Cleanup, start to add creature silhouettes
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+10
-10
@@ -10,11 +10,11 @@ module Shader.Data
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-- | Lens functions
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, vao
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, vaoVBO
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, shaderProgram
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, shaderVAO
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, shaderDrawPrimitive
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, shaderTexture
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, shaderCustomUnis
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, shadProg
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, shadVAO
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, shadPrim
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, shadTex
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, shadUnis
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, vbo
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, vboPtr
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, vboAttribSizes
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@@ -29,11 +29,11 @@ import Foreign
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import Control.Lens
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{- | Datatype containing the necessary information for a single shader. -}
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data FullShader = FullShader
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{ _shaderProgram :: Program
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, _shaderVAO :: VAO
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, _shaderDrawPrimitive :: EPrimitiveMode
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, _shaderTexture :: Maybe ShaderTexture
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, _shaderCustomUnis :: [UniformLocation]
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{ _shadProg :: Program
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, _shadVAO :: VAO
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, _shadPrim :: EPrimitiveMode
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, _shadTex :: Maybe ShaderTexture
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, _shadUnis :: [UniformLocation]
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}
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{- | Vertex array object: contains the reference to the object,
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and its buffer targets. -}
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