Use System.Hclip instead of System.Clipboard

This commit is contained in:
2025-10-15 13:19:34 +01:00
parent e139499ed2
commit a0c4d62018
7 changed files with 263 additions and 270 deletions
+1 -10
View File
@@ -25,7 +25,6 @@ import Dodge.Data.Config
import Dodge.Data.World
import Loop.Data
import Picture.Data
import Linear
--import SDL (Scancode)
data Universe = Universe
@@ -50,16 +49,9 @@ data Universe = Universe
data DebugItem = DebugItem
{ _debugMessage :: String
, _debugFunction :: String -> Universe -> Universe
, _debugFunction :: Universe -> Universe
}
data DebugInfo
= NoDebugInfo
| DebugV3 { _debugV3 :: V3 Float}
| DebugV2 { _debugV2 :: V2 Float}
| DebugMInt { _debugMInt :: Maybe Int}
| DebugIntMInt {_debugInt :: Int, _debugMInt :: Maybe Int}
data SideEffect
= NewSideEffect
{ _ceSideEffect :: IO (Universe -> Maybe Universe)
@@ -115,4 +107,3 @@ makeLenses ''MenuOptionDisplay
makeLenses ''MenuOption
makeLenses ''ExtraMenuOption
makeLenses ''DebugItem
makeLenses ''DebugInfo