Move toward adding multiple equipable items that are not directly usable
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@@ -1,7 +1,5 @@
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{-# LANGUAGE FlexibleInstances #-}
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{-# LANGUAGE RankNTypes #-}
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-- | deals with placement of objects within the world
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-- after they have had their coordinates set by the layout
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module Dodge.LevelGen where
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import Dodge.Data
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import Dodge.Floor
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