Move toward better info display during level generation
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@@ -71,7 +71,10 @@ roomRectAutoLinks :: Float -> Float -> Room
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roomRectAutoLinks x y = (roomRect x y ((ceiling x - 40) `div` 60) ((ceiling y - 40) `div` 60))
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{_rmPS = plmnts}
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where
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plmnts = [mntLightLnkCond (const True)]
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plmnts =
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[mntLightLnkCond (const True)
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-- ,sps0 $ PutForeground $ thinHighBarChain 50 $ rectNSWE y 0 0 x
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]
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{- Combines two rooms into one room.
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Mostly involves concatenation. -}
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combineRooms :: Room -> Room -> Room
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