Use System.Hclip instead of System.Clipboard
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@@ -25,7 +25,6 @@ import Dodge.Data.Config
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import Dodge.Data.World
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import Loop.Data
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import Picture.Data
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import Linear
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--import SDL (Scancode)
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data Universe = Universe
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@@ -50,16 +49,9 @@ data Universe = Universe
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data DebugItem = DebugItem
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{ _debugMessage :: String
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, _debugFunction :: String -> Universe -> Universe
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, _debugFunction :: Universe -> Universe
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}
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data DebugInfo
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= NoDebugInfo
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| DebugV3 { _debugV3 :: V3 Float}
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| DebugV2 { _debugV2 :: V2 Float}
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| DebugMInt { _debugMInt :: Maybe Int}
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| DebugIntMInt {_debugInt :: Int, _debugMInt :: Maybe Int}
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data SideEffect
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= NewSideEffect
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{ _ceSideEffect :: IO (Universe -> Maybe Universe)
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@@ -115,4 +107,3 @@ makeLenses ''MenuOptionDisplay
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makeLenses ''MenuOption
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makeLenses ''ExtraMenuOption
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makeLenses ''DebugItem
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makeLenses ''DebugInfo
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