Add shrinkability and cursed items
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@@ -102,7 +102,7 @@ placeSpotID ps pt w = case pt of
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PutDoor col f pss -> placeDoor col f (map (bimap doShift doShift) pss) w
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PutCoordinate coordp -> placeNewInto coordinates (doShift coordp) w
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PutSlideDoor pathing col f a b spd -> placeSlideDoor pathing col f (doShift a) (doShift b) spd w
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PutBlock bm (hp:hps) col ps' -> placeBlock (map doShift ps') hp col Opaque hps bm w
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PutBlock bm (hp:hps) wl ps' -> placeBlock (map doShift ps') hp wl hps bm w
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PutBlock{} -> error "messed up block placement somehow"
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PutLineBlock wl bm wdth dpth a b -> placeLineBlock wl bm wdth dpth (doShift a) (doShift b) w
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PutWall { _pwPoly = ps', _pwWall = wl } -> (0,placeWallPoly (map doShift ps') wl w)
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