Allow tweaking z buffer when rendering polygon, improve explosion render

This commit is contained in:
2021-07-03 23:56:01 +02:00
parent 532f491327
commit 9df19a9e85
33 changed files with 339 additions and 82 deletions
+7
View File
@@ -0,0 +1,7 @@
#version 430 core
in vec4 vColor;
out vec4 fColor;
void main()
{
fColor = vColor;
}