Prettify saved config

This commit is contained in:
2022-04-11 08:47:30 +01:00
parent 3592245b46
commit ab2408b480
6 changed files with 14 additions and 6 deletions
+2
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@@ -21,6 +21,7 @@ data Configuration = Configuration
, _debug_seconds_frame :: Bool
, _debug_noclip :: Bool
, _debug_cr_status :: Bool
, _debug_cr_awareness :: Bool
, _debug_view_boundaries :: Bool
, _debug_view_clip_bounds :: RoomClipping
, _debug_pathing :: Bool
@@ -66,6 +67,7 @@ defaultConfig = Configuration
, _debug_seconds_frame = True
, _debug_noclip = False
, _debug_cr_status = False
, _debug_cr_awareness = False
, _debug_view_boundaries = False
, _debug_view_clip_bounds = NoRoomClipBoundaries
, _debug_pathing = False
+5 -2
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@@ -12,7 +12,9 @@ import Sound
import Data.Preload
import Preload.Update
import Data.Aeson (encodeFile)
--import Data.Aeson (encodeFile)
import Data.Aeson.Encode.Pretty (encodePretty)
import qualified Data.ByteString.Lazy as BS
--import Control.Monad (when)
{- |
Write the current world configuration to disk as a json file.
@@ -20,7 +22,8 @@ Write the current world configuration to disk as a json file.
saveConfig :: Configuration -> (a -> IO a) -> a -> IO a
saveConfig cfig f x = do
putStrLn "Saving config to data/dodge.config.json"
encodeFile "data/dodge.config.json" cfig
BS.writeFile "data/dodge.config.json" $ encodePretty cfig
-- encodeFile "data/dodge.config.json" cfig
f x
{- |
Apply the volume settings from the world configuration to the running game.
+1 -1
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@@ -76,7 +76,7 @@ basicCrShape col cr = tr . scaleSH (V3 crsize crsize crsize) $ mconcat
creatureDisplayText :: Configuration -> World -> Creature -> Picture
creatureDisplayText cfig w cr
| not (_debug_cr_status cfig) = []
| not (_debug_cr_awareness cfig) = []
| otherwise
= setLayer DebugLayer
. setDepth 20
+1
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@@ -78,6 +78,7 @@ debugMenuOptions =
[ doption ScancodeF debug_seconds_frame "SHOW SECONDS/FRAME" _debug_seconds_frame
, doption ScancodeC debug_noclip "NOCLIP" _debug_noclip
, doption ScancodeS debug_cr_status "SHOW CREATURE STATUS" _debug_cr_status
, doption ScancodeA debug_cr_awareness "SHOW CREATURE AWARENESS" _debug_cr_awareness
, doption ScancodeV debug_view_boundaries "SHOW VIEW BOUNDARIES" _debug_view_boundaries
, makeEnumOption ScancodeB debug_view_clip_bounds "SHOW ROOM CLIP" return
, doption ScancodeP debug_pathing "SHOW PATHING" _debug_pathing
+4 -3
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@@ -122,9 +122,10 @@ crDisplayInfo cfig w cr
drawCrInfo :: Configuration -> World -> Picture
drawCrInfo cfig w
= setLayer FixedCoordLayer
$ renderInfoListsAt (2*hw - 200) 0 cfig w
$ mapMaybe (crDisplayInfo cfig w) $ IM.elems $ _creatures w
-- | _debug_cr_awareness cfig = setLayer FixedCoordLayer
-- $ renderInfoListsAt (2*hw - 200) 0 cfig w
-- $ mapMaybe (crDisplayInfo cfig w) $ IM.elems $ _creatures w
| otherwise = mempty
where
hw = halfWidth cfig