Move toward better info display during level generation

This commit is contained in:
2021-11-10 23:40:04 +00:00
parent 9aefc11e17
commit a195157e54
13 changed files with 122 additions and 118 deletions
+4 -2
View File
@@ -30,7 +30,8 @@ startRoom = do
girderV 40 20 10 (V2 0 (h/2)) (V2 w (h/2))
treeFromPost [Left rezBox, Left door] . Right
<$> randomiseOutLinks (shiftRoomBy (V2 (-20) (-20),0)
$ roomRectAutoLinks w h & rmPS .~
$ roomRectAutoLinks w h & rmPS %~
(
[ fground
, mountLightJ (V2 0 (h/3)) (V3 40 (h/3) 70)
, tankSquareEmboss4 (dim orange) 50 (h-60)
@@ -39,5 +40,6 @@ startRoom = do
, lightSensor (V2 (0.8*w) (0.25*h)) 0
, putLasTurret & placementSpot .~ PS (V2 (0.8*w) (0.8*h)) 0
, sps0 $ PutForeground $ colorSH orange $ pipePP 2 (V3 50 50 25) (V3 50 120 25)
]
] ++
)
)