Start moving bullet ammo parameters to more sensible places
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@@ -17,11 +17,10 @@ import LensHelp
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bangRod :: Item
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bangRod =
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defaultBulletWeapon
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& itParams
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.~ BulletShooter
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& itUse . heldParams
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.~ BulletShooterParams
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{ _muzVel = 0.8
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, _rifling = 1
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, _bore = 2
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, _recoil = 50
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, _torqueAfter = 0.3
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, _randomOffset = 0
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@@ -46,7 +45,7 @@ elephantGun =
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& itUse . heldAim . aimStance .~ TwoHandUnder
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& itUse . heldAim . aimMuzzles . ix 0 . mzInaccuracy .~ 0.05
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& itUse . heldMods .~ ElephantGunMod
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& itParams . recoil .~ 50
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& itUse . heldParams . recoil .~ 50
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amr :: Item
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amr =
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@@ -78,4 +77,4 @@ machineGun =
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& itUse . heldAim . aimZoom .~ defaultItZoom{_izFac = 1.5}
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& itUse . heldDelay .~ VariableRate{_rateMax = 25, _rateMaxMax = 24, _rateMinMax = 7, _rateTime = 0}
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& itInvSize .~ 3
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& itParams . torqueAfter .~ 0.2 -- not sure if this is necessary?
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& itUse . heldParams . torqueAfter .~ 0.2 -- not sure if this is necessary?
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