Move toward adding multiple equipable items that are not directly usable
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@@ -19,6 +19,7 @@ import Data.Graph.Inductive.Graph hiding ((&))
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defaultWorld :: World
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defaultWorld = World
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{ _keys = S.empty
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, _magnets = IM.empty
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, _mouseButtons = S.empty
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, _cameraCenter = V2 0 0
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, _cameraRot = 0
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