Cleanup, start to add creature silhouettes
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@@ -31,8 +31,9 @@ data RenderData = RenderData
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, _pictureShaders :: MV.MVector (PrimState IO) FullShader
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, _fbo2 :: (FramebufferObject, TextureObject)
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, _fbo3 :: (FramebufferObject, TextureObject)
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, _fboFourth1 :: (FramebufferObject, TextureObject)
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, _fboFourth2 :: (FramebufferObject, TextureObject)
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, _fboHalf1 :: (FramebufferObject, TextureObject)
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, _fboHalf2 :: (FramebufferObject, TextureObject)
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, _fboHalf3 :: (FramebufferObject, TextureObject)
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, _fboBase :: (FramebufferObject, (TextureObject, TextureObject))
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, _fboCloud :: (FramebufferObject, (TextureObject, TextureObject))
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, _fboBloom :: (FramebufferObject, TextureObject)
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