This commit is contained in:
2021-12-15 22:21:58 +00:00
parent 9dadea2c36
commit 9ead5b3979
11 changed files with 130 additions and 174 deletions
+15 -23
View File
@@ -1,6 +1,4 @@
{- |
Creation of particles in the world.
-}
{- | Creation of particles in the world. -}
module Dodge.WorldEvent.SpawnParticle
( makeGasCloud
, aFlameParticle
@@ -14,11 +12,8 @@ import Dodge.WorldEvent.Cloud
import Dodge.WorldEvent.Flash
import Dodge.SoundLogic
import Dodge.RandomHelp
--import Dodge.Debug
import Picture
import Geometry
--import Geometry.Vector3D
--import Geometry.Data
import qualified IntMapHelp as IM
import LensHelp
@@ -35,7 +30,7 @@ aFlameParticle t pos vel maycid = PtZ
{ _ptDraw = drawFlame vel
, _ptUpdate = moveFlame vel
, _ptVel = vel
, _btColor' = red
, _ptColor = red
, _btPos' = pos
, _btPassThrough' = maycid
, _btWidth' = 4
@@ -47,15 +42,14 @@ drawFlame
:: Point2 -- ^ Rotate direction
-> Particle
-> Picture
drawFlame rotd pt = thePic
drawFlame rotd pt = pictures
[ glow
, aPic 3 prot2 25 (V2 (scaleChange + 1) 2 ) $ V4 2 (-1) (-1) 0.5
, aPic 3 prot 22 (V2 (scaleChange + 0.5) 1) $ V4 1 0.5 0 2
, aPic 1 prot3 20 (V2 scaleChange 0.5 ) $ V4 1 1 1 1
]
where
ep = _btPos' pt
thePic = pictures
[ glow
, aPic 3 prot2 25 (V2 (scaleChange + 1) 2 ) $ V4 2 (-1) (-1) 0.5
, aPic 3 prot 22 (V2 (scaleChange + 0.5) 1) $ V4 1 0.5 0 2
, aPic 1 prot3 20 (V2 scaleChange 0.5 ) $ V4 1 1 1 1
]
aPic :: Int -> (Point2 -> Point2) -> Float -> Point2 -> Color -> Picture
aPic lay offset depth (V2 scalex scaley) col
= setLayer lay
@@ -124,11 +118,11 @@ makeFlameletTimed
-> World
makeFlameletTimed (V2 x y) z vel maycid size time w = w
& randGen .~ g
& particles .:~ PtZ
& instantParticles .:~ PtZ
{ _ptDraw = drawFlameletZ rot
, _ptUpdate = moveFlamelet
, _ptVel = vel
, _btColor' = red
, _ptVel = vel
, _ptColor = red
, _btPos' = V2 x y
, _btPassThrough' = maycid
, _btWidth' = size
@@ -202,7 +196,7 @@ moveFlamelet w pt
damcrs = w & creatures %~ IM.map damifclose
isClose cr = dist ep (_crPos cr) < _crRad cr + size
damifclose cr
| isClose cr = cr & crState . crDamage %~ ( Flaming 3 sp ep ep : )
| isClose cr = cr & crState . crDamage .:~ Flaming 3 sp ep ep
| otherwise = cr
-- | At writing the radius is half the size of the effect area
makeGasCloud
@@ -211,7 +205,7 @@ makeGasCloud
-> World
-> World
makeGasCloud pos vel w = w
& clouds %~ (theCloud :)
& clouds .:~ theCloud
& randGen .~ g
where
theCloud = Cloud
@@ -226,12 +220,10 @@ makeGasCloud pos vel w = w
, _clEffect = cloudPoisonDamage
}
(col, g) = runState (takeOne [green,yellow]) $ _randGen w
{-
Attach poison cloud damage to creatures near cloud.
-}
{- Attach poison cloud damage to creatures near cloud. -}
cloudPoisonDamage :: Cloud -> World -> World
cloudPoisonDamage c w = w & creatures %~ flip (foldr (IM.adjust doDam)) damagedCrs
where
damagedCrs = IM.keys $ IM.filter f $ creaturesNearPoint (stripZ $ _clPos c) w
f cr = dist3 (addZ 20 $ _crPos cr) (_clPos c) < _crRad cr + _clRad c + 10
doDam cr = cr & crState . crDamage %~ (PoisonDam 1 :)
doDam cr = cr & crState . crDamage .:~ PoisonDam 1