Hlint pass
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@@ -161,6 +161,9 @@ checkEndGame w
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| _crHP (you w) < 1 = haltSound $ w {_menuLayers = [GameOverMenu]}
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| otherwise = w
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--updateClouds :: World -> World
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--updateClouds = (clouds .~ IM.empty) . (cloudsZone .~ IM.empty)
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updateClouds :: World -> World
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updateClouds w = IM.foldr' updateCloud w $ _clouds w
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