Allow to log position of placement spot
This commit is contained in:
@@ -16,7 +16,7 @@ data RoomPos = RoomPos
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, _rpDir :: Float
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, _rpDir :: Float
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, _rpType :: S.Set RoomPosType
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, _rpType :: S.Set RoomPosType
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, _rpLinkStatus :: RPLinkStatus
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, _rpLinkStatus :: RPLinkStatus
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, _rpPlacementUse :: Int
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, _rpPlacementUse :: S.Set UsedPos
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}
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}
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deriving (Eq, Ord, Show)
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deriving (Eq, Ord, Show)
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@@ -80,6 +80,7 @@ data UsedPos
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= UsedPosLow
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= UsedPosLow
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| UsedPosMid
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| UsedPosMid
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| UsedPosHigh
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| UsedPosHigh
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| UsedPosFloor
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deriving (Eq, Ord, Show)
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deriving (Eq, Ord, Show)
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makeLenses ''RoomLink
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makeLenses ''RoomLink
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+32
-28
@@ -61,17 +61,17 @@ randDirPS ps = do
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isUnusedLnk :: RoomPos -> Room -> Bool
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isUnusedLnk :: RoomPos -> Room -> Bool
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isUnusedLnk rp _ = case _rpLinkStatus rp of
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isUnusedLnk rp _ = case _rpLinkStatus rp of
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UnusedLink{} -> _rpPlacementUse rp == 0
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UnusedLink{} -> null $ _rpPlacementUse rp
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_ -> False
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_ -> False
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anyUnusedSpot :: PlacementSpot
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anyUnusedSpot :: PlacementSpot
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anyUnusedSpot = rprBool $ \rp _ -> _rpLinkStatus rp == NotLink && _rpPlacementUse rp == 0
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anyUnusedSpot = rprBool $ \rp _ -> _rpLinkStatus rp == NotLink && null (_rpPlacementUse rp)
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psposAddLabel :: RoomPosType -> PlacementSpot -> PlacementSpot
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psposAddLabel :: RoomPosType -> PlacementSpot -> PlacementSpot
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psposAddLabel lab = psSelect %~ (\f rp r -> f rp r & _Just . _2 . rpType %~ S.insert lab)
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psposAddLabel lab = psSelect %~ (\f rp r -> f rp r & _Just . _2 . rpType %~ S.insert lab)
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rprBool :: (RoomPos -> Room -> Bool) -> PlacementSpot
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rprBool :: (RoomPos -> Room -> Bool) -> PlacementSpot
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rprBool t = PSPos (useRoomPosRoomCond t) (const id) Nothing
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rprBool t = PSPos (useRoomPosRoomCond (S.singleton UsedPosLow) t) (const id) Nothing
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rpIsOnPath :: RoomPos -> Bool
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rpIsOnPath :: RoomPos -> Bool
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rpIsOnPath = any f . _rpType
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rpIsOnPath = any f . _rpType
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@@ -99,34 +99,34 @@ rpOnPathFromEdge pe = any f . _rpType
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resetPLUse :: PlacementSpot -> PlacementSpot
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resetPLUse :: PlacementSpot -> PlacementSpot
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resetPLUse (PSPos f g fallback) = PSPos f' g fallback
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resetPLUse (PSPos f g fallback) = PSPos f' g fallback
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where
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where
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f' rp = fmap (second (rpPlacementUse .~ 0)) . f rp
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f' rp = fmap (second (rpPlacementUse .~ mempty)) . f rp
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resetPLUse _ = error "Tried to reset _rpPlacementUse of non PSPos placement"
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resetPLUse _ = error "Tried to reset _rpPlacementUse of non PSPos placement"
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rprShift ::
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rprShift ::
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(RoomPos -> Room -> Maybe (Point2, Float)) ->
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(RoomPos -> Room -> Maybe ((Point2, Float), S.Set UsedPos)) ->
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PlacementSpot
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PlacementSpot
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rprShift t = PSPos f (const id) Nothing
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rprShift t = PSPos f (const id) Nothing
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where
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where
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f rp r = case t rp r of
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f rp r = case t rp r of
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Just (p, a) -> Just (PS p a, rp & rpPlacementUse +~ 1)
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Just ((p, a), xs) -> Just (PS p a, rp & rpPlacementUse <>~ xs)
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Nothing -> Nothing
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Nothing -> Nothing
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rprBoolShift ::
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rprBoolShift ::
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(RoomPos -> Room -> Bool) ->
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(RoomPos -> Room -> Bool) ->
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((Point2, Float) -> (Point2, Float)) ->
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((Point2, Float) -> ((Point2, Float), S.Set UsedPos)) ->
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PlacementSpot
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PlacementSpot
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rprBoolShift t shift = PSPos f (const id) Nothing
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rprBoolShift t shift = PSPos f (const id) Nothing
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where
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where
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f rp r
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f rp r
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| t rp r = Just (PS p a, rp & rpPlacementUse +~ 1)
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| t rp r = Just (PS p a, rp & rpPlacementUse <>~ xs)
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| otherwise = Nothing
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| otherwise = Nothing
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where
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where
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(p, a) = shift (_rpPos rp, _rpDir rp)
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((p, a), xs) = shift (_rpPos rp, _rpDir rp)
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unusedSpotAwayFromLink :: Float -> PlacementSpot
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unusedSpotAwayFromLink :: Float -> PlacementSpot
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unusedSpotAwayFromLink x = rprBool $ \rp r ->
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unusedSpotAwayFromLink x = rprBool $ \rp r ->
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_rpLinkStatus rp == NotLink
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_rpLinkStatus rp == NotLink
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&& _rpPlacementUse rp == 0
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&& null (_rpPlacementUse rp)
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&& all ((> x) . dist (_rpPos rp)) (usedRoomLinkPoss r)
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&& all ((> x) . dist (_rpPos rp)) (usedRoomLinkPoss r)
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setFallback :: Placement -> Placement -> Placement
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setFallback :: Placement -> Placement -> Placement
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@@ -137,14 +137,14 @@ setFallback fallback =
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unusedOffPathAwayFromLink :: Float -> PlacementSpot
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unusedOffPathAwayFromLink :: Float -> PlacementSpot
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unusedOffPathAwayFromLink x = rprBool $ \rp r ->
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unusedOffPathAwayFromLink x = rprBool $ \rp r ->
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_rpPlacementUse rp == 0
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null (_rpPlacementUse rp)
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&& all ((> x) . dist (_rpPos rp)) (usedRoomLinkPoss r)
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&& all ((> x) . dist (_rpPos rp)) (usedRoomLinkPoss r)
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&& rpIsOffPath rp
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&& rpIsOffPath rp
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unusedSpotAwayFromInLink :: Float -> PlacementSpot
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unusedSpotAwayFromInLink :: Float -> PlacementSpot
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unusedSpotAwayFromInLink x = rprBool $ \rp r ->
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unusedSpotAwayFromInLink x = rprBool $ \rp r ->
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_rpLinkStatus rp == NotLink
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_rpLinkStatus rp == NotLink
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&& _rpPlacementUse rp == 0
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&& null (_rpPlacementUse rp)
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&& all ((> x) . dist (_rpPos rp)) (usedRoomInLinkPoss r)
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&& all ((> x) . dist (_rpPos rp)) (usedRoomInLinkPoss r)
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--twoUnusedLinks :: (PlacementSpot -> PlacementSpot -> Placement) -> Placement
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--twoUnusedLinks :: (PlacementSpot -> PlacementSpot -> Placement) -> Placement
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@@ -167,12 +167,12 @@ twoRoomPoss cond1 cond2 f = Placement (rprBool cond1) PutNothing Nothing Nothing
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isInLnk :: RoomPos -> Bool
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isInLnk :: RoomPos -> Bool
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isInLnk rp = case _rpLinkStatus rp of
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isInLnk rp = case _rpLinkStatus rp of
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UsedInLink{} -> _rpPlacementUse rp == 0
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UsedInLink{} -> null $ _rpPlacementUse rp
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_ -> False
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_ -> False
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isOutLnk :: RoomPos -> Bool
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isOutLnk :: RoomPos -> Bool
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isOutLnk rp = case _rpLinkStatus rp of
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isOutLnk rp = case _rpLinkStatus rp of
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UsedOutLink{} -> _rpPlacementUse rp == 0
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UsedOutLink{} -> null $ _rpPlacementUse rp
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_ -> False
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_ -> False
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useUnusedLnk :: PlacementSpot
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useUnusedLnk :: PlacementSpot
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@@ -180,27 +180,30 @@ useUnusedLnk = rprBool isUnusedLnk
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isUsedLnkUnplaced :: RoomPos -> Bool
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isUsedLnkUnplaced :: RoomPos -> Bool
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isUsedLnkUnplaced rp = case _rpLinkStatus rp of
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isUsedLnkUnplaced rp = case _rpLinkStatus rp of
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UsedOutLink{} -> _rpPlacementUse rp == 0
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UsedOutLink{} -> null (_rpPlacementUse rp)
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UsedInLink{} -> _rpPlacementUse rp == 0
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UsedInLink{} -> null (_rpPlacementUse rp)
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_ -> False
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_ -> False
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useRoomPosCond :: (RoomPos -> Room -> Bool) -> RoomPos -> Room -> Maybe (PlacementSpot, RoomPos)
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useRoomPosCond :: (RoomPos -> Room -> Bool) -> RoomPos -> Room -> Maybe (PlacementSpot, RoomPos)
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useRoomPosCond f = useRoomPosRoomCond $ \rp r -> f rp r
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useRoomPosCond f = useRoomPosRoomCond (S.singleton UsedPosLow) $ \rp r -> f rp r
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useRoomPosRoomCond :: (RoomPos -> Room -> Bool) -> RoomPos -> Room -> Maybe (PlacementSpot, RoomPos)
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useRoomPosRoomCond :: S.Set UsedPos
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useRoomPosRoomCond t rp r
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-> (RoomPos -> Room -> Bool) -> RoomPos -> Room
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| t rp r = Just (PS (_rpPos rp) (_rpDir rp), rp & rpPlacementUse +~ 1)
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-> Maybe (PlacementSpot, RoomPos)
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useRoomPosRoomCond xs t rp r
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| t rp r = Just (PS (_rpPos rp) (_rpDir rp), rp & rpPlacementUse <>~ xs)
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| otherwise = Nothing
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| otherwise = Nothing
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isUnusedLnkType :: RoomLinkType -> RoomPos -> Room -> Bool
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isUnusedLnkType :: RoomLinkType -> RoomPos -> Room -> Bool
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isUnusedLnkType rlt rp _ = case _rpLinkStatus rp of
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isUnusedLnkType rlt rp _ = case _rpLinkStatus rp of
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UnusedLink{_rplsType = rlts} -> rlt `S.member` rlts && _rpPlacementUse rp == 0
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UnusedLink{_rplsType = rlts} -> rlt `S.member` rlts
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&& null (_rpPlacementUse rp)
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_ -> False
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_ -> False
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unusedSpotNearInLink :: Float -> PlacementSpot
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unusedSpotNearInLink :: Float -> PlacementSpot
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unusedSpotNearInLink x = rprBool $ \rp r ->
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unusedSpotNearInLink x = rprBool $ \rp r ->
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_rpLinkStatus rp == NotLink
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_rpLinkStatus rp == NotLink
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&& _rpPlacementUse rp == 0
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&& null (_rpPlacementUse rp)
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&& any ((< x) . dist (_rpPos rp)) (usedRoomInLinkPoss r)
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&& any ((< x) . dist (_rpPos rp)) (usedRoomInLinkPoss r)
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usedRoomInLinkPoss :: Room -> [Point2]
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usedRoomInLinkPoss :: Room -> [Point2]
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@@ -224,7 +227,8 @@ atFstLnkOut = atNthLinkOut 0
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atNthLinkOut :: Int -> PlacementSpot
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atNthLinkOut :: Int -> PlacementSpot
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atNthLinkOut n = rprBool $ \rp _ -> rp ^? rpLinkStatus . rplsChildNum == Just n
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atNthLinkOut n = rprBool $ \rp _ -> rp ^? rpLinkStatus . rplsChildNum == Just n
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atNthLnkOutShiftBy :: Int -> ((Point2, Float) -> (Point2, Float)) -> PlacementSpot
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atNthLnkOutShiftBy :: Int -> ((Point2, Float) -> ((Point2, Float),S.Set UsedPos))
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-> PlacementSpot
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atNthLnkOutShiftBy n = rprBoolShift $
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atNthLnkOutShiftBy n = rprBoolShift $
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\rp _ -> rp ^? rpLinkStatus . rplsChildNum == Just n
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\rp _ -> rp ^? rpLinkStatus . rplsChildNum == Just n
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@@ -237,7 +241,7 @@ atNthLnkOutShiftBy n = rprBoolShift $
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-- where
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-- where
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-- (p,a) = theshift (_rpPos rp,_rpDir rp)
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-- (p,a) = theshift (_rpPos rp,_rpDir rp)
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atFstLnkOutShiftBy :: ((Point2, Float) -> (Point2, Float)) -> PlacementSpot
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atFstLnkOutShiftBy :: ((Point2, Float) -> ((Point2, Float), S.Set UsedPos)) -> PlacementSpot
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atFstLnkOutShiftBy = atNthLnkOutShiftBy 0
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atFstLnkOutShiftBy = atNthLnkOutShiftBy 0
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atFstLnkOutShiftInward :: Float -> PlacementSpot
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atFstLnkOutShiftInward :: Float -> PlacementSpot
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@@ -245,7 +249,7 @@ atFstLnkOutShiftInward = atNthLnkOutShiftInward 0
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atNthLnkOutShiftInward :: Int -> Float -> PlacementSpot
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atNthLnkOutShiftInward :: Int -> Float -> PlacementSpot
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atNthLnkOutShiftInward n x = atNthLnkOutShiftBy n $
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atNthLnkOutShiftInward n x = atNthLnkOutShiftBy n $
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\(p, a) -> (p +.+ rotateV a (V2 0 (negate x)), a)
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\(p, a) -> ((p +.+ rotateV a (V2 0 (negate x)), a), S.singleton UsedPosLow)
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shiftInBy :: Float -> (Point2, Float) -> (Point2, Float)
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shiftInBy :: Float -> (Point2, Float) -> (Point2, Float)
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shiftInBy x (p, a) = (p +.+ rotateV a (V2 0 (negate x)), a)
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shiftInBy x (p, a) = (p +.+ rotateV a (V2 0 (negate x)), a)
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@@ -255,9 +259,9 @@ shiftByV2 x (p, a) = (p +.+ rotateV a x, a)
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-- this should probably check the placement use, but so should others: should
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-- this should probably check the placement use, but so should others: should
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-- unify these
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-- unify these
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useLnkRoomPos :: RoomPos -> Room -> Maybe (PlacementSpot, RoomPos)
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useLnkRoomPos :: S.Set UsedPos -> RoomPos -> Room -> Maybe (PlacementSpot, RoomPos)
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useLnkRoomPos rp _ = case _rpLinkStatus rp of
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useLnkRoomPos xs rp _ = case _rpLinkStatus rp of
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UnusedLink{} -> Just (PS (_rpPos rp) (_rpDir rp), rp & rpPlacementUse +~ 1)
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UnusedLink{} -> Just (PS (_rpPos rp) (_rpDir rp), rp & rpPlacementUse <>~ xs)
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_ -> Nothing
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_ -> Nothing
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psRandRanges :: (Float, Float) -> (Float, Float) -> (Float, Float) -> State StdGen (Point2, Float)
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psRandRanges :: (Float, Float) -> (Float, Float) -> (Float, Float) -> State StdGen (Point2, Float)
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@@ -1,3 +1,4 @@
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{-# LANGUAGE TupleSections #-}
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module Dodge.Room.LasTurret where
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module Dodge.Room.LasTurret where
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--import Dodge.Item.Held.Cane
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--import Dodge.Item.Held.Cane
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@@ -27,7 +28,7 @@ cenLasTur = do
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roomNgon 8 200 <&> rmPmnts
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roomNgon 8 200 <&> rmPmnts
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.~ [ putLasTurret 0.02
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.~ [ putLasTurret 0.02
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, heightWallPS
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, heightWallPS
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(resetPLUse $ rprBoolShift (const . isInLnk) (shiftInBy 100))
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(resetPLUse $ rprBoolShift (const . isInLnk) (shiftInBy 100 <&> (,S.singleton UsedPosLow)))
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30
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30
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covershape
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covershape
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, thelight
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, thelight
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@@ -60,7 +61,7 @@ lightSensByDoor i rm =
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-- & rmOutPmnt . at i ?~ sensAboveDoor LaserSensor 20 (atFstLnkOutShiftBy sensorshift)
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-- & rmOutPmnt . at i ?~ sensAboveDoor LaserSensor 20 (atFstLnkOutShiftBy sensorshift)
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covershape = rectNSWE 10 (-10) (-20) 20
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covershape = rectNSWE 10 (-10) (-20) 20
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sensorshift (p, a) = (p +.+ rotateV a (V2 60 (-20)), a)
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sensorshift (p, a) = ((p +.+ rotateV a (V2 60 (-20)), a),S.singleton UsedPosLow)
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keyCardRoomRunPast :: RandomGen g => Int -> Int -> State g (MetaTree Room String)
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keyCardRoomRunPast :: RandomGen g => Int -> Int -> State g (MetaTree Room String)
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keyCardRoomRunPast keyid rmid = do
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keyCardRoomRunPast keyid rmid = do
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@@ -87,12 +88,13 @@ analyserByNthLink n proxreq i rm =
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.++~ [ psPt (atNthLinkOut n) $ PutForeground $ verticalWire (V2 20 0) 0 80
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.++~ [ psPt (atNthLinkOut n) $ PutForeground $ verticalWire (V2 20 0) 0 80
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, analyser
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, analyser
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(SensorWithRequirement proxreq)
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(SensorWithRequirement proxreq)
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(atNthLnkOutShiftBy n (\(p, a) -> (p +.+ rotateV a (V2 18.5 (-2.5)), a)))
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(atNthLnkOutShiftBy n (\(p, a) ->
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((p +.+ rotateV a (V2 18.5 (-2.5)), a), S.singleton UsedPosLow)))
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(atNthLnkOutShiftBy n sensorshift)
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(atNthLnkOutShiftBy n sensorshift)
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& plExternalID ?~ i
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& plExternalID ?~ i
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]
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]
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where
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where
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sensorshift (p, a) = (p +.+ rotateV a (V2 (-30) (-10)), a)
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sensorshift (p, a) = ((p +.+ rotateV a (V2 (-30) (-10)), a), S.singleton UsedPosLow)
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analyserByNthLinkWithPrompt ::
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analyserByNthLinkWithPrompt ::
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Int -> [TerminalLine] -> ProximityRequirement -> Int -> Placement
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Int -> [TerminalLine] -> ProximityRequirement -> Int -> Placement
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@@ -103,12 +105,13 @@ analyserByNthLinkWithPrompt n l proxreq i =
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analyserWithPrompt
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analyserWithPrompt
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l
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l
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(SensorWithRequirement proxreq)
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(SensorWithRequirement proxreq)
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(atNthLnkOutShiftBy n (\(p, a) -> (p +.+ rotateV a (V2 18.5 (-2.5)), a)))
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(atNthLnkOutShiftBy n (\(p, a) ->
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((p +.+ rotateV a (V2 18.5 (-2.5)), a),S.singleton UsedPosLow)))
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(atNthLnkOutShiftBy n sensorshift)
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(atNthLnkOutShiftBy n sensorshift)
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& plExternalID ?~ i
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& plExternalID ?~ i
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-- ]
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-- ]
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where
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where
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sensorshift (p, a) = (p +.+ rotateV a (V2 (-30) (-10)), a)
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sensorshift (p, a) = ((p +.+ rotateV a (V2 (-30) (-10)), a), S.singleton UsedPosLow)
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analyserByDoor :: ProximityRequirement -> Int -> Room -> Room
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analyserByDoor :: ProximityRequirement -> Int -> Room -> Room
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analyserByDoor = analyserByNthLink 0
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analyserByDoor = analyserByNthLink 0
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@@ -1,3 +1,4 @@
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{-# LANGUAGE TupleSections #-}
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-- | Rooms containing long doors, probably with a big reveal behind them.
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-- | Rooms containing long doors, probably with a big reveal behind them.
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module Dodge.Room.LongDoor where
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module Dodge.Room.LongDoor where
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@@ -105,7 +106,8 @@ addButtonSlowDoor x h rm = do
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where
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where
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theterminal =
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theterminal =
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putMessageTerminal terminalColor (simpleTermMessage themessage)
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putMessageTerminal terminalColor (simpleTermMessage themessage)
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& plSpot .~ rprBoolShift (isUnusedLnkType InLink) (shiftByV2 (V2 0 (-10)))
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& plSpot .~ rprBoolShift (isUnusedLnkType InLink)
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(shiftByV2 (V2 0 (-10)) <&> (,S.singleton UsedPosLow))
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themessage =
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themessage =
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[ "WARNING:"
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[ "WARNING:"
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, "LARGE BIOMASS DETECTED"
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, "LARGE BIOMASS DETECTED"
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@@ -87,7 +87,7 @@ roomPillarsSquare = do
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++ concatMap (replicate nlns . makepill) [East, West]
|
++ concatMap (replicate nlns . makepill) [East, West]
|
||||||
where
|
where
|
||||||
makepill edge = sps (rprBool $ \rp _ -> t edge rp) smallPillar
|
makepill edge = sps (rprBool $ \rp _ -> t edge rp) smallPillar
|
||||||
t edge rp = any (f edge) (_rpType rp) && _rpPlacementUse rp == 0
|
t edge rp = any (f edge) (_rpType rp) && null (_rpPlacementUse rp)
|
||||||
f edge rpt = maybe False (PathFromEdge edge 0 `S.member`) (rpt ^? offPathFromEdges)
|
f edge rpt = maybe False (PathFromEdge edge 0 `S.member`) (rpt ^? offPathFromEdges)
|
||||||
|
|
||||||
roomPillarsPassage :: RandomGen g => State g Room
|
roomPillarsPassage :: RandomGen g => State g Room
|
||||||
@@ -114,7 +114,7 @@ roomPillars pillarsize w h wn hn = do
|
|||||||
.~ rprBool
|
.~ rprBool
|
||||||
( \rp _ ->
|
( \rp _ ->
|
||||||
rpIsOffPath rp
|
rpIsOffPath rp
|
||||||
&& _rpPlacementUse rp == 0
|
&& null (_rpPlacementUse rp)
|
||||||
&& _rpLinkStatus rp == NotLink
|
&& _rpLinkStatus rp == NotLink
|
||||||
)
|
)
|
||||||
)
|
)
|
||||||
|
|||||||
@@ -96,7 +96,8 @@ roomRect x y xn yn =
|
|||||||
zipWith (lnkBothAnd (OnEdge edge) edgefrom1 edgefrom2) [0 ..]
|
zipWith (lnkBothAnd (OnEdge edge) edgefrom1 edgefrom2) [0 ..]
|
||||||
. zipCountDown
|
. zipCountDown
|
||||||
pth = linksAndPath' lnks $ map (bimap (+.+ V2 20 20) (+.+ V2 20 20)) (makeGrid xd xn yd yn)
|
pth = linksAndPath' lnks $ map (bimap (+.+ V2 20 20) (+.+ V2 20 20)) (makeGrid xd xn yd yn)
|
||||||
makeonpos (p, a) = RoomPos p 0 (S.singleton $ RoomPosOnPath $ makerpedges a) NotLink 0
|
makeonpos (p, a) = RoomPos p 0 (S.singleton $ RoomPosOnPath $ makerpedges a)
|
||||||
|
NotLink mempty
|
||||||
makerpedges (a, b) =
|
makerpedges (a, b) =
|
||||||
S.fromList
|
S.fromList
|
||||||
[ PathFromEdge South b
|
[ PathFromEdge South b
|
||||||
@@ -106,7 +107,8 @@ roomRect x y xn yn =
|
|||||||
]
|
]
|
||||||
posps' = map (over _1 (+.+ V2 20 20)) $ gridPoints'' xd (xn + 1) yd (yn + 1)
|
posps' = map (over _1 (+.+ V2 20 20)) $ gridPoints'' xd (xn + 1) yd (yn + 1)
|
||||||
interposps' = map (over _1 (+.+ V2 (20 + xd / 2) (20 + yd / 2))) $ gridPoints'' xd xn yd yn
|
interposps' = map (over _1 (+.+ V2 (20 + xd / 2) (20 + yd / 2))) $ gridPoints'' xd xn yd yn
|
||||||
makeoffpos (p, a) = RoomPos p 0 (S.singleton $ RoomPosOffPath $ makerpedges' a) NotLink 0
|
makeoffpos (p, a) = RoomPos
|
||||||
|
p 0 (S.singleton $ RoomPosOffPath $ makerpedges' a) NotLink mempty
|
||||||
makerpedges' (a, b) =
|
makerpedges' (a, b) =
|
||||||
S.fromList
|
S.fromList
|
||||||
[ PathFromEdge South b
|
[ PathFromEdge South b
|
||||||
@@ -203,8 +205,8 @@ quarterRoomTri w = do
|
|||||||
]
|
]
|
||||||
, _rmPmnts = b ++ [mntLS iShape (V2 (w -20) w) (V3 (w -20) (w -20) 70)]
|
, _rmPmnts = b ++ [mntLS iShape (V2 (w -20) w) (V3 (w -20) (w -20) 70)]
|
||||||
, _rmPos =
|
, _rmPos =
|
||||||
[ RoomPos (V2 (w -20) (w -20)) pi S.empty NotLink 0
|
[ RoomPos (V2 (w -20) (w -20)) pi S.empty NotLink mempty
|
||||||
, RoomPos (V2 (w -15) (w -25)) pi S.empty NotLink 0
|
, RoomPos (V2 (w -15) (w -25)) pi S.empty NotLink mempty
|
||||||
]
|
]
|
||||||
, _rmBound = [[V2 0 0, V2 w w, V2 (- w) w]]
|
, _rmBound = [[V2 0 0, V2 w w, V2 (- w) w]]
|
||||||
}
|
}
|
||||||
@@ -252,7 +254,7 @@ quarterRoomSquare w = do
|
|||||||
]
|
]
|
||||||
, _rmPmnts = b ++ [blockLine (V2 (w / 2) (w / 2)) (V2 0 w)]
|
, _rmPmnts = b ++ [blockLine (V2 (w / 2) (w / 2)) (V2 0 w)]
|
||||||
, _rmPos =
|
, _rmPos =
|
||||||
[ RoomPos p pi S.empty NotLink 0
|
[ RoomPos p pi S.empty NotLink mempty
|
||||||
| p <- [V2 20 (2 * w -40), V2 25 (2 * w -45)]
|
| p <- [V2 20 (2 * w -40), V2 25 (2 * w -45)]
|
||||||
]
|
]
|
||||||
, --, _rmBound = [map toV2 [(w,w),(0,2*w),(-w,w)]]
|
, --, _rmBound = [map toV2 [(w,w),(0,2*w),(-w,w)]]
|
||||||
|
|||||||
@@ -201,7 +201,7 @@ weaponBetweenPillars = do
|
|||||||
let wpPos = rprBool $ \rp r ->
|
let wpPos = rprBool $ \rp r ->
|
||||||
and
|
and
|
||||||
[ rpIsOnPath rp
|
[ rpIsOnPath rp
|
||||||
, _rpPlacementUse rp == 0
|
, null $ _rpPlacementUse rp
|
||||||
, _rpLinkStatus rp == NotLink
|
, _rpLinkStatus rp == NotLink
|
||||||
, any ((< 100) . dist (_rpPos rp)) (usedRoomInLinkPoss r)
|
, any ((< 100) . dist (_rpPos rp)) (usedRoomInLinkPoss r)
|
||||||
]
|
]
|
||||||
@@ -211,7 +211,7 @@ weaponBetweenPillars = do
|
|||||||
randDirPS $
|
randDirPS $
|
||||||
rprBool $ \rp r ->
|
rprBool $ \rp r ->
|
||||||
rpIsOnPath rp
|
rpIsOnPath rp
|
||||||
&& _rpPlacementUse rp == 0
|
&& null (_rpPlacementUse rp)
|
||||||
&& all ((> 100) . dist (_rpPos rp)) (usedRoomLinkPoss r)
|
&& all ((> 100) . dist (_rpPos rp)) (usedRoomLinkPoss r)
|
||||||
( roomPillars 30 w h wn hn
|
( roomPillars 30 w h wn hn
|
||||||
<&> rmPmnts .++~ map (`sps` randC1) critPlacementSpots ++ [sps wpPos (PutFlIt wp)]
|
<&> rmPmnts .++~ map (`sps` randC1) critPlacementSpots ++ [sps wpPos (PutFlIt wp)]
|
||||||
@@ -329,7 +329,7 @@ pistolerRoom = do
|
|||||||
.++~ replicate
|
.++~ replicate
|
||||||
3
|
3
|
||||||
( psPtPl
|
( psPtPl
|
||||||
(rprBool $ \rp _ -> _rpPlacementUse rp == 0 && rpIsOnPath rp)
|
(rprBool $ \rp _ -> null (_rpPlacementUse rp) && rpIsOnPath rp)
|
||||||
(PutCrit chaseCrit)
|
(PutCrit chaseCrit)
|
||||||
)
|
)
|
||||||
|
|
||||||
@@ -369,7 +369,7 @@ spawnerRoom = do
|
|||||||
roomC x y <&> rmPmnts
|
roomC x y <&> rmPmnts
|
||||||
.:~ psPtPl
|
.:~ psPtPl
|
||||||
( rprBool $ \rp _ ->
|
( rprBool $ \rp _ ->
|
||||||
_rpPlacementUse rp == 0 && rpIsOnPath rp
|
null (_rpPlacementUse rp) && rpIsOnPath rp
|
||||||
&& xV2 (_rpPos rp) < x / 2
|
&& xV2 (_rpPos rp) < x / 2
|
||||||
&& yV2 (_rpPos rp) < y / 2
|
&& yV2 (_rpPos rp) < y / 2
|
||||||
)
|
)
|
||||||
|
|||||||
@@ -1,4 +1,4 @@
|
|||||||
--{-# LANGUAGE TupleSections #-}
|
{-# LANGUAGE TupleSections #-}
|
||||||
module Dodge.Room.SensorDoor (sensAboveDoor,sensorRoomRunPast) where
|
module Dodge.Room.SensorDoor (sensAboveDoor,sensorRoomRunPast) where
|
||||||
|
|
||||||
import Dodge.Data.MTRS
|
import Dodge.Data.MTRS
|
||||||
@@ -53,7 +53,7 @@ sensorRoomRunPast dt n = do
|
|||||||
sensAboveDoor :: SensorType -> Float -> PlacementSpot -> Placement
|
sensAboveDoor :: SensorType -> Float -> PlacementSpot -> Placement
|
||||||
sensAboveDoor sensetype wth ps =
|
sensAboveDoor sensetype wth ps =
|
||||||
extTrigLitPos
|
extTrigLitPos
|
||||||
(atFstLnkOutShiftBy (\(p, a) -> (p +.+ rotateV a (V2 18.5 (-2.5)), a)))
|
(atFstLnkOutShiftBy (\(p, a) -> ((p +.+ rotateV a (V2 18.5 (-2.5)), a), S.singleton UsedPosHigh)))
|
||||||
(\tp -> Just $ damageSensor sensetype wth (_plMID tp) ps)
|
(\tp -> Just $ damageSensor sensetype wth (_plMID tp) ps)
|
||||||
|
|
||||||
sensInsideDoor :: SensorType -> Int -> Room -> Room
|
sensInsideDoor :: SensorType -> Int -> Room -> Room
|
||||||
@@ -65,7 +65,7 @@ sensInsideDoor senseType i rm = rm
|
|||||||
, psPt atFstLnkOut . PutForeground $ verticalWire (V2 20 0) 0 80
|
, psPt atFstLnkOut . PutForeground $ verticalWire (V2 20 0) 0 80
|
||||||
, putMessageTerminal terminalColor
|
, putMessageTerminal terminalColor
|
||||||
(textTerminal & tmCommands .:~ TCDamageCommand)
|
(textTerminal & tmCommands .:~ TCDamageCommand)
|
||||||
& plSpot .~ rprBoolShift isUnusedLnk (shiftInBy 10)
|
& plSpot .~ rprBoolShift isUnusedLnk (shiftInBy 10 <&> (, S.singleton UsedPosHigh))
|
||||||
, sensAboveDoor senseType 10 (atFstLnkOutShiftInward 100) & plExternalID ?~ i
|
, sensAboveDoor senseType 10 (atFstLnkOutShiftInward 100) & plExternalID ?~ i
|
||||||
]
|
]
|
||||||
-- & rmOutPmnt . at i ?~ sensAboveDoor senseType 10 (atFstLnkOutShiftInward 100)
|
-- & rmOutPmnt . at i ?~ sensAboveDoor senseType 10 (atFstLnkOutShiftInward 100)
|
||||||
|
|||||||
@@ -56,7 +56,7 @@ randEdgeTank = do
|
|||||||
& plSpot
|
& plSpot
|
||||||
.~ rprBool
|
.~ rprBool
|
||||||
( \rp _ ->
|
( \rp _ ->
|
||||||
_rpPlacementUse rp == 0
|
null (_rpPlacementUse rp)
|
||||||
&& rpOffPathFromEdge (PathFromEdge edge 0) rp
|
&& rpOffPathFromEdge (PathFromEdge edge 0) rp
|
||||||
)
|
)
|
||||||
|
|
||||||
@@ -85,7 +85,7 @@ randEdgeTanks i = do
|
|||||||
& plSpot
|
& plSpot
|
||||||
.~ rprBool
|
.~ rprBool
|
||||||
( \rp _ ->
|
( \rp _ ->
|
||||||
_rpPlacementUse rp == 0
|
null (_rpPlacementUse rp)
|
||||||
&& rpOffPathFromEdge (PathFromEdge edge 0) rp
|
&& rpOffPathFromEdge (PathFromEdge edge 0) rp
|
||||||
)
|
)
|
||||||
|
|
||||||
|
|||||||
@@ -1,5 +1,6 @@
|
|||||||
module Dodge.Room.Tutorial where
|
module Dodge.Room.Tutorial where
|
||||||
|
|
||||||
|
import qualified Data.Set as S
|
||||||
import ShortShow
|
import ShortShow
|
||||||
import Dodge.Data.MTRS
|
import Dodge.Data.MTRS
|
||||||
import Dodge.Room.Room
|
import Dodge.Room.Room
|
||||||
@@ -86,7 +87,7 @@ tutDrop = do
|
|||||||
terminalColor
|
terminalColor
|
||||||
(defaultTerminal & tmBootLines .~ ss <> tlSetStatus (TerminalPressTo $ show x <>"QUIT") <> tlDoEffect TmWdWdPowerDownTerminal)
|
(defaultTerminal & tmBootLines .~ ss <> tlSetStatus (TerminalPressTo $ show x <>"QUIT") <> tlDoEffect TmWdWdPowerDownTerminal)
|
||||||
& plSpot .~ rprBoolShift isUnusedLnk
|
& plSpot .~ rprBoolShift isUnusedLnk
|
||||||
(\(p, a) -> (p + 10 *.* unitVectorAtAngle (a - pi/2), a))
|
(\(p, a) -> ((p + 10 *.* unitVectorAtAngle (a - pi/2), a), S.singleton UsedPosLow))
|
||||||
ss =
|
ss =
|
||||||
[makeTermLine "--------------------------------------------"
|
[makeTermLine "--------------------------------------------"
|
||||||
,makeTermLine "YOU CAN ONLY CARRY A LIMITED AMOUNT OF ITEMS"
|
,makeTermLine "YOU CAN ONLY CARRY A LIMITED AMOUNT OF ITEMS"
|
||||||
@@ -151,7 +152,7 @@ tutHub = do
|
|||||||
terminalColor
|
terminalColor
|
||||||
(defaultTerminal & tmBootLines .~ ss' <> tlSetStatus (TerminalPressTo "QUIT") <> tlDoEffect TmWdWdPowerDownTerminal)
|
(defaultTerminal & tmBootLines .~ ss' <> tlSetStatus (TerminalPressTo "QUIT") <> tlDoEffect TmWdWdPowerDownTerminal)
|
||||||
& plSpot .~ rprBoolShift isUnusedLnk
|
& plSpot .~ rprBoolShift isUnusedLnk
|
||||||
(\(p, a) -> (p + 10 *.* unitVectorAtAngle (a - pi/2), a))
|
(\(p, a) -> ((p + 10 *.* unitVectorAtAngle (a - pi/2), a),S.singleton UsedPosLow))
|
||||||
ss' =
|
ss' =
|
||||||
[ makeTermLine "---------------------------------------------"
|
[ makeTermLine "---------------------------------------------"
|
||||||
, makeTermLine "HOLD [CAPS] AND SCROLL"
|
, makeTermLine "HOLD [CAPS] AND SCROLL"
|
||||||
|
|||||||
+28
-18
@@ -1,15 +1,19 @@
|
|||||||
--{-# LANGUAGE TupleSections #-}
|
--{-# LANGUAGE TupleSections #-}
|
||||||
module Dodge.Room.Warning (warningRooms,addDoorToggleTerminal
|
module Dodge.Room.Warning (
|
||||||
, addDoorAtNthLinkToggleTerminal) where
|
warningRooms,
|
||||||
|
addDoorToggleTerminal,
|
||||||
|
addDoorAtNthLinkToggleTerminal,
|
||||||
|
) where
|
||||||
|
|
||||||
import Control.Monad
|
|
||||||
import Dodge.Default.Terminal
|
|
||||||
import Dodge.Data.BlBl
|
|
||||||
import Color
|
import Color
|
||||||
|
import Control.Monad
|
||||||
import qualified Data.Map.Strict as M
|
import qualified Data.Map.Strict as M
|
||||||
import Data.Maybe
|
import Data.Maybe
|
||||||
|
import qualified Data.Set as S
|
||||||
import Dodge.Cleat
|
import Dodge.Cleat
|
||||||
|
import Dodge.Data.BlBl
|
||||||
import Dodge.Data.GenWorld
|
import Dodge.Data.GenWorld
|
||||||
|
import Dodge.Default.Terminal
|
||||||
import Dodge.Placement.Instance
|
import Dodge.Placement.Instance
|
||||||
import Dodge.PlacementSpot
|
import Dodge.PlacementSpot
|
||||||
import Dodge.Room.Door
|
import Dodge.Room.Door
|
||||||
@@ -34,32 +38,37 @@ addDoorToggleTerminal :: [TerminalLine] -> Int -> Room -> Room
|
|||||||
addDoorToggleTerminal = addDoorAtNthLinkToggleTerminal 0
|
addDoorToggleTerminal = addDoorAtNthLinkToggleTerminal 0
|
||||||
|
|
||||||
addDoorAtNthLinkToggleTerminal :: Int -> [TerminalLine] -> Int -> Room -> Room
|
addDoorAtNthLinkToggleTerminal :: Int -> [TerminalLine] -> Int -> Room -> Room
|
||||||
addDoorAtNthLinkToggleTerminal j xs i = (rmName .++~ "doorToggle-")
|
addDoorAtNthLinkToggleTerminal j xs i =
|
||||||
-- . (rmOutPmnt . at i ?~ outplace)
|
(rmName .++~ "doorToggle-")
|
||||||
|
-- . (rmOutPmnt . at i ?~ outplace)
|
||||||
. (rmPmnts .:~ outplace)
|
. (rmPmnts .:~ outplace)
|
||||||
where
|
where
|
||||||
outplace =
|
outplace =
|
||||||
extTrigLitPos
|
extTrigLitPos
|
||||||
(atNthLnkOutShiftBy j (\(p, a) -> (p +.+ rotateV a (V2 18.5 (-2.5)), a)))
|
(atNthLnkOutShiftBy j (\(p, a) -> ((p +.+ rotateV a (V2 18.5 (-2.5)), a), S.singleton UsedPosLow)))
|
||||||
( Just . set plSpot (rprShift (moveToSideNthOutLink j))
|
( Just . set plSpot (rprShift (moveToSideNthOutLink (S.singleton UsedPosLow) j))
|
||||||
. putMessageTerminal terminalColor
|
. putMessageTerminal terminalColor
|
||||||
. termMessages
|
. termMessages
|
||||||
) & plExternalID ?~ i
|
)
|
||||||
|
& plExternalID
|
||||||
|
?~ i
|
||||||
termMessages trpl =
|
termMessages trpl =
|
||||||
lineOutputTerminal xs --(makeColorTermLine red "WARNING" : makeTermPara str)
|
lineOutputTerminal xs --(makeColorTermLine red "WARNING" : makeTermPara str)
|
||||||
& tmToggles .~ M.fromList
|
& tmToggles
|
||||||
|
.~ M.fromList
|
||||||
[("DOOR", TerminalToggle (fromJust $ _plMID trpl) (BlConst True))]
|
[("DOOR", TerminalToggle (fromJust $ _plMID trpl) (BlConst True))]
|
||||||
|
|
||||||
|
|
||||||
addWarningTerminal :: String -> Int -> Room -> Room
|
addWarningTerminal :: String -> Int -> Room -> Room
|
||||||
addWarningTerminal str = addDoorToggleTerminal
|
addWarningTerminal str =
|
||||||
|
addDoorToggleTerminal
|
||||||
(makeColorTermLine red "WARNING" : makeTermPara str)
|
(makeColorTermLine red "WARNING" : makeTermPara str)
|
||||||
|
|
||||||
lineOutputTerminal :: [TerminalLine] -> Terminal
|
lineOutputTerminal :: [TerminalLine] -> Terminal
|
||||||
lineOutputTerminal tls = defaultTerminal & tmBootLines .~ textInputBlurb tls
|
lineOutputTerminal tls = defaultTerminal & tmBootLines .~ textInputBlurb tls
|
||||||
|
|
||||||
moveToSideNthOutLink :: Int -> RoomPos -> Room -> Maybe (Point2, Float)
|
moveToSideNthOutLink :: S.Set UsedPos
|
||||||
moveToSideNthOutLink i rp rm = do
|
-> Int -> RoomPos -> Room -> Maybe ((Point2, Float), S.Set UsedPos)
|
||||||
|
moveToSideNthOutLink xs i rp rm = do
|
||||||
j <- rp ^? rpLinkStatus . rplsChildNum
|
j <- rp ^? rpLinkStatus . rplsChildNum
|
||||||
guard $ i == j
|
guard $ i == j
|
||||||
let rppos = _rpPos rp
|
let rppos = _rpPos rp
|
||||||
@@ -67,11 +76,12 @@ moveToSideNthOutLink i rp rm = do
|
|||||||
inpos = rppos +.+ rotateV rpdir (V2 0 (-12.5))
|
inpos = rppos +.+ rotateV rpdir (V2 0 (-12.5))
|
||||||
rtpos = inpos +.+ rotateV rpdir (V2 30 0)
|
rtpos = inpos +.+ rotateV rpdir (V2 30 0)
|
||||||
ltpos = inpos +.+ rotateV rpdir (V2 (-30) 0)
|
ltpos = inpos +.+ rotateV rpdir (V2 (-30) 0)
|
||||||
return $ if any (isJust . intersectSegPolyFirst inpos ltpos) (_rmPolys rm)
|
return $
|
||||||
|
if any (isJust . intersectSegPolyFirst inpos ltpos) (_rmPolys rm)
|
||||||
then -- the above test may not work properly if the room polys are
|
then -- the above test may not work properly if the room polys are
|
||||||
-- complicated, it should really use created walls...
|
-- complicated, it should really use created walls...
|
||||||
(rtpos, rpdir)
|
((rtpos, rpdir), xs)
|
||||||
else (ltpos, rpdir)
|
else ((ltpos, rpdir), xs)
|
||||||
|
|
||||||
--moveToSideFirstOutLink :: RoomPos -> Room -> Maybe (Point2, Float)
|
--moveToSideFirstOutLink :: RoomPos -> Room -> Maybe (Point2, Float)
|
||||||
--moveToSideFirstOutLink rp rm = do
|
--moveToSideFirstOutLink rp rm = do
|
||||||
|
|||||||
@@ -91,7 +91,7 @@ posRms prs parenti@(parent, _) ((numChild, t@(Node childi _)) : its) tseq = do
|
|||||||
, _rpDir = snd (lnkPosDir outlnk)
|
, _rpDir = snd (lnkPosDir outlnk)
|
||||||
, _rpType = S.empty
|
, _rpType = S.empty
|
||||||
, _rpLinkStatus = UsedOutLink (_rlType outlnk) numChild (snd childi)
|
, _rpLinkStatus = UsedOutLink (_rlType outlnk) numChild (snd childi)
|
||||||
, _rpPlacementUse = 0
|
, _rpPlacementUse = mempty
|
||||||
}
|
}
|
||||||
& rmChildren .:~ snd childi
|
& rmChildren .:~ snd childi
|
||||||
shiftedoutlink = shiftLinkBy (_rmShift parent) outlnk
|
shiftedoutlink = shiftLinkBy (_rmShift parent) outlnk
|
||||||
@@ -106,7 +106,7 @@ posRms prs parenti@(parent, _) ((numChild, t@(Node childi _)) : its) tseq = do
|
|||||||
, _rpDir = snd (lnkPosDir il)
|
, _rpDir = snd (lnkPosDir il)
|
||||||
, _rpType = S.empty
|
, _rpType = S.empty
|
||||||
, _rpLinkStatus = UsedInLink (_rlType il) (snd parenti)
|
, _rpLinkStatus = UsedInLink (_rlType il) (snd parenti)
|
||||||
, _rpPlacementUse = 0
|
, _rpPlacementUse = mempty
|
||||||
}
|
}
|
||||||
shiftedt =
|
shiftedt =
|
||||||
over
|
over
|
||||||
@@ -123,7 +123,7 @@ createUnusedLinkPos rm = rm & rmPos .++~ map f (_rmLinks rm)
|
|||||||
, _rpDir = _rlDir rl
|
, _rpDir = _rlDir rl
|
||||||
, _rpType = S.empty
|
, _rpType = S.empty
|
||||||
, _rpLinkStatus = UnusedLink $ _rlType rl
|
, _rpLinkStatus = UnusedLink $ _rlType rl
|
||||||
, _rpPlacementUse = 0
|
, _rpPlacementUse = mempty
|
||||||
}
|
}
|
||||||
|
|
||||||
zipCount :: [a] -> [(Int, a)]
|
zipCount :: [a] -> [(Int, a)]
|
||||||
|
|||||||
@@ -1446,6 +1446,11 @@ UseableWhenAimed src/Dodge/Data/UseCondition.hs 5;" C
|
|||||||
UseableWhenHeld src/Dodge/Data/UseCondition.hs 6;" C
|
UseableWhenHeld src/Dodge/Data/UseCondition.hs 6;" C
|
||||||
UsedInLink src/Dodge/Data/Room.hs 61;" C
|
UsedInLink src/Dodge/Data/Room.hs 61;" C
|
||||||
UsedOutLink src/Dodge/Data/Room.hs 56;" C
|
UsedOutLink src/Dodge/Data/Room.hs 56;" C
|
||||||
|
UsedPos src/Dodge/Data/Room.hs 79;" t
|
||||||
|
UsedPosFloor src/Dodge/Data/Room.hs 83;" C
|
||||||
|
UsedPosHigh src/Dodge/Data/Room.hs 82;" C
|
||||||
|
UsedPosLow src/Dodge/Data/Room.hs 80;" C
|
||||||
|
UsedPosMid src/Dodge/Data/Room.hs 81;" C
|
||||||
VAO src/Shader/Data.hs 64;" t
|
VAO src/Shader/Data.hs 64;" t
|
||||||
VBO src/Shader/Data.hs 81;" t
|
VBO src/Shader/Data.hs 81;" t
|
||||||
VF src/Polyhedra/Data.hs 21;" t
|
VF src/Polyhedra/Data.hs 21;" t
|
||||||
@@ -2552,11 +2557,11 @@ activateDetonator src/Dodge/Creature/Impulse/UseItem.hs 62;" f
|
|||||||
activeTargetCursorPic src/Dodge/Targeting/Draw.hs 31;" f
|
activeTargetCursorPic src/Dodge/Targeting/Draw.hs 31;" f
|
||||||
addArmour src/Dodge/Creature.hs 84;" f
|
addArmour src/Dodge/Creature.hs 84;" f
|
||||||
addBranchAt src/Dodge/Tree/GenerateStructure.hs 18;" f
|
addBranchAt src/Dodge/Tree/GenerateStructure.hs 18;" f
|
||||||
addButtonSlowDoor src/Dodge/Room/LongDoor.hs 97;" f
|
addButtonSlowDoor src/Dodge/Room/LongDoor.hs 98;" f
|
||||||
addCrGibs src/Dodge/Prop/Gib.hs 16;" f
|
addCrGibs src/Dodge/Prop/Gib.hs 16;" f
|
||||||
addDepth src/Picture/Base.hs 133;" f
|
addDepth src/Picture/Base.hs 133;" f
|
||||||
addDoorAtNthLinkToggleTerminal src/Dodge/Room/Warning.hs 36;" f
|
addDoorAtNthLinkToggleTerminal src/Dodge/Room/Warning.hs 40;" f
|
||||||
addDoorToggleTerminal src/Dodge/Room/Warning.hs 33;" f
|
addDoorToggleTerminal src/Dodge/Room/Warning.hs 37;" f
|
||||||
addDoorWall src/Dodge/Placement/PlaceSpot/TriggerDoor.hs 53;" f
|
addDoorWall src/Dodge/Placement/PlaceSpot/TriggerDoor.hs 53;" f
|
||||||
addEdges src/Dodge/Path.hs 122;" f
|
addEdges src/Dodge/Path.hs 122;" f
|
||||||
addGib4 src/Dodge/Prop/Gib.hs 51;" f
|
addGib4 src/Dodge/Prop/Gib.hs 51;" f
|
||||||
@@ -2582,10 +2587,10 @@ addPolyWalls src/Dodge/LevelGen/StaticWalls.hs 129;" f
|
|||||||
addRandomGirderEW src/Dodge/Room/Girder.hs 9;" f
|
addRandomGirderEW src/Dodge/Room/Girder.hs 9;" f
|
||||||
addRandomGirderFrom src/Dodge/Room/Girder.hs 16;" f
|
addRandomGirderFrom src/Dodge/Room/Girder.hs 16;" f
|
||||||
addSideEffect src/Dodge/Concurrent.hs 29;" f
|
addSideEffect src/Dodge/Concurrent.hs 29;" f
|
||||||
addSouthPillars src/Dodge/Room/LongDoor.hs 89;" f
|
addSouthPillars src/Dodge/Room/LongDoor.hs 90;" f
|
||||||
addTermSignal src/Dodge/Event/Input.hs 31;" f
|
addTermSignal src/Dodge/Event/Input.hs 31;" f
|
||||||
addToTrunk src/TreeHelp.hs 157;" f
|
addToTrunk src/TreeHelp.hs 157;" f
|
||||||
addWarningTerminal src/Dodge/Room/Warning.hs 54;" f
|
addWarningTerminal src/Dodge/Room/Warning.hs 61;" f
|
||||||
addZ src/Geometry/Vector3D.hs 89;" f
|
addZ src/Geometry/Vector3D.hs 89;" f
|
||||||
adjustIMZone src/Dodge/Base.hs 81;" f
|
adjustIMZone src/Dodge/Base.hs 81;" f
|
||||||
advanceScrollAmount src/Dodge/Update.hs 403;" f
|
advanceScrollAmount src/Dodge/Update.hs 403;" f
|
||||||
@@ -2610,10 +2615,10 @@ ammoMagSPic src/Dodge/Item/Draw/SPic.hs 145;" f
|
|||||||
amr src/Dodge/Item/Held/Rod.hs 34;" f
|
amr src/Dodge/Item/Held/Rod.hs 34;" f
|
||||||
anRoom src/Dodge/Floor.hs 117;" f
|
anRoom src/Dodge/Floor.hs 117;" f
|
||||||
analyser src/Dodge/Placement/Instance/Analyser.hs 12;" f
|
analyser src/Dodge/Placement/Instance/Analyser.hs 12;" f
|
||||||
analyserByDoor src/Dodge/Room/LasTurret.hs 113;" f
|
analyserByDoor src/Dodge/Room/LasTurret.hs 116;" f
|
||||||
analyserByDoorWithPrompt src/Dodge/Room/LasTurret.hs 116;" f
|
analyserByDoorWithPrompt src/Dodge/Room/LasTurret.hs 119;" f
|
||||||
analyserByNthLink src/Dodge/Room/LasTurret.hs 83;" f
|
analyserByNthLink src/Dodge/Room/LasTurret.hs 84;" f
|
||||||
analyserByNthLinkWithPrompt src/Dodge/Room/LasTurret.hs 97;" f
|
analyserByNthLinkWithPrompt src/Dodge/Room/LasTurret.hs 99;" f
|
||||||
analyserWithPrompt src/Dodge/Placement/Instance/Analyser.hs 15;" f
|
analyserWithPrompt src/Dodge/Placement/Instance/Analyser.hs 15;" f
|
||||||
andOrRegex src/Dodge/DisplayInventory.hs 78;" f
|
andOrRegex src/Dodge/DisplayInventory.hs 78;" f
|
||||||
angleBetween src/Geometry.hs 161;" f
|
angleBetween src/Geometry.hs 161;" f
|
||||||
@@ -2664,12 +2669,12 @@ arrow src/Picture/Composite.hs 19;" f
|
|||||||
arrowPath src/Picture/Composite.hs 8;" f
|
arrowPath src/Picture/Composite.hs 8;" f
|
||||||
assignHotkey src/Dodge/AssignHotkey.hs 9;" f
|
assignHotkey src/Dodge/AssignHotkey.hs 9;" f
|
||||||
assignPushDoors src/Dodge/LevelGen.hs 44;" f
|
assignPushDoors src/Dodge/LevelGen.hs 44;" f
|
||||||
atFstLnkOut src/Dodge/PlacementSpot.hs 221;" f
|
atFstLnkOut src/Dodge/PlacementSpot.hs 224;" f
|
||||||
atFstLnkOutShiftBy src/Dodge/PlacementSpot.hs 240;" f
|
atFstLnkOutShiftBy src/Dodge/PlacementSpot.hs 244;" f
|
||||||
atFstLnkOutShiftInward src/Dodge/PlacementSpot.hs 243;" f
|
atFstLnkOutShiftInward src/Dodge/PlacementSpot.hs 247;" f
|
||||||
atNthLinkOut src/Dodge/PlacementSpot.hs 224;" f
|
atNthLinkOut src/Dodge/PlacementSpot.hs 227;" f
|
||||||
atNthLnkOutShiftBy src/Dodge/PlacementSpot.hs 227;" f
|
atNthLnkOutShiftBy src/Dodge/PlacementSpot.hs 230;" f
|
||||||
atNthLnkOutShiftInward src/Dodge/PlacementSpot.hs 246;" f
|
atNthLnkOutShiftInward src/Dodge/PlacementSpot.hs 250;" f
|
||||||
attachBranch src/Dodge/Tree/Compose.hs 83;" f
|
attachBranch src/Dodge/Tree/Compose.hs 83;" f
|
||||||
attachInfo src/Dodge/Item/Info.hs 58;" f
|
attachInfo src/Dodge/Item/Info.hs 58;" f
|
||||||
attachList src/Dodge/Tree/Compose.hs 80;" f
|
attachList src/Dodge/Tree/Compose.hs 80;" f
|
||||||
@@ -2811,10 +2816,10 @@ cardList src/Dodge/Base/CardinalPoint.hs 6;" f
|
|||||||
cardVec src/Dodge/Base/CardinalPoint.hs 9;" f
|
cardVec src/Dodge/Base/CardinalPoint.hs 9;" f
|
||||||
cardinalVectors src/Dodge/FloorItem.hs 24;" f
|
cardinalVectors src/Dodge/FloorItem.hs 24;" f
|
||||||
cdtPropagateFold src/Dodge/DoubleTree.hs 407;" f
|
cdtPropagateFold src/Dodge/DoubleTree.hs 407;" f
|
||||||
cenLasTur src/Dodge/Room/LasTurret.hs 24;" f
|
cenLasTur src/Dodge/Room/LasTurret.hs 25;" f
|
||||||
centerText src/Picture/Base.hs 184;" f
|
centerText src/Picture/Base.hs 184;" f
|
||||||
centerVaultExplosiveExit src/Dodge/Room/NoNeedWeapon.hs 20;" f
|
centerVaultExplosiveExit src/Dodge/Room/NoNeedWeapon.hs 20;" f
|
||||||
centerVaultRoom src/Dodge/Room/Procedural.hs 288;" f
|
centerVaultRoom src/Dodge/Room/Procedural.hs 290;" f
|
||||||
centroid src/Geometry/Polygon.hs 136;" f
|
centroid src/Geometry/Polygon.hs 136;" f
|
||||||
centroidNum src/Geometry/Polygon.hs 139;" f
|
centroidNum src/Geometry/Polygon.hs 139;" f
|
||||||
chainCreatureUpdates src/Dodge/Creature/ChainUpdates.hs 6;" f
|
chainCreatureUpdates src/Dodge/Creature/ChainUpdates.hs 6;" f
|
||||||
@@ -2870,7 +2875,7 @@ clAlt src/Dodge/Cloud.hs 5;" f
|
|||||||
clClSpringVel src/Dodge/Update.hs 827;" f
|
clClSpringVel src/Dodge/Update.hs 827;" f
|
||||||
clColor src/Shader/Poke/Cloud.hs 35;" f
|
clColor src/Shader/Poke/Cloud.hs 35;" f
|
||||||
clZoneSize src/Dodge/Zoning/Cloud.hs 21;" f
|
clZoneSize src/Dodge/Zoning/Cloud.hs 21;" f
|
||||||
clampPath src/Dodge/Room/Procedural.hs 165;" f
|
clampPath src/Dodge/Room/Procedural.hs 167;" f
|
||||||
clang1S src/Dodge/SoundLogic/ExternallyGeneratedSounds.hs 560;" f
|
clang1S src/Dodge/SoundLogic/ExternallyGeneratedSounds.hs 560;" f
|
||||||
clang2S src/Dodge/SoundLogic/ExternallyGeneratedSounds.hs 676;" f
|
clang2S src/Dodge/SoundLogic/ExternallyGeneratedSounds.hs 676;" f
|
||||||
clangS src/Dodge/SoundLogic/ExternallyGeneratedSounds.hs 542;" f
|
clangS src/Dodge/SoundLogic/ExternallyGeneratedSounds.hs 542;" f
|
||||||
@@ -2929,11 +2934,11 @@ combinationsGraph src/Dodge/Combine/Graph.hs 74;" f
|
|||||||
combinationsOf src/Multiset.hs 46;" f
|
combinationsOf src/Multiset.hs 46;" f
|
||||||
combinationsTrie src/Dodge/Combine.hs 43;" f
|
combinationsTrie src/Dodge/Combine.hs 43;" f
|
||||||
combineAwareness src/Dodge/Creature/Perception.hs 110;" f
|
combineAwareness src/Dodge/Creature/Perception.hs 110;" f
|
||||||
combineFloors src/Dodge/Room/Procedural.hs 171;" f
|
combineFloors src/Dodge/Room/Procedural.hs 173;" f
|
||||||
combineInventoryExtra src/Dodge/Render/HUD.hs 337;" f
|
combineInventoryExtra src/Dodge/Render/HUD.hs 337;" f
|
||||||
combineItemListYouX src/Dodge/Combine.hs 35;" f
|
combineItemListYouX src/Dodge/Combine.hs 35;" f
|
||||||
combineList src/Dodge/Combine.hs 21;" f
|
combineList src/Dodge/Combine.hs 21;" f
|
||||||
combineRooms src/Dodge/Room/Procedural.hs 151;" f
|
combineRooms src/Dodge/Room/Procedural.hs 153;" f
|
||||||
combineS src/Dodge/SoundLogic/ExternallyGeneratedSounds.hs 480;" f
|
combineS src/Dodge/SoundLogic/ExternallyGeneratedSounds.hs 480;" f
|
||||||
combineTree src/Dodge/Tree/Compose.hs 67;" f
|
combineTree src/Dodge/Tree/Compose.hs 67;" f
|
||||||
commandColor src/Dodge/Terminal.hs 114;" f
|
commandColor src/Dodge/Terminal.hs 114;" f
|
||||||
@@ -2963,7 +2968,7 @@ coolMinigun src/Dodge/Creature/State.hs 94;" f
|
|||||||
copier src/Dodge/Item/Scope.hs 88;" f
|
copier src/Dodge/Item/Scope.hs 88;" f
|
||||||
copierItemUpdate src/Dodge/Creature/State.hs 130;" f
|
copierItemUpdate src/Dodge/Creature/State.hs 130;" f
|
||||||
copyItemToFloor src/Dodge/FloorItem.hs 14;" f
|
copyItemToFloor src/Dodge/FloorItem.hs 14;" f
|
||||||
corDoor src/Dodge/Room/Room.hs 378;" f
|
corDoor src/Dodge/Room/Room.hs 380;" f
|
||||||
cornerList src/Preload/Render.hs 198;" f
|
cornerList src/Preload/Render.hs 198;" f
|
||||||
corpseOrGib src/Dodge/Creature/Update.hs 110;" f
|
corpseOrGib src/Dodge/Creature/Update.hs 110;" f
|
||||||
corridor src/Dodge/Room/Corridor.hs 17;" f
|
corridor src/Dodge/Room/Corridor.hs 17;" f
|
||||||
@@ -3035,9 +3040,9 @@ creatureShootPulseLaser src/Dodge/HeldUse.hs 859;" f
|
|||||||
creatureTurnTo src/Dodge/Creature/Impulse/Movement.hs 53;" f
|
creatureTurnTo src/Dodge/Creature/Impulse/Movement.hs 53;" f
|
||||||
creatureTurnToward src/Dodge/Creature/Impulse/Movement.hs 74;" f
|
creatureTurnToward src/Dodge/Creature/Impulse/Movement.hs 74;" f
|
||||||
creatureTurnTowardDir src/Dodge/Creature/Impulse/Movement.hs 63;" f
|
creatureTurnTowardDir src/Dodge/Creature/Impulse/Movement.hs 63;" f
|
||||||
critInDeadEnd src/Dodge/Room/Room.hs 236;" f
|
critInDeadEnd src/Dodge/Room/Room.hs 238;" f
|
||||||
critsPillarRoom src/Dodge/Room/Room.hs 383;" f
|
critsPillarRoom src/Dodge/Room/Room.hs 385;" f
|
||||||
critsRoom src/Dodge/Room/Room.hs 391;" f
|
critsRoom src/Dodge/Room/Room.hs 393;" f
|
||||||
crixsNearSeg src/Dodge/Zoning/Creature.hs 29;" f
|
crixsNearSeg src/Dodge/Zoning/Creature.hs 29;" f
|
||||||
crossPic src/Dodge/Render/Label.hs 27;" f
|
crossPic src/Dodge/Render/Label.hs 27;" f
|
||||||
crossProd src/Geometry/Vector3D.hs 41;" f
|
crossProd src/Geometry/Vector3D.hs 41;" f
|
||||||
@@ -3098,7 +3103,7 @@ dbArgChain src/Dodge/Base.hs 170;" f
|
|||||||
dbwMuzzles src/Dodge/HeldUse.hs 314;" f
|
dbwMuzzles src/Dodge/HeldUse.hs 314;" f
|
||||||
deZoneIX src/Dodge/Zoning/Base.hs 89;" f
|
deZoneIX src/Dodge/Zoning/Base.hs 89;" f
|
||||||
deZoneWall src/Dodge/Zoning/Wall.hs 70;" f
|
deZoneWall src/Dodge/Zoning/Wall.hs 70;" f
|
||||||
deadEndRoom src/Dodge/Room/Room.hs 239;" f
|
deadEndRoom src/Dodge/Room/Room.hs 241;" f
|
||||||
deadFeet src/Dodge/Creature/Picture.hs 68;" f
|
deadFeet src/Dodge/Creature/Picture.hs 68;" f
|
||||||
deadRot src/Dodge/Creature/Picture.hs 84;" f
|
deadRot src/Dodge/Creature/Picture.hs 84;" f
|
||||||
deadScalp src/Dodge/Creature/Picture.hs 81;" f
|
deadScalp src/Dodge/Creature/Picture.hs 81;" f
|
||||||
@@ -3311,7 +3316,7 @@ doorMechanism src/Dodge/DrWdWd.hs 24;" f
|
|||||||
doorMechanismStepwise src/Dodge/DrWdWd.hs 59;" f
|
doorMechanismStepwise src/Dodge/DrWdWd.hs 59;" f
|
||||||
dotV src/Geometry/Vector.hs 75;" f
|
dotV src/Geometry/Vector.hs 75;" f
|
||||||
dotV3 src/Geometry/Vector3D.hs 119;" f
|
dotV3 src/Geometry/Vector3D.hs 119;" f
|
||||||
doubleCorridorBarrels src/Dodge/Room/Room.hs 269;" f
|
doubleCorridorBarrels src/Dodge/Room/Room.hs 271;" f
|
||||||
doubleFindMax src/Dodge/Update/Scroll.hs 181;" f
|
doubleFindMax src/Dodge/Update/Scroll.hs 181;" f
|
||||||
doubleFindMin src/Dodge/Update/Scroll.hs 160;" f
|
doubleFindMin src/Dodge/Update/Scroll.hs 160;" f
|
||||||
doubleFindPred src/Dodge/Update/Scroll.hs 188;" f
|
doubleFindPred src/Dodge/Update/Scroll.hs 188;" f
|
||||||
@@ -3704,7 +3709,7 @@ glassShat2S src/Dodge/SoundLogic/ExternallyGeneratedSounds.hs 618;" f
|
|||||||
glassShat3S src/Dodge/SoundLogic/ExternallyGeneratedSounds.hs 458;" f
|
glassShat3S src/Dodge/SoundLogic/ExternallyGeneratedSounds.hs 458;" f
|
||||||
glassShat4S src/Dodge/SoundLogic/ExternallyGeneratedSounds.hs 612;" f
|
glassShat4S src/Dodge/SoundLogic/ExternallyGeneratedSounds.hs 612;" f
|
||||||
glassSwitchBack src/Dodge/Room/Room.hs 72;" f
|
glassSwitchBack src/Dodge/Room/Room.hs 72;" f
|
||||||
glassSwitchBackCrits src/Dodge/Room/Room.hs 101;" f
|
glassSwitchBackCrits src/Dodge/Room/Room.hs 103;" f
|
||||||
glauncherPic src/Dodge/Item/Draw/SPic.hs 412;" f
|
glauncherPic src/Dodge/Item/Draw/SPic.hs 412;" f
|
||||||
glushortSize src/Shader/Parameters.hs 25;" f
|
glushortSize src/Shader/Parameters.hs 25;" f
|
||||||
goToPostStrat src/Dodge/Creature/Strategy.hs 10;" f
|
goToPostStrat src/Dodge/Creature/Strategy.hs 10;" f
|
||||||
@@ -3762,8 +3767,8 @@ headLampShape src/Dodge/Item/Draw/SPic.hs 455;" f
|
|||||||
headMap src/Dodge/DoubleTree.hs 249;" f
|
headMap src/Dodge/DoubleTree.hs 249;" f
|
||||||
headPQ src/Dodge/Creature/HandPos.hs 115;" f
|
headPQ src/Dodge/Creature/HandPos.hs 115;" f
|
||||||
healS src/Dodge/SoundLogic/ExternallyGeneratedSounds.hs 492;" f
|
healS src/Dodge/SoundLogic/ExternallyGeneratedSounds.hs 492;" f
|
||||||
healthAnalyserByDoor src/Dodge/Room/LasTurret.hs 80;" f
|
healthAnalyserByDoor src/Dodge/Room/LasTurret.hs 81;" f
|
||||||
healthTest src/Dodge/Room/LasTurret.hs 119;" f
|
healthTest src/Dodge/Room/LasTurret.hs 122;" f
|
||||||
heightWallPS src/Dodge/Placement/Instance/Wall.hs 13;" f
|
heightWallPS src/Dodge/Placement/Instance/Wall.hs 13;" f
|
||||||
heldAimStance src/Dodge/Item/AimStance.hs 24;" f
|
heldAimStance src/Dodge/Item/AimStance.hs 24;" f
|
||||||
heldAimZoom src/Dodge/Update/Camera.hs 149;" f
|
heldAimZoom src/Dodge/Update/Camera.hs 149;" f
|
||||||
@@ -3909,7 +3914,7 @@ isPulseLaser src/Dodge/IsPulseLaser.hs 10;" f
|
|||||||
isPutID src/Dodge/Placement/Instance/Wall.hs 129;" f
|
isPutID src/Dodge/Placement/Instance/Wall.hs 129;" f
|
||||||
isRHS src/Geometry/LHS.hs 24;" f
|
isRHS src/Geometry/LHS.hs 24;" f
|
||||||
isUnusedLnk src/Dodge/PlacementSpot.hs 62;" f
|
isUnusedLnk src/Dodge/PlacementSpot.hs 62;" f
|
||||||
isUnusedLnkType src/Dodge/PlacementSpot.hs 195;" f
|
isUnusedLnkType src/Dodge/PlacementSpot.hs 197;" f
|
||||||
isUsedLnkUnplaced src/Dodge/PlacementSpot.hs 181;" f
|
isUsedLnkUnplaced src/Dodge/PlacementSpot.hs 181;" f
|
||||||
isValidCommand src/Dodge/Debug/Terminal.hs 134;" f
|
isValidCommand src/Dodge/Debug/Terminal.hs 134;" f
|
||||||
isVowel src/StringHelp.hs 8;" f
|
isVowel src/StringHelp.hs 8;" f
|
||||||
@@ -3978,8 +3983,8 @@ justify src/Justify.hs 9;" f
|
|||||||
k src/ShortShow.hs 44;" f
|
k src/ShortShow.hs 44;" f
|
||||||
k' src/ShortShow.hs 44;" f
|
k' src/ShortShow.hs 44;" f
|
||||||
keyCard src/Dodge/Item/Held/Utility.hs 20;" f
|
keyCard src/Dodge/Item/Held/Utility.hs 20;" f
|
||||||
keyCardAnalyserByDoor src/Dodge/Room/LasTurret.hs 77;" f
|
keyCardAnalyserByDoor src/Dodge/Room/LasTurret.hs 78;" f
|
||||||
keyCardRoomRunPast src/Dodge/Room/LasTurret.hs 65;" f
|
keyCardRoomRunPast src/Dodge/Room/LasTurret.hs 66;" f
|
||||||
keyCardRunPastRand src/Dodge/LockAndKey.hs 36;" f
|
keyCardRunPastRand src/Dodge/LockAndKey.hs 36;" f
|
||||||
keyPic src/Dodge/Item/Draw/SPic.hs 471;" f
|
keyPic src/Dodge/Item/Draw/SPic.hs 471;" f
|
||||||
keyholeCorridor src/Dodge/Room/Corridor.hs 39;" f
|
keyholeCorridor src/Dodge/Room/Corridor.hs 39;" f
|
||||||
@@ -3991,12 +3996,12 @@ lamp src/Dodge/Creature/Lamp.hs 21;" f
|
|||||||
lampCover src/Dodge/Placement/Instance/LightSource/Cover.hs 8;" f
|
lampCover src/Dodge/Placement/Instance/LightSource/Cover.hs 8;" f
|
||||||
lampCoverWhen src/Dodge/Placement/Instance/LightSource/Cover.hs 19;" f
|
lampCoverWhen src/Dodge/Placement/Instance/LightSource/Cover.hs 19;" f
|
||||||
lampCrSPic src/Dodge/Render/ShapePicture.hs 75;" f
|
lampCrSPic src/Dodge/Render/ShapePicture.hs 75;" f
|
||||||
lasCenSensEdge src/Dodge/Room/LasTurret.hs 138;" f
|
lasCenSensEdge src/Dodge/Room/LasTurret.hs 141;" f
|
||||||
lasGunPic src/Dodge/Item/Draw/SPic.hs 424;" f
|
lasGunPic src/Dodge/Item/Draw/SPic.hs 424;" f
|
||||||
lasPulseS src/Dodge/SoundLogic/ExternallyGeneratedSounds.hs 526;" f
|
lasPulseS src/Dodge/SoundLogic/ExternallyGeneratedSounds.hs 526;" f
|
||||||
lasSensorTurretTest src/Dodge/Room/LasTurret.hs 131;" f
|
lasSensorTurretTest src/Dodge/Room/LasTurret.hs 134;" f
|
||||||
lasTunnel src/Dodge/Room/LasTurret.hs 150;" f
|
lasTunnel src/Dodge/Room/LasTurret.hs 153;" f
|
||||||
lasTunnelRunPast src/Dodge/Room/LasTurret.hs 191;" f
|
lasTunnelRunPast src/Dodge/Room/LasTurret.hs 194;" f
|
||||||
lasTurret src/Dodge/Placement/Instance/Turret.hs 40;" f
|
lasTurret src/Dodge/Placement/Instance/Turret.hs 40;" f
|
||||||
laser src/Dodge/Item/Held/BatteryGuns.hs 34;" f
|
laser src/Dodge/Item/Held/BatteryGuns.hs 34;" f
|
||||||
lastMap src/Dodge/DoubleTree.hs 253;" f
|
lastMap src/Dodge/DoubleTree.hs 253;" f
|
||||||
@@ -4026,8 +4031,8 @@ leftWristPQ src/Dodge/Creature/HandPos.hs 81;" f
|
|||||||
legsSPic src/Dodge/Item/Draw/SPic.hs 480;" f
|
legsSPic src/Dodge/Item/Draw/SPic.hs 480;" f
|
||||||
liShape src/Dodge/Placement/Instance/LightSource.hs 98;" f
|
liShape src/Dodge/Placement/Instance/LightSource.hs 98;" f
|
||||||
light src/Color.hs 104;" f
|
light src/Color.hs 104;" f
|
||||||
lightSensByDoor src/Dodge/Room/LasTurret.hs 50;" f
|
lightSensByDoor src/Dodge/Room/LasTurret.hs 51;" f
|
||||||
lightSensInsideDoor src/Dodge/Room/LasTurret.hs 38;" f
|
lightSensInsideDoor src/Dodge/Room/LasTurret.hs 39;" f
|
||||||
lightSensor src/Dodge/Placement/Instance/Sensor.hs 42;" f
|
lightSensor src/Dodge/Placement/Instance/Sensor.hs 42;" f
|
||||||
lightsToRender src/Dodge/Render/Lights.hs 14;" f
|
lightsToRender src/Dodge/Render/Lights.hs 14;" f
|
||||||
lightx4 src/Color.hs 145;" f
|
lightx4 src/Color.hs 145;" f
|
||||||
@@ -4037,7 +4042,7 @@ lineCol src/Picture/Base.hs 230;" f
|
|||||||
lineGeom src/Dodge/Base.hs 32;" f
|
lineGeom src/Dodge/Base.hs 32;" f
|
||||||
lineOnScreenCone src/Dodge/Debug/Picture.hs 59;" f
|
lineOnScreenCone src/Dodge/Debug/Picture.hs 59;" f
|
||||||
lineOrth src/Dodge/Creature/Boid.hs 126;" f
|
lineOrth src/Dodge/Creature/Boid.hs 126;" f
|
||||||
lineOutputTerminal src/Dodge/Room/Warning.hs 58;" f
|
lineOutputTerminal src/Dodge/Room/Warning.hs 66;" f
|
||||||
lineSplit src/Justify.hs 26;" f
|
lineSplit src/Justify.hs 26;" f
|
||||||
lineThick src/Picture/Base.hs 234;" f
|
lineThick src/Picture/Base.hs 234;" f
|
||||||
lineUp src/Dodge/Creature/Boid.hs 148;" f
|
lineUp src/Dodge/Creature/Boid.hs 148;" f
|
||||||
@@ -4051,7 +4056,7 @@ listGuard src/Dodge/Creature/ReaderUpdate.hs 190;" f
|
|||||||
listSelectionColorPicture src/Dodge/DisplayInventory.hs 302;" f
|
listSelectionColorPicture src/Dodge/DisplayInventory.hs 302;" f
|
||||||
litCorridor90 src/Dodge/Room/RoadBlock.hs 26;" f
|
litCorridor90 src/Dodge/Room/RoadBlock.hs 26;" f
|
||||||
lmt src/MatrixHelper.hs 43;" f
|
lmt src/MatrixHelper.hs 43;" f
|
||||||
lnkBothAnd src/Dodge/Room/Procedural.hs 121;" f
|
lnkBothAnd src/Dodge/Room/Procedural.hs 123;" f
|
||||||
lnkMidPosInvSelsCol src/Dodge/Render/HUD.hs 387;" f
|
lnkMidPosInvSelsCol src/Dodge/Render/HUD.hs 387;" f
|
||||||
lnkPosDir src/Dodge/RoomLink.hs 97;" f
|
lnkPosDir src/Dodge/RoomLink.hs 97;" f
|
||||||
loadDodgeConfig src/Dodge/Config/Load.hs 9;" f
|
loadDodgeConfig src/Dodge/Config/Load.hs 9;" f
|
||||||
@@ -4246,7 +4251,7 @@ miniGunX src/Dodge/Item/Held/Cane.hs 33;" f
|
|||||||
miniGunXPict src/Dodge/Item/Draw/SPic.hs 384;" f
|
miniGunXPict src/Dodge/Item/Draw/SPic.hs 384;" f
|
||||||
miniGunXPictItem src/Dodge/Item/Draw/SPic.hs 381;" f
|
miniGunXPictItem src/Dodge/Item/Draw/SPic.hs 381;" f
|
||||||
miniS src/Dodge/SoundLogic/ExternallyGeneratedSounds.hs 716;" f
|
miniS src/Dodge/SoundLogic/ExternallyGeneratedSounds.hs 716;" f
|
||||||
miniTree2 src/Dodge/Room/Room.hs 108;" f
|
miniTree2 src/Dodge/Room/Room.hs 110;" f
|
||||||
minimumOn src/FoldlHelp.hs 14;" f
|
minimumOn src/FoldlHelp.hs 14;" f
|
||||||
mirrorXAxis src/Geometry/Polygon.hs 49;" f
|
mirrorXAxis src/Geometry/Polygon.hs 49;" f
|
||||||
mirrorxz src/Picture/Base.hs 335;" f
|
mirrorxz src/Picture/Base.hs 335;" f
|
||||||
@@ -4279,7 +4284,7 @@ moveProjectile src/Dodge/Projectile/Update.hs 260;" f
|
|||||||
moveRoomBy src/Dodge/Room/Link.hs 53;" f
|
moveRoomBy src/Dodge/Room/Link.hs 53;" f
|
||||||
moveShockwave src/Dodge/Shockwave/Update.hs 13;" f
|
moveShockwave src/Dodge/Shockwave/Update.hs 13;" f
|
||||||
moveStuckGrenade src/Dodge/Projectile/Update.hs 246;" f
|
moveStuckGrenade src/Dodge/Projectile/Update.hs 246;" f
|
||||||
moveToSideNthOutLink src/Dodge/Room/Warning.hs 61;" f
|
moveToSideNthOutLink src/Dodge/Room/Warning.hs 69;" f
|
||||||
moveWall src/Dodge/Wall/Move.hs 29;" f
|
moveWall src/Dodge/Wall/Move.hs 29;" f
|
||||||
moveWallID src/Dodge/Wall/Move.hs 24;" f
|
moveWallID src/Dodge/Wall/Move.hs 24;" f
|
||||||
moveWallIDToward src/Dodge/Wall/Move.hs 47;" f
|
moveWallIDToward src/Dodge/Wall/Move.hs 47;" f
|
||||||
@@ -4441,7 +4446,7 @@ pincerP''' src/Dodge/Creature/Boid.hs 75;" f
|
|||||||
pingPongBetween src/Render.hs 221;" f
|
pingPongBetween src/Render.hs 221;" f
|
||||||
pipe src/Dodge/Item/Craftable.hs 32;" f
|
pipe src/Dodge/Item/Craftable.hs 32;" f
|
||||||
pistol src/Dodge/Item/Held/Stick.hs 40;" f
|
pistol src/Dodge/Item/Held/Stick.hs 40;" f
|
||||||
pistolerRoom src/Dodge/Room/Room.hs 323;" f
|
pistolerRoom src/Dodge/Room/Room.hs 325;" f
|
||||||
pjRemoteSetDirection src/Dodge/Projectile/Update.hs 225;" f
|
pjRemoteSetDirection src/Dodge/Projectile/Update.hs 225;" f
|
||||||
plBlock src/Dodge/Placement/PlaceSpot/Block.hs 18;" f
|
plBlock src/Dodge/Placement/PlaceSpot/Block.hs 18;" f
|
||||||
plDoor src/Dodge/Placement/PlaceSpot/TriggerDoor.hs 22;" f
|
plDoor src/Dodge/Placement/PlaceSpot/TriggerDoor.hs 22;" f
|
||||||
@@ -4602,7 +4607,7 @@ psPt src/Dodge/LevelGen/PlacementHelper.hs 24;" f
|
|||||||
psPtCont src/Dodge/LevelGen/PlacementHelper.hs 18;" f
|
psPtCont src/Dodge/LevelGen/PlacementHelper.hs 18;" f
|
||||||
psPtJpl src/Dodge/LevelGen/PlacementHelper.hs 12;" f
|
psPtJpl src/Dodge/LevelGen/PlacementHelper.hs 12;" f
|
||||||
psPtPl src/Dodge/LevelGen/PlacementHelper.hs 9;" f
|
psPtPl src/Dodge/LevelGen/PlacementHelper.hs 9;" f
|
||||||
psRandRanges src/Dodge/PlacementSpot.hs 263;" f
|
psRandRanges src/Dodge/PlacementSpot.hs 267;" f
|
||||||
psj src/Dodge/LevelGen/PlacementHelper.hs 70;" f
|
psj src/Dodge/LevelGen/PlacementHelper.hs 70;" f
|
||||||
psposAddLabel src/Dodge/PlacementSpot.hs 70;" f
|
psposAddLabel src/Dodge/PlacementSpot.hs 70;" f
|
||||||
pt0 src/Dodge/LevelGen/PlacementHelper.hs 54;" f
|
pt0 src/Dodge/LevelGen/PlacementHelper.hs 54;" f
|
||||||
@@ -4644,8 +4649,8 @@ qID src/Quaternion.hs 62;" f
|
|||||||
qToAng src/Quaternion.hs 59;" f
|
qToAng src/Quaternion.hs 59;" f
|
||||||
qToV2 src/Quaternion.hs 56;" f
|
qToV2 src/Quaternion.hs 56;" f
|
||||||
qToV3 src/Quaternion.hs 53;" f
|
qToV3 src/Quaternion.hs 53;" f
|
||||||
quarterRoomSquare src/Dodge/Room/Procedural.hs 212;" f
|
quarterRoomSquare src/Dodge/Room/Procedural.hs 214;" f
|
||||||
quarterRoomTri src/Dodge/Room/Procedural.hs 176;" f
|
quarterRoomTri src/Dodge/Room/Procedural.hs 178;" f
|
||||||
quitCommand src/Dodge/Terminal.hs 93;" f
|
quitCommand src/Dodge/Terminal.hs 93;" f
|
||||||
qz src/Quaternion.hs 71;" f
|
qz src/Quaternion.hs 71;" f
|
||||||
rLauncher src/Dodge/Item/Held/Launcher.hs 14;" f
|
rLauncher src/Dodge/Item/Held/Launcher.hs 14;" f
|
||||||
@@ -4677,8 +4682,8 @@ randSparkExtraVel src/Dodge/Spark.hs 92;" f
|
|||||||
randWallReflect src/Dodge/Update.hs 626;" f
|
randWallReflect src/Dodge/Update.hs 626;" f
|
||||||
randomChallenges src/Dodge/Room/Start.hs 63;" f
|
randomChallenges src/Dodge/Room/Start.hs 63;" f
|
||||||
randomCompass src/Dodge/Layout.hs 57;" f
|
randomCompass src/Dodge/Layout.hs 57;" f
|
||||||
randomFourCornerRoom src/Dodge/Room/Procedural.hs 265;" f
|
randomFourCornerRoom src/Dodge/Room/Procedural.hs 267;" f
|
||||||
randomFourCornerRoomCrsIts src/Dodge/Room/Procedural.hs 277;" f
|
randomFourCornerRoomCrsIts src/Dodge/Room/Procedural.hs 279;" f
|
||||||
randomLightPositions src/Dodge/Room/Modify/Girder.hs 152;" f
|
randomLightPositions src/Dodge/Room/Modify/Girder.hs 152;" f
|
||||||
randomMediumRoom src/Dodge/Room/Boss.hs 75;" f
|
randomMediumRoom src/Dodge/Room/Boss.hs 75;" f
|
||||||
randomPath src/TreeHelp.hs 145;" f
|
randomPath src/TreeHelp.hs 145;" f
|
||||||
@@ -4781,12 +4786,12 @@ rmInvItem src/Dodge/Inventory.hs 73;" f
|
|||||||
rmLinksOfType src/Dodge/RoomLink.hs 135;" f
|
rmLinksOfType src/Dodge/RoomLink.hs 135;" f
|
||||||
rmOutLinks src/Dodge/RoomLink.hs 138;" f
|
rmOutLinks src/Dodge/RoomLink.hs 138;" f
|
||||||
roomC src/Dodge/Room/Room.hs 40;" f
|
roomC src/Dodge/Room/Room.hs 40;" f
|
||||||
roomCCrits src/Dodge/Room/Room.hs 264;" f
|
roomCCrits src/Dodge/Room/Room.hs 266;" f
|
||||||
roomCenterPillar src/Dodge/Room/Room.hs 121;" f
|
roomCenterPillar src/Dodge/Room/Room.hs 123;" f
|
||||||
roomCritLS src/Dodge/Room/RunPast.hs 24;" f
|
roomCritLS src/Dodge/Room/RunPast.hs 24;" f
|
||||||
roomCross src/Dodge/Room/Boss.hs 84;" f
|
roomCross src/Dodge/Room/Boss.hs 84;" f
|
||||||
roomGlassOctogon src/Dodge/Room/Boss.hs 21;" f
|
roomGlassOctogon src/Dodge/Room/Boss.hs 21;" f
|
||||||
roomMiniIntro src/Dodge/Room/Room.hs 116;" f
|
roomMiniIntro src/Dodge/Room/Room.hs 118;" f
|
||||||
roomNgon src/Dodge/Room/Ngon.hs 15;" f
|
roomNgon src/Dodge/Room/Ngon.hs 15;" f
|
||||||
roomPadCut src/Dodge/Room/Room.hs 61;" f
|
roomPadCut src/Dodge/Room/Room.hs 61;" f
|
||||||
roomPillars src/Dodge/Room/Pillar.hs 106;" f
|
roomPillars src/Dodge/Room/Pillar.hs 106;" f
|
||||||
@@ -4794,7 +4799,7 @@ roomPillarsContaining src/Dodge/Room/Containing.hs 39;" f
|
|||||||
roomPillarsPassage src/Dodge/Room/Pillar.hs 93;" f
|
roomPillarsPassage src/Dodge/Room/Pillar.hs 93;" f
|
||||||
roomPillarsSquare src/Dodge/Room/Pillar.hs 49;" f
|
roomPillarsSquare src/Dodge/Room/Pillar.hs 49;" f
|
||||||
roomRect src/Dodge/Room/Procedural.hs 38;" f
|
roomRect src/Dodge/Room/Procedural.hs 38;" f
|
||||||
roomRectAutoLinks src/Dodge/Room/Procedural.hs 138;" f
|
roomRectAutoLinks src/Dodge/Room/Procedural.hs 140;" f
|
||||||
roomShuriken src/Dodge/Room/Boss.hs 122;" f
|
roomShuriken src/Dodge/Room/Boss.hs 122;" f
|
||||||
roomTwistCross src/Dodge/Room/Boss.hs 153;" f
|
roomTwistCross src/Dodge/Room/Boss.hs 153;" f
|
||||||
roomsContaining src/Dodge/Room/Containing.hs 20;" f
|
roomsContaining src/Dodge/Room/Containing.hs 20;" f
|
||||||
@@ -4985,10 +4990,10 @@ shellMag src/Dodge/Item/Ammo.hs 49;" f
|
|||||||
shellModule src/Dodge/Item/Scope.hs 123;" f
|
shellModule src/Dodge/Item/Scope.hs 123;" f
|
||||||
shellShape src/Dodge/Projectile/Draw.hs 35;" f
|
shellShape src/Dodge/Projectile/Draw.hs 35;" f
|
||||||
shieldWall src/Dodge/Item/BackgroundEffect.hs 77;" f
|
shieldWall src/Dodge/Item/BackgroundEffect.hs 77;" f
|
||||||
shiftByV2 src/Dodge/PlacementSpot.hs 253;" f
|
shiftByV2 src/Dodge/PlacementSpot.hs 257;" f
|
||||||
shiftChildren src/Dodge/Tree/Compose.hs 44;" f
|
shiftChildren src/Dodge/Tree/Compose.hs 44;" f
|
||||||
shiftDraw src/Dodge/Render/ShapePicture.hs 80;" f
|
shiftDraw src/Dodge/Render/ShapePicture.hs 80;" f
|
||||||
shiftInBy src/Dodge/PlacementSpot.hs 250;" f
|
shiftInBy src/Dodge/PlacementSpot.hs 254;" f
|
||||||
shiftInvItems src/Dodge/Update/Input/InGame.hs 305;" f
|
shiftInvItems src/Dodge/Update/Input/InGame.hs 305;" f
|
||||||
shiftInvItemsDown src/Dodge/Update/Input/InGame.hs 350;" f
|
shiftInvItemsDown src/Dodge/Update/Input/InGame.hs 350;" f
|
||||||
shiftInvItemsUp src/Dodge/Update/Input/InGame.hs 344;" f
|
shiftInvItemsUp src/Dodge/Update/Input/InGame.hs 344;" f
|
||||||
@@ -5016,10 +5021,10 @@ shootShatter src/Dodge/Item/Weapon/Shatter.hs 11;" f
|
|||||||
shootTeslaArc src/Dodge/HeldUse.hs 1211;" f
|
shootTeslaArc src/Dodge/HeldUse.hs 1211;" f
|
||||||
shootTillEmpty src/Dodge/Creature/Volition.hs 19;" f
|
shootTillEmpty src/Dodge/Creature/Volition.hs 19;" f
|
||||||
shootTractorBeam src/Dodge/HeldUse.hs 794;" f
|
shootTractorBeam src/Dodge/HeldUse.hs 794;" f
|
||||||
shootersRoom src/Dodge/Room/Room.hs 317;" f
|
shootersRoom src/Dodge/Room/Room.hs 319;" f
|
||||||
shootersRoom' src/Dodge/Room/Room.hs 284;" f
|
shootersRoom' src/Dodge/Room/Room.hs 286;" f
|
||||||
shootersRoom1 src/Dodge/Room/Room.hs 307;" f
|
shootersRoom1 src/Dodge/Room/Room.hs 309;" f
|
||||||
shootingRange src/Dodge/Room/Room.hs 334;" f
|
shootingRange src/Dodge/Room/Room.hs 336;" f
|
||||||
shortPoint2 src/Dodge/ShortShow.hs 4;" f
|
shortPoint2 src/Dodge/ShortShow.hs 4;" f
|
||||||
shortShow src/ShortShow.hs 7;" f
|
shortShow src/ShortShow.hs 7;" f
|
||||||
shotgunS src/Dodge/SoundLogic/ExternallyGeneratedSounds.hs 708;" f
|
shotgunS src/Dodge/SoundLogic/ExternallyGeneratedSounds.hs 708;" f
|
||||||
@@ -5058,8 +5063,8 @@ slap1S src/Dodge/SoundLogic/ExternallyGeneratedSounds.hs 670;" f
|
|||||||
slapS src/Dodge/SoundLogic/ExternallyGeneratedSounds.hs 604;" f
|
slapS src/Dodge/SoundLogic/ExternallyGeneratedSounds.hs 604;" f
|
||||||
slideDoorS src/Dodge/SoundLogic/ExternallyGeneratedSounds.hs 688;" f
|
slideDoorS src/Dodge/SoundLogic/ExternallyGeneratedSounds.hs 688;" f
|
||||||
slideWindow src/ListHelp.hs 80;" f
|
slideWindow src/ListHelp.hs 80;" f
|
||||||
slowDoorRoom src/Dodge/Room/LongDoor.hs 154;" f
|
slowDoorRoom src/Dodge/Room/LongDoor.hs 156;" f
|
||||||
slowDoorRoomRunPast src/Dodge/Room/LongDoor.hs 171;" f
|
slowDoorRoomRunPast src/Dodge/Room/LongDoor.hs 173;" f
|
||||||
smallBattery src/Dodge/Item/Ammo.hs 60;" f
|
smallBattery src/Dodge/Item/Ammo.hs 60;" f
|
||||||
smallBranch src/Dodge/Tree/GenerateStructure.hs 32;" f
|
smallBranch src/Dodge/Tree/GenerateStructure.hs 32;" f
|
||||||
smallChaseCrit src/Dodge/Creature/ChaseCrit.hs 14;" f
|
smallChaseCrit src/Dodge/Creature/ChaseCrit.hs 14;" f
|
||||||
@@ -5091,7 +5096,7 @@ soundToOnomato src/Dodge/SoundLogic/ExternallyGeneratedSounds.hs 150;" f
|
|||||||
soundToVol src/Dodge/SoundLogic/ExternallyGeneratedSounds.hs 4;" f
|
soundToVol src/Dodge/SoundLogic/ExternallyGeneratedSounds.hs 4;" f
|
||||||
soundWithStatus src/Dodge/SoundLogic.hs 104;" f
|
soundWithStatus src/Dodge/SoundLogic.hs 104;" f
|
||||||
soundWithStatusVolume src/Dodge/SoundLogic.hs 54;" f
|
soundWithStatusVolume src/Dodge/SoundLogic.hs 54;" f
|
||||||
southPillarsRoom src/Dodge/Room/LongDoor.hs 86;" f
|
southPillarsRoom src/Dodge/Room/LongDoor.hs 87;" f
|
||||||
spaceAction src/Dodge/Update/Input/InGame.hs 528;" f
|
spaceAction src/Dodge/Update/Input/InGame.hs 528;" f
|
||||||
spanColLightBlackI src/Dodge/Placement/Instance/LightSource.hs 193;" f
|
spanColLightBlackI src/Dodge/Placement/Instance/LightSource.hs 193;" f
|
||||||
spanColLightI src/Dodge/Placement/Instance/LightSource.hs 186;" f
|
spanColLightI src/Dodge/Placement/Instance/LightSource.hs 186;" f
|
||||||
@@ -5104,7 +5109,7 @@ sparkRandDir src/Dodge/Spark.hs 116;" f
|
|||||||
sparkToDamage src/Dodge/Spark.hs 39;" f
|
sparkToDamage src/Dodge/Spark.hs 39;" f
|
||||||
spawnAt src/Dodge/SpawnAt.hs 14;" f
|
spawnAt src/Dodge/SpawnAt.hs 14;" f
|
||||||
spawnerCrit src/Dodge/Creature.hs 56;" f
|
spawnerCrit src/Dodge/Creature.hs 56;" f
|
||||||
spawnerRoom src/Dodge/Room/Room.hs 362;" f
|
spawnerRoom src/Dodge/Room/Room.hs 364;" f
|
||||||
speedLegs src/Dodge/Item/Equipment.hs 90;" f
|
speedLegs src/Dodge/Item/Equipment.hs 90;" f
|
||||||
splashMenu src/Dodge/Menu.hs 30;" f
|
splashMenu src/Dodge/Menu.hs 30;" f
|
||||||
splashMenuOptions src/Dodge/Menu.hs 35;" f
|
splashMenuOptions src/Dodge/Menu.hs 35;" f
|
||||||
@@ -5387,8 +5392,8 @@ tutRezBox src/Dodge/Room/Tutorial.hs 210;" f
|
|||||||
tutRoomTree src/Dodge/Floor.hs 21;" f
|
tutRoomTree src/Dodge/Floor.hs 21;" f
|
||||||
tutorialMessage1 src/Dodge/Room/Tutorial.hs 232;" f
|
tutorialMessage1 src/Dodge/Room/Tutorial.hs 232;" f
|
||||||
tweenAngles src/Geometry/Vector.hs 195;" f
|
tweenAngles src/Geometry/Vector.hs 195;" f
|
||||||
twinSlowDoorChasers src/Dodge/Room/LongDoor.hs 80;" f
|
twinSlowDoorChasers src/Dodge/Room/LongDoor.hs 81;" f
|
||||||
twinSlowDoorRoom src/Dodge/Room/LongDoor.hs 28;" f
|
twinSlowDoorRoom src/Dodge/Room/LongDoor.hs 29;" f
|
||||||
twists src/Dodge/Creature/Test.hs 99;" f
|
twists src/Dodge/Creature/Test.hs 99;" f
|
||||||
twoFlat src/Dodge/Creature/Test.hs 96;" f
|
twoFlat src/Dodge/Creature/Test.hs 96;" f
|
||||||
twoFlatHRot src/Dodge/Item/HeldOffset.hs 81;" f
|
twoFlatHRot src/Dodge/Item/HeldOffset.hs 81;" f
|
||||||
@@ -5415,7 +5420,7 @@ untilJustCount src/MonadHelp.hs 14;" f
|
|||||||
unusedOffPathAwayFromLink src/Dodge/PlacementSpot.hs 138;" f
|
unusedOffPathAwayFromLink src/Dodge/PlacementSpot.hs 138;" f
|
||||||
unusedSpotAwayFromInLink src/Dodge/PlacementSpot.hs 144;" f
|
unusedSpotAwayFromInLink src/Dodge/PlacementSpot.hs 144;" f
|
||||||
unusedSpotAwayFromLink src/Dodge/PlacementSpot.hs 126;" f
|
unusedSpotAwayFromLink src/Dodge/PlacementSpot.hs 126;" f
|
||||||
unusedSpotNearInLink src/Dodge/PlacementSpot.hs 200;" f
|
unusedSpotNearInLink src/Dodge/PlacementSpot.hs 203;" f
|
||||||
updateAimPos src/Dodge/Update.hs 302;" f
|
updateAimPos src/Dodge/Update.hs 302;" f
|
||||||
updateAllNodes src/TreeHelp.hs 86;" f
|
updateAllNodes src/TreeHelp.hs 86;" f
|
||||||
updateArc src/Dodge/Tesla.hs 44;" f
|
updateArc src/Dodge/Tesla.hs 44;" f
|
||||||
@@ -5557,7 +5562,7 @@ useHotkey src/Dodge/Creature/YourControl.hs 76;" f
|
|||||||
useInventoryPath src/Dodge/HeldUse.hs 1427;" f
|
useInventoryPath src/Dodge/HeldUse.hs 1427;" f
|
||||||
useItem src/Dodge/Creature/Impulse/UseItem.hs 19;" f
|
useItem src/Dodge/Creature/Impulse/UseItem.hs 19;" f
|
||||||
useItemLoc src/Dodge/Creature/Impulse/UseItem.hs 26;" f
|
useItemLoc src/Dodge/Creature/Impulse/UseItem.hs 26;" f
|
||||||
useLnkRoomPos src/Dodge/PlacementSpot.hs 258;" f
|
useLnkRoomPos src/Dodge/PlacementSpot.hs 262;" f
|
||||||
useLoadedAmmo src/Dodge/HeldUse.hs 716;" f
|
useLoadedAmmo src/Dodge/HeldUse.hs 716;" f
|
||||||
useMagShield src/Dodge/Euse.hs 27;" f
|
useMagShield src/Dodge/Euse.hs 27;" f
|
||||||
useNormalCamera src/Dodge/Camera.hs 6;" f
|
useNormalCamera src/Dodge/Camera.hs 6;" f
|
||||||
@@ -5568,8 +5573,8 @@ useRoomPosRoomCond src/Dodge/PlacementSpot.hs 190;" f
|
|||||||
useStopWatch src/Dodge/HeldUse.hs 1368;" f
|
useStopWatch src/Dodge/HeldUse.hs 1368;" f
|
||||||
useTimeScrollGun src/Dodge/HeldUse.hs 1376;" f
|
useTimeScrollGun src/Dodge/HeldUse.hs 1376;" f
|
||||||
useUnusedLnk src/Dodge/PlacementSpot.hs 178;" f
|
useUnusedLnk src/Dodge/PlacementSpot.hs 178;" f
|
||||||
usedRoomInLinkPoss src/Dodge/PlacementSpot.hs 206;" f
|
usedRoomInLinkPoss src/Dodge/PlacementSpot.hs 209;" f
|
||||||
usedRoomLinkPoss src/Dodge/PlacementSpot.hs 213;" f
|
usedRoomLinkPoss src/Dodge/PlacementSpot.hs 216;" f
|
||||||
v2z src/Geometry/Vector3D.hs 93;" f
|
v2z src/Geometry/Vector3D.hs 93;" f
|
||||||
vCen3 src/Geometry/Vector3D.hs 115;" f
|
vCen3 src/Geometry/Vector3D.hs 115;" f
|
||||||
vInverse src/Geometry/Vector.hs 153;" f
|
vInverse src/Geometry/Vector.hs 153;" f
|
||||||
@@ -5610,7 +5615,7 @@ wallToSurface src/Dodge/Base/Collide.hs 172;" f
|
|||||||
wallsFromRooms src/Dodge/Layout.hs 131;" f
|
wallsFromRooms src/Dodge/Layout.hs 131;" f
|
||||||
wallsToDraw src/Dodge/Render/Walls.hs 17;" f
|
wallsToDraw src/Dodge/Render/Walls.hs 17;" f
|
||||||
warmupSound src/Dodge/HeldUse.hs 1421;" f
|
warmupSound src/Dodge/HeldUse.hs 1421;" f
|
||||||
warningRooms src/Dodge/Room/Warning.hs 26;" f
|
warningRooms src/Dodge/Room/Warning.hs 30;" f
|
||||||
wasdAim src/Dodge/Creature/YourControl.hs 132;" f
|
wasdAim src/Dodge/Creature/YourControl.hs 132;" f
|
||||||
wasdDir src/Dodge/WASD.hs 17;" f
|
wasdDir src/Dodge/WASD.hs 17;" f
|
||||||
wasdM src/Dodge/WASD.hs 9;" f
|
wasdM src/Dodge/WASD.hs 9;" f
|
||||||
@@ -5619,12 +5624,12 @@ wasdWithAiming src/Dodge/Creature/YourControl.hs 125;" f
|
|||||||
watchCombinations src/Dodge/Combine/Combinations.hs 16;" f
|
watchCombinations src/Dodge/Combine/Combinations.hs 16;" f
|
||||||
watchUpdateStrat src/Dodge/Creature/ReaderUpdate.hs 179;" f
|
watchUpdateStrat src/Dodge/Creature/ReaderUpdate.hs 179;" f
|
||||||
weakenMatS src/Dodge/Material/Sound.hs 18;" f
|
weakenMatS src/Dodge/Material/Sound.hs 18;" f
|
||||||
weaponBehindPillar src/Dodge/Room/Room.hs 179;" f
|
weaponBehindPillar src/Dodge/Room/Room.hs 181;" f
|
||||||
weaponBetweenPillars src/Dodge/Room/Room.hs 195;" f
|
weaponBetweenPillars src/Dodge/Room/Room.hs 197;" f
|
||||||
weaponEmptyRoom src/Dodge/Room/Room.hs 140;" f
|
weaponEmptyRoom src/Dodge/Room/Room.hs 142;" f
|
||||||
weaponLongCorridor src/Dodge/Room/Room.hs 220;" f
|
weaponLongCorridor src/Dodge/Room/Room.hs 222;" f
|
||||||
weaponRoom src/Dodge/Room/Room.hs 253;" f
|
weaponRoom src/Dodge/Room/Room.hs 255;" f
|
||||||
weaponUnderCrits src/Dodge/Room/Room.hs 158;" f
|
weaponUnderCrits src/Dodge/Room/Room.hs 160;" f
|
||||||
wedgeGeom src/Dodge/Base.hs 42;" f
|
wedgeGeom src/Dodge/Base.hs 42;" f
|
||||||
wedgeOfThickness src/Dodge/Picture.hs 9;" f
|
wedgeOfThickness src/Dodge/Picture.hs 9;" f
|
||||||
whirS src/Dodge/SoundLogic/ExternallyGeneratedSounds.hs 712;" f
|
whirS src/Dodge/SoundLogic/ExternallyGeneratedSounds.hs 712;" f
|
||||||
@@ -5702,7 +5707,7 @@ zConnectColMidX src/Dodge/Render/Connectors.hs 31;" f
|
|||||||
zeroZ src/Geometry/Vector.hs 8;" f
|
zeroZ src/Geometry/Vector.hs 8;" f
|
||||||
zipArcs src/Dodge/Tesla.hs 52;" f
|
zipArcs src/Dodge/Tesla.hs 52;" f
|
||||||
zipCount src/Dodge/Tree/Shift.hs 129;" f
|
zipCount src/Dodge/Tree/Shift.hs 129;" f
|
||||||
zipCountDown src/Dodge/Room/Procedural.hs 118;" f
|
zipCountDown src/Dodge/Room/Procedural.hs 120;" f
|
||||||
zoneCloud src/Dodge/Zoning/Cloud.hs 27;" f
|
zoneCloud src/Dodge/Zoning/Cloud.hs 27;" f
|
||||||
zoneClouds src/Dodge/Update.hs 460;" f
|
zoneClouds src/Dodge/Update.hs 460;" f
|
||||||
zoneCreature src/Dodge/Zoning/Creature.hs 54;" f
|
zoneCreature src/Dodge/Zoning/Creature.hs 54;" f
|
||||||
|
|||||||
Reference in New Issue
Block a user