Fix arc rendering bug (make vertex attribs correct size)

This commit is contained in:
2021-03-12 01:22:10 +01:00
parent e8e3dd8f50
commit 9bdc6fddd7
21 changed files with 63 additions and 347 deletions
-1
View File
@@ -29,7 +29,6 @@ void main()
float onArcTest = max(dTest,aTest);
//gl_FragDepth = max(gl_FragCoord.z , step(gRadOut/2,distance(pos,cenPosT)));
gl_FragDepth = max(gl_FragCoord.z , onArcTest);
fColor = gColor;
}