Commit before partial cleanup, continue weapon effect refactor

This commit is contained in:
2024-09-21 16:04:23 +01:00
parent bb18831393
commit 9dff2fcd7a
37 changed files with 817 additions and 856 deletions
+5 -3
View File
@@ -98,6 +98,8 @@ data AttachType
= SCROLLATTACH ScrollAttachType
| TARGETATTACH {_ibtAttachTarget :: TargetType}
| BULLETSYNTHESIZER
| ROCKETHOMER
| ROCKETREMOTESCREEN
-- | BULPAYLOADATTACH
-- | BULTRAJECTORYATTACH
deriving (Eq, Ord, Show, Read)
@@ -178,7 +180,7 @@ data HeldItemType
| AMR
| AUTOAMR
| SNIPERRIFLE
| MACHINEGUN
-- | MACHINEGUN
| FLAMESPITTER
| FLAMETHROWER
| FLAMETORRENT
@@ -188,8 +190,8 @@ data HeldItemType
| TESLAGUN
| LASGUN
-- | LASCIRCLE
| DUALBEAM
| LASWIDE {_xNum :: Int}
-- | DUALBEAM
-- | LASWIDE {_xNum :: Int}
| TRACTORGUN
| LAUNCHER
| LAUNCHERX {_xNum :: Int}