Work towards using vertex pulling for lighting caps, alignment issues
This commit is contained in:
@@ -92,6 +92,7 @@ BLINKERUNSAFE src/Dodge/Data/Item/Combine.hs 178;" C
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BLOWTORCH src/Dodge/Data/Item/Combine.hs 165;" C
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BLUE src/Color/Data.hs 14;" C
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BLUNDERBUSS src/Dodge/Data/Item/Combine.hs 148;" C
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BOType src/Shader/Data.hs 86;" t
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BQuad src/Geometry/Bezier.hs 9;" t
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BRAINHAT src/Dodge/Data/Item/Combine.hs 125;" C
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BULLETBELTBRACER src/Dodge/Data/Item/Combine.hs 133;" C
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@@ -355,7 +356,7 @@ DropItem src/Dodge/Data/ActionPlan.hs 38;" C
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DudPayload src/Dodge/Data/Payload.hs 11;" C
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Dungeon src/Dodge/Data/Scenario.hs 66;" C
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Dust src/Dodge/Data/Cloud.hs 27;" t
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EBO src/Shader/Data.hs 86;" t
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EBO src/Shader/Data.hs 94;" t
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EBSound src/Dodge/Data/SoundOrigin.hs 39;" C
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ECW src/Dodge/Material/Damage.hs 14;" t
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ELEPHANTGUN src/Dodge/Data/Item/Combine.hs 157;" C
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@@ -435,6 +436,7 @@ FlechetteTrajectoryType src/Dodge/Data/Bullet.hs 50;" C
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Flee src/Dodge/Data/ActionPlan.hs 143;" C
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Flesh src/Dodge/Data/Material.hs 17;" C
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FloatAbsCheckGreaterLess src/Dodge/Data/FloatFunction.hs 14;" C
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FloatBO src/Shader/Data.hs 88;" t
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FloatConst src/Dodge/Data/FloatFunction.hs 15;" C
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FloatDistLinearNearFar src/Dodge/Data/FloatFunction.hs 13;" C
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FloatFOV src/Dodge/Data/FloatFunction.hs 11;" C
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@@ -988,7 +990,7 @@ PosInf src/Dodge/Data/CardinalPoint.hs 44;" C
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PosRooms src/Dodge/Tree/Shift.hs 28;" t
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Posture src/Dodge/Data/Creature/Stance.hs 33;" t
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PreloadData src/Data/Preload.hs 10;" t
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PrimitiveMode src/Shader/Data.hs 97;" t
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PrimitiveMode src/Shader/Data.hs 105;" t
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PrintMaterial src/Dodge/Data/AmmoType.hs 12;" C
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Prison src/Dodge/Data/Scenario.hs 65;" C
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Projectile src/Dodge/Data/Projectile.hs 15;" t
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@@ -1149,7 +1151,7 @@ SetLSCol src/Dodge/Data/WorldEffect.hs 24;" C
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SetTrigger src/Dodge/Data/WorldEffect.hs 22;" C
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ShadNum src/Picture/Data.hs 33;" t
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Shader src/Shader/Data.hs 51;" t
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ShaderTexture src/Shader/Data.hs 92;" t
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ShaderTexture src/Shader/Data.hs 100;" t
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ShadowFidelity src/Shape/Data.hs 19;" t
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ShadowRendering src/Dodge/Data/Config.hs 103;" t
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Shape src/Shape/Data.hs 48;" t
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@@ -1456,6 +1458,7 @@ WeaponScopeSF src/Dodge/Data/ComposedItem.hs 19;" C
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WeaponTargetingSF src/Dodge/Data/ComposedItem.hs 20;" C
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West src/Dodge/Data/CardinalPoint.hs 10;" C
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West8 src/Dodge/Data/CardinalPoint.hs 34;" C
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WindowPoss src/Shader/Data.hs 86;" C
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WlID src/Dodge/Data/CrWlID.hs 10;" C
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Wood src/Dodge/Data/Material.hs 11;" C
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World src/Dodge/Data/World.hs 34;" t
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@@ -1502,7 +1505,7 @@ _avMoveSpeed src/Dodge/Data/Creature/Misc.hs 65;" f
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_avStrength src/Dodge/Data/Creature/Misc.hs 62;" f
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_avatarMaterial src/Dodge/Data/Creature/Misc.hs 61;" f
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_avatarPulse src/Dodge/Data/Creature/Misc.hs 60;" f
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_barrelShader src/Data/Preload/Render.hs 26;" f
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_barrelShader src/Data/Preload/Render.hs 27;" f
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_barrelType src/Dodge/Data/Creature/Misc.hs 71;" f
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_bdColor src/Dodge/Data/Prop.hs 23;" f
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_bdMaxX src/Dodge/Data/Bounds.hs 12;" f
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@@ -1520,7 +1523,7 @@ _blPos src/Dodge/Data/Block.hs 26;" f
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_blShadows src/Dodge/Data/Block.hs 24;" f
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_blWallIDs src/Dodge/Data/Block.hs 22;" f
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_blocks src/Dodge/Data/LWorld.hs 125;" f
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_bloomBlurShader src/Data/Preload/Render.hs 24;" f
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_bloomBlurShader src/Data/Preload/Render.hs 25;" f
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_bmColor src/Dodge/Data/Beam.hs 21;" f
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_bmDamage src/Dodge/Data/Beam.hs 20;" f
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_bmDir src/Dodge/Data/Beam.hs 19;" f
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@@ -1534,6 +1537,9 @@ _bmPoints src/Dodge/Data/Beam.hs 22;" f
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_bmPos src/Dodge/Data/Beam.hs 18;" f
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_bmRange src/Dodge/Data/Beam.hs 24;" f
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_bmType src/Dodge/Data/Beam.hs 27;" f
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_boName src/Shader/Data.hs 89;" f
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_boPtr src/Shader/Data.hs 90;" f
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_boType src/Shader/Data.hs 91;" f
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_boffEff src/Dodge/Data/Button.hs 21;" f
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_bonEff src/Dodge/Data/Button.hs 20;" f
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_bounceTolerance src/Dodge/Data/Projectile.hs 46;" f
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@@ -1586,8 +1592,8 @@ _cdtUp src/Dodge/Data/DoubleTree.hs 92;" f
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_ceSideEffect src/Dodge/Data/Universe.hs 66;" f
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_ceString src/Dodge/Data/Universe.hs 67;" f
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_ceilingStencilShader src/Data/Preload/Render.hs 18;" f
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_chasmShader src/Data/Preload/Render.hs 51;" f
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_chasmVBO src/Data/Preload/Render.hs 50;" f
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_chasmShader src/Data/Preload/Render.hs 53;" f
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_chasmVBO src/Data/Preload/Render.hs 52;" f
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_chasms src/Dodge/Data/CWorld.hs 33;" f
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_ciFilter src/Dodge/Data/HUD.hs 25;" f
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_ciInvIDs src/Dodge/Data/Combine.hs 9;" f
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@@ -1616,11 +1622,11 @@ _clickPos src/Dodge/Data/Input.hs 42;" f
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_clickWorldPos src/Dodge/Data/Input.hs 44;" f
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_closeButtons src/Dodge/Data/HUD.hs 36;" f
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_closeItems src/Dodge/Data/HUD.hs 35;" f
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_cloudEBO src/Data/Preload/Render.hs 56;" f
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_cloudShader src/Data/Preload/Render.hs 55;" f
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_cloudVBO src/Data/Preload/Render.hs 54;" f
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_cloudEBO src/Data/Preload/Render.hs 58;" f
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_cloudShader src/Data/Preload/Render.hs 57;" f
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_cloudVBO src/Data/Preload/Render.hs 56;" f
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_clouds src/Dodge/Data/LWorld.hs 96;" f
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_colorBlurShader src/Data/Preload/Render.hs 25;" f
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_colorBlurShader src/Data/Preload/Render.hs 26;" f
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_coolEnd src/Dodge/Data/TriggerType.hs 17;" f
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_coolSound src/Dodge/Data/Item/Params.hs 22;" f
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_coolStart src/Dodge/Data/TriggerType.hs 16;" f
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@@ -1748,28 +1754,28 @@ _dsZoning src/Dodge/Data/World.hs 48;" f
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_dtLeft src/Dodge/Data/DoubleTree.hs 29;" f
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_dtRight src/Dodge/Data/DoubleTree.hs 29;" f
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_dtValue src/Dodge/Data/DoubleTree.hs 29;" f
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_dummyVAO src/Data/Preload/Render.hs 58;" f
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_dummyVAO src/Data/Preload/Render.hs 60;" f
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_dusts src/Dodge/Data/LWorld.hs 97;" f
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_ebID src/Dodge/Data/EnergyBall/Type.hs 13;" f
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_ebPos src/Dodge/Data/EnergyBall.hs 17;" f
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_ebTimer src/Dodge/Data/EnergyBall.hs 18;" f
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_ebType src/Dodge/Data/EnergyBall.hs 19;" f
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_ebVel src/Dodge/Data/EnergyBall.hs 16;" f
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_eboName src/Shader/Data.hs 87;" f
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_eboPtr src/Shader/Data.hs 88;" f
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_eboName src/Shader/Data.hs 95;" f
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_eboPtr src/Shader/Data.hs 96;" f
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_emoMenuOption src/Dodge/Data/Universe.hs 77;" f
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_energyBalls src/Dodge/Data/LWorld.hs 104;" f
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_fbSize src/Dodge/Data/EnergyBall/Type.hs 12;" f
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_fbo2 src/Data/Preload/Render.hs 32;" f
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_fbo3 src/Data/Preload/Render.hs 33;" f
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_fboBase src/Data/Preload/Render.hs 36;" f
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_fboBloom src/Data/Preload/Render.hs 39;" f
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_fboCloud src/Data/Preload/Render.hs 37;" f
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_fboHalf1 src/Data/Preload/Render.hs 34;" f
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_fboHalf2 src/Data/Preload/Render.hs 35;" f
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_fboLighting src/Data/Preload/Render.hs 41;" f
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_fboPos src/Data/Preload/Render.hs 40;" f
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_fboWindow src/Data/Preload/Render.hs 38;" f
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_fbo2 src/Data/Preload/Render.hs 33;" f
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_fbo3 src/Data/Preload/Render.hs 34;" f
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_fboBase src/Data/Preload/Render.hs 37;" f
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_fboBloom src/Data/Preload/Render.hs 40;" f
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_fboCloud src/Data/Preload/Render.hs 38;" f
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_fboHalf1 src/Data/Preload/Render.hs 35;" f
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_fboHalf2 src/Data/Preload/Render.hs 36;" f
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_fboLighting src/Data/Preload/Render.hs 42;" f
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_fboPos src/Data/Preload/Render.hs 41;" f
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_fboWindow src/Data/Preload/Render.hs 39;" f
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_flItPos src/Dodge/Data/FloorItem.hs 11;" f
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_flItRot src/Dodge/Data/FloorItem.hs 11;" f
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_flPos src/Dodge/Data/Flame.hs 13;" f
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@@ -1780,13 +1786,13 @@ _flankTarget src/Dodge/Data/ActionPlan.hs 129;" f
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_flares src/Dodge/Data/LWorld.hs 108;" f
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_flatShieldWlMIX src/Dodge/Data/Item/Params.hs 14;" f
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_floorItems src/Dodge/Data/LWorld.hs 127;" f
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_floorShader src/Data/Preload/Render.hs 49;" f
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_floorVBO src/Data/Preload/Render.hs 48;" f
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_floorShader src/Data/Preload/Render.hs 51;" f
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_floorVBO src/Data/Preload/Render.hs 50;" f
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_foreShapes src/Dodge/Data/LWorld.hs 132;" f
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_fsDir src/Dodge/Data/ForegroundShape.hs 14;" f
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_fsPos src/Dodge/Data/ForegroundShape.hs 13;" f
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_fsSPic src/Dodge/Data/ForegroundShape.hs 15;" f
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_fullscreenShader src/Data/Preload/Render.hs 22;" f
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_fullscreenShader src/Data/Preload/Render.hs 23;" f
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_futureWorlds src/Dodge/Data/World.hs 67;" f
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_futureWorlds src/Dodge/Data/World.hs 73;" f
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_gameplay_rotate_to_wall src/Dodge/Data/Config.hs 55;" f
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@@ -1818,7 +1824,7 @@ _gr_num_shadow_casters src/Dodge/Data/Config.hs 50;" f
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_gr_shadow_rendering src/Dodge/Data/Config.hs 45;" f
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_gr_shadow_size src/Dodge/Data/Config.hs 46;" f
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_gr_world_res src/Dodge/Data/Config.hs 48;" f
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_grayscaleShader src/Data/Preload/Render.hs 27;" f
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_grayscaleShader src/Data/Preload/Render.hs 28;" f
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_gsZoning src/Dodge/Data/World.hs 54;" f
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_guID src/Dodge/Data/Gust.hs 12;" f
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_guPos src/Dodge/Data/Gust.hs 13;" f
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@@ -1939,7 +1945,7 @@ _manObject src/Dodge/Data/Item/Use/Consumption/LoadAction.hs 15;" f
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_mapInvItmID src/Dodge/Data/HUD.hs 20;" f
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_mapInvOffset src/Dodge/Data/HUD.hs 18;" f
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_mapInvZoom src/Dodge/Data/HUD.hs 19;" f
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_matUBO src/Data/Preload/Render.hs 43;" f
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_matUBO src/Data/Preload/Render.hs 44;" f
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_mbAttach src/Dodge/Data/MetaTree.hs 18;" f
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_mbTree src/Dodge/Data/MetaTree.hs 18;" f
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_mcColor src/Dodge/Data/Machine.hs 34;" f
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@@ -2042,7 +2048,7 @@ _phRemoteID src/Dodge/Data/Projectile.hs 41;" f
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_phTargetingID src/Dodge/Data/Projectile.hs 42;" f
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_pickUpLevel src/Dodge/Layout/Generate.hs 14;" f
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_pickUps src/Dodge/Layout/Generate.hs 15;" f
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_pictureShaders src/Data/Preload/Render.hs 31;" f
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_pictureShaders src/Data/Preload/Render.hs 32;" f
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_piercedPoints src/Dodge/Data/Creature/Misc.hs 87;" f
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_pjBarrelSpin src/Dodge/Data/Projectile.hs 23;" f
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_pjDetonatorID src/Dodge/Data/Projectile.hs 25;" f
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@@ -2085,6 +2091,7 @@ _psRoomEff src/Dodge/Data/GenWorld.hs 96;" f
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_psRoomRandPointNum src/Dodge/Data/GenWorld.hs 100;" f
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_psRot src/Dodge/Data/GenWorld.hs 92;" f
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_psSelect src/Dodge/Data/GenWorld.hs 95;" f
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_pullWallShader src/Data/Preload/Render.hs 22;" f
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_pulseBalls src/Dodge/Data/LWorld.hs 115;" f
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_pulseLasers src/Dodge/Data/LWorld.hs 114;" f
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_pulseProgress src/Dodge/Data/Creature/Misc.hs 54;" f
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@@ -2123,7 +2130,7 @@ _rbPos src/Dodge/Data/RadarBlip.hs 17;" f
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_rbRad src/Dodge/Data/RadarBlip.hs 16;" f
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_rbState src/Dodge/Data/World.hs 43;" f
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_rbTime src/Dodge/Data/RadarBlip.hs 14;" f
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_rboBaseBloom src/Data/Preload/Render.hs 42;" f
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_rboBaseBloom src/Data/Preload/Render.hs 43;" f
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_renderData src/Data/Preload.hs 11;" f
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_respawnDelay src/Dodge/Data/World.hs 62;" f
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_respawnPos src/Dodge/Data/LWorld.hs 145;" f
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@@ -2186,7 +2193,7 @@ _scOptions src/Dodge/Data/Universe.hs 84;" f
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_scPositionedMenuOption src/Dodge/Data/Universe.hs 86;" f
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_scSelectionList src/Dodge/Data/Universe.hs 88;" f
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_scTitle src/Dodge/Data/Universe.hs 83;" f
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_screenTextureVAO src/Data/Preload/Render.hs 57;" f
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_screenTextureVAO src/Data/Preload/Render.hs 59;" f
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_scrollAmount src/Dodge/Data/Input.hs 40;" f
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_scrollItemID src/Dodge/Data/World.hs 68;" f
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_scrollItemID src/Dodge/Data/World.hs 77;" f
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@@ -2216,9 +2223,9 @@ _sfVs src/Shape/Data.hs 38;" f
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_shaderPrimitive src/Shader/Data.hs 53;" f
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_shaderUINT src/Shader/Data.hs 52;" f
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_shaderVAO src/Shader/Data.hs 54;" f
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_shapeEBO src/Data/Preload/Render.hs 29;" f
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_shapeEBO src/Data/Preload/Render.hs 30;" f
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_shapeHalfSize src/Shape/Data.hs 13;" f
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_shapeShader src/Data/Preload/Render.hs 28;" f
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_shapeShader src/Data/Preload/Render.hs 29;" f
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_shellPayload src/Dodge/Data/Item/Combine.hs 101;" f
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_shockwaves src/Dodge/Data/LWorld.hs 112;" f
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_siColor src/Dodge/Data/SelectionList.hs 47;" f
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@@ -2230,7 +2237,7 @@ _siPictures src/Dodge/Data/SelectionList.hs 43;" f
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_siWidth src/Dodge/Data/SelectionList.hs 45;" f
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_sideEffect src/Loop/Data.hs 13;" f
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_sideImpulses src/Dodge/Data/ActionPlan.hs 122;" f
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_silhouetteEBO src/Data/Preload/Render.hs 30;" f
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_silhouetteEBO src/Data/Preload/Render.hs 31;" f
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_skOldPos src/Dodge/Data/Spark.hs 14;" f
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_skPos src/Dodge/Data/Spark.hs 13;" f
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_skType src/Dodge/Data/Spark.hs 15;" f
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@@ -2295,7 +2302,7 @@ _terminals src/Dodge/Data/LWorld.hs 122;" f
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_teslaArcs src/Dodge/Data/LWorld.hs 110;" f
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_testFloat src/Dodge/Data/World.hs 42;" f
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_textInput src/Dodge/Data/Input.hs 46;" f
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_textureObject src/Shader/Data.hs 93;" f
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_textureObject src/Shader/Data.hs 101;" f
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_tiText src/Dodge/Data/Terminal/Status.hs 14;" f
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_tileArrayZ src/Data/Tile.hs 24;" f
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_tilePoly src/Data/Tile.hs 17;" f
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@@ -2329,7 +2336,7 @@ _toPlaySounds src/Dodge/Data/World.hs 39;" f
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_topBoxSize src/Shape/Data.hs 12;" f
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_tptString src/Dodge/Data/Terminal/Status.hs 15;" f
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_tractorBeams src/Dodge/Data/LWorld.hs 117;" f
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_transparencyCompShader src/Data/Preload/Render.hs 23;" f
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_transparencyCompShader src/Data/Preload/Render.hs 24;" f
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_trieChildren src/SimpleTrie.hs 12;" f
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_trieMVal src/SimpleTrie.hs 11;" f
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_triggers src/Dodge/Data/LWorld.hs 126;" f
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@@ -2351,7 +2358,7 @@ _unFBO src/Shader/Data.hs 57;" f
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_unNInt src/NewInt.hs 16;" f
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_unNIntMap src/NewInt.hs 22;" f
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_unNIntSet src/NewInt.hs 19;" f
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_unPrimitiveMode src/Shader/Data.hs 97;" f
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_unPrimitiveMode src/Shader/Data.hs 105;" f
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_unPutCrit src/Dodge/Data/GenWorld.hs 32;" f
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_unST src/Dodge/Data/MetaTree.hs 20;" f
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_unTO src/Shader/Data.hs 59;" f
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@@ -2391,9 +2398,9 @@ _vaType src/Shader/Data.hs 68;" f
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_vaoName src/Shader/Data.hs 64;" f
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_vboName src/Shader/Data.hs 80;" f
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_vboPtr src/Shader/Data.hs 81;" f
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_vboShapes src/Data/Preload/Render.hs 47;" f
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_vboShapes src/Data/Preload/Render.hs 49;" f
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_vboVertexBytes src/Shader/Data.hs 82;" f
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_vboWindows src/Data/Preload/Render.hs 46;" f
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_vboWindows src/Data/Preload/Render.hs 48;" f
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_vcCoolDown src/Dodge/Data/Creature/Misc.hs 22;" f
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_vcMaxCoolDown src/Dodge/Data/Creature/Misc.hs 21;" f
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_vertices src/Polyhedra/Data.hs 22;" f
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@@ -2415,18 +2422,18 @@ _wTime src/Dodge/Data/Item/Params.hs 20;" f
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_waitThenAction src/Dodge/Data/ActionPlan.hs 76;" f
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_waitThenTimer src/Dodge/Data/ActionPlan.hs 75;" f
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_wallDamages src/Dodge/Data/LWorld.hs 119;" f
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_wallShader src/Data/Preload/Render.hs 53;" f
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_wallVBO src/Data/Preload/Render.hs 52;" f
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_wallSSBO src/Data/Preload/Render.hs 46;" f
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_wallShader src/Data/Preload/Render.hs 55;" f
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_wallVBO src/Data/Preload/Render.hs 54;" f
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_walls src/Dodge/Data/LWorld.hs 118;" f
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_wanID src/Dodge/Data/LWorld.hs 158;" f
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_wanPos src/Dodge/Data/LWorld.hs 157;" f
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_warmMax src/Dodge/Data/TriggerType.hs 19;" f
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_warmStart src/Dodge/Data/TriggerType.hs 15;" f
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_winSSBO src/Data/Preload/Render.hs 44;" f
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_winSSBO src/Data/Preload/Render.hs 45;" f
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_windowPosX src/Dodge/Data/Config.hs 53;" f
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_windowPosY src/Dodge/Data/Config.hs 54;" f
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_windowPullShader src/Data/Preload/Render.hs 21;" f
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_windowShader src/Data/Preload/Render.hs 20;" f
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_windowX src/Dodge/Data/Config.hs 51;" f
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_windowY src/Dodge/Data/Config.hs 52;" f
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_wlHeight src/Dodge/Data/Wall.hs 25;" f
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@@ -2636,7 +2643,7 @@ beltMag src/Dodge/Item/Ammo.hs 39;" f
|
||||
bfsThenReturn src/Dodge/Creature/ReaderUpdate.hs 226;" f
|
||||
bgateCalc src/Dodge/Inventory/SelectionList.hs 118;" f
|
||||
bgunSound src/Dodge/HeldUse.hs 514;" f
|
||||
bindFBO src/Render.hs 251;" f
|
||||
bindFBO src/Render.hs 252;" f
|
||||
bingate src/Dodge/Item/Scope.hs 109;" f
|
||||
black src/Color.hs 27;" f
|
||||
blank src/Picture/Base.hs 59;" f
|
||||
@@ -2692,7 +2699,7 @@ brightX src/Color.hs 116;" f
|
||||
btSPic src/Dodge/Render/ShapePicture.hs 129;" f
|
||||
btText src/Dodge/Inventory/SelectionList.hs 237;" f
|
||||
bufferEBO src/Shader/Bind.hs 28;" f
|
||||
bufferPerspectiveMatrixUBO src/Dodge/Render.hs 466;" f
|
||||
bufferPerspectiveMatrixUBO src/Dodge/Render.hs 471;" f
|
||||
bufferPokedVBO src/Shader/Bind.hs 19;" f
|
||||
bufferShaderLayers src/Shader/Bind.hs 36;" f
|
||||
bulletBeltBracer src/Dodge/Item/Equipment.hs 67;" f
|
||||
@@ -2785,7 +2792,7 @@ clang2S src/Dodge/SoundLogic/ExternallyGeneratedSounds.hs 676;" f
|
||||
clangS src/Dodge/SoundLogic/ExternallyGeneratedSounds.hs 542;" f
|
||||
cldtPropagateFold src/Dodge/DoubleTree.hs 358;" f
|
||||
cleanUpPreload src/Preload.hs 10;" f
|
||||
cleanUpRenderPreload src/Preload/Render.hs 258;" f
|
||||
cleanUpRenderPreload src/Preload/Render.hs 267;" f
|
||||
cleanUpSoundPreload src/Preload.hs 15;" f
|
||||
cleanupHalted src/Sound.hs 117;" f
|
||||
cleatLabel src/Dodge/Cleat.hs 30;" f
|
||||
@@ -2871,7 +2878,7 @@ copier src/Dodge/Item/Scope.hs 88;" f
|
||||
copierItemUpdate src/Dodge/Creature/State.hs 131;" f
|
||||
copyItemToFloor src/Dodge/FloorItem.hs 14;" f
|
||||
corDoor src/Dodge/Room/Room.hs 385;" f
|
||||
cornerList src/Preload/Render.hs 235;" f
|
||||
cornerList src/Preload/Render.hs 244;" f
|
||||
corpseOrGib src/Dodge/Creature/Update.hs 111;" f
|
||||
corridor src/Dodge/Room/Corridor.hs 17;" f
|
||||
corridorBoss src/Dodge/LockAndKey.hs 133;" f
|
||||
@@ -3434,7 +3441,7 @@ facesToVF src/Polyhedra/Geodesic.hs 69;" f
|
||||
farWallDistDirection src/Dodge/Update/Camera.hs 244;" f
|
||||
fdiv src/ShortShow.hs 41;" f
|
||||
feet src/Dodge/Creature/Picture.hs 51;" f
|
||||
ffoldM src/Framebuffer/Update.hs 71;" f
|
||||
ffoldM src/Framebuffer/Update.hs 73;" f
|
||||
filter3 src/FoldableHelp.hs 76;" f
|
||||
filterSectionsPair src/Dodge/DisplayInventory.hs 157;" f
|
||||
findBlips src/Dodge/RadarSweep.hs 63;" f
|
||||
@@ -3498,7 +3505,7 @@ forceSpine src/StrictHelp.hs 4;" f
|
||||
fourEmbossDecoration src/Dodge/Placement/TopDecoration.hs 29;" f
|
||||
fpsText src/Dodge/Render/Picture.hs 59;" f
|
||||
fractionLoadedAmmo src/Dodge/Item/Draw/SPic.hs 145;" f
|
||||
frag src/Shader/Data.hs 100;" f
|
||||
frag src/Shader/Data.hs 108;" f
|
||||
freeShaderPointers' src/Shader.hs 37;" f
|
||||
fridgeHumS src/Dodge/SoundLogic/ExternallyGeneratedSounds.hs 500;" f
|
||||
fromJust' src/MaybeHelp.hs 22;" f
|
||||
@@ -3528,7 +3535,7 @@ generateGraphs src/Dodge/Menu.hs 149;" f
|
||||
generateLayout src/Dodge/Layout/Generate.hs 10;" f
|
||||
generateLevelFromRoomList src/Dodge/Layout.hs 35;" f
|
||||
generateWorldFromSeed src/Dodge/LevelGen.hs 17;" f
|
||||
geom src/Shader/Data.hs 100;" f
|
||||
geom src/Shader/Data.hs 108;" f
|
||||
geometryQuickCheckTests test/Spec.hs 55;" f
|
||||
geometryTests test/Spec.hs 17;" f
|
||||
geometryUnitTests test/Spec.hs 22;" f
|
||||
@@ -3547,7 +3554,7 @@ getCrMoveSpeed src/Dodge/Creature/Statistics.hs 50;" f
|
||||
getCrsFromRooms src/Dodge/Room/Tutorial.hs 357;" f
|
||||
getCrsFromRooms' src/Dodge/Room/Tutorial.hs 344;" f
|
||||
getDebugMouseOver src/Dodge/Update.hs 374;" f
|
||||
getDistortions src/Dodge/Render.hs 472;" f
|
||||
getDistortions src/Dodge/Render.hs 477;" f
|
||||
getEdgesCrossing src/Dodge/Path.hs 37;" f
|
||||
getGrenadeHitEffect src/Dodge/HeldUse.hs 1264;" f
|
||||
getInventoryPath src/Dodge/Inventory/Path.hs 9;" f
|
||||
@@ -3698,10 +3705,10 @@ initWallZoning src/Dodge/Wall/Zone.hs 12;" f
|
||||
initialRoomTree src/Dodge/Floor.hs 24;" f
|
||||
initialWorld src/Dodge/Initialisation.hs 15;" f
|
||||
initialisePlaying src/Sound.hs 77;" f
|
||||
initializeGLState src/Preload/Render.hs 253;" f
|
||||
initializeGLState src/Preload/Render.hs 262;" f
|
||||
initializeOptionMenu src/Dodge/Menu/Option.hs 17;" f
|
||||
initializeOptionMenuBO src/Dodge/Menu/Option.hs 30;" f
|
||||
initializeTexture2D src/Framebuffer/Update.hs 203;" f
|
||||
initializeTexture2D src/Framebuffer/Update.hs 205;" f
|
||||
inorderNumberTree src/TreeHelp.hs 190;" f
|
||||
insertAt src/Padding.hs 63;" f
|
||||
insertIMInZone src/Dodge/Base.hs 54;" f
|
||||
@@ -4323,7 +4330,7 @@ pincerP src/Dodge/Creature/Boid.hs 63;" f
|
||||
pincerP' src/Dodge/Creature/Boid.hs 96;" f
|
||||
pincerP'' src/Dodge/Creature/Boid.hs 106;" f
|
||||
pincerP''' src/Dodge/Creature/Boid.hs 77;" f
|
||||
pingPongBetween src/Render.hs 227;" f
|
||||
pingPongBetween src/Render.hs 228;" f
|
||||
pipe src/Dodge/Item/Craftable.hs 32;" f
|
||||
pistol src/Dodge/Item/Held/Stick.hs 40;" f
|
||||
pistolerRoom src/Dodge/Room/Room.hs 330;" f
|
||||
@@ -4352,16 +4359,16 @@ playSoundAndUpdate src/Sound.hs 54;" f
|
||||
playSoundQueue src/Sound.hs 132;" f
|
||||
playSoundUnlessRewinding appDodge/Main.hs 118;" f
|
||||
plusDecoration src/Dodge/Placement/TopDecoration.hs 35;" f
|
||||
pmLineLoop src/Shader/Data.hs 105;" f
|
||||
pmLineStrip src/Shader/Data.hs 105;" f
|
||||
pmLines src/Shader/Data.hs 105;" f
|
||||
pmLinesAdjacency src/Shader/Data.hs 105;" f
|
||||
pmPatches src/Shader/Data.hs 105;" f
|
||||
pmPoints src/Shader/Data.hs 105;" f
|
||||
pmQuads src/Shader/Data.hs 105;" f
|
||||
pmTriangleFan src/Shader/Data.hs 105;" f
|
||||
pmTriangleStrip src/Shader/Data.hs 105;" f
|
||||
pmTriangles src/Shader/Data.hs 105;" f
|
||||
pmLineLoop src/Shader/Data.hs 113;" f
|
||||
pmLineStrip src/Shader/Data.hs 113;" f
|
||||
pmLines src/Shader/Data.hs 113;" f
|
||||
pmLinesAdjacency src/Shader/Data.hs 113;" f
|
||||
pmPatches src/Shader/Data.hs 113;" f
|
||||
pmPoints src/Shader/Data.hs 113;" f
|
||||
pmQuads src/Shader/Data.hs 113;" f
|
||||
pmTriangleFan src/Shader/Data.hs 113;" f
|
||||
pmTriangleStrip src/Shader/Data.hs 113;" f
|
||||
pmTriangles src/Shader/Data.hs 113;" f
|
||||
pnZoneSize src/Dodge/Zoning/Pathing.hs 26;" f
|
||||
pointIfNotClose src/Dodge/LevelGen/StaticWalls/Deprecated.hs 68;" f
|
||||
pointInCircle src/Geometry.hs 209;" f
|
||||
@@ -4601,7 +4608,7 @@ renderDataResizeUpdate src/Preload/Update.hs 26;" f
|
||||
renderFlatLighting src/Render.hs 107;" f
|
||||
renderInfoListAt src/Dodge/Render/InfoBox.hs 17;" f
|
||||
renderInfoListsAt src/Dodge/Render/InfoBox.hs 44;" f
|
||||
renderLayer src/Render.hs 240;" f
|
||||
renderLayer src/Render.hs 241;" f
|
||||
renderLightingNoShadows src/Render.hs 48;" f
|
||||
renderListAt src/Dodge/Render/List.hs 192;" f
|
||||
renderShadows src/Render.hs 122;" f
|
||||
@@ -4611,10 +4618,10 @@ resetCrVocCoolDown src/Dodge/Creature/Vocalization.hs 47;" f
|
||||
resetPLUse src/Dodge/PlacementSpot.hs 92;" f
|
||||
resetStride src/Dodge/Creature/State/WalkCycle.hs 25;" f
|
||||
resetTerminal src/Dodge/WorldEffect.hs 109;" f
|
||||
resizeFBOTO src/Framebuffer/Update.hs 185;" f
|
||||
resizeFBOTO2 src/Framebuffer/Update.hs 133;" f
|
||||
resizeFBOTO3 src/Framebuffer/Update.hs 157;" f
|
||||
resizeRBO src/Framebuffer/Update.hs 74;" f
|
||||
resizeFBOTO src/Framebuffer/Update.hs 187;" f
|
||||
resizeFBOTO2 src/Framebuffer/Update.hs 135;" f
|
||||
resizeFBOTO3 src/Framebuffer/Update.hs 159;" f
|
||||
resizeRBO src/Framebuffer/Update.hs 76;" f
|
||||
respawn src/Dodge/SpawnAt.hs 12;" f
|
||||
restrictInLinks src/Dodge/RoomLink.hs 44;" f
|
||||
restrictLinkType src/Dodge/RoomLink.hs 34;" f
|
||||
@@ -4813,7 +4820,7 @@ setTiles src/Dodge/Layout.hs 67;" f
|
||||
setTreeInts src/Dodge/Room/Tutorial.hs 98;" f
|
||||
setViewDistance src/Dodge/Update/Camera.hs 239;" f
|
||||
setViewPos src/Dodge/Creature/ReaderUpdate.hs 69;" f
|
||||
setViewport src/Dodge/Render.hs 477;" f
|
||||
setViewport src/Dodge/Render.hs 482;" f
|
||||
setVol src/Dodge/Config.hs 47;" f
|
||||
setWristShieldPos src/Dodge/Equipment.hs 49;" f
|
||||
setWristShieldPos src/Dodge/Euse.hs 38;" f
|
||||
@@ -5318,9 +5325,9 @@ updateEnergyBall src/Dodge/EnergyBall.hs 31;" f
|
||||
updateEnergyBalls src/Dodge/Update.hs 658;" f
|
||||
updateEnterRegex src/Dodge/Update/Input/InGame.hs 505;" f
|
||||
updateExpBarrel src/Dodge/Barreloid.hs 21;" f
|
||||
updateFBOTO src/Framebuffer/Update.hs 77;" f
|
||||
updateFBOTO2 src/Framebuffer/Update.hs 95;" f
|
||||
updateFBOTO3 src/Framebuffer/Update.hs 113;" f
|
||||
updateFBOTO src/Framebuffer/Update.hs 79;" f
|
||||
updateFBOTO2 src/Framebuffer/Update.hs 97;" f
|
||||
updateFBOTO3 src/Framebuffer/Update.hs 115;" f
|
||||
updateFlame src/Dodge/Flame.hs 19;" f
|
||||
updateFlames src/Dodge/Update.hs 655;" f
|
||||
updateFloatingCamera src/Dodge/Update/Camera.hs 36;" f
|
||||
@@ -5448,7 +5455,7 @@ validTerminalCommands src/Dodge/Debug/Terminal.hs 137;" f
|
||||
vasTightStride src/Shader/Compile.hs 303;" f
|
||||
vecBetweenSpeed src/Dodge/Base.hs 146;" f
|
||||
vecTurnTo src/Dodge/Movement/Turn.hs 19;" f
|
||||
vert src/Shader/Data.hs 100;" f
|
||||
vert src/Shader/Data.hs 108;" f
|
||||
vertScale src/MatrixHelper.hs 95;" f
|
||||
vertTrans src/MatrixHelper.hs 103;" f
|
||||
verticalPipe src/Dodge/Picture.hs 19;" f
|
||||
|
||||
Reference in New Issue
Block a user