Remove vaoBufferTarget
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@@ -10,7 +10,6 @@ module Shader.Data
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-- | Lens functions
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, vao
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, vaoVBO
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, vaoBufferTargets
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, shaderProgram
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, shaderMatrixUniform
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@@ -31,7 +30,6 @@ import Control.Lens
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and its buffer targets. -}
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data VAO = VAO
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{ _vao :: VertexArrayObject
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, _vaoBufferTargets :: [(BufferObject,Ptr Float,Int)]
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, _vaoVBO :: VBO
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}
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{- | Vertex buffer object: contains the reference to the object,
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