Move wall damages to external position
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@@ -44,6 +44,7 @@ defaultWorld = World
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, _newBeams = WorldBeams [] [] [] []
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, _beams = WorldBeams [] [] [] []
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, _walls = IM.empty
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, _wallDamages = IM.empty
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, _blocks = IM.empty
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, _machines = IM.empty
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, _terminals = IM.empty
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