Remove possiblity of displayed but non-focussed terminal
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@@ -36,12 +36,9 @@ updateUseInputInGame u = updateFunctionKeys $ case u ^. uvWorld . hud . hudEleme
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DisplayCarte -> over uvWorld updatePressedButtonsCarte u
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DisplayInventory{_subInventory = si} -> case si of
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DisplayTerminal tmid
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| lbinitialpress && inTermFocus w -> u & uvWorld
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| lbinitialpress -> u & uvWorld
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%~ doTerminalEffectLB (w ^?! cWorld . lWorld . terminals . ix tmid)
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| inTermFocus (_uvWorld u) -> updateKeysInTerminal tmid u
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| lbinitialpress ->
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u & uvWorld . cWorld . lWorld . terminals . ix tmid . tmInput . tiFocus
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%~ const True
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| otherwise -> updateKeysInTerminal tmid u
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CombineInventory{_ciSections = sss, _ciSelection = msel}
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| lbinitialpress -> u & uvWorld %~ updateCombineInvClick sss
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| inSubInvRegex (u ^. uvWorld) ->
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