Refactor damages to materials
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@@ -47,7 +47,7 @@ data Creature = Creature
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, _crManipulation :: Manipulation
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, _crEquipment :: M.Map EquipSite Int
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, _crDamage :: [Damage]
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, _crPastDamage :: Int
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, _crPain :: Int
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, _crStance :: Stance
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, _crActionPlan :: ActionPlan
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, _crPerception :: Perception
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@@ -37,6 +37,7 @@ data SoundOrigin
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| Explosion Int
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| Tap Int
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| EBSound Int
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| DamageHitSound Int
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deriving (Eq, Ord, Show, Read) --Generic, Flat)
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