Allow tweaking z buffer when rendering polygon, improve explosion render

This commit is contained in:
2021-07-03 23:56:01 +02:00
parent 532f491327
commit 9df19a9e85
33 changed files with 339 additions and 82 deletions
+1 -1
View File
@@ -13,7 +13,7 @@ import Data.List
import Control.Lens
putLamp :: PSType
putLamp = PutCrit lamp
putLamp = PutCrit (lamp 90)
singleBlock :: Point2 -> [Placement]
singleBlock a =