Move towards serializing saves/loads faster

This commit is contained in:
2022-08-19 11:12:43 +01:00
parent c74d3b04bf
commit 9df0fa8692
38 changed files with 542 additions and 384 deletions
+1 -1
View File
@@ -178,7 +178,7 @@ allVisibleWalls :: World -> [(Point2, Wall)]
{-# INLINE allVisibleWalls #-}
allVisibleWalls w = concatMap (flip (visibleWalls vPos) w . (+.+ vPos)) $ nRays 20
where
vPos = _cameraViewFrom $ _cWorld w
vPos = w ^. cWorld . cwCam . cwcViewFrom
--allVisibleWalls :: World -> StreamOf (Point2,Wall)
--{-# INLINE allVisibleWalls #-}
+9 -8
View File
@@ -3,14 +3,15 @@ module Dodge.Base.Coordinate where
import Dodge.Base.WinScale
import Dodge.Data.Universe
import Geometry
import Control.Lens
-- | Transform coordinates from world position to screen coordinates.
worldPosToScreenNorm :: Configuration -> World -> Point2 -> Point2
worldPosToScreenNorm cfig w = doWindowScale cfig . doRotate . doZoom . doTranslate
where
doTranslate p = p -.- _cameraCenter (_cWorld w)
doZoom p = _cameraZoom (_cWorld w) *.* p
doRotate p = rotateV (negate $ _cameraRot (_cWorld w)) p
doTranslate p = p -.- (w ^. cWorld . cwCam . cwcCenter)
doZoom p = (w ^. cWorld . cwCam . cwcZoom) *.* p
doRotate p = rotateV (negate (w ^. cWorld . cwCam . cwcRot)) p
{- | Transform world coordinates to scaled screen coordinates.
- These have to be scaled according to the size of the window to get actual screen positions.
@@ -18,9 +19,9 @@ worldPosToScreenNorm cfig w = doWindowScale cfig . doRotate . doZoom . doTransla
-}
worldPosToScreen :: World -> Point2 -> Point2
worldPosToScreen w =
rotateV (negate $ _cameraRot (_cWorld w))
. (_cameraZoom (_cWorld w) *.*)
. (-.- _cameraCenter (_cWorld w))
rotateV (negate $ w ^. cWorld . cwCam . cwcRot)
. ((w ^. cWorld . cwCam . cwcZoom) *.*)
. (-.- (w ^. cWorld . cwCam . cwcCenter))
{- | Transform coordinates from the map position to screen
coordinates.
@@ -38,8 +39,8 @@ crToMousePosOffset cr w = (mouseWorldPos w -.- _crPos cr, 0)
-- | The mouse position in world coordinates.
mouseWorldPos :: World -> Point2
mouseWorldPos w =
_cameraCenter (_cWorld w)
+.+ (1 / _cameraZoom (_cWorld w)) *.* rotateV (_cameraRot (_cWorld w)) (_mousePos w)
(w ^. cWorld . cwCam . cwcCenter)
+.+ (1 / (w ^. cWorld . cwCam . cwcZoom)) *.* rotateV (w ^. cWorld . cwCam . cwcRot) (_mousePos w)
-- | The mouse position in map coordinates
mouseCartePos :: World -> Point2
+6 -7
View File
@@ -9,18 +9,17 @@ module Dodge.Base.Window (
import Dodge.Data.Universe
import Geometry
import Control.Lens
-- | A box covering the screen in world coordinates
screenPolygon :: Configuration -> World -> [Point2]
screenPolygon cfig w = map (scTran . scRot . scZoom) $ screenBox cfig
where
-- [tr,tl,bl,br]
scRot = rotateV (_cameraRot (_cWorld w))
scRot = rotateV (w ^. cWorld . cwCam . cwcRot)
scZoom p
| _cameraZoom (_cWorld w) /= 0 = (1 / _cameraZoom (_cWorld w)) *.* p
| (w ^. cWorld . cwCam . cwcZoom) /= 0 = (1 / (w ^. cWorld . cwCam . cwcZoom)) *.* p
| otherwise = p
scTran p = p +.+ _cameraCenter (_cWorld w)
scTran p = p +.+ (w ^. cWorld . cwCam . cwcCenter)
-- tr = scTran $ scRot $ scZoom (V2 ( halfWidth w) ( halfHeight w))
-- tl = scTran $ scRot $ scZoom (V2 (-halfWidth w) ( halfHeight w))
@@ -41,9 +40,9 @@ screenPolygonBord xbord ybord cfig w = [tr, tl, bl, br]
hw = halfWidth cfig - xbord
hh = halfHeight cfig - ybord
scZoom p
| _cameraZoom (_cWorld w) /= 0 = (1 / _cameraZoom (_cWorld w)) *.* p
| (w ^. cWorld . cwCam . cwcZoom) /= 0 = (1 / (w ^. cWorld . cwCam . cwcZoom)) *.* p
| otherwise = p
theTransform = (+.+ _cameraCenter (_cWorld w)) . rotateV (_cameraRot (_cWorld w)) . scZoom
theTransform = (+.+ (w ^. cWorld . cwCam . cwcCenter)) . rotateV (w ^. cWorld . cwCam . cwcRot) . scZoom
tr = theTransform (V2 hw hh)
tl = theTransform (V2 (- hw) hh)
br = theTransform (V2 hw (- hh))