Add shrinkability and cursed items
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@@ -3,8 +3,6 @@ module Dodge.Default.Weapon
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import Dodge.Data
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import Dodge.Item.Weapon.ExtraEffect
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import Dodge.Item.Weapon.InventoryDisplay
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import Dodge.Item.Attachment.Data
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import Dodge.Item.Data
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import Picture
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import ShapePicture
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@@ -12,6 +10,7 @@ import Linear.V3
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defaultGun :: Item
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defaultGun = Weapon
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{ _itName = "default"
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, _itCurseStatus = Uncursed
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, _itIdentity = Pistol
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, _wpMaxAmmo = 15
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, _wpLoadedAmmo = 15
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@@ -2,9 +2,7 @@ module Dodge.Default.World
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where
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import Dodge.Data
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import Dodge.Base
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import Dodge.Config.Data
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import Dodge.Config.KeyConfig
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import Dodge.Item.Data
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import Dodge.Bounds
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--import Dodge.Menu
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--import Picture
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@@ -81,7 +79,7 @@ defaultWorld = World
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, _inventoryMode = TopInventory
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, _lClickHammer = HammerUp
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, _foregroundShape = mempty
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, _radDistortion = []
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, _distortions = []
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, _gameRooms = []
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, _preloadData = DummyPdata -- hack TODO remove this
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, _frameClock = 0
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