/Data/Creature/State.hs 13;" C
GeoObjShads src/Dodge/Data/Config.hs 114;" C GeoObjShads src/Dodge/Data/Config.hs 115;" C
GetTo src/Dodge/Data/ActionPlan.hs 141;" C GetTo src/Dodge/Data/ActionPlan.hs 141;" C
GetToPoint src/Dodge/Data/Scenario.hs 12;" C GetToPoint src/Dodge/Data/Scenario.hs 12;" C
Gib src/Dodge/Data/Prop.hs 22;" C Gib src/Dodge/Data/Prop.hs 22;" C
@@ -510,7 +510,7 @@ HOMINGMODULE src/Dodge/Data/Item/Combine.hs 100;" C
HOSE src/Dodge/Data/Item/Combine.hs 54;" C HOSE src/Dodge/Data/Item/Combine.hs 54;" C
HP src/Dodge/Data/Creature.hs 63;" C HP src/Dodge/Data/Creature.hs 63;" C
HUD src/Dodge/Data/HUD.hs 29;" t HUD src/Dodge/Data/HUD.hs 29;" t
HalfRes src/Dodge/Data/Config.hs 110;" C HalfRes src/Dodge/Data/Config.hs 111;" C
HammerTrigger src/Dodge/Data/TriggerType.hs 10;" C HammerTrigger src/Dodge/Data/TriggerType.hs 10;" C
HardQuit src/Dodge/Data/Universe.hs 70;" C HardQuit src/Dodge/Data/Universe.hs 70;" C
HeavySmokeFlare src/Dodge/Data/Muzzle.hs 33;" C HeavySmokeFlare src/Dodge/Data/Muzzle.hs 33;" C
@@ -568,12 +568,12 @@ IncendiaryBall src/Dodge/Data/EnergyBall/Type.hs 11;" C
InheritFloor src/Data/Tile.hs 12;" C InheritFloor src/Data/Tile.hs 12;" C
Input src/Dodge/Data/Input.hs 33;" t Input src/Dodge/Data/Input.hs 33;" t
InputScreen src/Dodge/Data/Universe.hs 92;" C InputScreen src/Dodge/Data/Universe.hs 92;" C
Inspect_wall src/Dodge/Data/Config.hs 104;" C Inspect_wall src/Dodge/Data/Config.hs 105;" C
Institution src/Dodge/Data/Scenario.hs 42;" t Institution src/Dodge/Data/Scenario.hs 42;" t
Int2 src/Geometry/Data.hs 21;" t Int2 src/Geometry/Data.hs 21;" t
IntID src/Dodge/Data/Universe.hs 110;" t IntID src/Dodge/Data/Universe.hs 110;" t
Intention src/Dodge/Data/Creature.hs 68;" t Intention src/Dodge/Data/Creature.hs 68;" t
IntersectingRoomClipBoundaries src/Dodge/Data/Config.hs 120;" C IntersectingRoomClipBoundaries src/Dodge/Data/Config.hs 121;" C
IntroScanSF src/Dodge/Data/ComposedItem.hs 21;" C IntroScanSF src/Dodge/Data/ComposedItem.hs 21;" C
IntroScanType src/Dodge/Data/Item/Combine.hs 44;" t IntroScanType src/Dodge/Data/Item/Combine.hs 44;" t
InvInt src/Dodge/Data/Item/Location.hs 16;" t InvInt src/Dodge/Data/Item/Location.hs 16;" t
@@ -762,7 +762,7 @@ MouseGameRotate src/Dodge/Data/Input.hs 29;" C
MouseInGame src/Dodge/Data/Input.hs 16;" C MouseInGame src/Dodge/Data/Input.hs 16;" C
MouseMenuClick src/Dodge/Data/Input.hs 17;" C MouseMenuClick src/Dodge/Data/Input.hs 17;" C
MouseMenuCursor src/Dodge/Data/Input.hs 18;" C MouseMenuCursor src/Dodge/Data/Input.hs 18;" C
Mouse_position src/Dodge/Data/Config.hs 85;" C Mouse_position src/Dodge/Data/Config.hs 86;" C
Move src/Dodge/Data/ActionPlan.hs 26;" C Move src/Dodge/Data/ActionPlan.hs 26;" C
MoveEquipment src/Dodge/Data/RightButtonOptions.hs 20;" C MoveEquipment src/Dodge/Data/RightButtonOptions.hs 20;" C
MoveForward src/Dodge/Data/ActionPlan.hs 27;" C MoveForward src/Dodge/Data/ActionPlan.hs 27;" C
@@ -822,20 +822,20 @@ NoItTargeting src/Dodge/Data/Item.hs 44;" C
NoItemScroll src/Dodge/Data/Item.hs 39;" C NoItemScroll src/Dodge/Data/Item.hs 39;" C
NoItemZone src/Dodge/Data/Machine/Sensor.hs 32;" C NoItemZone src/Dodge/Data/Machine/Sensor.hs 32;" C
NoLightFlare src/Dodge/Data/Muzzle.hs 31;" C NoLightFlare src/Dodge/Data/Muzzle.hs 31;" C
NoLighting src/Dodge/Data/Config.hs 117;" C NoLighting src/Dodge/Data/Config.hs 118;" C
NoMouseContext src/Dodge/Data/Input.hs 14;" C NoMouseContext src/Dodge/Data/Input.hs 14;" C
NoMvType src/Dodge/Data/Creature/Misc.hs 27;" C NoMvType src/Dodge/Data/Creature/Misc.hs 27;" C
NoObjShads src/Dodge/Data/Config.hs 115;" C NoObjShads src/Dodge/Data/Config.hs 116;" C
NoParams src/Dodge/Data/Item/Params.hs 13;" C NoParams src/Dodge/Data/Item/Params.hs 13;" C
NoRightButtonState src/Dodge/Data/RightButtonOptions.hs 14;" C NoRightButtonState src/Dodge/Data/RightButtonOptions.hs 14;" C
NoRoomClipBoundaries src/Dodge/Data/Config.hs 120;" C NoRoomClipBoundaries src/Dodge/Data/Config.hs 121;" C
NoSF src/Dodge/Data/ComposedItem.hs 29;" C NoSF src/Dodge/Data/ComposedItem.hs 29;" C
NoShadowFidelity src/Shape/Data.hs 20;" C NoShadowFidelity src/Shape/Data.hs 20;" C
NoShadows src/Dodge/Data/Config.hs 116;" C NoShadows src/Dodge/Data/Config.hs 117;" C
NoSubInventory src/Dodge/Data/HUD.hs 15;" C NoSubInventory src/Dodge/Data/HUD.hs 15;" C
NoTrigger src/Dodge/Data/TriggerType.hs 11;" C NoTrigger src/Dodge/Data/TriggerType.hs 11;" C
NoWorldEffect src/Dodge/Data/WorldEffect.hs 21;" C NoWorldEffect src/Dodge/Data/WorldEffect.hs 21;" C
Noclip src/Dodge/Data/Config.hs 82;" C Noclip src/Dodge/Data/Config.hs 83;" C
NodeMTree src/Dodge/Data/MetaTree.hs 16;" C NodeMTree src/Dodge/Data/MetaTree.hs 16;" C
NodeTree src/Dodge/Data/MetaTree.hs 15;" C NodeTree src/Dodge/Data/MetaTree.hs 15;" C
NonDrawnCreature src/Dodge/Data/Creature/Misc.hs 82;" C NonDrawnCreature src/Dodge/Data/Creature/Misc.hs 82;" C
@@ -963,7 +963,7 @@ PathBetweenLeftRightClick src/Dodge/Data/Universe.hs 55;" C
PathFromEdge src/Dodge/Data/Room.hs 77;" t PathFromEdge src/Dodge/Data/Room.hs 77;" t
PathShowType src/Dodge/Data/Universe.hs 54;" t PathShowType src/Dodge/Data/Universe.hs 54;" t
PathTo src/Dodge/Data/ActionPlan.hs 70;" C PathTo src/Dodge/Data/ActionPlan.hs 70;" C
Pathing src/Dodge/Data/Config.hs 88;" C Pathing src/Dodge/Data/Config.hs 89;" C
Patrol src/Dodge/Data/ActionPlan.hs 132;" C Patrol src/Dodge/Data/ActionPlan.hs 132;" C
PausedTimeFlow src/Dodge/Data/World.hs 79;" C PausedTimeFlow src/Dodge/Data/World.hs 79;" C
Payload src/Dodge/Data/Payload.hs 9;" t Payload src/Dodge/Data/Payload.hs 9;" t
@@ -1039,7 +1039,7 @@ PutTrigger src/Dodge/Data/GenWorld.hs 47;" C
PutWall src/Dodge/Data/GenWorld.hs 54;" C PutWall src/Dodge/Data/GenWorld.hs 54;" C
PutWorldUpdate src/Dodge/Data/GenWorld.hs 58;" C PutWorldUpdate src/Dodge/Data/GenWorld.hs 58;" C
QFloat src/Geometry/Data.hs 50;" t QFloat src/Geometry/Data.hs 50;" t
QuarterRes src/Dodge/Data/Config.hs 110;" C QuarterRes src/Dodge/Data/Config.hs 111;" C
QuicksaveSlot src/Dodge/Data/SaveSlot.hs 8;" C QuicksaveSlot src/Dodge/Data/SaveSlot.hs 8;" C
RAM src/Dodge/Data/Item/Combine.hs 73;" C RAM src/Dodge/Data/Item/Combine.hs 73;" C
RED src/Color/Data.hs 12;" C RED src/Color/Data.hs 12;" C
@@ -1074,13 +1074,13 @@ Reload src/Dodge/Data/ActionPlan.hs 142;" C
RemoteDetonatorSF src/Dodge/Data/ComposedItem.hs 27;" C RemoteDetonatorSF src/Dodge/Data/ComposedItem.hs 27;" C
RemoteScreenSF src/Dodge/Data/ComposedItem.hs 25;" C RemoteScreenSF src/Dodge/Data/ComposedItem.hs 25;" C
RemoveEquipment src/Dodge/Data/RightButtonOptions.hs 33;" C RemoveEquipment src/Dodge/Data/RightButtonOptions.hs 33;" C
Remove_LOS src/Dodge/Data/Config.hs 89;" C Remove_LOS src/Dodge/Data/Config.hs 90;" C
RenderData src/Data/Preload/Render.hs 13;" t RenderData src/Data/Preload/Render.hs 13;" t
ReplaceEquipment src/Dodge/Data/RightButtonOptions.hs 29;" C ReplaceEquipment src/Dodge/Data/RightButtonOptions.hs 29;" C
RequireDeadCreatures src/Dodge/Data/Machine/Sensor.hs 37;" C RequireDeadCreatures src/Dodge/Data/Machine/Sensor.hs 37;" C
RequireEquipment src/Dodge/Data/Machine/Sensor.hs 36;" C RequireEquipment src/Dodge/Data/Machine/Sensor.hs 36;" C
RequireHealth src/Dodge/Data/Machine/Sensor.hs 35;" C RequireHealth src/Dodge/Data/Machine/Sensor.hs 35;" C
ResFactor src/Dodge/Data/Config.hs 110;" t ResFactor src/Dodge/Data/Config.hs 111;" t
ResearchFacility src/Dodge/Data/Scenario.hs 62;" C ResearchFacility src/Dodge/Data/Scenario.hs 62;" C
ResourceFailure src/Dodge/Data/Scenario.hs 29;" C ResourceFailure src/Dodge/Data/Scenario.hs 29;" C
RespawnDelay src/Dodge/Data/World.hs 61;" C RespawnDelay src/Dodge/Data/World.hs 61;" C
@@ -1098,7 +1098,7 @@ RocketHoming src/Dodge/Data/Projectile.hs 39;" t
RocketSmoke src/Dodge/Data/Projectile.hs 52;" t RocketSmoke src/Dodge/Data/Projectile.hs 52;" t
RocketSmoke src/Dodge/Data/Cloud.hs 22;" C RocketSmoke src/Dodge/Data/Cloud.hs 22;" C
Room src/Dodge/Data/GenWorld.hs 120;" t Room src/Dodge/Data/GenWorld.hs 120;" t
RoomClipping src/Dodge/Data/Config.hs 120;" t RoomClipping src/Dodge/Data/Config.hs 121;" t
RoomInt src/Dodge/Tree/Shift.hs 26;" t RoomInt src/Dodge/Tree/Shift.hs 26;" t
RoomLink src/Dodge/Data/Room.hs 24;" t RoomLink src/Dodge/Data/Room.hs 24;" t
RoomLinkType src/Dodge/Data/Room.hs 43;" t RoomLinkType src/Dodge/Data/Room.hs 43;" t
@@ -1160,7 +1160,7 @@ ShadNum src/Picture/Data.hs 31;" t
Shader src/Shader/Data.hs 51;" t Shader src/Shader/Data.hs 51;" t
ShaderTexture src/Shader/Data.hs 102;" t ShaderTexture src/Shader/Data.hs 102;" t
ShadowFidelity src/Shape/Data.hs 19;" t ShadowFidelity src/Shape/Data.hs 19;" t
ShadowRendering src/Dodge/Data/Config.hs 113;" t ShadowRendering src/Dodge/Data/Config.hs 114;" t
Shape src/Shape/Data.hs 49;" t Shape src/Shape/Data.hs 49;" t
ShapeProp src/Dodge/Data/Prop.hs 14;" C ShapeProp src/Dodge/Data/Prop.hs 14;" C
ShapeType src/Shape/Data.hs 11;" t ShapeType src/Shape/Data.hs 11;" t
@@ -1173,27 +1173,27 @@ ShockwaveDirection src/Dodge/Data/Shockwave.hs 12;" t
ShootAt src/Dodge/Data/ActionPlan.hs 133;" C ShootAt src/Dodge/Data/ActionPlan.hs 133;" C
ShortShow src/ShortShow.hs 6;" c ShortShow src/ShortShow.hs 6;" c
ShortString src/ShortShow.hs 16;" t ShortString src/ShortShow.hs 16;" t
Show_bound_box src/Dodge/Data/Config.hs 92;" C Show_bound_box src/Dodge/Data/Config.hs 93;" C
Show_dda_test src/Dodge/Data/Config.hs 95;" C Show_dda_test src/Dodge/Data/Config.hs 96;" C
Show_far_wall_detect src/Dodge/Data/Config.hs 98;" C Show_far_wall_detect src/Dodge/Data/Config.hs 99;" C
Show_mouse_click_pos src/Dodge/Data/Config.hs 107;" C Show_mouse_click_pos src/Dodge/Data/Config.hs 108;" C
Show_ms_frame src/Dodge/Data/Config.hs 77;" C Show_ms_frame src/Dodge/Data/Config.hs 78;" C
Show_path_between src/Dodge/Data/Config.hs 105;" C Show_path_between src/Dodge/Data/Config.hs 106;" C
Show_sound src/Dodge/Data/Config.hs 81;" C Show_sound src/Dodge/Data/Config.hs 82;" C
Show_wall_search_rays src/Dodge/Data/Config.hs 94;" C Show_wall_search_rays src/Dodge/Data/Config.hs 95;" C
Show_walls_near_point_cursor src/Dodge/Data/Config.hs 99;" C Show_walls_near_point_cursor src/Dodge/Data/Config.hs 100;" C
Show_walls_near_point_you src/Dodge/Data/Config.hs 100;" C Show_walls_near_point_you src/Dodge/Data/Config.hs 101;" C
Show_walls_near_segment src/Dodge/Data/Config.hs 101;" C Show_walls_near_segment src/Dodge/Data/Config.hs 102;" C
Show_writable_values src/Dodge/Data/Config.hs 106;" C Show_writable_values src/Dodge/Data/Config.hs 107;" C
Show_zone_circ src/Dodge/Data/Config.hs 103;" C Show_zone_circ src/Dodge/Data/Config.hs 104;" C
Show_zone_near_point_cursor src/Dodge/Data/Config.hs 102;" C Show_zone_near_point_cursor src/Dodge/Data/Config.hs 103;" C
ShrapnelBomb src/Dodge/Data/Payload.hs 10;" C ShrapnelBomb src/Dodge/Data/Payload.hs 10;" C
ShrinkGunStatus src/Dodge/Data/Item/Params.hs 26;" t ShrinkGunStatus src/Dodge/Data/Item/Params.hs 26;" t
Shrunk src/Dodge/Data/Item/Params.hs 26;" C Shrunk src/Dodge/Data/Item/Params.hs 26;" C
SideCluster src/Dodge/Data/RoomCluster.hs 13;" C SideCluster src/Dodge/Data/RoomCluster.hs 13;" C
SideEffect src/Dodge/Data/Universe.hs 64;" t SideEffect src/Dodge/Data/Universe.hs 64;" t
SimpleEdge src/Dodge/Data/PathGraph.hs 43;" t SimpleEdge src/Dodge/Data/PathGraph.hs 43;" t
SixteenthRes src/Dodge/Data/Config.hs 110;" C SixteenthRes src/Dodge/Data/Config.hs 111;" C
Size src/Shape/Data.hs 23;" t Size src/Shape/Data.hs 23;" t
SkiffBaySS src/Dodge/Data/Scenario.hs 108;" C SkiffBaySS src/Dodge/Data/Scenario.hs 108;" C
SleepingQuatersSS src/Dodge/Data/Scenario.hs 90;" C SleepingQuatersSS src/Dodge/Data/Scenario.hs 90;" C
@@ -1405,7 +1405,7 @@ VIOLET src/Color/Data.hs 19;" C
VOLLEYGUN src/Dodge/Data/Item/Combine.hs 151;" C VOLLEYGUN src/Dodge/Data/Item/Combine.hs 151;" C
VertexAttribute src/Shader/Data.hs 66;" t VertexAttribute src/Shader/Data.hs 66;" t
Verx src/Picture/Data.hs 11;" t Verx src/Picture/Data.hs 11;" t
View_boundaries src/Dodge/Data/Config.hs 86;" C View_boundaries src/Dodge/Data/Config.hs 87;" C
ViewingDeckSS src/Dodge/Data/Scenario.hs 106;" C ViewingDeckSS src/Dodge/Data/Scenario.hs 106;" C
Vigilance src/Dodge/Data/Creature/Perception.hs 50;" t Vigilance src/Dodge/Data/Creature/Perception.hs 50;" t
Vigilant src/Dodge/Data/Creature/Perception.hs 54;" C Vigilant src/Dodge/Data/Creature/Perception.hs 54;" C
@@ -1434,7 +1434,7 @@ WallP src/Dodge/LevelGen/StaticWalls/Deprecated.hs 11;" t
WallSound src/Dodge/Data/SoundOrigin.hs 24;" C WallSound src/Dodge/Data/SoundOrigin.hs 24;" C
WallStructure src/Dodge/Data/Wall/Structure.hs 10;" t WallStructure src/Dodge/Data/Wall/Structure.hs 10;" t
WallWire src/Dodge/Data/Room.hs 55;" C WallWire src/Dodge/Data/Room.hs 55;" C
Walls_info src/Dodge/Data/Config.hs 87;" C Walls_info src/Dodge/Data/Config.hs 88;" C
War src/Dodge/Data/Scenario.hs 28;" C War src/Dodge/Data/Scenario.hs 28;" C
WarmTime src/Dodge/Data/Item/Params.hs 19;" C WarmTime src/Dodge/Data/Item/Params.hs 19;" C
WarmUpCoolDown src/Dodge/Data/TriggerType.hs 14;" C WarmUpCoolDown src/Dodge/Data/TriggerType.hs 14;" C
@@ -1693,8 +1693,8 @@ _dbVel src/Dodge/Data/Prop.hs 28;" f
_debris src/Dodge/Data/LWorld.hs 100;" f _debris src/Dodge/Data/LWorld.hs 100;" f
_debugFunction src/Dodge/Data/Universe.hs 61;" f _debugFunction src/Dodge/Data/Universe.hs 61;" f
_debugMessage src/Dodge/Data/Universe.hs 60;" f _debugMessage src/Dodge/Data/Universe.hs 60;" f
_debug_booleans src/Dodge/Data/Config.hs 67;" f _debug_booleans src/Dodge/Data/Config.hs 68;" f
_debug_view_clip_bounds src/Dodge/Data/Config.hs 66;" f _debug_view_clip_bounds src/Dodge/Data/Config.hs 67;" f
_delayedEvents src/Dodge/Data/LWorld.hs 130;" f _delayedEvents src/Dodge/Data/LWorld.hs 130;" f
_diCloseFilter src/Dodge/Data/HUD.hs 34;" f _diCloseFilter src/Dodge/Data/HUD.hs 34;" f
_diInvFilter src/Dodge/Data/HUD.hs 33;" f _diInvFilter src/Dodge/Data/HUD.hs 33;" f
@@ -1796,7 +1796,7 @@ _fsSPic src/Dodge/Data/ForegroundShape.hs 15;" f
_fullscreenShader src/Data/Preload/Render.hs 23;" f _fullscreenShader src/Data/Preload/Render.hs 23;" f
_futureWorlds src/Dodge/Data/World.hs 67;" f _futureWorlds src/Dodge/Data/World.hs 67;" f
_futureWorlds src/Dodge/Data/World.hs 73;" f _futureWorlds src/Dodge/Data/World.hs 73;" f
_gameplay_rotate_to_wall src/Dodge/Data/Config.hs 65;" f _gameplay_rotate_to_wall src/Dodge/Data/Config.hs 66;" f
_genInts src/Dodge/Data/GenWorld.hs 27;" f _genInts src/Dodge/Data/GenWorld.hs 27;" f
_genPmnt src/Dodge/Data/GenWorld.hs 26;" f _genPmnt src/Dodge/Data/GenWorld.hs 26;" f
_genRooms src/Dodge/Data/GenWorld.hs 25;" f _genRooms src/Dodge/Data/GenWorld.hs 25;" f
@@ -1816,15 +1816,16 @@ _grLinkDirs src/Dodge/GameRoom.hs 18;" f
_grName src/Dodge/GameRoom.hs 19;" f _grName src/Dodge/GameRoom.hs 19;" f
_grViewpoints src/Dodge/GameRoom.hs 13;" f _grViewpoints src/Dodge/GameRoom.hs 13;" f
_grViewpointsEx src/Dodge/GameRoom.hs 14;" f _grViewpointsEx src/Dodge/GameRoom.hs 14;" f
_gr_bloom src/Dodge/Data/Config.hs 54;" f _gr_bloom src/Dodge/Data/Config.hs 55;" f
_gr_cloud_shadows src/Dodge/Data/Config.hs 52;" f _gr_cloud_shadows src/Dodge/Data/Config.hs 53;" f
_gr_distortions src/Dodge/Data/Config.hs 53;" f _gr_distortions src/Dodge/Data/Config.hs 54;" f
_gr_downsize_res src/Dodge/Data/Config.hs 58;" f _gr_downsize_res src/Dodge/Data/Config.hs 59;" f
_gr_num_shadow_casters src/Dodge/Data/Config.hs 60;" f _gr_num_shadow_casters src/Dodge/Data/Config.hs 61;" f
_gr_shadow_rendering src/Dodge/Data/Config.hs 55;" f _gr_shadow_rendering src/Dodge/Data/Config.hs 56;" f
_gr_shadow_size src/Dodge/Data/Config.hs 57;" f _gr_shadow_size src/Dodge/Data/Config.hs 58;" f
_gr_shadows_on_clouds src/Dodge/Data/Config.hs 56;" f _gr_shadows_on_clouds src/Dodge/Data/Config.hs 57;" f
_gr_world_res src/Dodge/Data/Config.hs 59;" f _gr_upscale_filter src/Dodge/Data/Config.hs 52;" f
_gr_world_res src/Dodge/Data/Config.hs 60;" f
_gsZoning src/Dodge/Data/World.hs 54;" f _gsZoning src/Dodge/Data/World.hs 54;" f
_guID src/Dodge/Data/Gust.hs 12;" f _guID src/Dodge/Data/Gust.hs 12;" f
_guPos src/Dodge/Data/Gust.hs 13;" f _guPos src/Dodge/Data/Gust.hs 13;" f
@@ -2438,11 +2439,11 @@ _wanPos src/Dodge/Data/LWorld.hs 157;" f
_warmMax src/Dodge/Data/TriggerType.hs 19;" f _warmMax src/Dodge/Data/TriggerType.hs 19;" f
_warmStart src/Dodge/Data/TriggerType.hs 15;" f _warmStart src/Dodge/Data/TriggerType.hs 15;" f
_winVBO src/Data/Preload/Render.hs 47;" f _winVBO src/Data/Preload/Render.hs 47;" f
_windowPosX src/Dodge/Data/Config.hs 63;" f _windowPosX src/Dodge/Data/Config.hs 64;" f
_windowPosY src/Dodge/Data/Config.hs 64;" f _windowPosY src/Dodge/Data/Config.hs 65;" f
_windowPullShader src/Data/Preload/Render.hs 21;" f _windowPullShader src/Data/Preload/Render.hs 21;" f
_windowX src/Dodge/Data/Config.hs 61;" f _windowX src/Dodge/Data/Config.hs 62;" f
_windowY src/Dodge/Data/Config.hs 62;" f _windowY src/Dodge/Data/Config.hs 63;" f
_wlHeight src/Dodge/Data/Wall.hs 25;" f _wlHeight src/Dodge/Data/Wall.hs 25;" f
_wlID src/Dodge/Data/Wall.hs 19;" f _wlID src/Dodge/Data/Wall.hs 19;" f
_wlLine src/Dodge/Data/Wall.hs 18;" f _wlLine src/Dodge/Data/Wall.hs 18;" f
@@ -2551,8 +2552,8 @@ applyMagnetsToBul src/Dodge/Bullet.hs 32;" f
applyPastDamages src/Dodge/Creature/State.hs 49;" f applyPastDamages src/Dodge/Creature/State.hs 49;" f
applyPosition src/Sound.hs 111;" f applyPosition src/Sound.hs 111;" f
applyRecoil src/Dodge/HeldUse.hs 459;" f applyRecoil src/Dodge/HeldUse.hs 459;" f
applyResFactor src/Dodge/Data/Config.hs 123;" f applyResFactor src/Dodge/Data/Config.hs 124;" f
applyResFactorF src/Dodge/Data/Config.hs 132;" f applyResFactorF src/Dodge/Data/Config.hs 133;" f
applySetTerminalString src/Dodge/Debug/Terminal.hs 83;" f applySetTerminalString src/Dodge/Debug/Terminal.hs 83;" f
applySidePush src/Dodge/HeldUse.hs 559;" f applySidePush src/Dodge/HeldUse.hs 559;" f
applySoundCME src/Dodge/HeldUse.hs 449;" f applySoundCME src/Dodge/HeldUse.hs 449;" f
@@ -2707,7 +2708,7 @@ brightX src/Color.hs 116;" f
btSPic src/Dodge/Render/ShapePicture.hs 131;" f btSPic src/Dodge/Render/ShapePicture.hs 131;" f
btText src/Dodge/Inventory/SelectionList.hs 237;" f btText src/Dodge/Inventory/SelectionList.hs 237;" f
bufferEBO src/Shader/Bind.hs 28;" f bufferEBO src/Shader/Bind.hs 28;" f
bufferPerspectiveMatrixUBO src/Dodge/Render.hs 408;" f bufferPerspectiveMatrixUBO src/Dodge/Render.hs 410;" f
bufferPokedVBO src/Shader/Bind.hs 19;" f bufferPokedVBO src/Shader/Bind.hs 19;" f
bufferShaderLayers src/Shader/Bind.hs 32;" f bufferShaderLayers src/Shader/Bind.hs 32;" f
bulletBeltBracer src/Dodge/Item/Equipment.hs 67;" f bulletBeltBracer src/Dodge/Item/Equipment.hs 67;" f
@@ -2719,7 +2720,7 @@ bulletWeapons src/Dodge/Combine/Combinations.hs 248;" f
burstRifle src/Dodge/Item/Held/Cane.hs 30;" f burstRifle src/Dodge/Item/Held/Cane.hs 30;" f
buttonFlip src/Dodge/Button/Event.hs 17;" f buttonFlip src/Dodge/Button/Event.hs 17;" f
buzzS src/Dodge/SoundLogic/ExternallyGeneratedSounds.hs 722;" f buzzS src/Dodge/SoundLogic/ExternallyGeneratedSounds.hs 722;" f
cChasm src/Dodge/Room/Tutorial.hs 114;" f cChasm src/Dodge/Room/Tutorial.hs 120;" f
cFilledRect src/Dodge/CharacterEnums.hs 6;" f cFilledRect src/Dodge/CharacterEnums.hs 6;" f
cWireRect src/Dodge/CharacterEnums.hs 10;" f cWireRect src/Dodge/CharacterEnums.hs 10;" f
calcSmoothScroll src/Dodge/SmoothScroll.hs 11;" f calcSmoothScroll src/Dodge/SmoothScroll.hs 11;" f
@@ -2754,7 +2755,7 @@ chaseCritInternal src/Dodge/Humanoid.hs 8;" f
chaseCritMv src/Dodge/Creature/ReaderUpdate.hs 121;" f chaseCritMv src/Dodge/Creature/ReaderUpdate.hs 121;" f
chaseCritPerceptionUpdate src/Dodge/Creature/Perception.hs 32;" f chaseCritPerceptionUpdate src/Dodge/Creature/Perception.hs 32;" f
chaseCritVocalization src/Dodge/Creature/ChaseCrit.hs 36;" f chaseCritVocalization src/Dodge/Creature/ChaseCrit.hs 36;" f
chasmSimpleMaze src/Dodge/Room/Tutorial.hs 183;" f chasmSimpleMaze src/Dodge/Room/Tutorial.hs 189;" f
chasmTest src/Dodge/Creature/Update.hs 109;" f chasmTest src/Dodge/Creature/Update.hs 109;" f
chasmWallToSurface src/Dodge/Base/Collide.hs 118;" f chasmWallToSurface src/Dodge/Base/Collide.hs 118;" f
checkCombineSelectionExists src/Dodge/DisplayInventory.hs 100;" f checkCombineSelectionExists src/Dodge/DisplayInventory.hs 100;" f
@@ -3038,7 +3039,7 @@ debugItem src/Dodge/Debug.hs 40;" f
debugMenu src/Dodge/Menu.hs 124;" f debugMenu src/Dodge/Menu.hs 124;" f
debugMenuOptions src/Dodge/Menu.hs 130;" f debugMenuOptions src/Dodge/Menu.hs 130;" f
debugMouseClickPos src/Dodge/Debug.hs 145;" f debugMouseClickPos src/Dodge/Debug.hs 145;" f
debugOn src/Dodge/Data/Config.hs 173;" f debugOn src/Dodge/Data/Config.hs 175;" f
debugPutDraw src/Dodge/Debug.hs 95;" f debugPutDraw src/Dodge/Debug.hs 95;" f
debugPutItems src/Dodge/Debug.hs 78;" f debugPutItems src/Dodge/Debug.hs 78;" f
debugPutN src/Dodge/Debug.hs 84;" f debugPutN src/Dodge/Debug.hs 84;" f
@@ -3072,7 +3073,7 @@ defaultCWGen src/Dodge/Default/World.hs 59;" f
defaultCWorld src/Dodge/Default/World.hs 84;" f defaultCWorld src/Dodge/Default/World.hs 84;" f
defaultChaseMvType src/Dodge/Creature/MoveType.hs 25;" f defaultChaseMvType src/Dodge/Creature/MoveType.hs 25;" f
defaultClusterStatus src/Dodge/Default/Room.hs 37;" f defaultClusterStatus src/Dodge/Default/Room.hs 37;" f
defaultConfig src/Dodge/Data/Config.hs 149;" f defaultConfig src/Dodge/Data/Config.hs 150;" f
defaultCraftItem src/Dodge/Default/Item.hs 25;" f defaultCraftItem src/Dodge/Default/Item.hs 25;" f
defaultCreature src/Dodge/Default/Creature.hs 12;" f defaultCreature src/Dodge/Default/Creature.hs 12;" f
defaultCreatureMemory src/Dodge/Default/Creature.hs 65;" f defaultCreatureMemory src/Dodge/Default/Creature.hs 65;" f
@@ -3135,8 +3136,8 @@ digitalRect src/Geometry.hs 302;" f
dim src/Color.hs 112;" f dim src/Color.hs 112;" f
dirtPoly src/Dodge/Room/RoadBlock.hs 74;" f dirtPoly src/Dodge/Room/RoadBlock.hs 74;" f
disconnectItemS src/Dodge/SoundLogic/ExternallyGeneratedSounds.hs 668;" f disconnectItemS src/Dodge/SoundLogic/ExternallyGeneratedSounds.hs 668;" f
displayConfig src/Dodge/Menu.hs 224;" f displayConfig src/Dodge/Menu.hs 225;" f
displayControls src/Dodge/Menu.hs 240;" f displayControls src/Dodge/Menu.hs 241;" f
displayFrameTicks src/Dodge/Render/Picture.hs 50;" f displayFrameTicks src/Dodge/Render/Picture.hs 50;" f
displayFreeSlots src/Dodge/DisplayInventory.hs 192;" f displayFreeSlots src/Dodge/DisplayInventory.hs 192;" f
displayIndents src/Dodge/DisplayInventory.hs 110;" f displayIndents src/Dodge/DisplayInventory.hs 110;" f
@@ -3501,7 +3502,7 @@ floorTo src/Geometry/Zone.hs 12;" f
floorWire src/Dodge/Wire.hs 13;" f floorWire src/Dodge/Wire.hs 13;" f
foamSprayFadeOutS src/Dodge/SoundLogic/ExternallyGeneratedSounds.hs 570;" f foamSprayFadeOutS src/Dodge/SoundLogic/ExternallyGeneratedSounds.hs 570;" f
foamSprayLoopS src/Dodge/SoundLogic/ExternallyGeneratedSounds.hs 566;" f foamSprayLoopS src/Dodge/SoundLogic/ExternallyGeneratedSounds.hs 566;" f
foldMTRS src/Dodge/Room/Tutorial.hs 59;" f foldMTRS src/Dodge/Room/Tutorial.hs 65;" f
foldPairs src/ListHelp.hs 37;" f foldPairs src/ListHelp.hs 37;" f
foldrWhileArb src/ListHelp.hs 110;" f foldrWhileArb src/ListHelp.hs 110;" f
followImpulse src/Dodge/Creature/Impulse.hs 24;" f followImpulse src/Dodge/Creature/Impulse.hs 24;" f
@@ -3533,7 +3534,7 @@ g src/ShortShow.hs 48;" f
gLauncher src/Dodge/Item/Held/Launcher.hs 24;" f gLauncher src/Dodge/Item/Held/Launcher.hs 24;" f
gRandify src/Dodge/Randify.hs 11;" f gRandify src/Dodge/Randify.hs 11;" f
gadgetEffect src/Dodge/HeldUse.hs 47;" f gadgetEffect src/Dodge/HeldUse.hs 47;" f
gameOverMenu src/Dodge/Menu.hs 201;" f gameOverMenu src/Dodge/Menu.hs 202;" f
gameRoomFromRoom src/Dodge/Layout.hs 152;" f gameRoomFromRoom src/Dodge/Layout.hs 152;" f
gameRoomViewpoints src/Dodge/Viewpoints.hs 35;" f gameRoomViewpoints src/Dodge/Viewpoints.hs 35;" f
gameRoomsFromRooms src/Dodge/Layout.hs 149;" f gameRoomsFromRooms src/Dodge/Layout.hs 149;" f
@@ -3561,10 +3562,10 @@ getCloseObj src/Dodge/Update/Input/InGame.hs 533;" f
getCommand src/Dodge/Terminal.hs 52;" f getCommand src/Dodge/Terminal.hs 52;" f
getCommands src/Dodge/Terminal.hs 49;" f getCommands src/Dodge/Terminal.hs 49;" f
getCrMoveSpeed src/Dodge/Creature/Statistics.hs 50;" f getCrMoveSpeed src/Dodge/Creature/Statistics.hs 50;" f
getCrsFromRooms src/Dodge/Room/Tutorial.hs 332;" f getCrsFromRooms src/Dodge/Room/Tutorial.hs 338;" f
getCrsFromRooms' src/Dodge/Room/Tutorial.hs 319;" f getCrsFromRooms' src/Dodge/Room/Tutorial.hs 325;" f
getDebugMouseOver src/Dodge/Update.hs 374;" f getDebugMouseOver src/Dodge/Update.hs 374;" f
getDistortions src/Dodge/Render.hs 420;" f getDistortions src/Dodge/Render.hs 422;" f
getEdgesCrossing src/Dodge/Path.hs 37;" f getEdgesCrossing src/Dodge/Path.hs 37;" f
getGrenadeHitEffect src/Dodge/HeldUse.hs 1264;" f getGrenadeHitEffect src/Dodge/HeldUse.hs 1264;" f
getInventoryPath src/Dodge/Inventory/Path.hs 9;" f getInventoryPath src/Dodge/Inventory/Path.hs 9;" f
@@ -3579,7 +3580,7 @@ getNodePos src/Dodge/Path.hs 34;" f
getPJStabiliser src/Dodge/HeldUse.hs 1251;" f getPJStabiliser src/Dodge/HeldUse.hs 1251;" f
getPretty src/AesonHelp.hs 8;" f getPretty src/AesonHelp.hs 8;" f
getPromptTM src/Dodge/Terminal/Type.hs 3;" f getPromptTM src/Dodge/Terminal/Type.hs 3;" f
getRoomsFromInts src/Dodge/Room/Tutorial.hs 315;" f getRoomsFromInts src/Dodge/Room/Tutorial.hs 321;" f
getRootItemBounds src/Dodge/Render/HUD.hs 101;" f getRootItemBounds src/Dodge/Render/HUD.hs 101;" f
getRootItemInvID src/Dodge/Inventory/Location.hs 35;" f getRootItemInvID src/Dodge/Inventory/Location.hs 35;" f
getSelectedCloseObj src/Dodge/SelectedClose.hs 14;" f getSelectedCloseObj src/Dodge/SelectedClose.hs 14;" f
@@ -3719,7 +3720,7 @@ initialisePlaying src/Sound.hs 77;" f
initializeGLState src/Preload/Render.hs 251;" f initializeGLState src/Preload/Render.hs 251;" f
initializeOptionMenu src/Dodge/Menu/Option.hs 17;" f initializeOptionMenu src/Dodge/Menu/Option.hs 17;" f
initializeOptionMenuBO src/Dodge/Menu/Option.hs 30;" f initializeOptionMenuBO src/Dodge/Menu/Option.hs 30;" f
initializeTexture2D src/Framebuffer/Update.hs 244;" f initializeTexture2D src/Framebuffer/Update.hs 225;" f
inorderNumberTree src/TreeHelp.hs 190;" f inorderNumberTree src/TreeHelp.hs 190;" f
insertAt src/Padding.hs 63;" f insertAt src/Padding.hs 63;" f
insertIMInZone src/Dodge/Base.hs 54;" f insertIMInZone src/Dodge/Base.hs 54;" f
@@ -3894,7 +3895,7 @@ keyCardRunPastRand src/Dodge/LockAndKey.hs 36;" f
keyPic src/Dodge/Item/Draw/SPic.hs 438;" f keyPic src/Dodge/Item/Draw/SPic.hs 438;" f
keyholeCorridor src/Dodge/Room/Corridor.hs 39;" f keyholeCorridor src/Dodge/Room/Corridor.hs 39;" f
knifeS src/Dodge/SoundLogic/ExternallyGeneratedSounds.hs 656;" f knifeS src/Dodge/SoundLogic/ExternallyGeneratedSounds.hs 656;" f
lChasm src/Dodge/Room/Tutorial.hs 123;" f lChasm src/Dodge/Room/Tutorial.hs 129;" f
lConnect src/Dodge/Render/Connectors.hs 42;" f lConnect src/Dodge/Render/Connectors.hs 42;" f
lConnectMulti src/Dodge/Render/Connectors.hs 46;" f lConnectMulti src/Dodge/Render/Connectors.hs 46;" f
lShape src/Dodge/Placement/Instance/LightSource.hs 54;" f lShape src/Dodge/Placement/Instance/LightSource.hs 54;" f
@@ -3955,8 +3956,8 @@ lineThick src/Picture/Base.hs 234;" f
lineUp src/Dodge/Creature/Boid.hs 150;" f lineUp src/Dodge/Creature/Boid.hs 150;" f
linksDAGToPath src/Dodge/Room/Path.hs 13;" f linksDAGToPath src/Dodge/Room/Path.hs 13;" f
linksOnPath src/Dodge/Room/CheckConsistency.hs 6;" f linksOnPath src/Dodge/Room/CheckConsistency.hs 6;" f
listConfig src/Dodge/Menu.hs 233;" f listConfig src/Dodge/Menu.hs 234;" f
listControls src/Dodge/Menu.hs 245;" f listControls src/Dodge/Menu.hs 246;" f
listCursorChooseBorderScale src/Dodge/Render/List.hs 135;" f listCursorChooseBorderScale src/Dodge/Render/List.hs 135;" f
listGuard src/Dodge/Creature/ReaderUpdate.hs 196;" f listGuard src/Dodge/Creature/ReaderUpdate.hs 196;" f
listSelectionColorPicture src/Dodge/DisplayInventory.hs 302;" f listSelectionColorPicture src/Dodge/DisplayInventory.hs 302;" f
@@ -4138,7 +4139,7 @@ mglCreate src/GLHelp.hs 8;" f
mglDelete src/GLHelp.hs 14;" f mglDelete src/GLHelp.hs 14;" f
midBarDecoration src/Dodge/Placement/TopDecoration.hs 16;" f midBarDecoration src/Dodge/Placement/TopDecoration.hs 16;" f
midBounds src/Dodge/Room/Foreground.hs 150;" f midBounds src/Dodge/Room/Foreground.hs 150;" f
midChasm src/Dodge/Room/Tutorial.hs 146;" f midChasm src/Dodge/Room/Tutorial.hs 152;" f
midPad src/Padding.hs 27;" f midPad src/Padding.hs 27;" f
midPadL src/Padding.hs 33;" f midPadL src/Padding.hs 33;" f
midPoint src/Geometry.hs 83;" f midPoint src/Geometry.hs 83;" f
@@ -4416,8 +4417,8 @@ pokeWall src/Shader/Poke.hs 79;" f
pokeWallsWindows src/Shader/Poke.hs 51;" f pokeWallsWindows src/Shader/Poke.hs 51;" f
poly3 src/Picture/Base.hs 84;" f poly3 src/Picture/Base.hs 84;" f
poly3Col src/Picture/Base.hs 88;" f poly3Col src/Picture/Base.hs 88;" f
polyChasm src/Dodge/Room/Tutorial.hs 167;" f polyChasm src/Dodge/Room/Tutorial.hs 173;" f
polyChasmC src/Dodge/Room/Tutorial.hs 176;" f polyChasmC src/Dodge/Room/Tutorial.hs 182;" f
polyCirc src/Shape.hs 46;" f polyCirc src/Shape.hs 46;" f
polyCircx src/Shape.hs 51;" f polyCircx src/Shape.hs 51;" f
polyCornerDist src/Geometry/Polygon.hs 61;" f polyCornerDist src/Geometry/Polygon.hs 61;" f
@@ -4565,7 +4566,7 @@ randomTreeStructure src/Dodge/Layout/Generate.hs 18;" f
randsOnCirc src/RandomHelp.hs 127;" f randsOnCirc src/RandomHelp.hs 127;" f
randsSpread src/RandomHelp.hs 120;" f randsSpread src/RandomHelp.hs 120;" f
ratIntersectLineLine src/Geometry/Intersect.hs 216;" f ratIntersectLineLine src/Geometry/Intersect.hs 216;" f
rdToVec2s src/Dodge/Render.hs 403;" f rdToVec2s src/Dodge/Render.hs 405;" f
readSaveSlot src/Dodge/Save.hs 45;" f readSaveSlot src/Dodge/Save.hs 45;" f
recoilAmount src/Dodge/HeldUse.hs 467;" f recoilAmount src/Dodge/HeldUse.hs 467;" f
rectNSWE src/Geometry/Polygon.hs 15;" f rectNSWE src/Geometry/Polygon.hs 15;" f
@@ -4599,7 +4600,7 @@ removeAimPosture src/Dodge/Creature/YourControl.hs 159;" f
removeAmmoFromMag src/Dodge/HeldUse.hs 907;" f removeAmmoFromMag src/Dodge/HeldUse.hs 907;" f
removeDot src/ShortShow.hs 44;" f removeDot src/ShortShow.hs 44;" f
removeInverseWalls src/Dodge/LevelGen/StaticWalls.hs 25;" f removeInverseWalls src/Dodge/LevelGen/StaticWalls.hs 25;" f
removeLights src/Dodge/Room/Tutorial.hs 232;" f removeLights src/Dodge/Room/Tutorial.hs 238;" f
removeShieldWall src/Dodge/Item/BackgroundEffect.hs 57;" f removeShieldWall src/Dodge/Item/BackgroundEffect.hs 57;" f
removeWallsInPolygon src/Dodge/LevelGen/StaticWalls.hs 182;" f removeWallsInPolygon src/Dodge/LevelGen/StaticWalls.hs 182;" f
renderDataResizeUpdate src/Preload/Update.hs 27;" f renderDataResizeUpdate src/Preload/Update.hs 27;" f
@@ -4616,11 +4617,11 @@ resetCrVocCoolDown src/Dodge/Creature/Vocalization.hs 47;" f
resetPLUse src/Dodge/PlacementSpot.hs 92;" f resetPLUse src/Dodge/PlacementSpot.hs 92;" f
resetStride src/Dodge/Creature/State/WalkCycle.hs 25;" f resetStride src/Dodge/Creature/State/WalkCycle.hs 25;" f
resetTerminal src/Dodge/WorldEffect.hs 109;" f resetTerminal src/Dodge/WorldEffect.hs 109;" f
resizeFBOTO src/Framebuffer/Update.hs 209;" f resizeFBOTO src/Framebuffer/Update.hs 190;" f
resizeFBOTO' src/Framebuffer/Update.hs 226;" f resizeFBOTO' src/Framebuffer/Update.hs 207;" f
resizeFBOTO2 src/Framebuffer/Update.hs 128;" f resizeFBOTO2 src/Framebuffer/Update.hs 109;" f
resizeFBOTO3 src/Framebuffer/Update.hs 151;" f resizeFBOTO3 src/Framebuffer/Update.hs 132;" f
resizeFBOTO3' src/Framebuffer/Update.hs 178;" f resizeFBOTO3' src/Framebuffer/Update.hs 159;" f
resizeRBO src/Framebuffer/Update.hs 91;" f resizeRBO src/Framebuffer/Update.hs 91;" f
respawn src/Dodge/SpawnAt.hs 12;" f respawn src/Dodge/SpawnAt.hs 12;" f
restrictInLinks src/Dodge/RoomLink.hs 44;" f restrictInLinks src/Dodge/RoomLink.hs 44;" f
@@ -4781,7 +4782,7 @@ sensorReqToString src/Dodge/Machine/Update.hs 197;" f
sensorRoom src/Dodge/Room/SensorDoor.hs 26;" f sensorRoom src/Dodge/Room/SensorDoor.hs 26;" f
sensorRoomRunPast src/Dodge/Room/SensorDoor.hs 46;" f sensorRoomRunPast src/Dodge/Room/SensorDoor.hs 46;" f
sensorSPic src/Dodge/Machine/Draw.hs 81;" f sensorSPic src/Dodge/Machine/Draw.hs 81;" f
sensorTut src/Dodge/Room/Tutorial.hs 341;" f sensorTut src/Dodge/Room/Tutorial.hs 347;" f
sensorTypeDamages src/Dodge/Machine/Update.hs 234;" f sensorTypeDamages src/Dodge/Machine/Update.hs 234;" f
sentinelAI src/Dodge/Creature/SentinelAI.hs 20;" f sentinelAI src/Dodge/Creature/SentinelAI.hs 20;" f
sentinelExtraWatchUpdate src/Dodge/Creature/SentinelAI.hs 82;" f sentinelExtraWatchUpdate src/Dodge/Creature/SentinelAI.hs 82;" f
@@ -4808,7 +4809,7 @@ setOutLinks src/Dodge/RoomLink.hs 50;" f
setOutLinksByType src/Dodge/RoomLink.hs 75;" f setOutLinksByType src/Dodge/RoomLink.hs 75;" f
setOutLinksPD src/Dodge/RoomLink.hs 95;" f setOutLinksPD src/Dodge/RoomLink.hs 95;" f
setRBCreatureTargeting src/Dodge/Creature/State.hs 290;" f setRBCreatureTargeting src/Dodge/Creature/State.hs 290;" f
setRoomInt src/Dodge/Room/Tutorial.hs 66;" f setRoomInt src/Dodge/Room/Tutorial.hs 72;" f
setSelWhileDragging src/Dodge/Update/Input/InGame.hs 337;" f setSelWhileDragging src/Dodge/Update/Input/InGame.hs 337;" f
setSelectionListRestriction src/Dodge/Update/Input/ScreenLayer.hs 87;" f setSelectionListRestriction src/Dodge/Update/Input/ScreenLayer.hs 87;" f
setShaderSource src/Shader/Compile.hs 121;" f setShaderSource src/Shader/Compile.hs 121;" f
@@ -4817,10 +4818,10 @@ setSoundVolume src/Sound.hs 157;" f
setTargetMv src/Dodge/Creature/ReaderUpdate.hs 83;" f setTargetMv src/Dodge/Creature/ReaderUpdate.hs 83;" f
setTile src/Dodge/Layout.hs 70;" f setTile src/Dodge/Layout.hs 70;" f
setTiles src/Dodge/Layout.hs 67;" f setTiles src/Dodge/Layout.hs 67;" f
setTreeInts src/Dodge/Room/Tutorial.hs 73;" f setTreeInts src/Dodge/Room/Tutorial.hs 79;" f
setViewDistance src/Dodge/Update/Camera.hs 241;" f setViewDistance src/Dodge/Update/Camera.hs 241;" f
setViewPos src/Dodge/Creature/ReaderUpdate.hs 69;" f setViewPos src/Dodge/Creature/ReaderUpdate.hs 69;" f
setViewport src/Dodge/Render.hs 425;" f setViewport src/Dodge/Render.hs 427;" f
setVol src/Dodge/Config.hs 47;" f setVol src/Dodge/Config.hs 47;" f
setWindowColor src/Dodge/Render/Walls.hs 32;" f setWindowColor src/Dodge/Render/Walls.hs 32;" f
setWristShieldPos src/Dodge/Equipment.hs 49;" f setWristShieldPos src/Dodge/Equipment.hs 49;" f
@@ -4893,9 +4894,9 @@ showEquipItem src/Dodge/Item/Display.hs 107;" f
showInt src/Dodge/Item/Info.hs 75;" f showInt src/Dodge/Item/Info.hs 75;" f
showIntsString src/Dodge/Tree/Compose.hs 129;" f showIntsString src/Dodge/Tree/Compose.hs 129;" f
showInventoryPathing src/Dodge/Item/Display.hs 86;" f showInventoryPathing src/Dodge/Item/Display.hs 86;" f
showManObj src/Dodge/TestString.hs 52;" f showManObj src/Dodge/TestString.hs 53;" f
showTerminalError src/Dodge/Debug/Terminal.hs 80;" f showTerminalError src/Dodge/Debug/Terminal.hs 80;" f
showTimeFlow src/Dodge/TestString.hs 75;" f showTimeFlow src/Dodge/TestString.hs 76;" f
shrinkPolyOnEdges src/Geometry/Polygon.hs 175;" f shrinkPolyOnEdges src/Geometry/Polygon.hs 175;" f
shrinkVert src/Geometry/Polygon.hs 179;" f shrinkVert src/Geometry/Polygon.hs 179;" f
shuffle src/RandomHelp.hs 49;" f shuffle src/RandomHelp.hs 49;" f
@@ -5167,7 +5168,7 @@ tone440sawtoothquietS src/Dodge/SoundLogic/ExternallyGeneratedSounds.hs 460;" f
topInvW src/Dodge/ListDisplayParams.hs 49;" f topInvW src/Dodge/ListDisplayParams.hs 49;" f
topPrismEdgeIndices src/Shader/Poke.hs 334;" f topPrismEdgeIndices src/Shader/Poke.hs 334;" f
topPrismIndices src/Shader/Poke.hs 409;" f topPrismIndices src/Shader/Poke.hs 409;" f
topTestPart src/Dodge/TestString.hs 48;" f topTestPart src/Dodge/TestString.hs 49;" f
torchShape src/Dodge/Item/Draw/SPic.hs 277;" f torchShape src/Dodge/Item/Draw/SPic.hs 277;" f
torqueAmount src/Dodge/HeldUse.hs 581;" f torqueAmount src/Dodge/HeldUse.hs 581;" f
torqueCr src/Dodge/WorldEffect.hs 77;" f torqueCr src/Dodge/WorldEffect.hs 77;" f
@@ -5241,12 +5242,12 @@ turnTo src/Dodge/Movement/Turn.hs 8;" f
turret src/Dodge/Placement/Instance/Turret.hs 35;" f turret src/Dodge/Placement/Instance/Turret.hs 35;" f
turretItemOffset src/Dodge/Item/HeldOffset.hs 21;" f turretItemOffset src/Dodge/Item/HeldOffset.hs 21;" f
tutAnoTree src/Dodge/Room/Tutorial.hs 46;" f tutAnoTree src/Dodge/Room/Tutorial.hs 46;" f
tutDrop src/Dodge/Room/Tutorial.hs 78;" f tutDrop src/Dodge/Room/Tutorial.hs 84;" f
tutHub src/Dodge/Room/Tutorial.hs 239;" f tutHub src/Dodge/Room/Tutorial.hs 245;" f
tutLight src/Dodge/Room/Tutorial.hs 204;" f tutLight src/Dodge/Room/Tutorial.hs 210;" f
tutRezBox src/Dodge/Room/Tutorial.hs 352;" f tutRezBox src/Dodge/Room/Tutorial.hs 358;" f
tutRoomTree src/Dodge/Floor.hs 21;" f tutRoomTree src/Dodge/Floor.hs 21;" f
tutorialMessage1 src/Dodge/Room/Tutorial.hs 376;" f tutorialMessage1 src/Dodge/Room/Tutorial.hs 382;" f
tweenAngles src/Geometry/Vector.hs 190;" f tweenAngles src/Geometry/Vector.hs 190;" f
twinSlowDoorChasers src/Dodge/Room/LongDoor.hs 79;" f twinSlowDoorChasers src/Dodge/Room/LongDoor.hs 79;" f
twinSlowDoorRoom src/Dodge/Room/LongDoor.hs 34;" f twinSlowDoorRoom src/Dodge/Room/LongDoor.hs 34;" f
@@ -5266,7 +5267,7 @@ unfoldrMID src/MonadHelp.hs 33;" f
unigate src/Dodge/Item/Scope.hs 102;" f unigate src/Dodge/Item/Scope.hs 102;" f
unitVectorAtAngle src/Geometry/Vector.hs 101;" f unitVectorAtAngle src/Geometry/Vector.hs 101;" f
unlockInv src/Dodge/Inventory/Lock.hs 12;" f unlockInv src/Dodge/Inventory/Lock.hs 12;" f
unpause src/Dodge/Menu.hs 206;" f unpause src/Dodge/Menu.hs 207;" f
unsafeBlinkAction src/Dodge/Creature/Action/Blink.hs 58;" f unsafeBlinkAction src/Dodge/Creature/Action/Blink.hs 58;" f
unsafeBlinker src/Dodge/Item/Held/Utility.hs 33;" f unsafeBlinker src/Dodge/Item/Held/Utility.hs 33;" f
unsafeSwapKeys src/IntMapHelp.hs 75;" f unsafeSwapKeys src/IntMapHelp.hs 75;" f
@@ -5318,7 +5319,6 @@ updateEnergyBalls src/Dodge/Update.hs 655;" f
updateEnterRegex src/Dodge/Update/Input/InGame.hs 505;" f updateEnterRegex src/Dodge/Update/Input/InGame.hs 505;" f
updateExpBarrel src/Dodge/Barreloid.hs 21;" f updateExpBarrel src/Dodge/Barreloid.hs 21;" f
updateFBOTO src/Framebuffer/Update.hs 94;" f updateFBOTO src/Framebuffer/Update.hs 94;" f
updateFBOTO2 src/Framebuffer/Update.hs 111;" f
updateFlame src/Dodge/Flame.hs 19;" f updateFlame src/Dodge/Flame.hs 19;" f
updateFlames src/Dodge/Update.hs 652;" f updateFlames src/Dodge/Update.hs 652;" f
updateFloatingCamera src/Dodge/Update/Camera.hs 36;" f updateFloatingCamera src/Dodge/Update/Camera.hs 36;" f
@@ -5508,8 +5508,8 @@ whiteNoiseFadeOutS src/Dodge/SoundLogic/ExternallyGeneratedSounds.hs 534;" f
wiToFloat src/Dodge/Room/Modify/Girder.hs 168;" f wiToFloat src/Dodge/Room/Modify/Girder.hs 168;" f
winConfig appDodge/Main.hs 56;" f winConfig appDodge/Main.hs 56;" f
windowLine src/Dodge/Placement/Instance/Wall.hs 51;" f windowLine src/Dodge/Placement/Instance/Wall.hs 51;" f
windowXFloat src/Dodge/Data/Config.hs 71;" f windowXFloat src/Dodge/Data/Config.hs 72;" f
windowYFloat src/Dodge/Data/Config.hs 73;" f windowYFloat src/Dodge/Data/Config.hs 74;" f
withAlpha src/Color.hs 10;" f withAlpha src/Color.hs 10;" f
withByteString src/Shader/Compile.hs 157;" f withByteString src/Shader/Compile.hs 157;" f
wlIXsNearCirc src/Dodge/Zoning/Wall.hs 32;" f wlIXsNearCirc src/Dodge/Zoning/Wall.hs 32;" f
@@ -5560,7 +5560,7 @@ yourInv src/Dodge/Base/You.hs 28;" f
yourRootItem src/Dodge/Base/You.hs 22;" f yourRootItem src/Dodge/Base/You.hs 22;" f
yourSelectedItem src/Dodge/Base/You.hs 16;" f yourSelectedItem src/Dodge/Base/You.hs 16;" f
yourStatsInfo src/Dodge/Creature/Info.hs 27;" f yourStatsInfo src/Dodge/Creature/Info.hs 27;" f
zChasm src/Dodge/Room/Tutorial.hs 133;" f zChasm src/Dodge/Room/Tutorial.hs 139;" f
zConnect src/Dodge/Render/Connectors.hs 17;" f zConnect src/Dodge/Render/Connectors.hs 17;" f
zConnectCol src/Dodge/Render/Connectors.hs 28;" f zConnectCol src/Dodge/Render/Connectors.hs 28;" f
zConnectColMidX src/Dodge/Render/Connectors.hs 31;" f zConnectColMidX src/Dodge/Render/Connectors.hs 31;" f