Various refactoring
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@@ -149,7 +149,7 @@ startCr = defaultCreature
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, _crUpdate = stateUpdate yourControl
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, _crRad = 10
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, _crMass = 10
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, _crHP = 1000000000
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, _crHP = 1000
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, _crMaxHP = 1500
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, _crInv = startInventory
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, _crCorpse = onLayer CorpseLayer $ color (greyN 0.5) $ pictures [color (greyN 0.8) $ circleSolid 10, circLine 10]
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