Move toward better info display during level generation
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+6
-6
@@ -82,7 +82,6 @@ data World = World
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, _pathGraph :: ~(Gr Point2 Float)
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, _pathGraphP :: ~[(Point2,Point2)]
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, _pathPoints :: ~(IM.IntMap (IM.IntMap [(Int,Point2)]))
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, _savedWorlds :: M.Map SaveSlot World
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, _menuLayers :: [ScreenLayer]
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, _worldFlags :: S.Set WorldFlag
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, _carteDisplay :: !Bool
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@@ -94,16 +93,17 @@ data World = World
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, _closeActiveObjects :: [Either FloorItem Button]
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, _seenLocations :: IM.IntMap (World -> Point2,String)
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, _selLocation :: Int
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, _keyConfig :: KeyConfigSDL
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, _config :: Configuration
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, _sideEffects :: World -> IO World
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, _inventoryMode :: InventoryMode
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, _lClickHammer :: HammerPosition
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, _radDistortion :: [(Point2,Point2,Point2,Float)]
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, _gameRooms :: [GameRoom]
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, _preloadData :: PreloadData
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, _frameClock :: Int
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, _worldBounds :: Bounds
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, _gameRooms :: [GameRoom]
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, _keyConfig :: KeyConfigSDL
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, _config :: Configuration
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, _preloadData :: PreloadData
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, _savedWorlds :: M.Map SaveSlot World
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, _frameClock :: Int
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}
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data SaveSlot = QuicksaveSlot | LevelStartSlot
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deriving (Eq,Ord)
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