Use System.Hclip instead of System.Clipboard
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+11
-4
@@ -2,6 +2,8 @@
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module Dodge.Debug (debugEvents,drawDebug) where
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import qualified SDL
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import System.Hclip
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import Control.Lens
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import Control.Monad
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import qualified Data.IntMap.Strict as IM
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@@ -27,8 +29,8 @@ debugEvents u = case dbools ^. at Display_debug of
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overDebugEvent :: Universe -> Universe
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overDebugEvent u = fromMaybe u $ do
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OverDebug db i <- u ^? uvWorld . input . mouseContext
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DebugItem s f <- u ^? uvDebug . ix db . ix i
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return $ f s u
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f <- u ^? uvDebug . ix db . ix i . debugFunction
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return $ f u
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debugEvent :: DebugBool -> Universe -> Universe
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debugEvent db u = u & uvDebug . at db .~ debugItem db u
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@@ -72,12 +74,14 @@ drawCrInfo :: Universe -> [DebugItem]
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drawCrInfo u = foldMap f . IM.elems $ w ^. cWorld . lWorld . creatures
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where
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w = u ^. uvWorld
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g h str = fmap $ ((rightPad 7 '.' str ++ "...") ++) . h
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g h ls x = do
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rs <- h <$> x
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return $ DebugItem ((rightPad 7 '.' ls ++ "...") ++ rs) (setclip rs)
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f cr = fromMaybe [] $ do
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guard $
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pointIsOnScreen (u ^. uvConfig) (w ^. wCam) (cr ^. crPos . _xy)
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&& cr ^. crID /= 0
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Just $ (\x -> DebugItem x (const id)) <$> catMaybes
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Just $ catMaybes
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[ g show "crID" $ cr ^? crID
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, g show "crHP" $ cr ^? crHP . _HP
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, g show "crStrategy" $ cr ^? crActionPlan . apStrategy
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@@ -86,6 +90,9 @@ drawCrInfo u = foldMap f . IM.elems $ w ^. cWorld . lWorld . creatures
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, g show "crAction" $ cr ^? crActionPlan . apAction
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, g show "crImpulse" $ cr ^? crActionPlan . apImpulse
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]
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setclip s u'' = fromMaybe u'' $ do
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guard (SDL.ButtonLeft `M.member` (u'' ^. uvWorld . input . mouseButtons))
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return $ u'' & uvIOEffects %~ (\m u' -> setClipboard s >> m u')
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--closestCreatureID :: Universe -> Maybe Int
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--closestCreatureID u =
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