Allow tweaking z buffer when rendering polygon, improve explosion render

This commit is contained in:
2021-07-03 23:56:01 +02:00
parent 532f491327
commit 9df19a9e85
33 changed files with 339 additions and 82 deletions
+1 -1
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@@ -11,7 +11,7 @@ import Control.Lens
aGenBulAt
:: Maybe Int -- ^ Pass-through creature id
-> Point2 -- ^ Start position
-> Point2 -- ^ Velocity
-> Point2 -- ^ Velocity
-> HitEffect
-> Float -- ^ Bullet width
-> Particle