Move towards serializing saves/loads faster

This commit is contained in:
2022-08-19 11:12:43 +01:00
parent c74d3b04bf
commit 9df0fa8692
38 changed files with 542 additions and 384 deletions
+17 -17
View File
@@ -45,11 +45,11 @@ updateCamera uv =
moveZoomCamera :: Universe -> Universe
moveZoomCamera uv =
uv
& uvWorld . cWorld . cameraCenter .~ newcen
& uvWorld . cWorld . cameraViewFrom .~ newvf
& uvWorld . cWorld . cameraZoom .~ newzoom
& uvWorld . cWorld . defaultZoom .~ newDefaultZoom
& uvWorld . cWorld . itemZoom .~ newItemZoom
& uvWorld . cWorld . cwCam . cwcCenter .~ newcen
& uvWorld . cWorld . cwCam . cwcViewFrom .~ newvf
& uvWorld . cWorld . cwCam . cwcZoom .~ newzoom
& uvWorld . cWorld . cwCam . cwcDefaultZoom .~ newDefaultZoom
& uvWorld . cWorld . cwCam . cwcItemZoom .~ newItemZoom
where
cfig = _uvConfig uv
w = _uvWorld uv
@@ -64,7 +64,7 @@ moveZoomCamera uv =
guard (SDL.ButtonRight `M.member` _mouseButtons w)
yourItem w ^? _Just . itScope . scopePos
newcen = cpos +.+ fromMaybe (V2 0 0) mscopeoffset +.+ offset
offset = rotateV (_cameraRot (_cWorld w)) $ ((newzoom - newDefaultZoom) / (newDefaultZoom * newzoom)) *.* _mousePos w
offset = rotateV (w ^. cWorld . cwCam . cwcRot) $ ((newzoom - newDefaultZoom) / (newDefaultZoom * newzoom)) *.* _mousePos w
--newzoom = changeZoom (_cameraZoom w) idealZoom'
newzoom = case yourItem w ^? _Just . itScope of
Just zs@ZoomScope{} -> _scopeZoom zs
@@ -72,17 +72,17 @@ moveZoomCamera uv =
idealDefaultZoom = clipZoom wallZoom
newDefaultZoom = case yourItem w ^? _Just . itScope of
Just zs@ZoomScope{} -> _scopeZoom zs
_ -> changeZoom (_defaultZoom (_cWorld w)) idealDefaultZoom
_ -> changeZoom (w ^. cWorld . cwCam . cwcDefaultZoom) idealDefaultZoom
idealItemZoom = fromMaybe 1 $ do
guard $ crIsAiming (you w)
zoomFromItem' <$> (yourItem w ^? _Just . itUse . heldAim . aimZoom)
newItemZoom = changeZoom (_itemZoom (_cWorld w)) idealItemZoom
newItemZoom = changeZoom (w ^. cWorld . cwCam . cwcItemZoom) idealItemZoom
changeZoom curZoom idealZoom
| curZoom > idealZoom + 0.01 = ((zoomOutSpeed -1) * curZoom + idealZoom) / zoomOutSpeed
| curZoom < idealZoom - 0.01 = ((zoomInSpeed -1) * curZoom + idealZoom) / zoomInSpeed
| otherwise = idealZoom
--wallZoom = farWallDist newvf cfig w
wallZoom = min4 (_boundDist (_cWorld w))
wallZoom = min4 (w ^. cWorld . cwCam . cwcBoundDist)
min4 (a, b, c, d) = minimum [hh / maxd a, hh / maxd (- b), hw / maxd c, hw / maxd (- d)]
maxd = max distFromEqmnt
distFromEqmnt = foldr max 1 $ IM.mapMaybe (_eeViewDist . _equipEffect . _itUse) $ getCrEquipment $ you w
@@ -135,7 +135,7 @@ zoomInLongGun w
wp = _crInv (_creatures (_cWorld w) IM.! 0) IM.! crSel (_creatures (_cWorld w) IM.! 0)
Just currentZoom = wp ^? itScope . scopeZoom
newzoom = (wp ^?! itScope . scopeZoom) / zoomSpeed
mousep = rotateV (_cameraRot (_cWorld w)) $ _mousePos w
mousep = rotateV (w ^. cWorld . cwCam . cwcRot) $ _mousePos w
zoomOutLongGun :: World -> World
zoomOutLongGun w
@@ -171,11 +171,11 @@ rotateToOverlappingWall w =
p = _crPos (you w)
doWallRotate :: Wall -> World -> World
doWallRotate wl' w = rotateUsing $ (argV . uncurry (-.-) $ _wlLine wl') - _cameraRot (_cWorld w)
doWallRotate wl' w = rotateUsing $ (argV . uncurry (-.-) $ _wlLine wl') - (w ^. cWorld . cwCam . cwcRot)
where
rotateUsing a
| b - b' > 0.01 = w & cWorld . cameraRot +~ 0.01
| b - b' < negate 0.01 = w & cWorld . cameraRot -~ 0.01
| b - b' > 0.01 = w & cWorld . cwCam . cwcRot +~ 0.01
| b - b' < negate 0.01 = w & cWorld . cwCam . cwcRot -~ 0.01
| otherwise = w
where
--b = a * (2 / pi)
@@ -185,7 +185,7 @@ doWallRotate wl' w = rotateUsing $ (argV . uncurry (-.-) $ _wlLine wl') - _camer
rotateCameraBy :: Float -> World -> World
rotateCameraBy x w =
w
& cWorld . cameraRot +~ x
& cWorld . cwCam . cwcRot +~ x
& cWorld . creatures . ix 0 . crInv . ix (crSel (_creatures (_cWorld w) IM.! 0))
. itScope
. scopePos
@@ -221,8 +221,8 @@ clipZoom = min 20 . max 0.2
setViewDistance :: Configuration -> World -> World
setViewDistance cfig w =
w & cWorld . viewDistance
.~ sqrt (halfWidth cfig ** 2 + halfHeight cfig ** 2) / _cameraZoom (_cWorld w)
w & cWorld . cwCam . cwcViewDistance
.~ sqrt (halfWidth cfig ** 2 + halfHeight cfig ** 2) / (w ^. cWorld . cwCam . cwcZoom)
-- .~ max (halfWidth cfig) (halfHeight cfig) / _cameraZoom w
@@ -245,7 +245,7 @@ farWallDistDirection p w =
boundPoints $
S.map f vps
where
f q = (rotateV (negate $ _cameraRot (_cWorld w)) . (-.- p)) (foldl' findPoint q (wls q))
f q = (rotateV (negate $ (w ^. cWorld . cwCam . cwcRot)) . (-.- p)) (foldl' findPoint q (wls q))
wls q = filter wlIsOpaque $ wlsNearSeg p q w
findPoint q = fromMaybe q . uncurry (intersectSegSeg p q) . _wlLine
vps = streamViewpoints p w
+1 -1
View File
@@ -60,7 +60,7 @@ updatePressedButtons' pkeys w
w & hammers . ix DoubleMouseHam .~ HammerDown
| isDown ButtonRight && inTopInv = w
| isDown ButtonMiddle =
w & cWorld . cameraRot -~ rotation
w & cWorld . cwCam . cwcRot -~ rotation
& cWorld . clickMousePos .~ _mousePos w
| isDown ButtonLeft = w & hammers . ix DoubleMouseHam .~ HammerDown
| otherwise = w