Move towards serializing saves/loads faster
This commit is contained in:
+87
-74
@@ -1,38 +1,37 @@
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module Main
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module Main (
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( main
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main,
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) where
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) where
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import Dodge.Menu
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import Loop
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import Dodge.TestString
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import Dodge.Data
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--import Dodge.StartNewGame
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import Dodge.Initialisation
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import Dodge.Concurrent
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--import Dodge.LevelGen
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import Dodge.Update
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import Dodge.Event
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import Dodge.Render
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import Dodge.Config.Load
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import Dodge.Config.Update
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import Dodge.SoundLogic.LoadSound
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import Picture
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import Render
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import Preload.Render
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import Sound
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import Preload
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import Music
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import Data.Preload.Render
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import Control.Lens
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import Control.Lens
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import Control.Monad
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import Control.Monad
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--import Control.Monad.Parallel
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import qualified Data.Text as T
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import qualified IntMapHelp as IM
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import Graphics.Rendering.OpenGL hiding (color, rotate, scale, translate)
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import qualified SDL
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import qualified SDL.Mixer as Mix
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import Control.Parallel
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import Control.Parallel
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import qualified Data.Map.Strict as M
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import qualified Data.Map.Strict as M
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import Data.Preload.Render
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import qualified Data.Text as T
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import Dodge.Concurrent
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import Dodge.Config.Load
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import Dodge.Config.Update
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import Dodge.Data
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import Dodge.Event
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import Dodge.Initialisation
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import Dodge.LoadSeed
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import Dodge.Menu
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import Dodge.Render
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import Dodge.SoundLogic.LoadSound
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import Dodge.TestString
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import Dodge.Update
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import Graphics.Rendering.OpenGL hiding (color, rotate, scale, translate)
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import qualified IntMapHelp as IM
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import Loop
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import Music
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import Picture
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import Preload
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import Preload.Render
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import Render
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import qualified SDL
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import qualified SDL.Mixer as Mix
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import Sound
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import System.Directory
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main :: IO ()
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main :: IO ()
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main = do
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main = do
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@@ -45,7 +44,7 @@ main = do
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setupConLoop
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setupConLoop
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20
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20
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(T.pack "Simple Game Loop")
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(T.pack "Simple Game Loop")
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(winConfig sizex sizey (Just (posx,posy)))
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(winConfig sizex sizey (Just (posx, posy)))
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theCleanup
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theCleanup
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(firstWorldLoad con)
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(firstWorldLoad con)
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conEffects
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conEffects
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@@ -54,19 +53,22 @@ main = do
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-- | Create an OpenGL SDL window configuration with a given x and y size.
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-- | Create an OpenGL SDL window configuration with a given x and y size.
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winConfig :: Int -> Int -> Maybe (Int, Int) -> SDL.WindowConfig
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winConfig :: Int -> Int -> Maybe (Int, Int) -> SDL.WindowConfig
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winConfig x y winpos = SDL.defaultWindow
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winConfig x y winpos =
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{ SDL.windowGraphicsContext = SDL.OpenGLContext $ SDL.defaultOpenGL
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SDL.defaultWindow
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{ SDL.glProfile = SDL.Core SDL.Normal 4 3
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{ SDL.windowGraphicsContext =
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, SDL.glColorPrecision = SDL.V4 8 8 8 8
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SDL.OpenGLContext $
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}
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SDL.defaultOpenGL
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, SDL.windowPosition = theWinPos
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{ SDL.glProfile = SDL.Core SDL.Normal 4 3
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, SDL.windowInitialSize = SDL.V2 (fromIntegral x) (fromIntegral y)
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, SDL.glColorPrecision = SDL.V4 8 8 8 8
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, SDL.windowResizable = True
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}
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}
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, SDL.windowPosition = theWinPos
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, SDL.windowInitialSize = SDL.V2 (fromIntegral x) (fromIntegral y)
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, SDL.windowResizable = True
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}
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where
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where
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theWinPos = case winpos of
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theWinPos = case winpos of
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Just (px,py) -> SDL.Absolute (SDL.P (SDL.V2 (fromIntegral px) (fromIntegral py)))
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Just (px, py) -> SDL.Absolute (SDL.P (SDL.V2 (fromIntegral px) (fromIntegral py)))
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Nothing -> SDL.Wherever
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Nothing -> SDL.Wherever
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theCleanup :: Universe -> IO ()
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theCleanup :: Universe -> IO ()
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theCleanup uv = SDL.cursorVisible $= True >> cleanUpPreload (_preloadData uv)
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theCleanup uv = SDL.cursorVisible $= True >> cleanUpPreload (_preloadData uv)
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@@ -75,18 +77,23 @@ firstWorldLoad :: Configuration -> IO Universe
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firstWorldLoad theConfig = do
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firstWorldLoad theConfig = do
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SDL.cursorVisible $= False
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SDL.cursorVisible $= False
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pdata <- doPreload >>= applyWorldConfig theConfig
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pdata <- doPreload >>= applyWorldConfig theConfig
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--return $ startNewGame $ Universe
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--return $ startNewGame $ Universe
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return $ Universe
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cancontinue <- doesFileExist "saveSlot/0"
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--{_uvWorld = initialWorld
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mseed <- loadSeed
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{_uvWorld = splashScreen
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return $
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,_uvConfig = theConfig
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Universe
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,_preloadData = pdata
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{ --{_uvWorld = initialWorld
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,_uvScreenLayers = [splashMenu]
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_uvWorld = splashScreen
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, _uvIOEffects = return
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, _uvConfig = theConfig
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, _uvTestString = testStringInit
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, _preloadData = pdata
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, _quickSave = Nothing
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, _uvScreenLayers = [splashMenu]
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, _uvConcEffects = NoConcEffect
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, _uvIOEffects = return
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}
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, _uvTestString = testStringInit
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, _quickSave = Nothing
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, _uvConcEffects = NoConcEffect
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, _uvCanContinue = cancontinue
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, _uvMSeed = mseed
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}
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theUpdateStep :: Universe -> IO Universe
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theUpdateStep :: Universe -> IO Universe
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theUpdateStep = doSideEffects <=< updateRenderSplit
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theUpdateStep = doSideEffects <=< updateRenderSplit
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@@ -111,22 +118,27 @@ doSideEffects u = do
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u' <- _uvIOEffects u u
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u' <- _uvIOEffects u u
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endTicks <- SDL.ticks
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endTicks <- SDL.ticks
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let lastFrameTicks = _frameTimer preData
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let lastFrameTicks = _frameTimer preData
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when (debugOn Show_ms_frame $ _uvConfig u) $ void $ renderFoldable
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when (debugOn Show_ms_frame $ _uvConfig u) $
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(_pictureShaders $ _renderData preData)
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void $
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(setDepth (-1)
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renderFoldable
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. translate (-0.5) (-0.8) . scale 0.0005 0.0005
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(_pictureShaders $ _renderData preData)
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$ fpsText (endTicks - lastFrameTicks)
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( setDepth (-1)
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)
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. translate (-0.5) (-0.8)
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return $ u'
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. scale 0.0005 0.0005
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& preloadData . frameTimer .~ endTicks
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$ fpsText (endTicks - lastFrameTicks)
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& uvWorld . playingSounds .~ newPlayingSounds
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)
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& uvWorld . toPlaySounds .~ M.empty
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return $
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& uvIOEffects .~ return
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u'
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& preloadData . frameTimer .~ endTicks
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& uvWorld . playingSounds .~ newPlayingSounds
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& uvWorld . toPlaySounds .~ M.empty
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& uvIOEffects .~ return
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fpsText :: (Show a, Ord a, Num a) => a -> Picture
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fpsText :: (Show a, Ord a, Num a) => a -> Picture
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fpsText x = color col $ text $ "ms/frame " ++ show x
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fpsText x = color col $ text $ "ms/frame " ++ show x
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where
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where
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col | x < 22 = blue
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col
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| x < 22 = blue
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| x < 30 = green
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| x < 30 = green
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| x < 40 = yellow
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| x < 40 = yellow
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| x < 50 = orange
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| x < 50 = orange
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@@ -134,16 +146,17 @@ fpsText x = color col $ text $ "ms/frame " ++ show x
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doPreload :: IO PreloadData
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doPreload :: IO PreloadData
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doPreload = do
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doPreload = do
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rData <- preloadRender
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rData <- preloadRender
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lChunks <- loadSounds
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lChunks <- loadSounds
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lMusic <- loadMusic
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lMusic <- loadMusic
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Mix.playMusic Mix.Forever (lMusic IM.! 0)
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Mix.playMusic Mix.Forever (lMusic IM.! 0)
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return PreloadData
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return
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{ _renderData = rData
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PreloadData
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, _soundData = SoundData {_loadedChunks = lChunks}
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{ _renderData = rData
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, _musicData = MusicData {_loadedMusic = lMusic}
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, _soundData = SoundData{_loadedChunks = lChunks}
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, _frameTimer = 0
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, _musicData = MusicData{_loadedMusic = lMusic}
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}
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, _frameTimer = 0
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}
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--checkForGlErrors :: IO ()
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--checkForGlErrors :: IO ()
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--checkForGlErrors = do
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--checkForGlErrors = do
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@@ -51,6 +51,8 @@ dependencies:
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- linear
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- linear
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- aeson
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- aeson
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- aeson-pretty
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- aeson-pretty
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- store
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- th-utilities
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- directory
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- directory
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- extra
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- extra
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- primitive
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- primitive
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@@ -178,7 +178,7 @@ allVisibleWalls :: World -> [(Point2, Wall)]
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{-# INLINE allVisibleWalls #-}
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{-# INLINE allVisibleWalls #-}
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allVisibleWalls w = concatMap (flip (visibleWalls vPos) w . (+.+ vPos)) $ nRays 20
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allVisibleWalls w = concatMap (flip (visibleWalls vPos) w . (+.+ vPos)) $ nRays 20
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where
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where
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vPos = _cameraViewFrom $ _cWorld w
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vPos = w ^. cWorld . cwCam . cwcViewFrom
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--allVisibleWalls :: World -> StreamOf (Point2,Wall)
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--allVisibleWalls :: World -> StreamOf (Point2,Wall)
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--{-# INLINE allVisibleWalls #-}
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--{-# INLINE allVisibleWalls #-}
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@@ -3,14 +3,15 @@ module Dodge.Base.Coordinate where
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import Dodge.Base.WinScale
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import Dodge.Base.WinScale
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import Dodge.Data.Universe
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import Dodge.Data.Universe
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import Geometry
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import Geometry
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import Control.Lens
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-- | Transform coordinates from world position to screen coordinates.
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-- | Transform coordinates from world position to screen coordinates.
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worldPosToScreenNorm :: Configuration -> World -> Point2 -> Point2
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worldPosToScreenNorm :: Configuration -> World -> Point2 -> Point2
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worldPosToScreenNorm cfig w = doWindowScale cfig . doRotate . doZoom . doTranslate
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worldPosToScreenNorm cfig w = doWindowScale cfig . doRotate . doZoom . doTranslate
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where
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where
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doTranslate p = p -.- _cameraCenter (_cWorld w)
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doTranslate p = p -.- (w ^. cWorld . cwCam . cwcCenter)
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doZoom p = _cameraZoom (_cWorld w) *.* p
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doZoom p = (w ^. cWorld . cwCam . cwcZoom) *.* p
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doRotate p = rotateV (negate $ _cameraRot (_cWorld w)) p
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doRotate p = rotateV (negate (w ^. cWorld . cwCam . cwcRot)) p
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{- | Transform world coordinates to scaled screen coordinates.
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{- | Transform world coordinates to scaled screen coordinates.
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- These have to be scaled according to the size of the window to get actual screen positions.
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- These have to be scaled according to the size of the window to get actual screen positions.
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@@ -18,9 +19,9 @@ worldPosToScreenNorm cfig w = doWindowScale cfig . doRotate . doZoom . doTransla
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-}
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-}
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worldPosToScreen :: World -> Point2 -> Point2
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worldPosToScreen :: World -> Point2 -> Point2
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worldPosToScreen w =
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worldPosToScreen w =
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rotateV (negate $ _cameraRot (_cWorld w))
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rotateV (negate $ w ^. cWorld . cwCam . cwcRot)
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. (_cameraZoom (_cWorld w) *.*)
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. ((w ^. cWorld . cwCam . cwcZoom) *.*)
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. (-.- _cameraCenter (_cWorld w))
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. (-.- (w ^. cWorld . cwCam . cwcCenter))
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{- | Transform coordinates from the map position to screen
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{- | Transform coordinates from the map position to screen
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coordinates.
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coordinates.
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@@ -38,8 +39,8 @@ crToMousePosOffset cr w = (mouseWorldPos w -.- _crPos cr, 0)
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-- | The mouse position in world coordinates.
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-- | The mouse position in world coordinates.
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mouseWorldPos :: World -> Point2
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mouseWorldPos :: World -> Point2
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mouseWorldPos w =
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mouseWorldPos w =
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_cameraCenter (_cWorld w)
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(w ^. cWorld . cwCam . cwcCenter)
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+.+ (1 / _cameraZoom (_cWorld w)) *.* rotateV (_cameraRot (_cWorld w)) (_mousePos w)
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+.+ (1 / (w ^. cWorld . cwCam . cwcZoom)) *.* rotateV (w ^. cWorld . cwCam . cwcRot) (_mousePos w)
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-- | The mouse position in map coordinates
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-- | The mouse position in map coordinates
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mouseCartePos :: World -> Point2
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mouseCartePos :: World -> Point2
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@@ -9,18 +9,17 @@ module Dodge.Base.Window (
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import Dodge.Data.Universe
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import Dodge.Data.Universe
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import Geometry
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import Geometry
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import Control.Lens
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-- | A box covering the screen in world coordinates
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-- | A box covering the screen in world coordinates
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screenPolygon :: Configuration -> World -> [Point2]
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screenPolygon :: Configuration -> World -> [Point2]
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screenPolygon cfig w = map (scTran . scRot . scZoom) $ screenBox cfig
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screenPolygon cfig w = map (scTran . scRot . scZoom) $ screenBox cfig
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where
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where
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-- [tr,tl,bl,br]
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scRot = rotateV (w ^. cWorld . cwCam . cwcRot)
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scRot = rotateV (_cameraRot (_cWorld w))
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scZoom p
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scZoom p
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| _cameraZoom (_cWorld w) /= 0 = (1 / _cameraZoom (_cWorld w)) *.* p
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| (w ^. cWorld . cwCam . cwcZoom) /= 0 = (1 / (w ^. cWorld . cwCam . cwcZoom)) *.* p
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| otherwise = p
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| otherwise = p
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scTran p = p +.+ _cameraCenter (_cWorld w)
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scTran p = p +.+ (w ^. cWorld . cwCam . cwcCenter)
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-- tr = scTran $ scRot $ scZoom (V2 ( halfWidth w) ( halfHeight w))
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-- tr = scTran $ scRot $ scZoom (V2 ( halfWidth w) ( halfHeight w))
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-- tl = scTran $ scRot $ scZoom (V2 (-halfWidth w) ( halfHeight w))
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-- tl = scTran $ scRot $ scZoom (V2 (-halfWidth w) ( halfHeight w))
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@@ -41,9 +40,9 @@ screenPolygonBord xbord ybord cfig w = [tr, tl, bl, br]
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hw = halfWidth cfig - xbord
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hw = halfWidth cfig - xbord
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hh = halfHeight cfig - ybord
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hh = halfHeight cfig - ybord
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scZoom p
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scZoom p
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| _cameraZoom (_cWorld w) /= 0 = (1 / _cameraZoom (_cWorld w)) *.* p
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| (w ^. cWorld . cwCam . cwcZoom) /= 0 = (1 / (w ^. cWorld . cwCam . cwcZoom)) *.* p
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| otherwise = p
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| otherwise = p
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theTransform = (+.+ _cameraCenter (_cWorld w)) . rotateV (_cameraRot (_cWorld w)) . scZoom
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theTransform = (+.+ (w ^. cWorld . cwCam . cwcCenter)) . rotateV (w ^. cWorld . cwCam . cwcRot) . scZoom
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tr = theTransform (V2 hw hh)
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tr = theTransform (V2 hw hh)
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tl = theTransform (V2 (- hw) hh)
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tl = theTransform (V2 (- hw) hh)
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br = theTransform (V2 hw (- hh))
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br = theTransform (V2 hw (- hh))
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@@ -5,6 +5,7 @@ import Dodge.Clock
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import Dodge.Data.World
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import Dodge.Data.World
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import Geometry
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import Geometry
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import Picture
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import Picture
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import Control.Lens
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|
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creatureDisplayText :: World -> Creature -> Picture
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creatureDisplayText :: World -> Creature -> Picture
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creatureDisplayText w cr =
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creatureDisplayText w cr =
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@@ -26,8 +27,8 @@ creatureDisplayText w cr =
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w
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w
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cr
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cr
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where
|
where
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campos = _cameraViewFrom (_cWorld w)
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campos = w ^. cWorld . cwCam . cwcViewFrom
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theScale = 0.15 / _cameraZoom (_cWorld w)
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theScale = 0.15 / (w ^. cWorld . cwCam . cwcZoom)
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cpos = _crPos cr
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cpos = _crPos cr
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v = cpos -.- campos
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v = cpos -.- campos
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(V2 x y) = campos +.+ v +.+ _crRad cr *.* normalizeV v
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(V2 x y) = campos +.+ v +.+ _crRad cr *.* normalizeV v
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@@ -56,12 +56,12 @@ wasdWithAiming w speed cr
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| otherwise = crMvAbsolute (speed *.* movAbs) . set crMvDir dir
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| otherwise = crMvAbsolute (speed *.* movAbs) . set crMvDir dir
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theTurn cr' = creatureTurnTowardDir (_crMvDir cr') 0.2 cr'
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theTurn cr' = creatureTurnTowardDir (_crMvDir cr') 0.2 cr'
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movDir = wasdDir w
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movDir = wasdDir w
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dir = _cameraRot (_cWorld w) + argV movDir
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dir = (w ^. cWorld . cwCam . cwcRot) + argV movDir
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movAbs = rotateV (_cameraRot (_cWorld w)) $ normalizeV movDir
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movAbs = rotateV (w ^. cWorld . cwCam . cwcRot) $ normalizeV movDir
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isAiming = _posture (_crStance cr) == Aiming
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isAiming = _posture (_crStance cr) == Aiming
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mouseDir = case cr ^? crInv . ix (crSel cr) . itScope . scopePos of
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mouseDir = case cr ^? crInv . ix (crSel cr) . itScope . scopePos of
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Just _ -> argV $ mouseWorldPos w -.- _crPos cr
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Just _ -> argV $ mouseWorldPos w -.- _crPos cr
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_ -> argV (_mousePos w) + _cameraRot (_cWorld w)
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_ -> argV (_mousePos w) + (w ^. cWorld . cwCam . cwcRot)
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|
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wasdM :: SDL.Scancode -> Point2
|
wasdM :: SDL.Scancode -> Point2
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||||||
wasdM scancode = case scancode of
|
wasdM scancode = case scancode of
|
||||||
|
|||||||
@@ -12,7 +12,7 @@ import Geometry
|
|||||||
findBoundDists :: Configuration -> World -> (Float, Float, Float, Float)
|
findBoundDists :: Configuration -> World -> (Float, Float, Float, Float)
|
||||||
findBoundDists cfig w
|
findBoundDists cfig w
|
||||||
| debugOn Bound_box_screen cfig = (hh, - hh, hw, - hw)
|
| debugOn Bound_box_screen cfig = (hh, - hh, hw, - hw)
|
||||||
| otherwise = fromMaybe (0, 0, 0, 0) $ farWallDistDirection (_cameraCenter (_cWorld w)) w
|
| otherwise = fromMaybe (0, 0, 0, 0) $ farWallDistDirection ((w ^. cWorld . cwCam . cwcCenter)) w
|
||||||
where
|
where
|
||||||
hw = halfWidth cfig
|
hw = halfWidth cfig
|
||||||
hh = halfHeight cfig
|
hh = halfHeight cfig
|
||||||
@@ -20,8 +20,9 @@ findBoundDists cfig w
|
|||||||
updateBounds :: Universe -> Universe
|
updateBounds :: Universe -> Universe
|
||||||
updateBounds uv =
|
updateBounds uv =
|
||||||
uv
|
uv
|
||||||
& uvWorld . cWorld . boundDist .~ bdists
|
& uvWorld . cWorld . cwCam . cwcBoundDist .~ bdists
|
||||||
& uvWorld . cWorld . boundBox .~ map ((+.+ _cameraCenter (_cWorld w)) . rotateV (_cameraRot (_cWorld w))) (rectNSWE n s w' e)
|
& uvWorld . cWorld . cwCam . cwcBoundBox
|
||||||
|
.~ map ((+.+ w ^. cWorld . cwCam . cwcCenter) . rotateV (w ^. cWorld . cwCam . cwcRot)) (rectNSWE n s w' e)
|
||||||
where
|
where
|
||||||
w = _uvWorld uv
|
w = _uvWorld uv
|
||||||
cfig = _uvConfig uv
|
cfig = _uvConfig uv
|
||||||
|
|||||||
@@ -1,5 +1,6 @@
|
|||||||
{-# LANGUAGE StrictData #-}
|
{-# LANGUAGE StrictData #-}
|
||||||
{-# LANGUAGE TemplateHaskell #-}
|
{-# LANGUAGE TemplateHaskell #-}
|
||||||
|
{-# LANGUAGE ScopedTypeVariables #-}
|
||||||
|
|
||||||
module Dodge.Data.CWorld (
|
module Dodge.Data.CWorld (
|
||||||
module Dodge.Data.CWorld,
|
module Dodge.Data.CWorld,
|
||||||
@@ -46,6 +47,8 @@ module Dodge.Data.CWorld (
|
|||||||
module Dodge.Data.WorldEffect,
|
module Dodge.Data.WorldEffect,
|
||||||
) where
|
) where
|
||||||
|
|
||||||
|
import TH.Derive
|
||||||
|
import Data.Store
|
||||||
import Control.Lens
|
import Control.Lens
|
||||||
import Data.Aeson
|
import Data.Aeson
|
||||||
import Data.Aeson.TH
|
import Data.Aeson.TH
|
||||||
@@ -99,16 +102,29 @@ import qualified IntMapHelp as IM
|
|||||||
import MaybeHelp
|
import MaybeHelp
|
||||||
import Picture.Data
|
import Picture.Data
|
||||||
|
|
||||||
|
data CWCam = CWCam
|
||||||
|
{ _cwcCenter :: Point2
|
||||||
|
, _cwcRot :: Float
|
||||||
|
, _cwcZoom :: Float -- smaller values zoom out
|
||||||
|
, _cwcItemZoom :: Float
|
||||||
|
, _cwcDefaultZoom :: Float
|
||||||
|
, _cwcViewFrom :: Point2
|
||||||
|
, _cwcViewDistance :: Float
|
||||||
|
, _cwcBoundBox :: [Point2]
|
||||||
|
, _cwcBoundDist :: (Float, Float, Float, Float) -- NSEW, S and W negative
|
||||||
|
}
|
||||||
|
|
||||||
data CWorld = CWorld
|
data CWorld = CWorld
|
||||||
{ _cameraCenter :: Point2
|
--{ _cameraCenter :: Point2
|
||||||
, _cameraRot :: Float
|
--, _cameraRot :: Float
|
||||||
, _cameraZoom :: Float -- smaller values zoom out
|
--, _cameraZoom :: Float -- smaller values zoom out
|
||||||
, _itemZoom :: Float
|
--, _itemZoom :: Float
|
||||||
, _defaultZoom :: Float
|
--, _defaultZoom :: Float
|
||||||
, _cameraViewFrom :: Point2
|
--, _cameraViewFrom :: Point2
|
||||||
, _viewDistance :: Float
|
--, _viewDistance :: Float
|
||||||
, _boundBox :: [Point2]
|
--, _boundBox :: [Point2]
|
||||||
, _boundDist :: (Float, Float, Float, Float) -- NSEW, S and W negative
|
--, _boundDist :: (Float, Float, Float, Float) -- NSEW, S and W negative
|
||||||
|
{ _cwCam :: CWCam
|
||||||
, _creatures :: IM.IntMap Creature
|
, _creatures :: IM.IntMap Creature
|
||||||
, _crZoning :: IM.IntMap (IM.IntMap IS.IntSet)
|
, _crZoning :: IM.IntMap (IM.IntMap IS.IntSet)
|
||||||
, _creatureGroups :: IM.IntMap CrGroupParams
|
, _creatureGroups :: IM.IntMap CrGroupParams
|
||||||
@@ -176,6 +192,14 @@ data CWorld = CWorld
|
|||||||
, _worldClock :: Int
|
, _worldClock :: Int
|
||||||
, _genParams :: GenParams
|
, _genParams :: GenParams
|
||||||
, _deathDelay :: Maybe Int
|
, _deathDelay :: Maybe Int
|
||||||
|
, _cwSeed :: Int
|
||||||
|
}
|
||||||
|
|
||||||
|
data CWGen = CWGen
|
||||||
|
{ _cwgParams :: GenParams
|
||||||
|
, _cwgWorldBounds :: Bounds
|
||||||
|
, _cwgGameRooms :: [GameRoom] -- consider using an IntMap
|
||||||
|
, _cwgRoomClipping :: [ConvexPoly]
|
||||||
}
|
}
|
||||||
|
|
||||||
data WorldBeams = WorldBeams
|
data WorldBeams = WorldBeams
|
||||||
@@ -188,5 +212,10 @@ data WorldBeams = WorldBeams
|
|||||||
|
|
||||||
deriveJSON defaultOptions ''CWorld
|
deriveJSON defaultOptions ''CWorld
|
||||||
deriveJSON defaultOptions ''WorldBeams
|
deriveJSON defaultOptions ''WorldBeams
|
||||||
|
deriveJSON defaultOptions ''CWCam
|
||||||
makeLenses ''CWorld
|
makeLenses ''CWorld
|
||||||
makeLenses ''WorldBeams
|
makeLenses ''WorldBeams
|
||||||
|
makeLenses ''CWCam
|
||||||
|
-- $($(derive [d|
|
||||||
|
-- instance Deriving (Store CWorld)
|
||||||
|
-- |]))
|
||||||
|
|||||||
@@ -27,6 +27,8 @@ data Universe = Universe
|
|||||||
, _uvConcEffects :: ConcEffect
|
, _uvConcEffects :: ConcEffect
|
||||||
, _uvConfig :: Configuration
|
, _uvConfig :: Configuration
|
||||||
, _uvTestString :: Universe -> [String]
|
, _uvTestString :: Universe -> [String]
|
||||||
|
, _uvCanContinue :: Bool
|
||||||
|
, _uvMSeed :: Maybe Int
|
||||||
}
|
}
|
||||||
|
|
||||||
data ConcEffect = NoConcEffect
|
data ConcEffect = NoConcEffect
|
||||||
@@ -62,10 +64,14 @@ data ScreenLayer
|
|||||||
-- { _scDisplay :: Universe -> Picture
|
-- { _scDisplay :: Universe -> Picture
|
||||||
-- }
|
-- }
|
||||||
|
|
||||||
|
data MenuOptionDisplay = MODString {_modString :: String}
|
||||||
|
| MODBlockedString {_modString :: String}
|
||||||
|
| MODStringOption {_modString :: String,_modOption :: String}
|
||||||
|
|
||||||
data MenuOption
|
data MenuOption
|
||||||
= Toggle
|
= Toggle
|
||||||
{ _moEff :: Universe -> IO (Maybe Universe)
|
{ _moEff :: Universe -> IO (Maybe Universe)
|
||||||
, _moString :: Universe -> Either String (String, String)
|
, _moString :: Universe -> MenuOptionDisplay
|
||||||
, _moKey :: Scancode
|
, _moKey :: Scancode
|
||||||
}
|
}
|
||||||
| Toggle2
|
| Toggle2
|
||||||
@@ -73,7 +79,7 @@ data MenuOption
|
|||||||
, _moEff1 :: Universe -> IO (Maybe Universe)
|
, _moEff1 :: Universe -> IO (Maybe Universe)
|
||||||
, _moKey2 :: Scancode
|
, _moKey2 :: Scancode
|
||||||
, _moEff2 :: Universe -> IO (Maybe Universe)
|
, _moEff2 :: Universe -> IO (Maybe Universe)
|
||||||
, _moString :: Universe -> Either String (String, String)
|
, _moString :: Universe -> MenuOptionDisplay
|
||||||
}
|
}
|
||||||
| InvisibleToggle
|
| InvisibleToggle
|
||||||
{ _moKey :: Scancode
|
{ _moKey :: Scancode
|
||||||
@@ -85,3 +91,4 @@ data IntID a = IntID Int a
|
|||||||
makeLenses ''Universe
|
makeLenses ''Universe
|
||||||
makeLenses ''ScreenLayer
|
makeLenses ''ScreenLayer
|
||||||
makeLenses ''ConcEffect
|
makeLenses ''ConcEffect
|
||||||
|
makeLenses ''MenuOptionDisplay
|
||||||
|
|||||||
@@ -1,5 +1,6 @@
|
|||||||
module Dodge.Debug.Picture where
|
module Dodge.Debug.Picture where
|
||||||
|
|
||||||
|
import Control.Lens
|
||||||
import Data.Maybe
|
import Data.Maybe
|
||||||
import Dodge.Base.Wall
|
import Dodge.Base.Wall
|
||||||
import Dodge.Base.Window
|
import Dodge.Base.Window
|
||||||
@@ -19,11 +20,11 @@ printRotPoint r p =
|
|||||||
outsideScreenPolygon :: Configuration -> World -> [Point2]
|
outsideScreenPolygon :: Configuration -> World -> [Point2]
|
||||||
outsideScreenPolygon cfig w = [tr, tl, bl, br]
|
outsideScreenPolygon cfig w = [tr, tl, bl, br]
|
||||||
where
|
where
|
||||||
scRot = rotateV (_cameraRot (_cWorld w))
|
scRot = rotateV (w ^. cWorld . cwCam . cwcRot)
|
||||||
scZoom p
|
scZoom p
|
||||||
| _cameraZoom (_cWorld w) /= 0 = (1 / _cameraZoom (_cWorld w)) *.* p
|
| (w ^. cWorld . cwCam . cwcZoom) /= 0 = (1 / (w ^. cWorld . cwCam . cwcZoom)) *.* p
|
||||||
| otherwise = error "Trying to set screen zoom to zero"
|
| otherwise = error "Trying to set screen zoom to zero"
|
||||||
scTran p = p +.+ _cameraCenter (_cWorld w)
|
scTran p = p +.+ (w ^. cWorld . cwCam . cwcCenter)
|
||||||
tr = f 3 3
|
tr = f 3 3
|
||||||
tl = f (-3) 3
|
tl = f (-3) 3
|
||||||
br = f 3 (-3)
|
br = f 3 (-3)
|
||||||
@@ -39,10 +40,10 @@ lineOnScreenCone cfig w p1 p2 =
|
|||||||
|| any (isJust . uncurry (intersectSegSeg p1 p2)) sps
|
|| any (isJust . uncurry (intersectSegSeg p1 p2)) sps
|
||||||
where
|
where
|
||||||
sp' = screenPolygon cfig w
|
sp' = screenPolygon cfig w
|
||||||
vp = _cameraViewFrom (_cWorld w)
|
vp = w ^. cWorld . cwCam . cwcViewFrom
|
||||||
sp
|
sp
|
||||||
| pointInPolygon vp sp' = sp'
|
| pointInPolygon vp sp' = sp'
|
||||||
| otherwise = orderPolygon (_cameraViewFrom (_cWorld w) : sp')
|
| otherwise = orderPolygon ((w ^. cWorld . cwCam . cwcViewFrom) : sp')
|
||||||
sps = zip sp (tail sp ++ [head sp])
|
sps = zip sp (tail sp ++ [head sp])
|
||||||
|
|
||||||
pointOnScreen :: Configuration -> World -> Point2 -> Bool
|
pointOnScreen :: Configuration -> World -> Point2 -> Bool
|
||||||
@@ -55,7 +56,7 @@ drawWallFace cfig w wall
|
|||||||
where
|
where
|
||||||
(x, y) = _wlLine wall
|
(x, y) = _wlLine wall
|
||||||
points = extendConeToScreenEdge cfig w sightFrom (x, y)
|
points = extendConeToScreenEdge cfig w sightFrom (x, y)
|
||||||
sightFrom = _cameraViewFrom (_cWorld w)
|
sightFrom = w ^. cWorld . cwCam . cwcViewFrom
|
||||||
|
|
||||||
extendConeToScreenEdge :: Configuration -> World -> Point2 -> (Point2, Point2) -> [Point2]
|
extendConeToScreenEdge :: Configuration -> World -> Point2 -> (Point2, Point2) -> [Point2]
|
||||||
extendConeToScreenEdge cfig w c (x, y) = orderPolygon $ wallScreenIntersect ++ [x, y] ++ borderPs ++ cornerPs
|
extendConeToScreenEdge cfig w c (x, y) = orderPolygon $ wallScreenIntersect ++ [x, y] ++ borderPs ++ cornerPs
|
||||||
|
|||||||
+18
-15
@@ -33,17 +33,25 @@ defaultWorld =
|
|||||||
, _rbOptions = NoRightButtonOptions
|
, _rbOptions = NoRightButtonOptions
|
||||||
}
|
}
|
||||||
|
|
||||||
|
defaultCWCam :: CWCam
|
||||||
|
defaultCWCam = CWCam
|
||||||
|
{ _cwcCenter = V2 0 0
|
||||||
|
, _cwcRot = 0
|
||||||
|
, _cwcZoom = 1
|
||||||
|
, _cwcDefaultZoom = 1
|
||||||
|
, _cwcViewFrom = V2 0 0
|
||||||
|
, _cwcViewDistance = 1000
|
||||||
|
, _cwcItemZoom = 1
|
||||||
|
, _cwcBoundBox = square 100
|
||||||
|
, _cwcBoundDist = (100, -100, 100, -100)
|
||||||
|
}
|
||||||
|
|
||||||
|
|
||||||
defaultCWorld :: CWorld
|
defaultCWorld :: CWorld
|
||||||
defaultCWorld =
|
defaultCWorld =
|
||||||
CWorld
|
CWorld
|
||||||
{ _cameraCenter = V2 0 0
|
{ _cwCam = defaultCWCam
|
||||||
, _cameraRot = 0
|
|
||||||
, _cameraZoom = 1
|
|
||||||
, _magnets = IM.empty
|
, _magnets = IM.empty
|
||||||
, _itemZoom = 1
|
|
||||||
, _defaultZoom = 1
|
|
||||||
, _cameraViewFrom = V2 0 0
|
|
||||||
, _viewDistance = 1000
|
|
||||||
, _modifications = IM.empty
|
, _modifications = IM.empty
|
||||||
, _creatures = IM.empty
|
, _creatures = IM.empty
|
||||||
, _crZoning = mempty --Zoning IM.empty crZoneSize zoneOfCreature
|
, _crZoning = mempty --Zoning IM.empty crZoneSize zoneOfCreature
|
||||||
@@ -57,9 +65,7 @@ defaultCWorld =
|
|||||||
, _projectiles = IM.empty
|
, _projectiles = IM.empty
|
||||||
, _instantBullets = []
|
, _instantBullets = []
|
||||||
, _bullets = []
|
, _bullets = []
|
||||||
, -- , _instantParticles = []
|
, _flames = []
|
||||||
-- , _particles = []
|
|
||||||
_flames = []
|
|
||||||
, _radarSweeps = []
|
, _radarSweeps = []
|
||||||
, _sparks = []
|
, _sparks = []
|
||||||
, _posEvents = []
|
, _posEvents = []
|
||||||
@@ -121,11 +127,8 @@ defaultCWorld =
|
|||||||
, _maybeWorld = Nothing'
|
, _maybeWorld = Nothing'
|
||||||
, _rewindWorlds = []
|
, _rewindWorlds = []
|
||||||
, _genParams = GenParams M.empty
|
, _genParams = GenParams M.empty
|
||||||
, -- , _genPlacements = IM.empty
|
, _deathDelay = Nothing
|
||||||
-- , _genRooms = IM.empty
|
, _cwSeed = 0
|
||||||
_deathDelay = Nothing
|
|
||||||
, _boundBox = square 100
|
|
||||||
, _boundDist = (100, -100, 100, -100)
|
|
||||||
}
|
}
|
||||||
|
|
||||||
defaultWorldHammers :: M.Map WorldHammer HammerPosition
|
defaultWorldHammers :: M.Map WorldHammer HammerPosition
|
||||||
|
|||||||
+1
-1
@@ -108,7 +108,7 @@ wheelEvent y w = case _hudElement $ _hud (_cWorld w) of
|
|||||||
(_, EquipOptions{}) -> scrollRBOption y w
|
(_, EquipOptions{}) -> scrollRBOption y w
|
||||||
(Nothing, _) -> closeObjScrollDir y w
|
(Nothing, _) -> closeObjScrollDir y w
|
||||||
(Just f, _) -> w & cWorld . creatures . ix 0 . crInv . ix (crSel $ you w) %~ doHeldScroll f y (you w)
|
(Just f, _) -> w & cWorld . creatures . ix 0 . crInv . ix (crSel $ you w) %~ doHeldScroll f y (you w)
|
||||||
| lbDown -> w & cWorld . cameraZoom +~ y
|
| lbDown -> w & cWorld . cwCam . cwcZoom +~ y
|
||||||
| invKeyDown -> changeSwapInvSel yi w
|
| invKeyDown -> changeSwapInvSel yi w
|
||||||
| otherwise -> stopSoundFrom (CrReloadSound 0) $ changeAugInvSel yi w
|
| otherwise -> stopSoundFrom (CrReloadSound 0) $ changeAugInvSel yi w
|
||||||
DisplayInventory (TweakInventory mi)
|
DisplayInventory (TweakInventory mi)
|
||||||
|
|||||||
@@ -16,7 +16,7 @@ splashScreen =
|
|||||||
initialWorld :: World
|
initialWorld :: World
|
||||||
initialWorld =
|
initialWorld =
|
||||||
defaultWorld
|
defaultWorld
|
||||||
& cWorld . cameraZoom .~ 10
|
& cWorld . cwCam . cwcZoom .~ 10
|
||||||
& cWorld . creatures .~ IM.fromList [(0, startCr)]
|
& cWorld . creatures .~ IM.fromList [(0, startCr)]
|
||||||
& cWorld . worldEvents .~ SoundStart BackgroundSound (V2 0 0) foamSprayFadeOutS Nothing :
|
& cWorld . worldEvents .~ SoundStart BackgroundSound (V2 0 0) foamSprayFadeOutS Nothing :
|
||||||
[MakeStartCloudAt (V3 x y 5) | x <- [-5, -4 .. 5], y <- [-5, -4 .. 5]]
|
[MakeStartCloudAt (V3 x y 5) | x <- [-5, -4 .. 5], y <- [-5, -4 .. 5]]
|
||||||
|
|||||||
@@ -579,7 +579,7 @@ torqueBefore torque feff item cr w
|
|||||||
w
|
w
|
||||||
& randGen .~ g
|
& randGen .~ g
|
||||||
& cWorld . creatures . ix cid . crDir +~ rot
|
& cWorld . creatures . ix cid . crDir +~ rot
|
||||||
& cWorld . cameraRot +~ rot
|
& cWorld . cwCam . cwcRot +~ rot
|
||||||
| otherwise = feff item cr $ set randGen g $ over (cWorld . creatures . ix cid . crDir) (+ rot) w
|
| otherwise = feff item cr $ set randGen g $ over (cWorld . creatures . ix cid . crDir) (+ rot) w
|
||||||
where
|
where
|
||||||
cid = _crID cr
|
cid = _crID cr
|
||||||
@@ -600,7 +600,7 @@ torqueBeforeAtLeast minTorque exTorque feff item cr w
|
|||||||
w
|
w
|
||||||
& randGen .~ g
|
& randGen .~ g
|
||||||
& cWorld . creatures . ix cid . crDir +~ rot'
|
& cWorld . creatures . ix cid . crDir +~ rot'
|
||||||
& cWorld . cameraRot +~ rot'
|
& cWorld . cwCam . cwcRot +~ rot'
|
||||||
| otherwise = feff item cr $ set randGen g $ over (cWorld . creatures . ix cid . crDir) (+ rot') w
|
| otherwise = feff item cr $ set randGen g $ over (cWorld . creatures . ix cid . crDir) (+ rot') w
|
||||||
where
|
where
|
||||||
cid = _crID cr
|
cid = _crID cr
|
||||||
@@ -613,7 +613,7 @@ torqueBeforeAtLeast minTorque exTorque feff item cr w
|
|||||||
withTorqueAfter :: ChainEffect
|
withTorqueAfter :: ChainEffect
|
||||||
withTorqueAfter feff item cr w
|
withTorqueAfter feff item cr w
|
||||||
-- | cid == 0 = rotateScope $ set randGen g $ over cameraRot (+rot) $ feff item cr w
|
-- | cid == 0 = rotateScope $ set randGen g $ over cameraRot (+rot) $ feff item cr w
|
||||||
| cid == 0 = set randGen g $ over (cWorld . cameraRot) (+ rot) $ feff item cr w
|
| cid == 0 = set randGen g $ over (cWorld . cwCam . cwcRot) (+ rot) $ feff item cr w
|
||||||
| otherwise = set randGen g $ over (cWorld . creatures . ix cid . crDir) (+ rot) $ feff item cr w
|
| otherwise = set randGen g $ over (cWorld . creatures . ix cid . crDir) (+ rot) $ feff item cr w
|
||||||
where
|
where
|
||||||
cid = _crID cr
|
cid = _crID cr
|
||||||
@@ -651,7 +651,7 @@ sideEffectOnFrame i sf f it cr w =
|
|||||||
|
|
||||||
torqueSideEffect :: Float -> Item -> Creature -> World -> World
|
torqueSideEffect :: Float -> Item -> Creature -> World -> World
|
||||||
torqueSideEffect torque _ cr w
|
torqueSideEffect torque _ cr w
|
||||||
| cid == 0 = set randGen g $ over (cWorld . cameraRot) (+ rot) w
|
| cid == 0 = set randGen g $ over (cWorld . cwCam . cwcRot) (+ rot) w
|
||||||
| otherwise = set randGen g $ over (cWorld . creatures . ix cid . crDir) (+ rot) w
|
| otherwise = set randGen g $ over (cWorld . creatures . ix cid . crDir) (+ rot) w
|
||||||
where
|
where
|
||||||
cid = _crID cr
|
cid = _crID cr
|
||||||
|
|||||||
+1
-1
@@ -56,7 +56,7 @@ generateLevelFromRoomList gr' w =
|
|||||||
|
|
||||||
|
|
||||||
randomCompass :: World -> World
|
randomCompass :: World -> World
|
||||||
randomCompass w = w & cWorld . cameraRot .~ (takeOne [0, 0.5 * pi, pi, 1.5 * pi] & evalState $ _randGen w)
|
randomCompass w = w & cWorld . cwCam . cwcRot .~ (takeOne [0, 0.5 * pi, pi, 1.5 * pi] & evalState $ _randGen w)
|
||||||
|
|
||||||
putFloorTiles :: GenWorld -> GenWorld
|
putFloorTiles :: GenWorld -> GenWorld
|
||||||
putFloorTiles gw = gw & gwWorld . cWorld . floorTiles .~ floorsFromGenWorld gw
|
putFloorTiles gw = gw & gwWorld . cWorld . floorTiles .~ floorsFromGenWorld gw
|
||||||
|
|||||||
@@ -28,6 +28,7 @@ generateWorldFromSeed i = do
|
|||||||
postGenerationProcessing $
|
postGenerationProcessing $
|
||||||
_gwWorld (generateLevelFromRoomList roomList initialWorld{_randGen = mkStdGen i})
|
_gwWorld (generateLevelFromRoomList roomList initialWorld{_randGen = mkStdGen i})
|
||||||
& cWorld . roomClipping .~ bounds
|
& cWorld . roomClipping .~ bounds
|
||||||
|
& cWorld . cwSeed .~ i
|
||||||
|
|
||||||
postGenerationProcessing :: World -> World
|
postGenerationProcessing :: World -> World
|
||||||
postGenerationProcessing w = foldl' assignPushDoors w (_doors (_cWorld w))
|
postGenerationProcessing w = foldl' assignPushDoors w (_doors (_cWorld w))
|
||||||
|
|||||||
@@ -0,0 +1,16 @@
|
|||||||
|
module Dodge.LoadSeed
|
||||||
|
where
|
||||||
|
import System.Directory
|
||||||
|
import Text.Read
|
||||||
|
|
||||||
|
loadSeed :: IO (Maybe Int)
|
||||||
|
loadSeed = maybeReadFile "saveSlot/seed" >>= (return . (>>= readMaybe))
|
||||||
|
|
||||||
|
maybeReadFile :: String -> IO (Maybe String)
|
||||||
|
maybeReadFile fpath = do
|
||||||
|
fexists <- doesFileExist fpath
|
||||||
|
if fexists
|
||||||
|
then do
|
||||||
|
str <- readFile fpath
|
||||||
|
return (Just str)
|
||||||
|
else return Nothing
|
||||||
+19
-14
@@ -21,6 +21,7 @@ import Padding
|
|||||||
import SDL
|
import SDL
|
||||||
import System.Clipboard
|
import System.Clipboard
|
||||||
import Text.Read
|
import Text.Read
|
||||||
|
import Data.Maybe
|
||||||
|
|
||||||
splashMenu :: ScreenLayer
|
splashMenu :: ScreenLayer
|
||||||
splashMenu =
|
splashMenu =
|
||||||
@@ -30,17 +31,21 @@ splashMenu =
|
|||||||
splashMenuOptions :: [MenuOption]
|
splashMenuOptions :: [MenuOption]
|
||||||
splashMenuOptions =
|
splashMenuOptions =
|
||||||
basicKeyOptions
|
basicKeyOptions
|
||||||
[ Toggle (return . Just . loadSaveSlot (SaveSlotNum 0)) (opText "CONTINUE")
|
[ Toggle (return . Just . loadSaveSlot (SaveSlotNum 0)) displaycontinue
|
||||||
, Toggle (return . Just . startNewGameInSlot 0) (opText "NEW GAME")
|
, Toggle (return . Just . startNewGameInSlot 0) (opText "NEW WITH RANDOM SEED")
|
||||||
, Toggle (return . Just . reloadLevelStart) (opText "RESTART")
|
, Toggle (return . Just . reloadLevelStart) (displaywhenseed "NEW WITH LAST SEED")
|
||||||
, Toggle (pushScreen $ seedStartMenu "START FROM SEED") (opText "NEW FROM SEED")
|
, Toggle (pushScreen $ seedStartMenu "START FROM SEED") (opText "NEW WITH SPECIFIC SEED")
|
||||||
, Toggle (pushScreen optionMenu) (opText "OPTIONS")
|
, Toggle (pushScreen optionMenu) (opText "OPTIONS")
|
||||||
, Toggle (pushScreen displayControls) (opText "VIEW CONTROLS")
|
, Toggle (pushScreen displayControls) (opText "VIEW CONTROLS")
|
||||||
, Toggle (return . Just) (opText "VIEW CURRENT SEED")
|
, Toggle (return . Just) (displaywhenseed "VIEW LAST SEED")
|
||||||
, Toggle (return . const Nothing) (opText "QUIT")
|
, Toggle (return . const Nothing) (opText "QUIT")
|
||||||
]
|
]
|
||||||
where
|
where
|
||||||
opText = const . Left
|
opText = const . MODString
|
||||||
|
displaycontinue u | _uvCanContinue u = MODString "CONTINUE"
|
||||||
|
| otherwise = MODBlockedString "CONTINUE"
|
||||||
|
displaywhenseed str u | isNothing (_uvMSeed u) = MODBlockedString str
|
||||||
|
| otherwise = MODString str
|
||||||
|
|
||||||
pauseMenu :: ScreenLayer
|
pauseMenu :: ScreenLayer
|
||||||
pauseMenu = slTitleOptionsEff "PAUSED" pauseMenuOptions (return . unpause)
|
pauseMenu = slTitleOptionsEff "PAUSED" pauseMenuOptions (return . unpause)
|
||||||
@@ -60,7 +65,7 @@ pauseMenuOptions =
|
|||||||
++ [ InvisibleToggle ScancodeEscape (return . const Nothing)
|
++ [ InvisibleToggle ScancodeEscape (return . const Nothing)
|
||||||
]
|
]
|
||||||
where
|
where
|
||||||
opText = const . Left
|
opText = const . MODString
|
||||||
|
|
||||||
saveQuit :: Universe -> IO (Maybe Universe)
|
saveQuit :: Universe -> IO (Maybe Universe)
|
||||||
saveQuit u =
|
saveQuit u =
|
||||||
@@ -78,7 +83,7 @@ seedStartMenu str = slTitleOptionsEff str seedStartOptions popScreen
|
|||||||
|
|
||||||
seedStartOptions :: [MenuOption]
|
seedStartOptions :: [MenuOption]
|
||||||
seedStartOptions =
|
seedStartOptions =
|
||||||
[ Toggle trySeedFromClipboard (const $ Left "PASTE NUMBER FROM CLIPBOARD") ScancodeA
|
[ Toggle trySeedFromClipboard (const $ MODString "PASTE NUMBER FROM CLIPBOARD") ScancodeA
|
||||||
-- , Toggle ScancodeI (return . Just . loadSaveSlot LevelStartSlot) (const "INSERT NUMBER")
|
-- , Toggle ScancodeI (return . Just . loadSaveSlot LevelStartSlot) (const "INSERT NUMBER")
|
||||||
]
|
]
|
||||||
|
|
||||||
@@ -101,10 +106,10 @@ optionMenu = slTitleOptionsEff "OPTIONS" optionsOptions popScreen
|
|||||||
optionsOptions :: [MenuOption]
|
optionsOptions :: [MenuOption]
|
||||||
optionsOptions =
|
optionsOptions =
|
||||||
basicKeyOptions
|
basicKeyOptions
|
||||||
[ makeSubmenuOption soundMenu $ Left "VOLUME"
|
[ makeSubmenuOption soundMenu $ MODString "VOLUME"
|
||||||
, makeSubmenuOption graphicsMenu $ Left "GRAPHICS"
|
, makeSubmenuOption graphicsMenu $ MODString "GRAPHICS"
|
||||||
, makeSubmenuOption gameplayMenu $ Left "GAMEPLAY"
|
, makeSubmenuOption gameplayMenu $ MODString "GAMEPLAY"
|
||||||
, makeSubmenuOption debugMenu $ Left "DEBUG OPTIONS"
|
, makeSubmenuOption debugMenu $ MODString "DEBUG OPTIONS"
|
||||||
]
|
]
|
||||||
|
|
||||||
debugMenu :: ScreenLayer
|
debugMenu :: ScreenLayer
|
||||||
@@ -124,7 +129,7 @@ debugMenuOptions =
|
|||||||
f bd =
|
f bd =
|
||||||
Toggle
|
Toggle
|
||||||
(return . Just . (uvConfig . debug_booleans . at bd %~ toggleJust))
|
(return . Just . (uvConfig . debug_booleans . at bd %~ toggleJust))
|
||||||
(Right . g bd . (^? uvConfig . debug_booleans . ix bd))
|
(uncurry MODStringOption . g bd . (^? uvConfig . debug_booleans . ix bd))
|
||||||
g bd Nothing = (show bd, "False")
|
g bd Nothing = (show bd, "False")
|
||||||
g bd _ = (show bd, "True")
|
g bd _ = (show bd, "True")
|
||||||
|
|
||||||
@@ -176,7 +181,7 @@ soundMenuOptions =
|
|||||||
(change dec stype)
|
(change dec stype)
|
||||||
scod2
|
scod2
|
||||||
(change inc stype)
|
(change inc stype)
|
||||||
(\w -> Right (str, leftPad 2 '.' $ show (round $ 10 * voltype (_uvConfig w) :: Int)))
|
(\w -> MODStringOption str (leftPad 2 '.' $ show (round $ 10 * voltype (_uvConfig w) :: Int)))
|
||||||
change g vt uv = sw uv >> return (Just $ uv & uvConfig . vt %~ g)
|
change g vt uv = sw uv >> return (Just $ uv & uvConfig . vt %~ g)
|
||||||
dec x = max 0 (x - 0.1)
|
dec x = max 0 (x - 0.1)
|
||||||
inc x = min 1 (x + 0.1)
|
inc x = min 1 (x + 0.1)
|
||||||
|
|||||||
@@ -8,12 +8,12 @@ import Dodge.Menu.PushPop
|
|||||||
makeBoolOption lns t =
|
makeBoolOption lns t =
|
||||||
Toggle
|
Toggle
|
||||||
(return . Just . (uvConfig . lns #%~ not))
|
(return . Just . (uvConfig . lns #%~ not))
|
||||||
(\u -> Right (t, show (u ^# uvConfig . lns)))
|
(\u -> MODStringOption t (show (u ^# uvConfig . lns)))
|
||||||
|
|
||||||
makeEnumOption lns str sideeff =
|
makeEnumOption lns str sideeff =
|
||||||
Toggle
|
Toggle
|
||||||
(\u -> Just <$> sideeff (u & uvConfig . lns #%~ cycleEnum))
|
(\u -> Just <$> sideeff (u & uvConfig . lns #%~ cycleEnum))
|
||||||
(\u -> Right (str, show (u ^# uvConfig . lns)))
|
(\u -> MODStringOption str (show (u ^# uvConfig . lns)))
|
||||||
|
|
||||||
makeSubmenuOption submenu t = Toggle (pushScreen submenu) (const t)
|
makeSubmenuOption submenu t = Toggle (pushScreen submenu) (const t)
|
||||||
|
|
||||||
|
|||||||
@@ -1,5 +1,6 @@
|
|||||||
module Dodge.Picture.SizeInvariant where
|
module Dodge.Picture.SizeInvariant where
|
||||||
|
|
||||||
|
import Control.Lens
|
||||||
import Data.Maybe
|
import Data.Maybe
|
||||||
import Dodge.Base.Window
|
import Dodge.Base.Window
|
||||||
import Dodge.Data.Universe
|
import Dodge.Data.Universe
|
||||||
@@ -18,9 +19,9 @@ fixedSizePicAt pic p w =
|
|||||||
. scale theScale theScale
|
. scale theScale theScale
|
||||||
$ pic
|
$ pic
|
||||||
where
|
where
|
||||||
campos = _cameraViewFrom (_cWorld w)
|
campos = w ^. cWorld . cwCam . cwcViewFrom
|
||||||
v = p -.- campos
|
v = p -.- campos
|
||||||
theScale = 1 / _cameraZoom (_cWorld w)
|
theScale = 1 / (w ^. cWorld . cwCam . cwcZoom)
|
||||||
(V2 x y) = campos +.+ v
|
(V2 x y) = campos +.+ v
|
||||||
|
|
||||||
fixedSizePicClamp ::
|
fixedSizePicClamp ::
|
||||||
@@ -40,11 +41,11 @@ fixedSizePicClamp xbord ybord pic p cfig w =
|
|||||||
. scale theScale theScale
|
. scale theScale theScale
|
||||||
$ pic
|
$ pic
|
||||||
where
|
where
|
||||||
r = negate $ _cameraRot (_cWorld w)
|
r = negate $ w ^. cWorld . cwCam . cwcRot
|
||||||
z = _cameraZoom (_cWorld w)
|
z = w ^. cWorld . cwCam . cwcZoom
|
||||||
campos = _cameraViewFrom (_cWorld w)
|
campos = w ^. cWorld . cwCam . cwcViewFrom
|
||||||
v = p -.- campos
|
v = p -.- campos
|
||||||
theScale = 1 / _cameraZoom (_cWorld w)
|
theScale = 1 / (w ^. cWorld . cwCam . cwcZoom)
|
||||||
(V2 x y) = campos +.+ rotateV (negate r) (V2 xr' yr')
|
(V2 x y) = campos +.+ rotateV (negate r) (V2 xr' yr')
|
||||||
(V2 xr yr) = rotateV r v
|
(V2 xr yr) = rotateV r v
|
||||||
xr' = absClamp ((halfWidth cfig - fromIntegral xbord) / z) xr
|
xr' = absClamp ((halfWidth cfig - fromIntegral xbord) / z) xr
|
||||||
@@ -74,8 +75,8 @@ fixedSizePicClampArrow xbord ybord pic p cfig w =
|
|||||||
Nothing -> blank
|
Nothing -> blank
|
||||||
Just bp -> thickLine 5 [bp, fromMaybe p windowPoint]
|
Just bp -> thickLine 5 [bp, fromMaybe p windowPoint]
|
||||||
(V2 x y) = fromMaybe p borderPoint
|
(V2 x y) = fromMaybe p borderPoint
|
||||||
campos = _cameraCenter (_cWorld w)
|
campos = w ^. cWorld . cwCam . cwcCenter
|
||||||
theScale = 1 / _cameraZoom (_cWorld w)
|
theScale = 1 / (w ^. cWorld . cwCam . cwcZoom)
|
||||||
|
|
||||||
absClamp ::
|
absClamp ::
|
||||||
-- | clamping value, assumed positive
|
-- | clamping value, assumed positive
|
||||||
|
|||||||
@@ -99,7 +99,7 @@ setRemoteDir cid itid pj w = w & cWorld . projectiles . ix (_prjID pj) . prjAcc
|
|||||||
| SDL.ButtonRight `M.member` _mouseButtons w
|
| SDL.ButtonRight `M.member` _mouseButtons w
|
||||||
&& w ^? cWorld . creatures . ix cid . crInvSel . iselPos
|
&& w ^? cWorld . creatures . ix cid . crInvSel . iselPos
|
||||||
== w ^? cWorld . itemLocations . ix itid . ipInvID
|
== w ^? cWorld . itemLocations . ix itid . ipInvID
|
||||||
= _cameraRot (_cWorld w) + argV (_mousePos w)
|
= (w ^. cWorld . cwCam . cwcRot) + argV (_mousePos w)
|
||||||
| otherwise = _prjDir pj
|
| otherwise = _prjDir pj
|
||||||
|
|
||||||
doThrust :: Proj -> World -> World
|
doThrust :: Proj -> World -> World
|
||||||
|
|||||||
+4
-4
@@ -32,14 +32,14 @@ doDrawing pdata u = do
|
|||||||
sTicks <- SDL.ticks
|
sTicks <- SDL.ticks
|
||||||
let w = _uvWorld u
|
let w = _uvWorld u
|
||||||
cfig = _uvConfig u
|
cfig = _uvConfig u
|
||||||
rot = _cameraRot (_cWorld w)
|
rot = w ^. cWorld . cwCam . cwcRot
|
||||||
camzoom = _cameraZoom (_cWorld w)
|
camzoom = w ^. cWorld . cwCam . cwcZoom
|
||||||
trans = _cameraCenter (_cWorld w)
|
trans = w ^. cWorld . cwCam . cwcCenter
|
||||||
wins@(V2 winx winy) = V2 (_windowX cfig) (_windowY cfig)
|
wins@(V2 winx winy) = V2 (_windowX cfig) (_windowY cfig)
|
||||||
resFact = resFactorNum $ cfig ^. graphics_resolution_factor
|
resFact = resFactorNum $ cfig ^. graphics_resolution_factor
|
||||||
(wallPointsCol, windowPoints, wallSPics) = wallsToDraw w
|
(wallPointsCol, windowPoints, wallSPics) = wallsToDraw w
|
||||||
lightPoints = lightsToRender cfig w
|
lightPoints = lightsToRender cfig w
|
||||||
viewFroms@(V2 vfx vfy) = _cameraViewFrom (_cWorld w)
|
viewFroms@(V2 vfx vfy) = w ^. cWorld . cwCam . cwcViewFrom
|
||||||
viewFrom3d = Vector3 vfx vfy 20
|
viewFrom3d = Vector3 vfx vfy 20
|
||||||
shadV = _pictureShaders pdata
|
shadV = _pictureShaders pdata
|
||||||
lwShad = _lightingWallShadShader pdata
|
lwShad = _lightingWallShadShader pdata
|
||||||
|
|||||||
@@ -6,6 +6,7 @@ import Data.Maybe
|
|||||||
import Dodge.Data.Universe
|
import Dodge.Data.Universe
|
||||||
import Geometry
|
import Geometry
|
||||||
import qualified IntMapHelp as IM
|
import qualified IntMapHelp as IM
|
||||||
|
import Control.Lens
|
||||||
|
|
||||||
lightsToRender :: Configuration -> World -> [(Point3, Float, Point3)]
|
lightsToRender :: Configuration -> World -> [(Point3, Float, Point3)]
|
||||||
lightsToRender cfig w =
|
lightsToRender cfig w =
|
||||||
@@ -14,8 +15,8 @@ lightsToRender cfig w =
|
|||||||
where
|
where
|
||||||
getLS = getlsparam . _lsParam
|
getLS = getlsparam . _lsParam
|
||||||
getTLS = getlsparam . _tlsParam
|
getTLS = getlsparam . _tlsParam
|
||||||
cbox = _boundBox (_cWorld w)
|
cbox = w ^. cWorld . cwCam . cwcBoundBox
|
||||||
cpos = _cameraCenter (_cWorld w)
|
cpos = w ^. cWorld . cwCam . cwcCenter
|
||||||
getlsparam ls
|
getlsparam ls
|
||||||
| not (pointInPolygon lpos cbox) && extraculltest = Nothing
|
| not (pointInPolygon lpos cbox) && extraculltest = Nothing
|
||||||
| otherwise = Just (_lsPos ls, rad ^ (2 :: Int), _lsCol ls)
|
| otherwise = Just (_lsPos ls, rad ^ (2 :: Int), _lsCol ls)
|
||||||
|
|||||||
@@ -59,6 +59,29 @@ listCursorNESW = listCursorChooseBorder [True, True, True, True]
|
|||||||
listCursorNSW :: Float -> Float -> Configuration -> Int -> Color -> Int -> Int -> Picture
|
listCursorNSW :: Float -> Float -> Configuration -> Int -> Color -> Int -> Int -> Picture
|
||||||
listCursorNSW = listCursorChooseBorder [True, False, True, True]
|
listCursorNSW = listCursorChooseBorder [True, False, True, True]
|
||||||
|
|
||||||
|
fillScreenText :: Configuration -> String -> Picture
|
||||||
|
fillScreenText cfig str =
|
||||||
|
winScale cfig
|
||||||
|
. scale wscale hscale
|
||||||
|
. centerText
|
||||||
|
$ str
|
||||||
|
where
|
||||||
|
wscale = hw*0.02/fromIntegral (length str)
|
||||||
|
hscale = hh*0.01
|
||||||
|
hw = halfWidth cfig
|
||||||
|
hh = halfHeight cfig
|
||||||
|
|
||||||
|
|
||||||
|
fillWidthText :: Configuration -> String -> Picture
|
||||||
|
fillWidthText cfig str =
|
||||||
|
winScale cfig
|
||||||
|
. scale thescale thescale
|
||||||
|
. centerText
|
||||||
|
$ str
|
||||||
|
where
|
||||||
|
thescale = hw*0.02/fromIntegral (length str)
|
||||||
|
hw = halfWidth cfig
|
||||||
|
|
||||||
listTextPictureAt :: Float -> Float -> Configuration -> Int -> Picture -> Picture
|
listTextPictureAt :: Float -> Float -> Configuration -> Int -> Picture -> Picture
|
||||||
listTextPictureAt xoff yoff cfig yint =
|
listTextPictureAt xoff yoff cfig yint =
|
||||||
winScale cfig
|
winScale cfig
|
||||||
|
|||||||
@@ -64,7 +64,7 @@ drawOptions u title ops off footer =
|
|||||||
, drawFooterText cfig red footer
|
, drawFooterText cfig red footer
|
||||||
]
|
]
|
||||||
++ zipWith
|
++ zipWith
|
||||||
(\s vpos -> placeString (- hw + 50) vpos 0.2 s)
|
(\s vpos -> placeColorString (- hw + 50) vpos 0.2 s)
|
||||||
ops''
|
ops''
|
||||||
[hh -100, hh -150 ..]
|
[hh -100, hh -150 ..]
|
||||||
where
|
where
|
||||||
@@ -77,7 +77,7 @@ drawOptions u title ops off footer =
|
|||||||
x | x < length ops -> take (availableMenuLines cfig) (drop off visibleops)
|
x | x < length ops -> take (availableMenuLines cfig) (drop off visibleops)
|
||||||
_ -> visibleops
|
_ -> visibleops
|
||||||
ops'' = case availableMenuLines cfig of
|
ops'' = case availableMenuLines cfig of
|
||||||
x | x < length ops -> map (menuOptionToString u maxOptionLength) ops' ++ ["SPACE: MORE OPTIONS"]
|
x | x < length ops -> map (menuOptionToString u maxOptionLength) ops' ++ [(white,"SPACE: MORE OPTIONS")]
|
||||||
_ -> map (menuOptionToString u maxOptionLength) ops'
|
_ -> map (menuOptionToString u maxOptionLength) ops'
|
||||||
visibleops = filter notInvisible ops
|
visibleops = filter notInvisible ops
|
||||||
notInvisible InvisibleToggle{} = False
|
notInvisible InvisibleToggle{} = False
|
||||||
@@ -88,8 +88,8 @@ drawOptions u title ops off footer =
|
|||||||
|
|
||||||
optionValueOffset :: Universe -> MenuOption -> Int
|
optionValueOffset :: Universe -> MenuOption -> Int
|
||||||
optionValueOffset u mo = case _moString mo u of
|
optionValueOffset u mo = case _moString mo u of
|
||||||
Left _ -> 0
|
MODStringOption s _ -> length s
|
||||||
Right (s, _) -> length s
|
_ -> 0
|
||||||
|
|
||||||
darkenBackground :: Configuration -> Picture
|
darkenBackground :: Configuration -> Picture
|
||||||
darkenBackground = color (withAlpha 0.5 black) . polygon . reverse . screenBox
|
darkenBackground = color (withAlpha 0.5 black) . polygon . reverse . screenBox
|
||||||
@@ -111,18 +111,32 @@ placeString ::
|
|||||||
Picture
|
Picture
|
||||||
placeString x y sc = color white . translate x y . scale sc sc . text
|
placeString x y sc = color white . translate x y . scale sc sc . text
|
||||||
|
|
||||||
|
placeColorString ::
|
||||||
|
-- | x distance from center
|
||||||
|
Float ->
|
||||||
|
-- | y distance from center
|
||||||
|
Float ->
|
||||||
|
-- | scale
|
||||||
|
Float ->
|
||||||
|
(Color,String) ->
|
||||||
|
Picture
|
||||||
|
placeColorString x y sc (col,str) = color col . translate x y . scale sc sc . text $ str
|
||||||
|
|
||||||
drawFooterText :: Configuration -> Color -> String -> Picture
|
drawFooterText :: Configuration -> Color -> String -> Picture
|
||||||
drawFooterText cfig col = color col . placeString (- hw + 30) (- hh + 10) 0.1
|
drawFooterText cfig col = color col . placeString (- hw + 30) (- hh + 10) 0.1
|
||||||
where
|
where
|
||||||
hh = halfHeight cfig
|
hh = halfHeight cfig
|
||||||
hw = halfWidth cfig
|
hw = halfWidth cfig
|
||||||
|
|
||||||
menuOptionToString :: Universe -> Int -> MenuOption -> String
|
menuOptionToString :: Universe -> Int -> MenuOption -> (Color,String)
|
||||||
menuOptionToString w padAmount mo = theKeys ++ optionText
|
menuOptionToString w padAmount mo = (thecol,theKeys ++ optionText)
|
||||||
where
|
where
|
||||||
|
thecol = case _moString mo w of
|
||||||
|
MODBlockedString {} -> greyN 0.5
|
||||||
|
_ -> white
|
||||||
optionText = case _moString mo w of
|
optionText = case _moString mo w of
|
||||||
Left s -> s
|
MODStringOption s t -> rightPad padAmount '.' s ++ t
|
||||||
Right (s, t) -> rightPad padAmount '.' s ++ t
|
x -> _modString x
|
||||||
theKeys = case mo of
|
theKeys = case mo of
|
||||||
Toggle{_moKey = k} -> stc k : ":"
|
Toggle{_moKey = k} -> stc k : ":"
|
||||||
Toggle2{_moKey1 = k1, _moKey2 = k2} -> stc k1 : '/' : stc k2 : ":"
|
Toggle2{_moKey1 = k1, _moKey2 = k2} -> stc k1 : '/' : stc k2 : ":"
|
||||||
|
|||||||
@@ -0,0 +1,14 @@
|
|||||||
|
module Dodge.Render.Outline
|
||||||
|
where
|
||||||
|
import Picture
|
||||||
|
|
||||||
|
hackOutline :: Color -> Float -> Picture -> Picture
|
||||||
|
hackOutline col x pic = pictures
|
||||||
|
(map (color col)
|
||||||
|
[ translate x 0 pic
|
||||||
|
, translate (-x) 0 pic
|
||||||
|
, translate 0 x pic
|
||||||
|
, translate 0 (-x) pic
|
||||||
|
]
|
||||||
|
) <> pic
|
||||||
|
|
||||||
+13
-11
@@ -2,6 +2,7 @@ module Dodge.Render.Picture (
|
|||||||
fixedCoordPictures,
|
fixedCoordPictures,
|
||||||
) where
|
) where
|
||||||
|
|
||||||
|
import Control.Lens
|
||||||
import Dodge.Base.WinScale
|
import Dodge.Base.WinScale
|
||||||
import Dodge.Base.Window
|
import Dodge.Base.Window
|
||||||
import Dodge.Data.Universe
|
import Dodge.Data.Universe
|
||||||
@@ -10,7 +11,6 @@ import Dodge.Render.List
|
|||||||
import Dodge.Render.MenuScreen
|
import Dodge.Render.MenuScreen
|
||||||
import Geometry
|
import Geometry
|
||||||
import Picture
|
import Picture
|
||||||
import Control.Lens
|
|
||||||
|
|
||||||
fixedCoordPictures :: Universe -> Picture
|
fixedCoordPictures :: Universe -> Picture
|
||||||
fixedCoordPictures u =
|
fixedCoordPictures u =
|
||||||
@@ -27,16 +27,18 @@ fixedCoordPictures u =
|
|||||||
|
|
||||||
drawConcurrentMessage :: Universe -> Picture
|
drawConcurrentMessage :: Universe -> Picture
|
||||||
drawConcurrentMessage u = case u ^. uvConcEffects of
|
drawConcurrentMessage u = case u ^. uvConcEffects of
|
||||||
BlockingConcEffect str -> listPicturesAt
|
BlockingConcEffect str -> fillWidthText cfig str
|
||||||
(halfWidth cfig)
|
--listPicturesAt
|
||||||
(halfHeight cfig)
|
--(halfWidth cfig)
|
||||||
cfig
|
--(halfHeight cfig)
|
||||||
[text str]
|
--cfig
|
||||||
BackgroundConcEffect str -> listPicturesAt
|
--[centerText str]
|
||||||
(halfWidth cfig)
|
BackgroundConcEffect str ->
|
||||||
(_windowY cfig - 50)
|
listPicturesAt
|
||||||
cfig
|
(halfWidth cfig)
|
||||||
[text str]
|
(_windowY cfig - 50)
|
||||||
|
cfig
|
||||||
|
[centerText str]
|
||||||
_ -> mempty
|
_ -> mempty
|
||||||
where
|
where
|
||||||
cfig = _uvConfig u
|
cfig = _uvConfig u
|
||||||
|
|||||||
@@ -118,8 +118,8 @@ shiftDraw' fpos fdir fdraw x =
|
|||||||
|
|
||||||
cullPoint :: Configuration -> World -> Point2 -> Bool
|
cullPoint :: Configuration -> World -> Point2 -> Bool
|
||||||
cullPoint cfig w p
|
cullPoint cfig w p
|
||||||
| debugOn Close_shape_culling cfig = pointInPolygon p (_boundBox (_cWorld w))
|
| debugOn Close_shape_culling cfig = pointInPolygon p (w ^. cWorld . cwCam . cwcBoundBox)
|
||||||
| otherwise = dist (_cameraCenter (_cWorld w)) p < _viewDistance (_cWorld w)
|
| otherwise = dist (w ^. cWorld . cwCam . cwcCenter) p < (w ^. cWorld . cwCam . cwcViewDistance)
|
||||||
|
|
||||||
extraPics :: Configuration -> World -> Picture
|
extraPics :: Configuration -> World -> Picture
|
||||||
extraPics cfig w =
|
extraPics cfig w =
|
||||||
@@ -277,7 +277,7 @@ drawFarWallDetect w =
|
|||||||
)
|
)
|
||||||
$ runIdentity $ S.toList_ $ streamViewpoints p w
|
$ runIdentity $ S.toList_ $ streamViewpoints p w
|
||||||
where
|
where
|
||||||
p = _cameraViewFrom (_cWorld w)
|
p = w ^. cWorld . cwCam . cwcViewFrom
|
||||||
|
|
||||||
drawDDATest :: World -> Picture
|
drawDDATest :: World -> Picture
|
||||||
drawDDATest w =
|
drawDDATest w =
|
||||||
@@ -288,7 +288,7 @@ drawDDATest w =
|
|||||||
-- <> color blue (runIdentity (S.foldMap_ drawCross qs'))
|
-- <> color blue (runIdentity (S.foldMap_ drawCross qs'))
|
||||||
<> setLayer DebugLayer (color yellow (line [cvf, mwp]))
|
<> setLayer DebugLayer (color yellow (line [cvf, mwp]))
|
||||||
where
|
where
|
||||||
cvf = _cameraViewFrom (_cWorld w)
|
cvf = w ^. cWorld . cwCam . cwcViewFrom
|
||||||
mwp = mouseWorldPos w
|
mwp = mouseWorldPos w
|
||||||
--ps = ddaStreamX 50 cvf mwp
|
--ps = ddaStreamX 50 cvf mwp
|
||||||
ps = zoneOfSeg' 50 cvf mwp
|
ps = zoneOfSeg' 50 cvf mwp
|
||||||
@@ -315,15 +315,23 @@ drawWallSearchRays w = foldMap (f . fst) $ allVisibleWalls w
|
|||||||
setLayer DebugLayer $
|
setLayer DebugLayer $
|
||||||
color yellow $
|
color yellow $
|
||||||
uncurryV translate p (circle 5)
|
uncurryV translate p (circle 5)
|
||||||
<> line [_cameraViewFrom (_cWorld w), p]
|
<> line [w ^. cWorld . cwCam . cwcViewFrom , p]
|
||||||
|
|
||||||
testPic :: Configuration -> World -> Picture
|
testPic :: Configuration -> World -> Picture
|
||||||
testPic _ _ = mempty
|
testPic _ _ = mempty
|
||||||
|
--testPic cfig _ = setLayer FixedCoordLayer $ listPicturesAt 100 100 cfig $ map centerText
|
||||||
|
-- ["A"
|
||||||
|
-- ,"AA"
|
||||||
|
-- ,"AAA"
|
||||||
|
-- ,"AAAA"
|
||||||
|
-- ,"AAAAA"
|
||||||
|
-- ,"AAAAAA"
|
||||||
|
-- ]
|
||||||
|
|
||||||
drawBoundingBox :: World -> Picture
|
drawBoundingBox :: World -> Picture
|
||||||
drawBoundingBox w = setLayer DebugLayer $ color green $ line $ (x : xs) ++ [x]
|
drawBoundingBox w = setLayer DebugLayer $ color green $ line $ (x : xs) ++ [x]
|
||||||
where
|
where
|
||||||
(x : xs) = _boundBox (_cWorld w)
|
(x : xs) = w ^. cWorld . cwCam . cwcBoundBox
|
||||||
|
|
||||||
clDraw :: Cloud -> Picture
|
clDraw :: Cloud -> Picture
|
||||||
clDraw c = translate3 (_clPos c) (drawCloud (_clPict c) c)
|
clDraw c = translate3 (_clPos c) (drawCloud (_clPict c) c)
|
||||||
@@ -351,7 +359,7 @@ soundPic cfig w s = fixedSizePicClampArrow 50 50 thePic p cfig w
|
|||||||
where
|
where
|
||||||
p = _soundPos s
|
p = _soundPos s
|
||||||
thePic =
|
thePic =
|
||||||
rotate (_cameraRot (_cWorld w))
|
rotate (w ^. cWorld . cwCam . cwcRot)
|
||||||
. scale theScale theScale
|
. scale theScale theScale
|
||||||
. centerText
|
. centerText
|
||||||
. soundToOnomato
|
. soundToOnomato
|
||||||
|
|||||||
+1
-1
@@ -47,7 +47,7 @@ saveSlotPath QuicksaveSlot = "saveSlot/QuickSave"
|
|||||||
saveSlotPath (LevelStartSlot i) = "saveSlot/LevelStart" ++ show i
|
saveSlotPath (LevelStartSlot i) = "saveSlot/LevelStart" ++ show i
|
||||||
|
|
||||||
saveWorldInSlot :: SaveSlot -> Universe -> Universe
|
saveWorldInSlot :: SaveSlot -> Universe -> Universe
|
||||||
saveWorldInSlot slot u = tryConcEffect False "ASDF" (writeSaveSlot slot u) u
|
saveWorldInSlot slot u = tryConcEffect False "SAVING" (writeSaveSlot slot u) u
|
||||||
|
|
||||||
reloadLevelStart :: Universe -> Universe
|
reloadLevelStart :: Universe -> Universe
|
||||||
reloadLevelStart = loadSaveSlot (LevelStartSlot 0)
|
reloadLevelStart = loadSaveSlot (LevelStartSlot 0)
|
||||||
|
|||||||
@@ -212,9 +212,9 @@ soundAngle p w
|
|||||||
. radToDeg
|
. radToDeg
|
||||||
. normalizeAngle
|
. normalizeAngle
|
||||||
. (+ pi)
|
. (+ pi)
|
||||||
$ argV (vNormal (p -.- earPos)) - _cameraRot (_cWorld w)
|
$ argV (vNormal (p -.- earPos)) - _cwcRot (_cwCam (_cWorld w))
|
||||||
where
|
where
|
||||||
earPos = _cameraViewFrom (_cWorld w)
|
earPos = w ^. cWorld . cwCam . cwcViewFrom
|
||||||
|
|
||||||
{- | Uses the first free origin from a list.
|
{- | Uses the first free origin from a list.
|
||||||
Does nothing if all origins are already creating sounds.
|
Does nothing if all origins are already creating sounds.
|
||||||
|
|||||||
@@ -22,7 +22,8 @@ startSeedGame _ i = tryConcEffect True "GENERATING" (startSeedGameConc i)
|
|||||||
startSeedGameConc :: Int -> IO (Universe -> Maybe Universe)
|
startSeedGameConc :: Int -> IO (Universe -> Maybe Universe)
|
||||||
startSeedGameConc seed = do
|
startSeedGameConc seed = do
|
||||||
w <- generateWorldFromSeed seed
|
w <- generateWorldFromSeed seed
|
||||||
return $ Just
|
writeFile "saveSlot/seed" $ show seed
|
||||||
|
return $ Just
|
||||||
. saveWorldInSlot (LevelStartSlot 0)
|
. saveWorldInSlot (LevelStartSlot 0)
|
||||||
. (uvScreenLayers .~ [])
|
. (uvScreenLayers .~ [])
|
||||||
. (uvWorld .~ w)
|
. (uvWorld .~ w)
|
||||||
|
|||||||
+17
-17
@@ -45,11 +45,11 @@ updateCamera uv =
|
|||||||
moveZoomCamera :: Universe -> Universe
|
moveZoomCamera :: Universe -> Universe
|
||||||
moveZoomCamera uv =
|
moveZoomCamera uv =
|
||||||
uv
|
uv
|
||||||
& uvWorld . cWorld . cameraCenter .~ newcen
|
& uvWorld . cWorld . cwCam . cwcCenter .~ newcen
|
||||||
& uvWorld . cWorld . cameraViewFrom .~ newvf
|
& uvWorld . cWorld . cwCam . cwcViewFrom .~ newvf
|
||||||
& uvWorld . cWorld . cameraZoom .~ newzoom
|
& uvWorld . cWorld . cwCam . cwcZoom .~ newzoom
|
||||||
& uvWorld . cWorld . defaultZoom .~ newDefaultZoom
|
& uvWorld . cWorld . cwCam . cwcDefaultZoom .~ newDefaultZoom
|
||||||
& uvWorld . cWorld . itemZoom .~ newItemZoom
|
& uvWorld . cWorld . cwCam . cwcItemZoom .~ newItemZoom
|
||||||
where
|
where
|
||||||
cfig = _uvConfig uv
|
cfig = _uvConfig uv
|
||||||
w = _uvWorld uv
|
w = _uvWorld uv
|
||||||
@@ -64,7 +64,7 @@ moveZoomCamera uv =
|
|||||||
guard (SDL.ButtonRight `M.member` _mouseButtons w)
|
guard (SDL.ButtonRight `M.member` _mouseButtons w)
|
||||||
yourItem w ^? _Just . itScope . scopePos
|
yourItem w ^? _Just . itScope . scopePos
|
||||||
newcen = cpos +.+ fromMaybe (V2 0 0) mscopeoffset +.+ offset
|
newcen = cpos +.+ fromMaybe (V2 0 0) mscopeoffset +.+ offset
|
||||||
offset = rotateV (_cameraRot (_cWorld w)) $ ((newzoom - newDefaultZoom) / (newDefaultZoom * newzoom)) *.* _mousePos w
|
offset = rotateV (w ^. cWorld . cwCam . cwcRot) $ ((newzoom - newDefaultZoom) / (newDefaultZoom * newzoom)) *.* _mousePos w
|
||||||
--newzoom = changeZoom (_cameraZoom w) idealZoom'
|
--newzoom = changeZoom (_cameraZoom w) idealZoom'
|
||||||
newzoom = case yourItem w ^? _Just . itScope of
|
newzoom = case yourItem w ^? _Just . itScope of
|
||||||
Just zs@ZoomScope{} -> _scopeZoom zs
|
Just zs@ZoomScope{} -> _scopeZoom zs
|
||||||
@@ -72,17 +72,17 @@ moveZoomCamera uv =
|
|||||||
idealDefaultZoom = clipZoom wallZoom
|
idealDefaultZoom = clipZoom wallZoom
|
||||||
newDefaultZoom = case yourItem w ^? _Just . itScope of
|
newDefaultZoom = case yourItem w ^? _Just . itScope of
|
||||||
Just zs@ZoomScope{} -> _scopeZoom zs
|
Just zs@ZoomScope{} -> _scopeZoom zs
|
||||||
_ -> changeZoom (_defaultZoom (_cWorld w)) idealDefaultZoom
|
_ -> changeZoom (w ^. cWorld . cwCam . cwcDefaultZoom) idealDefaultZoom
|
||||||
idealItemZoom = fromMaybe 1 $ do
|
idealItemZoom = fromMaybe 1 $ do
|
||||||
guard $ crIsAiming (you w)
|
guard $ crIsAiming (you w)
|
||||||
zoomFromItem' <$> (yourItem w ^? _Just . itUse . heldAim . aimZoom)
|
zoomFromItem' <$> (yourItem w ^? _Just . itUse . heldAim . aimZoom)
|
||||||
newItemZoom = changeZoom (_itemZoom (_cWorld w)) idealItemZoom
|
newItemZoom = changeZoom (w ^. cWorld . cwCam . cwcItemZoom) idealItemZoom
|
||||||
changeZoom curZoom idealZoom
|
changeZoom curZoom idealZoom
|
||||||
| curZoom > idealZoom + 0.01 = ((zoomOutSpeed -1) * curZoom + idealZoom) / zoomOutSpeed
|
| curZoom > idealZoom + 0.01 = ((zoomOutSpeed -1) * curZoom + idealZoom) / zoomOutSpeed
|
||||||
| curZoom < idealZoom - 0.01 = ((zoomInSpeed -1) * curZoom + idealZoom) / zoomInSpeed
|
| curZoom < idealZoom - 0.01 = ((zoomInSpeed -1) * curZoom + idealZoom) / zoomInSpeed
|
||||||
| otherwise = idealZoom
|
| otherwise = idealZoom
|
||||||
--wallZoom = farWallDist newvf cfig w
|
--wallZoom = farWallDist newvf cfig w
|
||||||
wallZoom = min4 (_boundDist (_cWorld w))
|
wallZoom = min4 (w ^. cWorld . cwCam . cwcBoundDist)
|
||||||
min4 (a, b, c, d) = minimum [hh / maxd a, hh / maxd (- b), hw / maxd c, hw / maxd (- d)]
|
min4 (a, b, c, d) = minimum [hh / maxd a, hh / maxd (- b), hw / maxd c, hw / maxd (- d)]
|
||||||
maxd = max distFromEqmnt
|
maxd = max distFromEqmnt
|
||||||
distFromEqmnt = foldr max 1 $ IM.mapMaybe (_eeViewDist . _equipEffect . _itUse) $ getCrEquipment $ you w
|
distFromEqmnt = foldr max 1 $ IM.mapMaybe (_eeViewDist . _equipEffect . _itUse) $ getCrEquipment $ you w
|
||||||
@@ -135,7 +135,7 @@ zoomInLongGun w
|
|||||||
wp = _crInv (_creatures (_cWorld w) IM.! 0) IM.! crSel (_creatures (_cWorld w) IM.! 0)
|
wp = _crInv (_creatures (_cWorld w) IM.! 0) IM.! crSel (_creatures (_cWorld w) IM.! 0)
|
||||||
Just currentZoom = wp ^? itScope . scopeZoom
|
Just currentZoom = wp ^? itScope . scopeZoom
|
||||||
newzoom = (wp ^?! itScope . scopeZoom) / zoomSpeed
|
newzoom = (wp ^?! itScope . scopeZoom) / zoomSpeed
|
||||||
mousep = rotateV (_cameraRot (_cWorld w)) $ _mousePos w
|
mousep = rotateV (w ^. cWorld . cwCam . cwcRot) $ _mousePos w
|
||||||
|
|
||||||
zoomOutLongGun :: World -> World
|
zoomOutLongGun :: World -> World
|
||||||
zoomOutLongGun w
|
zoomOutLongGun w
|
||||||
@@ -171,11 +171,11 @@ rotateToOverlappingWall w =
|
|||||||
p = _crPos (you w)
|
p = _crPos (you w)
|
||||||
|
|
||||||
doWallRotate :: Wall -> World -> World
|
doWallRotate :: Wall -> World -> World
|
||||||
doWallRotate wl' w = rotateUsing $ (argV . uncurry (-.-) $ _wlLine wl') - _cameraRot (_cWorld w)
|
doWallRotate wl' w = rotateUsing $ (argV . uncurry (-.-) $ _wlLine wl') - (w ^. cWorld . cwCam . cwcRot)
|
||||||
where
|
where
|
||||||
rotateUsing a
|
rotateUsing a
|
||||||
| b - b' > 0.01 = w & cWorld . cameraRot +~ 0.01
|
| b - b' > 0.01 = w & cWorld . cwCam . cwcRot +~ 0.01
|
||||||
| b - b' < negate 0.01 = w & cWorld . cameraRot -~ 0.01
|
| b - b' < negate 0.01 = w & cWorld . cwCam . cwcRot -~ 0.01
|
||||||
| otherwise = w
|
| otherwise = w
|
||||||
where
|
where
|
||||||
--b = a * (2 / pi)
|
--b = a * (2 / pi)
|
||||||
@@ -185,7 +185,7 @@ doWallRotate wl' w = rotateUsing $ (argV . uncurry (-.-) $ _wlLine wl') - _camer
|
|||||||
rotateCameraBy :: Float -> World -> World
|
rotateCameraBy :: Float -> World -> World
|
||||||
rotateCameraBy x w =
|
rotateCameraBy x w =
|
||||||
w
|
w
|
||||||
& cWorld . cameraRot +~ x
|
& cWorld . cwCam . cwcRot +~ x
|
||||||
& cWorld . creatures . ix 0 . crInv . ix (crSel (_creatures (_cWorld w) IM.! 0))
|
& cWorld . creatures . ix 0 . crInv . ix (crSel (_creatures (_cWorld w) IM.! 0))
|
||||||
. itScope
|
. itScope
|
||||||
. scopePos
|
. scopePos
|
||||||
@@ -221,8 +221,8 @@ clipZoom = min 20 . max 0.2
|
|||||||
|
|
||||||
setViewDistance :: Configuration -> World -> World
|
setViewDistance :: Configuration -> World -> World
|
||||||
setViewDistance cfig w =
|
setViewDistance cfig w =
|
||||||
w & cWorld . viewDistance
|
w & cWorld . cwCam . cwcViewDistance
|
||||||
.~ sqrt (halfWidth cfig ** 2 + halfHeight cfig ** 2) / _cameraZoom (_cWorld w)
|
.~ sqrt (halfWidth cfig ** 2 + halfHeight cfig ** 2) / (w ^. cWorld . cwCam . cwcZoom)
|
||||||
|
|
||||||
-- .~ max (halfWidth cfig) (halfHeight cfig) / _cameraZoom w
|
-- .~ max (halfWidth cfig) (halfHeight cfig) / _cameraZoom w
|
||||||
|
|
||||||
@@ -245,7 +245,7 @@ farWallDistDirection p w =
|
|||||||
boundPoints $
|
boundPoints $
|
||||||
S.map f vps
|
S.map f vps
|
||||||
where
|
where
|
||||||
f q = (rotateV (negate $ _cameraRot (_cWorld w)) . (-.- p)) (foldl' findPoint q (wls q))
|
f q = (rotateV (negate $ (w ^. cWorld . cwCam . cwcRot)) . (-.- p)) (foldl' findPoint q (wls q))
|
||||||
wls q = filter wlIsOpaque $ wlsNearSeg p q w
|
wls q = filter wlIsOpaque $ wlsNearSeg p q w
|
||||||
findPoint q = fromMaybe q . uncurry (intersectSegSeg p q) . _wlLine
|
findPoint q = fromMaybe q . uncurry (intersectSegSeg p q) . _wlLine
|
||||||
vps = streamViewpoints p w
|
vps = streamViewpoints p w
|
||||||
|
|||||||
@@ -60,7 +60,7 @@ updatePressedButtons' pkeys w
|
|||||||
w & hammers . ix DoubleMouseHam .~ HammerDown
|
w & hammers . ix DoubleMouseHam .~ HammerDown
|
||||||
| isDown ButtonRight && inTopInv = w
|
| isDown ButtonRight && inTopInv = w
|
||||||
| isDown ButtonMiddle =
|
| isDown ButtonMiddle =
|
||||||
w & cWorld . cameraRot -~ rotation
|
w & cWorld . cwCam . cwcRot -~ rotation
|
||||||
& cWorld . clickMousePos .~ _mousePos w
|
& cWorld . clickMousePos .~ _mousePos w
|
||||||
| isDown ButtonLeft = w & hammers . ix DoubleMouseHam .~ HammerDown
|
| isDown ButtonLeft = w & hammers . ix DoubleMouseHam .~ HammerDown
|
||||||
| otherwise = w
|
| otherwise = w
|
||||||
|
|||||||
@@ -58,7 +58,7 @@ accessTerminal mtmid w = case mtmid of
|
|||||||
|
|
||||||
torqueCr :: Float -> Int -> World -> World
|
torqueCr :: Float -> Int -> World -> World
|
||||||
torqueCr x cid w
|
torqueCr x cid w
|
||||||
| cid == 0 = set randGen g $ over (cWorld . cameraRot) (+ rot) w
|
| cid == 0 = set randGen g $ over (cWorld . cwCam . cwcRot) (+ rot) w
|
||||||
| otherwise = set randGen g $ over (cWorld . creatures . ix cid . crDir) (+ rot) w
|
| otherwise = set randGen g $ over (cWorld . creatures . ix cid . crDir) (+ rot) w
|
||||||
where
|
where
|
||||||
(rot, g) = randomR (- x, x) $ _randGen w
|
(rot, g) = randomR (- x, x) $ _randGen w
|
||||||
|
|||||||
+1
-1
@@ -56,7 +56,7 @@ zoneOfSight x' w = S.each
|
|||||||
]
|
]
|
||||||
where
|
where
|
||||||
--(xs,ys) = unzip $ map zoneOfPoint $ screenPolygon cfig w -- ++ [_cameraViewFrom w]
|
--(xs,ys) = unzip $ map zoneOfPoint $ screenPolygon cfig w -- ++ [_cameraViewFrom w]
|
||||||
(xs,ys) = unzip $ map (sizeZoneOfPoint x') $ _boundBox $ _cWorld w -- ++ [_cameraViewFrom w]
|
(xs,ys) = unzip $ map (sizeZoneOfPoint x') $ w ^. cWorld . cwCam . cwcBoundBox
|
||||||
sizeZoneOfPoint s (V2 x y) = (f x, f y)
|
sizeZoneOfPoint s (V2 x y) = (f x, f y)
|
||||||
where
|
where
|
||||||
f = floor . (/ s)
|
f = floor . (/ s)
|
||||||
|
|||||||
@@ -2,6 +2,7 @@ module Dodge.Zoning.World where
|
|||||||
|
|
||||||
import Dodge.Data.World
|
import Dodge.Data.World
|
||||||
import Geometry.Data
|
import Geometry.Data
|
||||||
|
import Control.Lens
|
||||||
|
|
||||||
zoneOfSight' :: Float -> World -> [Int2]
|
zoneOfSight' :: Float -> World -> [Int2]
|
||||||
zoneOfSight' s w =
|
zoneOfSight' s w =
|
||||||
@@ -10,7 +11,7 @@ zoneOfSight' s w =
|
|||||||
, b <- [minimum ys .. maximum ys]
|
, b <- [minimum ys .. maximum ys]
|
||||||
]
|
]
|
||||||
where
|
where
|
||||||
(xs, ys) = unzip $ map sizeZoneOfPoint $ _boundBox (_cWorld w) -- ++ [_cameraViewFrom w]
|
(xs, ys) = unzip $ map sizeZoneOfPoint $ w ^. cWorld . cwCam . cwcBoundBox
|
||||||
sizeZoneOfPoint (V2 x y) = (f x, f y)
|
sizeZoneOfPoint (V2 x y) = (f x, f y)
|
||||||
where
|
where
|
||||||
f = floor . (/ s)
|
f = floor . (/ s)
|
||||||
|
|||||||
+179
-165
@@ -1,56 +1,56 @@
|
|||||||
|
{-# LANGUAGE BangPatterns #-}
|
||||||
{-# LANGUAGE TupleSections #-}
|
{-# LANGUAGE TupleSections #-}
|
||||||
{-# LANGUAGE BangPatterns #-}
|
|
||||||
module Picture.Base
|
|
||||||
( module Picture.Data
|
|
||||||
, module Color
|
|
||||||
, blank
|
|
||||||
, polygon
|
|
||||||
, polygonWire
|
|
||||||
, polygonZ
|
|
||||||
, polygonCol
|
|
||||||
, poly3
|
|
||||||
, poly3Col
|
|
||||||
, bezierQuad
|
|
||||||
, arc
|
|
||||||
, arcSolid
|
|
||||||
, thickArc
|
|
||||||
, thickCircle
|
|
||||||
, thickLine
|
|
||||||
, lineThick
|
|
||||||
, thickLineCol
|
|
||||||
, circleSolid
|
|
||||||
, circleSolidCol
|
|
||||||
, circle
|
|
||||||
, line
|
|
||||||
, lineCol
|
|
||||||
, text
|
|
||||||
, centerText
|
|
||||||
, stackText
|
|
||||||
, pictures
|
|
||||||
, concatMapPic
|
|
||||||
, appendPic
|
|
||||||
, tranRot
|
|
||||||
, translate
|
|
||||||
, translate3
|
|
||||||
, rotate
|
|
||||||
, scale
|
|
||||||
, color
|
|
||||||
, zeroZ
|
|
||||||
, setDepth
|
|
||||||
, addDepth
|
|
||||||
, setLayer
|
|
||||||
, mirroryz
|
|
||||||
, mirrorxz
|
|
||||||
, overPos
|
|
||||||
, picMap
|
|
||||||
)
|
|
||||||
where
|
|
||||||
import Geometry
|
|
||||||
import Picture.Data
|
|
||||||
import Color
|
|
||||||
|
|
||||||
|
module Picture.Base (
|
||||||
|
module Picture.Data,
|
||||||
|
module Color,
|
||||||
|
blank,
|
||||||
|
polygon,
|
||||||
|
polygonWire,
|
||||||
|
polygonZ,
|
||||||
|
polygonCol,
|
||||||
|
poly3,
|
||||||
|
poly3Col,
|
||||||
|
bezierQuad,
|
||||||
|
arc,
|
||||||
|
arcSolid,
|
||||||
|
thickArc,
|
||||||
|
thickCircle,
|
||||||
|
thickLine,
|
||||||
|
lineThick,
|
||||||
|
thickLineCol,
|
||||||
|
circleSolid,
|
||||||
|
circleSolidCol,
|
||||||
|
circle,
|
||||||
|
line,
|
||||||
|
lineCol,
|
||||||
|
text,
|
||||||
|
centerText,
|
||||||
|
stackText,
|
||||||
|
pictures,
|
||||||
|
concatMapPic,
|
||||||
|
appendPic,
|
||||||
|
tranRot,
|
||||||
|
translate,
|
||||||
|
translate3,
|
||||||
|
rotate,
|
||||||
|
scale,
|
||||||
|
color,
|
||||||
|
zeroZ,
|
||||||
|
setDepth,
|
||||||
|
addDepth,
|
||||||
|
setLayer,
|
||||||
|
mirroryz,
|
||||||
|
mirrorxz,
|
||||||
|
overPos,
|
||||||
|
picMap,
|
||||||
|
) where
|
||||||
|
|
||||||
|
import Color
|
||||||
--import qualified Streaming.Prelude as S
|
--import qualified Streaming.Prelude as S
|
||||||
import Data.Foldable
|
import Data.Foldable
|
||||||
|
import Geometry
|
||||||
|
import Picture.Data
|
||||||
|
|
||||||
blank :: Picture
|
blank :: Picture
|
||||||
{-# INLINE blank #-}
|
{-# INLINE blank #-}
|
||||||
@@ -74,60 +74,61 @@ polygon = picFormat . map f . polyToTris
|
|||||||
where
|
where
|
||||||
f (V2 x y) = Verx (V3 x y 0) black [] BottomLayer polyNum
|
f (V2 x y) = Verx (V3 x y 0) black [] BottomLayer polyNum
|
||||||
|
|
||||||
|
|
||||||
|
|
||||||
polygonZ :: [Point2] -> Float -> Picture
|
polygonZ :: [Point2] -> Float -> Picture
|
||||||
{-# INLINE polygonZ #-}
|
{-# INLINE polygonZ #-}
|
||||||
polygonZ ps z = picFormat . map (f . zeroZ) $ polyToTris ps
|
polygonZ ps z = picFormat . map (f . zeroZ) $ polyToTris ps
|
||||||
where
|
where
|
||||||
f pos = Verx pos black [z] BottomLayer polyzNum
|
f pos = Verx pos black [z] BottomLayer polyzNum
|
||||||
|
|
||||||
polygonCol :: [(Point2,RGBA)] -> Picture
|
polygonCol :: [(Point2, RGBA)] -> Picture
|
||||||
{-# INLINE polygonCol #-}
|
{-# INLINE polygonCol #-}
|
||||||
polygonCol = picFormat . polyToTris . map f
|
polygonCol = picFormat . polyToTris . map f
|
||||||
where
|
where
|
||||||
f (V2 x y,col) = Verx (V3 x y 0) col [] BottomLayer polyNum
|
f (V2 x y, col) = Verx (V3 x y 0) col [] BottomLayer polyNum
|
||||||
|
|
||||||
poly3 :: [Point3] -> Picture
|
poly3 :: [Point3] -> Picture
|
||||||
{-# INLINE poly3 #-}
|
{-# INLINE poly3 #-}
|
||||||
poly3 = poly3Col . map (, black)
|
poly3 = poly3Col . map (,black)
|
||||||
|
|
||||||
poly3Col :: [(Point3,RGBA)] -> Picture
|
poly3Col :: [(Point3, RGBA)] -> Picture
|
||||||
{-# INLINE poly3Col #-}
|
{-# INLINE poly3Col #-}
|
||||||
poly3Col = picFormat . map f . polyToTris
|
poly3Col = picFormat . map f . polyToTris
|
||||||
where
|
where
|
||||||
f (pos,col) = Verx pos col [] BottomLayer polyNum
|
f (pos, col) = Verx pos col [] BottomLayer polyNum
|
||||||
|
|
||||||
-- note that much of work computing the width of the bezier curve is done here
|
-- note that much of work computing the width of the bezier curve is done here
|
||||||
bezierQuad :: Color -> Color -> Float -> Float -> Point2 -> Point2 -> Point2 -> Picture
|
bezierQuad :: Color -> Color -> Float -> Float -> Point2 -> Point2 -> Point2 -> Picture
|
||||||
bezierQuad cola colc ra rc a b c
|
bezierQuad cola colc ra rc a b c
|
||||||
| a == b && b == c = blank
|
| a == b && b == c = blank
|
||||||
| a == b || b == c = bezierQuad cola colc ra rc a (0.5 *.* (a +.+ c)) c
|
| a == b || b == c = bezierQuad cola colc ra rc a (0.5 *.* (a +.+ c)) c
|
||||||
| otherwise = bzhelp
|
| otherwise =
|
||||||
[(aIn, cola, V2 (fa aIn) (fc aIn) , V2 1 0 )
|
bzhelp
|
||||||
,(aIn, cola, V2 (fa aIn) (fc aIn) , V2 1 0 )
|
[ (aIn, cola, V2 (fa aIn) (fc aIn), V2 1 0)
|
||||||
,(cIn, colc, V2 (fa cIn) (fc cIn) , V2 0 1 )
|
, (aIn, cola, V2 (fa aIn) (fc aIn), V2 1 0)
|
||||||
,( aX, cola, V2 1 0 , V2 (fa' aX) (fc' aX) )
|
, (cIn, colc, V2 (fa cIn) (fc cIn), V2 0 1)
|
||||||
,( cX, colc, V2 0 1 , V2 (fa' cX) (fc' cX) )
|
, (aX, cola, V2 1 0, V2 (fa' aX) (fc' aX))
|
||||||
,( bX, colb, V2 0 0 , V2 (fa' bX) (fc' bX) )
|
, (cX, colc, V2 0 1, V2 (fa' cX) (fc' cX))
|
||||||
,( bX, colb, V2 0 0 , V2 (fa' bX) (fc' bX) )
|
, (bX, colb, V2 0 0, V2 (fa' bX) (fc' bX))
|
||||||
]
|
, (bX, colb, V2 0 0, V2 (fa' bX) (fc' bX))
|
||||||
where
|
]
|
||||||
|
where
|
||||||
colb = mixColors 0.5 0.5 cola colc
|
colb = mixColors 0.5 0.5 cola colc
|
||||||
b2a | isLHS a b c = a -.- b
|
b2a
|
||||||
| otherwise = b -.- a
|
| isLHS a b c = a -.- b
|
||||||
|
| otherwise = b -.- a
|
||||||
aRadVec = 0.5 * ra *.* normalizeV (vNormal b2a)
|
aRadVec = 0.5 * ra *.* normalizeV (vNormal b2a)
|
||||||
aX = a -.- aRadVec
|
aX = a -.- aRadVec
|
||||||
aIn = a +.+ aRadVec
|
aIn = a +.+ aRadVec
|
||||||
b2c | isLHS a b c = b -.- c
|
b2c
|
||||||
| otherwise = c -.- b
|
| isLHS a b c = b -.- c
|
||||||
|
| otherwise = c -.- b
|
||||||
cRadVec = 0.5 * rc *.* normalizeV (vNormal b2c)
|
cRadVec = 0.5 * rc *.* normalizeV (vNormal b2c)
|
||||||
cX = c -.- cRadVec
|
cX = c -.- cRadVec
|
||||||
cIn = c +.+ cRadVec
|
cIn = c +.+ cRadVec
|
||||||
bRadVec = 0.25 * (ra + rc) *.* normalizeV (a +.+ b -.- 2 *.* c)
|
bRadVec = 0.25 * (ra + rc) *.* normalizeV (a +.+ b -.- 2 *.* c)
|
||||||
bX = b +.+ bRadVec
|
bX = b +.+ bRadVec
|
||||||
bIn = b -.- bRadVec
|
bIn = b -.- bRadVec
|
||||||
fa = extrapolate aX cX bX
|
fa = extrapolate aX cX bX
|
||||||
fc = extrapolate cX aX bX
|
fc = extrapolate cX aX bX
|
||||||
fa' = extrapolate aIn cIn bIn
|
fa' = extrapolate aIn cIn bIn
|
||||||
fc' = extrapolate cIn aIn bIn
|
fc' = extrapolate cIn aIn bIn
|
||||||
@@ -135,22 +136,21 @@ bezierQuad cola colc ra rc a b c
|
|||||||
bzhelp :: [(Point2, Point4, Point2, Point2)] -> Picture
|
bzhelp :: [(Point2, Point4, Point2, Point2)] -> Picture
|
||||||
bzhelp = picFormat . map f
|
bzhelp = picFormat . map f
|
||||||
where
|
where
|
||||||
f (V2 x y,col,V2 a b,V2 c d) = Verx (V3 x y 0) col [a,b,c,d] BottomLayer bezNum
|
f (V2 x y, col, V2 a b, V2 c d) = Verx (V3 x y 0) col [a, b, c, d] BottomLayer bezNum
|
||||||
|
|
||||||
-- given a one and two zeros of a linear function over x and y,
|
-- given a one and two zeros of a linear function over x and y,
|
||||||
-- determine the function
|
-- determine the function
|
||||||
-- so if f(ox,oy) = 1 and f(ax,ay) = f(bx,by) = 0, determines f
|
-- so if f(ox,oy) = 1 and f(ax,ay) = f(bx,by) = 0, determines f
|
||||||
extrapolate :: Point2 -> Point2 -> Point2 -> Point2 -> Float
|
extrapolate :: Point2 -> Point2 -> Point2 -> Point2 -> Float
|
||||||
extrapolate (V2 ox oy) (V2 ax ay) (V2 bx by) (V2 x y) =
|
extrapolate (V2 ox oy) (V2 ax ay) (V2 bx by) (V2 x y) =
|
||||||
( x * ( ay - by )
|
( x * (ay - by)
|
||||||
+ y * ( bx - ax )
|
+ y * (bx - ax)
|
||||||
+ (ax * by - bx * ay)
|
+ (ax * by - bx * ay)
|
||||||
)
|
|
||||||
/
|
|
||||||
( ox * ( ay - by )
|
|
||||||
+ ax * ( by - oy )
|
|
||||||
+ bx * ( oy - ay )
|
|
||||||
)
|
)
|
||||||
|
/ ( ox * (ay - by)
|
||||||
|
+ ax * (by - oy)
|
||||||
|
+ bx * (oy - ay)
|
||||||
|
)
|
||||||
|
|
||||||
color :: RGBA -> Picture -> Picture
|
color :: RGBA -> Picture -> Picture
|
||||||
{-# INLINE color #-}
|
{-# INLINE color #-}
|
||||||
@@ -158,7 +158,7 @@ color c = picMap $ overCol (const c)
|
|||||||
|
|
||||||
translateH :: Float -> Float -> Point3 -> Point3
|
translateH :: Float -> Float -> Point3 -> Point3
|
||||||
{-# INLINE translateH #-}
|
{-# INLINE translateH #-}
|
||||||
translateH !a !b (V3 x y z) = V3 (x+a) (y+b) z
|
translateH !a !b (V3 x y z) = V3 (x + a) (y + b) z
|
||||||
|
|
||||||
translate :: Float -> Float -> Picture -> Picture
|
translate :: Float -> Float -> Picture -> Picture
|
||||||
{-# INLINE translate #-}
|
{-# INLINE translate #-}
|
||||||
@@ -180,18 +180,18 @@ setDepth d = picMap $ overPos (\(V3 x y _) -> V3 x y d)
|
|||||||
addDepth :: Float -> Picture -> Picture
|
addDepth :: Float -> Picture -> Picture
|
||||||
{-# INLINE addDepth #-}
|
{-# INLINE addDepth #-}
|
||||||
--addDepth d = map $ second $ overPos (\(x,y,z) -> (x,y,z+d))
|
--addDepth d = map $ second $ overPos (\(x,y,z) -> (x,y,z+d))
|
||||||
addDepth d = picMap $ overPos (\(V3 x y z) -> V3 x y (z+d))
|
addDepth d = picMap $ overPos (\(V3 x y z) -> V3 x y (z + d))
|
||||||
|
|
||||||
-- TODO change the Int here to a dedicated type
|
-- TODO change the Int here to a dedicated type
|
||||||
setLayer :: Layer -> Picture -> Picture
|
setLayer :: Layer -> Picture -> Picture
|
||||||
{-# INLINE setLayer #-}
|
{-# INLINE setLayer #-}
|
||||||
setLayer i = picMap f
|
setLayer i = picMap f
|
||||||
where
|
where
|
||||||
f v = v {_vxLayer = i}
|
f v = v{_vxLayer = i}
|
||||||
|
|
||||||
scale3 :: Float -> Float -> Point3 -> Point3
|
scale3 :: Float -> Float -> Point3 -> Point3
|
||||||
{-# INLINE scale3 #-}
|
{-# INLINE scale3 #-}
|
||||||
scale3 a b (V3 x y z) = V3 (x*a) (y*b) z
|
scale3 a b (V3 x y z) = V3 (x * a) (y * b) z
|
||||||
|
|
||||||
scale :: Float -> Float -> Picture -> Picture
|
scale :: Float -> Float -> Picture -> Picture
|
||||||
{-# INLINE scale #-}
|
{-# INLINE scale #-}
|
||||||
@@ -210,14 +210,14 @@ appendPic :: Picture -> Picture -> Picture
|
|||||||
appendPic = (<>)
|
appendPic = (<>)
|
||||||
|
|
||||||
pictures :: Foldable t => t Picture -> Picture
|
pictures :: Foldable t => t Picture -> Picture
|
||||||
{-# INLINABLE pictures #-}
|
{-# INLINEABLE pictures #-}
|
||||||
pictures = fold
|
pictures = fold
|
||||||
|
|
||||||
makeArc :: Float -> Point2 -> [Point2]
|
makeArc :: Float -> Point2 -> [Point2]
|
||||||
{-# INLINE makeArc #-}
|
{-# INLINE makeArc #-}
|
||||||
makeArc rad (V2 a b) = map (`rotateV` V2 0 rad) angles
|
makeArc rad (V2 a b) = map (`rotateV` V2 0 rad) angles
|
||||||
where
|
where
|
||||||
angles = [a,a+step.. b]
|
angles = [a, a + step .. b]
|
||||||
step = pi * 0.2
|
step = pi * 0.2
|
||||||
|
|
||||||
circleSolid :: Float -> Picture
|
circleSolid :: Float -> Picture
|
||||||
@@ -226,103 +226,115 @@ circleSolid = circleSolidCol white white
|
|||||||
|
|
||||||
circleSolidCol :: Color -> Color -> Float -> Picture
|
circleSolidCol :: Color -> Color -> Float -> Picture
|
||||||
{-# INLINE circleSolidCol #-}
|
{-# INLINE circleSolidCol #-}
|
||||||
circleSolidCol colC colE r = picFormat $ map f
|
circleSolidCol colC colE r =
|
||||||
[(V3 (-r) r 0, colC)
|
picFormat $
|
||||||
,(V3 (-r) (-r) 0, colE)
|
map
|
||||||
,(V3 r (-r) 0, black)
|
f
|
||||||
]
|
[ (V3 (- r) r 0, colC)
|
||||||
|
, (V3 (- r) (- r) 0, colE)
|
||||||
|
, (V3 r (- r) 0, black)
|
||||||
|
]
|
||||||
where
|
where
|
||||||
f (pos,col) = Verx pos col [] BottomLayer ellNum
|
f (pos, col) = Verx pos col [] BottomLayer ellNum
|
||||||
|
|
||||||
circle :: Float -> Picture
|
circle :: Float -> Picture
|
||||||
{-# INLINE circle #-}
|
{-# INLINE circle #-}
|
||||||
circle rad = thickArc 0 (2*pi) rad 1
|
circle rad = thickArc 0 (2 * pi) rad 1
|
||||||
|
|
||||||
centerText :: String -> Picture
|
centerText :: String -> Picture
|
||||||
{-# INLINE centerText #-}
|
{-# INLINE centerText #-}
|
||||||
centerText s = translate (50 * (negate . fromIntegral $ length s - 1)) 0 $ text s
|
centerText s = translate (25 + 50 * (negate . fromIntegral $ length s - 1)) 0 $ text s
|
||||||
|
|
||||||
stackText :: [String] -> Picture
|
stackText :: [String] -> Picture
|
||||||
{-# INLINE stackText #-}
|
{-# INLINE stackText #-}
|
||||||
stackText = mconcat . zipWith (\y s -> translate 0 y $ centerText s) [0,100..]
|
stackText = mconcat . zipWith (\y s -> translate 0 y $ centerText s) [0, 100 ..]
|
||||||
|
|
||||||
text :: String -> Picture
|
text :: String -> Picture
|
||||||
{-# INLINE text #-}
|
{-# INLINE text #-}
|
||||||
text = picFormat . map f . stringToList
|
text = picFormat . map f . stringToList
|
||||||
where
|
where
|
||||||
f (pos,col,V2 a b) = Verx pos col [a,b] BottomLayer textNum
|
f (pos, col, V2 a b) = Verx pos col [a, b] BottomLayer textNum
|
||||||
|
|
||||||
line :: [Point2] -> Picture
|
line :: [Point2] -> Picture
|
||||||
{-# INLINE line #-}
|
{-# INLINE line #-}
|
||||||
line = thickLine 1
|
line = thickLine 1
|
||||||
|
|
||||||
lineCol :: [(Point2,RGBA)] -> Picture
|
lineCol :: [(Point2, RGBA)] -> Picture
|
||||||
{-# INLINE lineCol #-}
|
{-# INLINE lineCol #-}
|
||||||
lineCol = thickLineCol 1
|
lineCol = thickLineCol 1
|
||||||
|
|
||||||
lineThick :: Float -> [Point2] -> Picture
|
lineThick :: Float -> [Point2] -> Picture
|
||||||
{-# INLINE lineThick #-}
|
{-# INLINE lineThick #-}
|
||||||
lineThick t = pictures . f
|
lineThick t = pictures . f
|
||||||
where
|
where
|
||||||
f (x:y:ys)
|
f (x : y : ys)
|
||||||
| x == y = f (x:ys)
|
| x == y = f (x : ys)
|
||||||
| otherwise = polygon [x +.+ n x y, x -.- n x y, y -.- n x y, y +.+ n x y] : f (y:ys)
|
| otherwise = polygon [x +.+ n x y, x -.- n x y, y -.- n x y, y +.+ n x y] : f (y : ys)
|
||||||
f _ = []
|
f _ = []
|
||||||
n a b = (t*0.5) *.* errorNormalizeV 42 (vNormal (a -.- b))
|
n a b = (t * 0.5) *.* errorNormalizeV 42 (vNormal (a -.- b))
|
||||||
|
|
||||||
thickLine :: Float -> [Point2] -> Picture
|
thickLine :: Float -> [Point2] -> Picture
|
||||||
{-# INLINE thickLine #-}
|
{-# INLINE thickLine #-}
|
||||||
thickLine t = pictures . f
|
thickLine t = pictures . f
|
||||||
where
|
where
|
||||||
f (x:y:ys)
|
f (x : y : ys)
|
||||||
| x == y = f (x:ys)
|
| x == y = f (x : ys)
|
||||||
| otherwise = polygon [x +.+ n, x -.- n, y -.- n, y +.+ n] : f (y:ys)
|
| otherwise = polygon [x +.+ n, x -.- n, y -.- n, y +.+ n] : f (y : ys)
|
||||||
where
|
where
|
||||||
n = (t*0.5) *.* errorNormalizeV 42 (vNormal (x -.- y))
|
n = (t * 0.5) *.* errorNormalizeV 42 (vNormal (x -.- y))
|
||||||
f _ = []
|
f _ = []
|
||||||
|
|
||||||
thickLineCol :: Float -> [(Point2,RGBA)] -> Picture
|
thickLineCol :: Float -> [(Point2, RGBA)] -> Picture
|
||||||
{-# INLINE thickLineCol #-}
|
{-# INLINE thickLineCol #-}
|
||||||
thickLineCol t = pictures . f
|
thickLineCol t = pictures . f
|
||||||
where
|
where
|
||||||
f ((x,c):(y,c'):ys)
|
f ((x, c) : (y, c') : ys)
|
||||||
| x == y = f ((x,c):ys)
|
| x == y = f ((x, c) : ys)
|
||||||
| otherwise = polygonCol
|
| otherwise =
|
||||||
[(x +.+ n x y,c)
|
polygonCol
|
||||||
,(x -.- n x y,c)
|
[ (x +.+ n x y, c)
|
||||||
,(y -.- n x y,c')
|
, (x -.- n x y, c)
|
||||||
,(y +.+ n x y,c')
|
, (y -.- n x y, c')
|
||||||
] : f ((y,c'):ys)
|
, (y +.+ n x y, c')
|
||||||
f _ = []
|
] :
|
||||||
n a b = (t*0.5) *.* squashNormalizeV (vNormal (a -.- b))
|
f ((y, c') : ys)
|
||||||
|
f _ = []
|
||||||
|
n a b = (t * 0.5) *.* squashNormalizeV (vNormal (a -.- b))
|
||||||
|
|
||||||
thickCircle :: Float -> Float -> Picture
|
thickCircle :: Float -> Float -> Picture
|
||||||
{-# INLINE thickCircle #-}
|
{-# INLINE thickCircle #-}
|
||||||
thickCircle = thickArc 0 (2*pi)
|
thickCircle = thickArc 0 (2 * pi)
|
||||||
|
|
||||||
arcSolid
|
arcSolid ::
|
||||||
:: Float -- ^ Start angle
|
-- | Start angle
|
||||||
-> Float -- ^ End angle
|
Float ->
|
||||||
-> Float -- ^ Radius
|
-- | End angle
|
||||||
-> Picture
|
Float ->
|
||||||
|
-- | Radius
|
||||||
|
Float ->
|
||||||
|
Picture
|
||||||
{-# INLINE arcSolid #-}
|
{-# INLINE arcSolid #-}
|
||||||
arcSolid startA endA rad = polygon $ V2 0 0 : makeArc rad (V2 startA endA)
|
arcSolid startA endA rad = polygon $ V2 0 0 : makeArc rad (V2 startA endA)
|
||||||
|
|
||||||
arc
|
arc ::
|
||||||
:: Float -- ^ Start angle
|
-- | Start angle
|
||||||
-> Float -- ^ End angle
|
Float ->
|
||||||
-> Float -- ^ Radius
|
-- | End angle
|
||||||
-> Picture
|
Float ->
|
||||||
|
-- | Radius
|
||||||
|
Float ->
|
||||||
|
Picture
|
||||||
arc startA endA rad = thickArc startA endA rad 1
|
arc startA endA rad = thickArc startA endA rad 1
|
||||||
{-# INLINE arc #-}
|
{-# INLINE arc #-}
|
||||||
|
|
||||||
thickArc :: Float -> Float -> Float -> Float -> Picture
|
thickArc :: Float -> Float -> Float -> Float -> Picture
|
||||||
{-# INLINE thickArc #-}
|
{-# INLINE thickArc #-}
|
||||||
thickArc startA endA rad wdth
|
thickArc startA endA rad wdth
|
||||||
| endA - startA > (pi/ 2) = pictures
|
| endA - startA > (pi / 2) =
|
||||||
[ thickArc (startA + pi/2) endA rad wdth
|
pictures
|
||||||
, thickArcHelp startA (startA + pi/2) r w
|
[ thickArc (startA + pi / 2) endA rad wdth
|
||||||
]
|
, thickArcHelp startA (startA + pi / 2) r w
|
||||||
|
]
|
||||||
| otherwise = thickArcHelp startA endA r w
|
| otherwise = thickArcHelp startA endA r w
|
||||||
where
|
where
|
||||||
r = rad + 0.5 * wdth
|
r = rad + 0.5 * wdth
|
||||||
@@ -330,50 +342,52 @@ thickArc startA endA rad wdth
|
|||||||
|
|
||||||
thickArcHelp :: Float -> Float -> Float -> Float -> Picture
|
thickArcHelp :: Float -> Float -> Float -> Float -> Picture
|
||||||
{-# INLINE thickArcHelp #-}
|
{-# INLINE thickArcHelp #-}
|
||||||
thickArcHelp startA endA rad wdth = picFormat $ map f
|
thickArcHelp startA endA rad wdth =
|
||||||
[ (V3 0 0 0,black,V3 0 0 wdth)
|
picFormat $
|
||||||
,(V3 xa ya 0,black,V3 1 0 wdth)
|
map
|
||||||
,(V3 xb yb 0,black,V3 1 1 wdth)
|
f
|
||||||
, (V3 0 0 0,black,V3 0 0 wdth)
|
[ (V3 0 0 0, black, V3 0 0 wdth)
|
||||||
,(V3 xb yb 0,black,V3 1 1 wdth)
|
, (V3 xa ya 0, black, V3 1 0 wdth)
|
||||||
,(V3 xc yc 0,black,V3 0 1 wdth)
|
, (V3 xb yb 0, black, V3 1 1 wdth)
|
||||||
]
|
, (V3 0 0 0, black, V3 0 0 wdth)
|
||||||
|
, (V3 xb yb 0, black, V3 1 1 wdth)
|
||||||
|
, (V3 xc yc 0, black, V3 0 1 wdth)
|
||||||
|
]
|
||||||
where
|
where
|
||||||
(V2 xa ya) = rotateV startA (V2 rad 0)
|
(V2 xa ya) = rotateV startA (V2 rad 0)
|
||||||
(V2 xb yb) = rotateV (0.5 * (startA + endA)) (V2 (rad * sqrt 2) 0)
|
(V2 xb yb) = rotateV (0.5 * (startA + endA)) (V2 (rad * sqrt 2) 0)
|
||||||
--(V2 xb yb) = rotateV (0.5 * (startA + endA)) (V2 (rad * 2) 0)
|
--(V2 xb yb) = rotateV (0.5 * (startA + endA)) (V2 (rad * 2) 0)
|
||||||
(V2 xc yc) = rotateV endA (V2 rad 0)
|
(V2 xc yc) = rotateV endA (V2 rad 0)
|
||||||
f (pos,col,V3 a b c) = Verx pos col [a,b,c] BottomLayer arcNum
|
f (pos, col, V3 a b c) = Verx pos col [a, b, c] BottomLayer arcNum
|
||||||
|
|
||||||
|
|
||||||
-- Currently the lens version is much slower
|
-- Currently the lens version is much slower
|
||||||
overPos :: (Point3 -> Point3) -> Verx -> Verx
|
overPos :: (Point3 -> Point3) -> Verx -> Verx
|
||||||
{-# INLINE overPos #-}
|
{-# INLINE overPos #-}
|
||||||
--overPos = over vxPos
|
--overPos = over vxPos
|
||||||
overPos f vx = vx {_vxPos = f (_vxPos vx)}
|
overPos f vx = vx{_vxPos = f (_vxPos vx)}
|
||||||
|
|
||||||
overCol :: (Point4 -> Point4) -> Verx -> Verx
|
overCol :: (Point4 -> Point4) -> Verx -> Verx
|
||||||
{-# INLINE overCol #-}
|
{-# INLINE overCol #-}
|
||||||
overCol f vx = vx {_vxCol = f (_vxCol vx)}
|
overCol f vx = vx{_vxCol = f (_vxCol vx)}
|
||||||
|
|
||||||
-- no premature optimisation, consider changing to use texture arrays
|
-- no premature optimisation, consider changing to use texture arrays
|
||||||
stringToList :: String -> [(Point3,Point4,Point2)]
|
stringToList :: String -> [(Point3, Point4, Point2)]
|
||||||
{-# INLINE stringToList #-}
|
{-# INLINE stringToList #-}
|
||||||
stringToList = concatMap (uncurry charToTuple) . zip [0,0.9*dimText ..]
|
stringToList = concatMap (uncurry charToTuple) . zip [0, 0.9 * dimText ..]
|
||||||
where
|
where
|
||||||
dimText = 100
|
dimText = 100
|
||||||
|
|
||||||
charToTuple :: Float -> Char -> [(Point3,Point4,Point2)]
|
charToTuple :: Float -> Char -> [(Point3, Point4, Point2)]
|
||||||
{-# INLINE charToTuple #-}
|
{-# INLINE charToTuple #-}
|
||||||
charToTuple x c =
|
charToTuple x c =
|
||||||
[(V3 (x-50) (-100) 0, white,V2 offset 1)
|
[ (V3 (x -50) (-100) 0, white, V2 offset 1)
|
||||||
,(V3 (x-50) 100 0, white,V2 offset 0)
|
, (V3 (x -50) 100 0, white, V2 offset 0)
|
||||||
,(V3 (x+50) 100 0, white,V2 (offset+1) 0)
|
, (V3 (x + 50) 100 0, white, V2 (offset + 1) 0)
|
||||||
,(V3 (x-50) (-100) 0, white,V2 offset 1)
|
, (V3 (x -50) (-100) 0, white, V2 offset 1)
|
||||||
,(V3 (x+50) (-100) 0, white,V2 (offset+1) 1)
|
, (V3 (x + 50) (-100) 0, white, V2 (offset + 1) 1)
|
||||||
,(V3 (x+50) 100 0, white,V2 (offset+1) 0)
|
, (V3 (x + 50) 100 0, white, V2 (offset + 1) 0)
|
||||||
]
|
]
|
||||||
where
|
where
|
||||||
offset = fromIntegral (fromEnum c) - 32
|
offset = fromIntegral (fromEnum c) - 32
|
||||||
|
|
||||||
mirrorxz :: Picture -> Picture
|
mirrorxz :: Picture -> Picture
|
||||||
|
|||||||
Reference in New Issue
Block a user