Fix bug in line zoning by using less ambitious algorithm

This commit is contained in:
2022-02-13 09:24:27 +00:00
parent 0a860e6f68
commit 9af636aa83
10 changed files with 65 additions and 22 deletions
-1
View File
@@ -239,4 +239,3 @@ cleanUpRenderPreload pd = do
--mapM_ freeShaderPointers $ _pictureShaders pd
freeShaderPointers $ _lightingWallShadShader pd
freeShaderPointers $ _fullscreenShader pd