Refactor light sources
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@@ -1,6 +1,7 @@
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module Dodge.Render.ShapePicture
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( worldSPic
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) where
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import Dodge.LightSource.Draw
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import Dodge.Targeting.Draw
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import Dodge.Beam.Draw
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import Dodge.RadarSweep.Draw
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@@ -127,7 +128,7 @@ extraPics cfig w = pictures (_decorations w)
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<> concatMapPic drawFlare (_flares w)
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<> concatMapPic (dbArg (drawBeam . _bmDraw)) (_positronBeams $ _beams w)
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<> concatMapPic (dbArg (drawBeam . _bmDraw)) (_electronBeams $ _beams w)
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<> concatMapPic (dbArg _lsPict) (_lightSources w)
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<> concatMapPic (dbArg (drawLightSource . _lsPict)) (_lightSources w)
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<> testPic cfig w
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<> concatMapPic clDraw (_clouds w )
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<> concatMapPic ppDraw (_pressPlates w )
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