Add pop sound
This commit is contained in:
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@@ -134,7 +134,7 @@ splitSlimeCrit' :: Point2 -> Point2 -> Int -> Creature -> World -> Maybe World
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splitSlimeCrit' p v cid cr w = do
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splitSlimeCrit' p v cid cr w = do
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(cr1,cr2) <- splitSlimeCrit p v cr
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(cr1,cr2) <- splitSlimeCrit p v cr
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let cid' = IM.newKey $ w ^. cWorld . lWorld . creatures
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let cid' = IM.newKey $ w ^. cWorld . lWorld . creatures
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(s,g) = runState (takeOne [popS,pop1S,pop2S]) (w ^. randGen)
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(s,g) = runState (takeOne [popS,pop1S,pop2S,pop3S]) (w ^. randGen)
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return $ w & cWorld . lWorld . creatures . ix cid .~ cr1
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return $ w & cWorld . lWorld . creatures . ix cid .~ cr1
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& cWorld . lWorld . creatures . at cid' ?~ (cr2 & crID .~ cid')
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& cWorld . lWorld . creatures . at cid' ?~ (cr2 & crID .~ cid')
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& soundStart (CrSound cid) (cr ^. crPos . _xy) s Nothing
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& soundStart (CrSound cid) (cr ^. crPos . _xy) s Nothing
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@@ -1,4 +1,4 @@
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-- generated at 2026-04-15 21:13:20.935856206 UTC
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-- generated at 2026-04-15 23:14:13.383166268 UTC
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module Dodge.SoundLogic.ExternallyGeneratedSounds where
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module Dodge.SoundLogic.ExternallyGeneratedSounds where
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import Sound.Data
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import Sound.Data
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soundToVol :: SoundID -> Float
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soundToVol :: SoundID -> Float
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@@ -144,45 +144,46 @@ soundToVol v = case _getSoundID v of
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138 -> 100
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138 -> 100
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139 -> 100
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139 -> 100
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140 -> 50
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140 -> 50
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141 -> 1000
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141 -> 500
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142 -> 500
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142 -> 1000
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143 -> 40
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143 -> 500
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144 -> 100
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144 -> 40
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145 -> 200
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145 -> 100
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146 -> 500
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146 -> 200
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147 -> 1000
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147 -> 500
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148 -> 300
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148 -> 1000
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149 -> 100
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149 -> 300
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150 -> 300
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150 -> 100
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151 -> 300
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151 -> 300
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152 -> 100
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152 -> 300
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153 -> 100
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153 -> 100
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154 -> 500
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154 -> 100
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155 -> 100
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155 -> 500
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156 -> 100
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156 -> 100
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157 -> 500
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157 -> 100
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158 -> 500
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158 -> 500
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159 -> 100
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159 -> 500
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160 -> 100
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160 -> 100
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161 -> 500
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161 -> 100
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162 -> 40
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162 -> 500
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163 -> 200
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163 -> 40
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164 -> 50
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164 -> 200
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165 -> 500
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165 -> 50
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166 -> 2000
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166 -> 500
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167 -> 200
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167 -> 2000
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168 -> 2000
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168 -> 200
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169 -> 40
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169 -> 2000
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170 -> 100
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170 -> 40
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171 -> 100
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171 -> 100
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172 -> 500
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172 -> 100
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173 -> 100
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173 -> 500
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174 -> 1000
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174 -> 100
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175 -> 100
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175 -> 1000
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176 -> 500
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176 -> 100
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177 -> 8000
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177 -> 500
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178 -> 200
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178 -> 8000
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179 -> 300
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179 -> 200
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180 -> 300
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_ -> 50
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_ -> 50
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soundToOnomato :: SoundID -> String
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soundToOnomato :: SoundID -> String
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soundToOnomato v = case _getSoundID v of
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soundToOnomato v = case _getSoundID v of
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@@ -327,45 +328,46 @@ soundToOnomato v = case _getSoundID v of
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138 -> "SLP"
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138 -> "SLP"
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139 -> "SPRT"
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139 -> "SPRT"
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140 -> "HSS"
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140 -> "HSS"
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141 -> "TRNKL"
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141 -> "POP"
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142 -> "TAK"
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142 -> "TRNKL"
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143 -> "CLICK"
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143 -> "TAK"
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144 -> "DUHDEH"
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144 -> "CLICK"
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145 -> "SHTCK"
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145 -> "DUHDEH"
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146 -> "DEDUM"
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146 -> "SHTCK"
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147 -> "BWMP"
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147 -> "DEDUM"
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148 -> "BWAAH"
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148 -> "BWMP"
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149 -> "SLP"
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149 -> "BWAAH"
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150 -> "DWAAH"
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150 -> "SLP"
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151 -> "TNKTONK"
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151 -> "DWAAH"
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152 -> "VFVFVF"
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152 -> "TNKTONK"
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153 -> "SLP"
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153 -> "VFVFVF"
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154 -> "CRTINK"
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154 -> "SLP"
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155 -> "VHHP"
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155 -> "CRTINK"
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156 -> "SPRT"
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156 -> "VHHP"
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157 -> "PRUM"
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157 -> "SPRT"
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158 -> "POP"
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158 -> "PRUM"
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159 -> "SLPP"
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159 -> "POP"
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160 -> "FWUMP"
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160 -> "SLPP"
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161 -> "CLANG"
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161 -> "FWUMP"
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162 -> "TIP"
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162 -> "CLANG"
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163 -> "CRAKLE"
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163 -> "TIP"
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164 -> "HSSS"
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164 -> "CRAKLE"
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165 -> "TRINKL"
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165 -> "HSSS"
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166 -> "BANG"
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166 -> "TRINKL"
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167 -> "ZMM"
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167 -> "BANG"
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168 -> "CHUGUGUG"
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168 -> "ZMM"
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169 -> "TAPP"
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169 -> "CHUGUGUG"
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170 -> "KKSQWL"
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170 -> "TAPP"
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171 -> "SKWLL"
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171 -> "KKSQWL"
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172 -> "DUDURAH"
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172 -> "SKWLL"
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173 -> "SKWLL"
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173 -> "DUDURAH"
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174 -> "TRNKL"
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174 -> "SKWLL"
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175 -> "SLP"
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175 -> "TRNKL"
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176 -> "WHUAWUH"
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176 -> "SLP"
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177 -> "RINGGG"
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177 -> "WHUAWUH"
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178 -> "QWLPH"
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178 -> "RINGGG"
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179 -> "WRRR"
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179 -> "QWLPH"
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180 -> "WRRR"
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_ -> error "unitialised sound"
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_ -> error "unitialised sound"
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soundPathList :: [String]
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soundPathList :: [String]
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soundPathList =
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soundPathList =
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@@ -510,6 +512,7 @@ soundPathList =
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, "slap2.SLP.100.wav"
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, "slap2.SLP.100.wav"
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, "bloodShort2.SPRT.100.wav"
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, "bloodShort2.SPRT.100.wav"
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, "foamSprayFadeOut.HSS.50.wav"
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, "foamSprayFadeOut.HSS.50.wav"
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, "pop3.POP.500.wav"
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, "metal6.TRNKL.1000.wav"
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, "metal6.TRNKL.1000.wav"
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, "tap1.TAK.500.wav"
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, "tap1.TAK.500.wav"
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, "click1.CLICK.40.wav"
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, "click1.CLICK.40.wav"
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@@ -832,81 +835,83 @@ bloodShort2S :: SoundID
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bloodShort2S = SoundID 139
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bloodShort2S = SoundID 139
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foamSprayFadeOutS :: SoundID
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foamSprayFadeOutS :: SoundID
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foamSprayFadeOutS = SoundID 140
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foamSprayFadeOutS = SoundID 140
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pop3S :: SoundID
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pop3S = SoundID 141
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metal6S :: SoundID
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metal6S :: SoundID
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metal6S = SoundID 141
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metal6S = SoundID 142
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tap1S :: SoundID
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tap1S :: SoundID
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tap1S = SoundID 142
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tap1S = SoundID 143
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click1S :: SoundID
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click1S :: SoundID
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click1S = SoundID 143
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click1S = SoundID 144
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semitoneLoop1S :: SoundID
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semitoneLoop1S :: SoundID
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semitoneLoop1S = SoundID 144
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semitoneLoop1S = SoundID 145
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disconnectItemS :: SoundID
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disconnectItemS :: SoundID
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disconnectItemS = SoundID 145
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disconnectItemS = SoundID 146
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dedumS :: SoundID
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dedumS :: SoundID
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dedumS = SoundID 146
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dedumS = SoundID 147
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sawtoothFailS :: SoundID
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sawtoothFailS :: SoundID
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sawtoothFailS = SoundID 147
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sawtoothFailS = SoundID 148
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sineRaisePitchTwoSecS :: SoundID
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sineRaisePitchTwoSecS :: SoundID
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sineRaisePitchTwoSecS = SoundID 148
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sineRaisePitchTwoSecS = SoundID 149
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slap4S :: SoundID
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slap4S :: SoundID
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slap4S = SoundID 149
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slap4S = SoundID 150
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skwareFadeTwoSecS :: SoundID
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skwareFadeTwoSecS :: SoundID
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skwareFadeTwoSecS = SoundID 150
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skwareFadeTwoSecS = SoundID 151
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reloadFailS :: SoundID
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reloadFailS :: SoundID
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reloadFailS = SoundID 151
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reloadFailS = SoundID 152
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throb1S :: SoundID
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throb1S :: SoundID
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throb1S = SoundID 152
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throb1S = SoundID 153
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slap5S :: SoundID
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slap5S :: SoundID
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slap5S = SoundID 153
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slap5S = SoundID 154
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smallGlass3S :: SoundID
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smallGlass3S :: SoundID
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smallGlass3S = SoundID 154
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smallGlass3S = SoundID 155
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reverseCymbal1S :: SoundID
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reverseCymbal1S :: SoundID
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reverseCymbal1S = SoundID 155
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reverseCymbal1S = SoundID 156
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blood2S :: SoundID
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blood2S :: SoundID
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blood2S = SoundID 156
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blood2S = SoundID 157
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insertOneS :: SoundID
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insertOneS :: SoundID
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insertOneS = SoundID 157
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insertOneS = SoundID 158
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pop2S :: SoundID
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pop2S :: SoundID
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pop2S = SoundID 158
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pop2S = SoundID 159
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slap1S :: SoundID
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slap1S :: SoundID
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slap1S = SoundID 159
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slap1S = SoundID 160
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tap4S :: SoundID
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tap4S :: SoundID
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tap4S = SoundID 160
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tap4S = SoundID 161
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clang1S :: SoundID
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clang1S :: SoundID
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clang1S = SoundID 161
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clang1S = SoundID 162
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foot1S :: SoundID
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foot1S :: SoundID
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foot1S = SoundID 162
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foot1S = SoundID 163
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elecCrackleS :: SoundID
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elecCrackleS :: SoundID
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elecCrackleS = SoundID 163
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elecCrackleS = SoundID 164
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foamSprayLoopS :: SoundID
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foamSprayLoopS :: SoundID
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foamSprayLoopS = SoundID 164
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foamSprayLoopS = SoundID 165
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smallGlass1S :: SoundID
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smallGlass1S :: SoundID
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smallGlass1S = SoundID 165
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smallGlass1S = SoundID 166
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bangS :: SoundID
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bangS :: SoundID
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bangS = SoundID 166
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bangS = SoundID 167
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buzz1S :: SoundID
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buzz1S :: SoundID
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buzz1S = SoundID 167
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buzz1S = SoundID 168
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seagullChatterS :: SoundID
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seagullChatterS :: SoundID
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seagullChatterS = SoundID 168
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seagullChatterS = SoundID 169
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foot3S :: SoundID
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foot3S :: SoundID
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foot3S = SoundID 169
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foot3S = SoundID 170
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bloodShort3S :: SoundID
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bloodShort3S :: SoundID
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bloodShort3S = SoundID 170
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bloodShort3S = SoundID 171
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blood4S :: SoundID
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blood4S :: SoundID
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blood4S = SoundID 171
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blood4S = SoundID 172
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ejectS :: SoundID
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ejectS :: SoundID
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ejectS = SoundID 172
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ejectS = SoundID 173
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bloodShort4S :: SoundID
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bloodShort4S :: SoundID
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bloodShort4S = SoundID 173
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bloodShort4S = SoundID 174
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metal1S :: SoundID
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metal1S :: SoundID
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metal1S = SoundID 174
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metal1S = SoundID 175
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slapClean5S :: SoundID
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slapClean5S :: SoundID
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slapClean5S = SoundID 175
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slapClean5S = SoundID 176
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warp1S :: SoundID
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warp1S :: SoundID
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warp1S = SoundID 176
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warp1S = SoundID 177
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tinitusS :: SoundID
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tinitusS :: SoundID
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tinitusS = SoundID 177
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tinitusS = SoundID 178
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gut1S :: SoundID
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gut1S :: SoundID
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gut1S = SoundID 178
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gut1S = SoundID 179
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fireFadeS :: SoundID
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fireFadeS :: SoundID
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fireFadeS = SoundID 179
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fireFadeS = SoundID 180
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@@ -2856,8 +2856,8 @@ chasmTestCliffPush src/Dodge/Creature/State/WalkCycle.hs 106;" f
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chasmWallToSurface src/Dodge/Base/Collide.hs 132;" f
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chasmWallToSurface src/Dodge/Base/Collide.hs 132;" f
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checkCombineSelectionExists src/Dodge/DisplayInventory.hs 100;" f
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checkCombineSelectionExists src/Dodge/DisplayInventory.hs 100;" f
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checkConnection src/Dodge/Inventory/Swap.hs 66;" f
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checkConnection src/Dodge/Inventory/Swap.hs 66;" f
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checkDeath src/Dodge/Creature/Update.hs 220;" f
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checkDeath src/Dodge/Creature/Update.hs 222;" f
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checkDeath' src/Dodge/Creature/Update.hs 223;" f
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checkDeath' src/Dodge/Creature/Update.hs 225;" f
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checkEndGame src/Dodge/Update.hs 875;" f
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checkEndGame src/Dodge/Update.hs 875;" f
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checkErrorGL src/Shader/Compile.hs 86;" f
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checkErrorGL src/Shader/Compile.hs 86;" f
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checkFBO src/Framebuffer/Check.hs 6;" f
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checkFBO src/Framebuffer/Check.hs 6;" f
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@@ -2981,7 +2981,7 @@ copierItemUpdate src/Dodge/Creature/State.hs 136;" f
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copyItemToFloor src/Dodge/FloorItem.hs 14;" f
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copyItemToFloor src/Dodge/FloorItem.hs 14;" f
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corDoor src/Dodge/Room/Room.hs 411;" f
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corDoor src/Dodge/Room/Room.hs 411;" f
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cornerList src/Preload/Render.hs 236;" f
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cornerList src/Preload/Render.hs 236;" f
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corpseOrGib src/Dodge/Creature/Update.hs 269;" f
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corpseOrGib src/Dodge/Creature/Update.hs 271;" f
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corridor src/Dodge/Room/Corridor.hs 17;" f
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corridor src/Dodge/Room/Corridor.hs 17;" f
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corridorBoss src/Dodge/LockAndKey.hs 135;" f
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corridorBoss src/Dodge/LockAndKey.hs 135;" f
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corridorN src/Dodge/Room/Corridor.hs 58;" f
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corridorN src/Dodge/Room/Corridor.hs 58;" f
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@@ -3030,7 +3030,7 @@ crShape src/Dodge/Creature/Shape.hs 8;" f
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crSpring src/Dodge/Update.hs 984;" f
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crSpring src/Dodge/Update.hs 984;" f
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crStratConMatches src/Dodge/Creature/Test.hs 78;" f
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crStratConMatches src/Dodge/Creature/Test.hs 78;" f
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crStrength src/Dodge/Creature/Statistics.hs 30;" f
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crStrength src/Dodge/Creature/Statistics.hs 30;" f
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crUpdate src/Dodge/Creature/Update.hs 213;" f
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crUpdate src/Dodge/Creature/Update.hs 215;" f
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crUpdateInvidLocations src/Dodge/Inventory/Location.hs 67;" f
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crUpdateInvidLocations src/Dodge/Inventory/Location.hs 67;" f
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crUpdateItemLocations src/Dodge/Inventory/Location.hs 49;" f
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crUpdateItemLocations src/Dodge/Inventory/Location.hs 49;" f
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crVocalResetTime src/Dodge/Creature/Vocalization.hs 65;" f
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crVocalResetTime src/Dodge/Creature/Vocalization.hs 65;" f
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@@ -3323,7 +3323,7 @@ doLoop src/Loop.hs 60;" f
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doMagnetBuBu src/Dodge/Bullet.hs 35;" f
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doMagnetBuBu src/Dodge/Bullet.hs 35;" f
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doModificationEffect src/Dodge/ModificationEffect.hs 7;" f
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doModificationEffect src/Dodge/ModificationEffect.hs 7;" f
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doMouseWarping src/Dodge/Update.hs 165;" f
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doMouseWarping src/Dodge/Update.hs 165;" f
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doPreload appDodge/Main.hs 132;" f
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doPreload appDodge/Main.hs 133;" f
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doQuickload src/Dodge/Save.hs 83;" f
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doQuickload src/Dodge/Save.hs 83;" f
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doQuicksave src/Dodge/Save.hs 77;" f
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doQuicksave src/Dodge/Save.hs 77;" f
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doRandImpulse src/Dodge/RandImpulse.hs 8;" f
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doRandImpulse src/Dodge/RandImpulse.hs 8;" f
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@@ -3332,7 +3332,7 @@ doRoomPlacements src/Dodge/Layout.hs 121;" f
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doRoomShift src/Dodge/Room/Link.hs 34;" f
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doRoomShift src/Dodge/Room/Link.hs 34;" f
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doScopeZoom src/Dodge/Update/Scroll.hs 89;" f
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doScopeZoom src/Dodge/Update/Scroll.hs 89;" f
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doSectionSize src/Dodge/DisplayInventory.hs 215;" f
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doSectionSize src/Dodge/DisplayInventory.hs 215;" f
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doSideEffects appDodge/Main.hs 117;" f
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doSideEffects appDodge/Main.hs 118;" f
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doSlimeRadChange src/Dodge/Creature/Update.hs 126;" f
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doSlimeRadChange src/Dodge/Creature/Update.hs 126;" f
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doStrategyActions src/Dodge/Creature/ReaderUpdate.hs 272;" f
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doStrategyActions src/Dodge/Creature/ReaderUpdate.hs 272;" f
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doTabComplete src/Dodge/Terminal.hs 241;" f
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doTabComplete src/Dodge/Terminal.hs 241;" f
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@@ -3495,7 +3495,7 @@ drawZone src/Dodge/Debug/Picture.hs 152;" f
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drawZoneCirc src/Dodge/Debug/Picture.hs 293;" f
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drawZoneCirc src/Dodge/Debug/Picture.hs 293;" f
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drawZoneCol src/Dodge/Debug/Picture.hs 149;" f
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drawZoneCol src/Dodge/Debug/Picture.hs 149;" f
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drawZoneNearPointCursor src/Dodge/Debug/Picture.hs 286;" f
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drawZoneNearPointCursor src/Dodge/Debug/Picture.hs 286;" f
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dropAll src/Dodge/Creature/Update.hs 307;" f
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dropAll src/Dodge/Creature/Update.hs 309;" f
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dropInventoryPath src/Dodge/HeldUse.hs 1371;" f
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dropInventoryPath src/Dodge/HeldUse.hs 1371;" f
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dropItem src/Dodge/Creature/Action.hs 169;" f
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dropItem src/Dodge/Creature/Action.hs 169;" f
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dropper src/Dodge/Item/Scope.hs 82;" f
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dropper src/Dodge/Item/Scope.hs 82;" f
|
||||||
@@ -3585,7 +3585,7 @@ faceEdges src/Polyhedra.hs 62;" f
|
|||||||
facesToVF src/Polyhedra/Geodesic.hs 70;" f
|
facesToVF src/Polyhedra/Geodesic.hs 70;" f
|
||||||
farWallDistDirection src/Dodge/Update/Camera.hs 245;" f
|
farWallDistDirection src/Dodge/Update/Camera.hs 245;" f
|
||||||
fdiv src/ShortShow.hs 41;" f
|
fdiv src/ShortShow.hs 41;" f
|
||||||
feedSlime src/Dodge/Update.hs 1049;" f
|
feedSlime src/Dodge/Update.hs 1051;" f
|
||||||
feet src/Dodge/Creature/Picture.hs 191;" f
|
feet src/Dodge/Creature/Picture.hs 191;" f
|
||||||
filter3 src/FoldableHelp.hs 76;" f
|
filter3 src/FoldableHelp.hs 76;" f
|
||||||
filterSectionsPair src/Dodge/DisplayInventory.hs 160;" f
|
filterSectionsPair src/Dodge/DisplayInventory.hs 160;" f
|
||||||
@@ -3662,7 +3662,7 @@ fstV2 src/Geometry/Data.hs 70;" f
|
|||||||
fuelPack src/Dodge/Item/Equipment.hs 44;" f
|
fuelPack src/Dodge/Item/Equipment.hs 44;" f
|
||||||
functionalUpdate src/Dodge/Update.hs 278;" f
|
functionalUpdate src/Dodge/Update.hs 278;" f
|
||||||
fusePoint src/Dodge/LevelGen/StaticWalls.hs 158;" f
|
fusePoint src/Dodge/LevelGen/StaticWalls.hs 158;" f
|
||||||
fuseSlimes src/Dodge/Update.hs 1062;" f
|
fuseSlimes src/Dodge/Update.hs 1064;" f
|
||||||
fuseWall src/Dodge/LevelGen/StaticWalls.hs 165;" f
|
fuseWall src/Dodge/LevelGen/StaticWalls.hs 165;" f
|
||||||
fuseWallsWith src/Dodge/LevelGen/StaticWalls.hs 172;" f
|
fuseWallsWith src/Dodge/LevelGen/StaticWalls.hs 172;" f
|
||||||
g src/ShortShow.hs 48;" f
|
g src/ShortShow.hs 48;" f
|
||||||
@@ -3840,7 +3840,7 @@ hotkeyToChar src/Dodge/Inventory/SelectionList.hs 201;" f
|
|||||||
hotkeyToScancode src/Dodge/Creature/YourControl.hs 62;" f
|
hotkeyToScancode src/Dodge/Creature/YourControl.hs 62;" f
|
||||||
hotkeyToString src/Dodge/Inventory/SelectionList.hs 198;" f
|
hotkeyToString src/Dodge/Inventory/SelectionList.hs 198;" f
|
||||||
hoverCrit src/Dodge/Creature/ChaseCrit.hs 77;" f
|
hoverCrit src/Dodge/Creature/ChaseCrit.hs 77;" f
|
||||||
hoverCritHoverSound src/Dodge/Creature/Update.hs 190;" f
|
hoverCritHoverSound src/Dodge/Creature/Update.hs 192;" f
|
||||||
hoverCritInternal src/Dodge/Humanoid.hs 46;" f
|
hoverCritInternal src/Dodge/Humanoid.hs 46;" f
|
||||||
hoverCritMv src/Dodge/Creature/ReaderUpdate.hs 229;" f
|
hoverCritMv src/Dodge/Creature/ReaderUpdate.hs 229;" f
|
||||||
hoverDeathSounds src/Dodge/Creature/Vocalization.hs 58;" f
|
hoverDeathSounds src/Dodge/Creature/Vocalization.hs 58;" f
|
||||||
@@ -4537,7 +4537,7 @@ pointerToItemID src/Dodge/Item/Location.hs 42;" f
|
|||||||
pointerYourRootItem src/Dodge/Item/Location.hs 33;" f
|
pointerYourRootItem src/Dodge/Item/Location.hs 33;" f
|
||||||
pointerYourSelectedItem src/Dodge/Item/Location.hs 26;" f
|
pointerYourSelectedItem src/Dodge/Item/Location.hs 26;" f
|
||||||
pointsToPoly src/Geometry/ConvexPoly.hs 37;" f
|
pointsToPoly src/Geometry/ConvexPoly.hs 37;" f
|
||||||
poisonSPic src/Dodge/Creature/Update.hs 303;" f
|
poisonSPic src/Dodge/Creature/Update.hs 305;" f
|
||||||
poisonSprayer src/Dodge/Item/Held/SprayGuns.hs 17;" f
|
poisonSprayer src/Dodge/Item/Held/SprayGuns.hs 17;" f
|
||||||
poke34 src/Shader/Poke.hs 518;" f
|
poke34 src/Shader/Poke.hs 518;" f
|
||||||
pokeArrayOff src/Shader/Poke.hs 530;" f
|
pokeArrayOff src/Shader/Poke.hs 530;" f
|
||||||
@@ -4910,7 +4910,7 @@ scaleSH src/Shape.hs 271;" f
|
|||||||
scalp src/Dodge/Creature/Picture.hs 349;" f
|
scalp src/Dodge/Creature/Picture.hs 349;" f
|
||||||
scancodeToHotkey src/Dodge/Creature/YourControl.hs 82;" f
|
scancodeToHotkey src/Dodge/Creature/YourControl.hs 82;" f
|
||||||
scodeToChar src/Dodge/ScodeToChar.hs 6;" f
|
scodeToChar src/Dodge/ScodeToChar.hs 6;" f
|
||||||
scorchSPic src/Dodge/Creature/Update.hs 300;" f
|
scorchSPic src/Dodge/Creature/Update.hs 302;" f
|
||||||
screenBox src/Dodge/Base/Window.hs 54;" f
|
screenBox src/Dodge/Base/Window.hs 54;" f
|
||||||
screenPolygon src/Dodge/Base/Window.hs 18;" f
|
screenPolygon src/Dodge/Base/Window.hs 18;" f
|
||||||
screenPolygonBord src/Dodge/Base/Window.hs 28;" f
|
screenPolygonBord src/Dodge/Base/Window.hs 28;" f
|
||||||
@@ -4938,7 +4938,7 @@ sectionsSizes src/Dodge/DisplayInventory.hs 205;" f
|
|||||||
seedStartMenu src/Dodge/Menu.hs 85;" f
|
seedStartMenu src/Dodge/Menu.hs 85;" f
|
||||||
seedStartOptions src/Dodge/Menu.hs 88;" f
|
seedStartOptions src/Dodge/Menu.hs 88;" f
|
||||||
segOnCirc src/Geometry.hs 113;" f
|
segOnCirc src/Geometry.hs 113;" f
|
||||||
segmentArea src/Dodge/Creature/Update.hs 171;" f
|
segmentArea src/Dodge/Creature/Update.hs 173;" f
|
||||||
selNumPos src/Dodge/Render/HUD.hs 475;" f
|
selNumPos src/Dodge/Render/HUD.hs 475;" f
|
||||||
selNumPosCardinal src/Dodge/Render/HUD.hs 492;" f
|
selNumPosCardinal src/Dodge/Render/HUD.hs 492;" f
|
||||||
selSecDrawCursor src/Dodge/Render/List.hs 101;" f
|
selSecDrawCursor src/Dodge/Render/List.hs 101;" f
|
||||||
@@ -5107,10 +5107,10 @@ slideDoorS src/Dodge/SoundLogic/ExternallyGeneratedSounds.hs 673;" f
|
|||||||
slideWindow src/ListHelp.hs 81;" f
|
slideWindow src/ListHelp.hs 81;" f
|
||||||
slimeCrit src/Dodge/Creature/ChaseCrit.hs 65;" f
|
slimeCrit src/Dodge/Creature/ChaseCrit.hs 65;" f
|
||||||
slimeCritUpdate src/Dodge/Creature/Update.hs 71;" f
|
slimeCritUpdate src/Dodge/Creature/Update.hs 71;" f
|
||||||
slimeEatSound src/Dodge/Update.hs 1081;" f
|
slimeEatSound src/Dodge/Update.hs 1083;" f
|
||||||
slimeFood src/Dodge/Update.hs 1044;" f
|
slimeFood src/Dodge/Update.hs 1044;" f
|
||||||
slinkCrit src/Dodge/Creature/ChaseCrit.hs 54;" f
|
slinkCrit src/Dodge/Creature/ChaseCrit.hs 54;" f
|
||||||
slinkCritUpdate src/Dodge/Creature/Update.hs 174;" f
|
slinkCritUpdate src/Dodge/Creature/Update.hs 176;" f
|
||||||
slowCrush90 src/Dodge/Room/LongDoor.hs 263;" f
|
slowCrush90 src/Dodge/Room/LongDoor.hs 263;" f
|
||||||
slowCrushRoom src/Dodge/Room/LongDoor.hs 148;" f
|
slowCrushRoom src/Dodge/Room/LongDoor.hs 148;" f
|
||||||
slowDoorRoom src/Dodge/Room/LongDoor.hs 309;" f
|
slowDoorRoom src/Dodge/Room/LongDoor.hs 309;" f
|
||||||
@@ -5216,7 +5216,7 @@ stackText src/Picture/Base.hs 180;" f
|
|||||||
stackedInventory src/Dodge/Creature.hs 321;" f
|
stackedInventory src/Dodge/Creature.hs 321;" f
|
||||||
startCr src/Dodge/Creature.hs 85;" f
|
startCr src/Dodge/Creature.hs 85;" f
|
||||||
startCrafts src/Dodge/Room/Start.hs 94;" f
|
startCrafts src/Dodge/Room/Start.hs 94;" f
|
||||||
startDeathTimer src/Dodge/Creature/Update.hs 254;" f
|
startDeathTimer src/Dodge/Creature/Update.hs 256;" f
|
||||||
startDrag src/Dodge/Update/Input/InGame.hs 319;" f
|
startDrag src/Dodge/Update/Input/InGame.hs 319;" f
|
||||||
startInvList src/Dodge/Creature.hs 100;" f
|
startInvList src/Dodge/Creature.hs 100;" f
|
||||||
startInventory src/Dodge/Creature.hs 103;" f
|
startInventory src/Dodge/Creature.hs 103;" f
|
||||||
@@ -5368,7 +5368,7 @@ toBinary src/Dodge/Inventory/SelectionList.hs 154;" f
|
|||||||
toBothLnk src/Dodge/RoomLink.hs 136;" f
|
toBothLnk src/Dodge/RoomLink.hs 136;" f
|
||||||
toClosestMultiple src/HelpNum.hs 3;" f
|
toClosestMultiple src/HelpNum.hs 3;" f
|
||||||
toColor8 src/Color.hs 158;" f
|
toColor8 src/Color.hs 158;" f
|
||||||
toDeathCarriage src/Dodge/Creature/Update.hs 262;" f
|
toDeathCarriage src/Dodge/Creature/Update.hs 264;" f
|
||||||
toFloatVAs src/Shader/Compile.hs 66;" f
|
toFloatVAs src/Shader/Compile.hs 66;" f
|
||||||
toLabel src/Dodge/Cleat.hs 16;" f
|
toLabel src/Dodge/Cleat.hs 16;" f
|
||||||
toMultiset src/Multiset.hs 64;" f
|
toMultiset src/Multiset.hs 64;" f
|
||||||
@@ -5529,7 +5529,7 @@ updateCreatureStrides src/Dodge/Update.hs 373;" f
|
|||||||
updateDebris src/Dodge/Update.hs 676;" f
|
updateDebris src/Dodge/Update.hs 676;" f
|
||||||
updateDebrisChunk src/Dodge/Prop/Moving.hs 16;" f
|
updateDebrisChunk src/Dodge/Prop/Moving.hs 16;" f
|
||||||
updateDebugMessageOffset src/Dodge/Update.hs 104;" f
|
updateDebugMessageOffset src/Dodge/Update.hs 104;" f
|
||||||
updateDelayedEvents src/Dodge/Update.hs 1088;" f
|
updateDelayedEvents src/Dodge/Update.hs 1090;" f
|
||||||
updateDisplaySections src/Dodge/DisplayInventory.hs 116;" f
|
updateDisplaySections src/Dodge/DisplayInventory.hs 116;" f
|
||||||
updateDistortion src/Dodge/Distortion.hs 8;" f
|
updateDistortion src/Dodge/Distortion.hs 8;" f
|
||||||
updateDistortions src/Dodge/Update.hs 655;" f
|
updateDistortions src/Dodge/Update.hs 655;" f
|
||||||
@@ -5587,7 +5587,7 @@ updatePlasmaBall src/Dodge/Update.hs 527;" f
|
|||||||
updatePlasmaBalls src/Dodge/Update.hs 669;" f
|
updatePlasmaBalls src/Dodge/Update.hs 669;" f
|
||||||
updatePreload src/Preload/Update.hs 21;" f
|
updatePreload src/Preload/Update.hs 21;" f
|
||||||
updateProjectile src/Dodge/Projectile/Update.hs 26;" f
|
updateProjectile src/Dodge/Projectile/Update.hs 26;" f
|
||||||
updatePulse src/Dodge/Creature/Update.hs 315;" f
|
updatePulse src/Dodge/Creature/Update.hs 317;" f
|
||||||
updatePulseBall src/Dodge/Update.hs 547;" f
|
updatePulseBall src/Dodge/Update.hs 547;" f
|
||||||
updatePulseLaser src/Dodge/Update.hs 716;" f
|
updatePulseLaser src/Dodge/Update.hs 716;" f
|
||||||
updatePulseLasers src/Dodge/Update.hs 522;" f
|
updatePulseLasers src/Dodge/Update.hs 522;" f
|
||||||
|
|||||||
Reference in New Issue
Block a user