Push preloaddata into the universe
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@@ -8,7 +8,7 @@ import Dodge.Bounds
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--import Picture
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import Geometry.Data
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--import Picture.Texture
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import Data.Preload
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--import Data.Preload
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import System.Random
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import qualified Data.IntMap.Strict as IM
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@@ -80,7 +80,7 @@ defaultWorld = World
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, _foregroundShape = mempty
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, _distortions = []
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, _gameRooms = []
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, _preloadData = DummyPdata -- hack TODO remove this
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-- , _preloadData = DummyPdata -- hack TODO remove this
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, _frameClock = 0
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, _worldBounds = defaultBounds
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, _rewindWorlds = []
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