Add test tileset textures
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@@ -162,9 +162,9 @@ defaultPT = Projectile
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{ _pjPos = (0,0)
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, _pjStartPos = (0,0)
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, _pjVel = (0,0)
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, _pjDraw = \_ -> blank
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, _pjDraw = const blank
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, _pjID = 0
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, _pjUpdate = \_ -> id
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, _pjUpdate = const id
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}
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defaultPP :: PressPlate
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defaultPP = PressPlate
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