Implement foreground correctly, not with shadows though
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@@ -89,14 +89,12 @@ defaultWorld = World
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, _inventoryMode = TopInventory
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, _lClickHammer = HammerUp
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, _foregroundDecorations =
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[setDepth (-0.2) $ rotate 0.75 $ pictures
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$ map f [5,25,45,65]
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]
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, _midgroundDecorations =
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[setDepth (-0.1) $ color orange $ pictures
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[ setDepth (-0.1) $ color orange $ pictures
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[ polygon $ rectNSEW 50 40 140 (-20)
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, translate 60 45 $ scale 0.5 1 $ thickArc 0 pi 75 10
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]
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, setDepth (-0.2) $ rotate 0.75 $ pictures
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$ map f [5,25,45,65]
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]
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}
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where
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