Allow tweaking z buffer when rendering polygon, improve explosion render

This commit is contained in:
2021-07-03 23:56:01 +02:00
parent 532f491327
commit 9df19a9e85
33 changed files with 339 additions and 82 deletions
+1 -1
View File
@@ -105,6 +105,6 @@ dropLight w = placeLS ls dec pos 0 w
dec = onLayer PtLayer $ color white $ circleSolid 8
dropLight' :: World -> World
dropLight' w = placeCr lamp pos 0 w
dropLight' w = placeCr (lamp 30) pos 0 w
where
pos = _crPos(you w)