Commit before extending selection sections: overlapping elements

This commit is contained in:
2023-05-19 13:38:21 +01:00
parent 2f0bb5115b
commit ac87621640
13 changed files with 131 additions and 115 deletions
+77 -64
View File
@@ -1,41 +1,48 @@
module Dodge.Item.Display (
itemDisplay,
selectedItemDisplay,
-- selectedItemDisplay,
itemString,
itemBaseName,
basicItemDisplay,
) where
import Control.Applicative
import Control.Monad
import Dodge.Item.Info
import Data.Maybe
import Data.Sequence
import Dodge.Data.Creature
import Dodge.Item.SlotsTaken
import Dodge.Module
import LensHelp
import Padding
itemDisplay :: Item -> [String]
itemDisplay it = itemDisplayWithNumber (showConsumption (_itUse it)) it
itemDisplay :: Creature -> Item -> [String]
itemDisplay cr itm = --itemDisplayWithNumber (showConsumption cr it) it
zipWithDefaults id (leftPad 15 ' ') itemDisplayPad (basicItemDisplay itm) (itemNumberDisplay cr itm)
itemDisplayWithNumber :: String -> Item -> [String]
itemDisplayWithNumber numberstr it =
Prelude.take (itSlotsTaken it) $
(midPadL 15 ' ' thename (' ' : numberstr) ++ theparam) :
catMaybes [maybeWarmupStatus it, maybeRateStatus it]
++ moduleStrings it
++ repeat "\\"
zipWithDefaults :: (a -> c) -> (b -> c) -> (a -> b -> c) -> [a] -> [b] -> [c]
zipWithDefaults f g h xs ys = go xs ys
where
thename = itemBaseName it
theparam =
fromMaybe []
. listToMaybe
$ mapMaybe
($ it)
[ maybeModeStatus
]
go [] bs = map g bs
go as [] = map f as
go (a:as) (b:bs) = h a b : go as bs
itemDisplayPad :: [Char] -> String -> [Char]
itemDisplayPad ls rs
| rs == "" = ls
| otherwise = midPadL 15 ' ' ls (' ':rs)
basicItemDisplay :: Item -> [String]
basicItemDisplay itm =
Prelude.take (itSlotsTaken itm) $
itemBaseName itm :
catMaybes [maybeWarmupStatus itm, maybeRateStatus itm]
++ moduleStrings itm
++ repeat "\\"
itemString :: Item -> String
itemString = head . itemDisplay
itemString = head . basicItemDisplay
itemBaseName :: Item -> String
itemBaseName it = case _iyBase $ _itType it of
@@ -48,17 +55,6 @@ itemBaseName it = case _iyBase $ _itType it of
EQUIP eit -> show eit
Consumable cit -> show cit
selectedItemDisplay :: Creature -> Item -> [String]
selectedItemDisplay cr it = itemDisplayWithNumber (showSelectedConsumption cr (_itUse it)) it
-- | Displays the item name, ammo if loaded, and any selected '_itCharMode'.
showSelectedConsumption :: Creature -> ItemUse -> String
showSelectedConsumption cr iu = case iu of
HeldUse{} -> showReloadProgress cr (iu ^?! heldConsumption . laSource)
LeftUse{} -> showAutoRechargeProgress (_leftConsumption iu)
EquipUse{_equipEffect = ee} -> showEquipmentNumber ee
_ -> show $ iu ^?! useAmount . getItAmount -- partial, be careful if adding new data constructors
showAutoRechargeProgress :: LeftConsumption -> String
showAutoRechargeProgress lc = case lc of
AutoRecharging{}
@@ -66,43 +62,65 @@ showAutoRechargeProgress lc = case lc of
| otherwise -> show (_arLoaded lc)
ChargeableAmmo{} -> show (_wpCharge lc)
showReloadProgress :: Creature -> AmmoSource -> String
showReloadProgress cr ic = case cr ^? crManipulation . manObject . inInventory . iselAction of
Just (ReloadAction i la) -> show i ++ showLoadActionType la ic
_ -> case ic of
InternalSource ia -> case ia ^? iaProgress . _Just . ix 0 of
Nothing -> show $ ia ^. iaLoaded
Just la -> show (_actionTime la) ++ showLoadActionType la ic
ExternalSource ea -> fromMaybe "X" $ do
i <- ea ^? _Just
itm <- cr ^? crInv . ix i
return $ show $ itemBaseName itm
--showReloadProgress :: Creature -> Item -> String
--showReloadProgress cr itm = case cr ^? crManipulation . manObject . inInventory . iselAction of
-- Just (ReloadAction i la) -> show i ++ showLoadActionType la ic
-- _ -> case ic of
-- InternalSource ia -> case ia ^? iaProgress . _Just . ix 0 of
-- Nothing -> show $ ia ^. iaLoaded
-- Just la -> show (_actionTime la) ++ showLoadActionType la ic
-- AboveSource -> fromMaybe "XXXX" $ do
-- i <- fmap (subtract 1) $ itm ^? itLocation . ipInvID
-- x <- cr ^? crInv . ix i . itUse . equipEffect . eeUse . euseAmmoAmount
-- return $ showIntKMG' x
-- where
-- ic = (itm ^?! itUse . heldConsumption . laSource)
showConsumption :: ItemUse -> String
showConsumption iu = case iu of
HeldUse{} -> showReloadProgress' (_heldConsumption iu)
LeftUse{} -> showAutoRechargeProgress (_leftConsumption iu)
EquipUse{_equipEffect = ee} -> showEquipmentNumber ee
_ -> show $ iu ^?! useAmount . getItAmount
itemNumberDisplay :: Creature -> Item -> [String]
itemNumberDisplay cr itm = case iu of
HeldUse{} -> [showReloadProgress' cr itm]
LeftUse{} -> [showAutoRechargeProgress (_leftConsumption iu)]
EquipUse{} -> showEquipmentNumber cr itm
_ -> [show $ iu ^?! useAmount . getItAmount]
where
iu = itm ^?! itUse
showEquipmentNumber :: EquipEffect -> String
showEquipmentNumber ee = case _eeUse ee of
EFuelSource x _ -> show x
EAmmoSource {_euseAmmoAmount = x} -> showIntKMG' x
EBatterySource {_euseBatteryAmount = x} -> show x
_ -> ""
showEquipmentNumber :: Creature -> Item -> [String]
showEquipmentNumber cr itm = case _eeUse ee of
EFuelSource x _ -> [show x]
EAmmoSource {} -> showAmmoSource cr itm
EBatterySource {_euseBatteryAmount = x} -> [show x]
_ -> [""]
where
ee = itm ^?! itUse . equipEffect
showReloadProgress' :: HeldConsumption -> String
showReloadProgress' ic = case ic ^? laSource of
showAmmoSource :: Creature -> Item -> [String]
showAmmoSource cr itm = fromMaybe ["FAIL"] $ do
eu <- itm ^? itUse . equipEffect . eeUse
atype <- eu ^? euseAmmoSourceType
x <- fmap showIntKMG' $ eu ^? euseAmmoAmount
i <- itm ^? itLocation . ipInvID
(do
at' <- cr ^? crInv . ix (i + 1) . itUse . heldConsumption . laSourceType
as <- cr ^? crInv . ix (i + 1) . itUse . heldConsumption . laSource
guard (at' == atype && as == AboveSource)
return ["vvvv",x] ) <|> Just [x]
showReloadProgress' :: Creature -> Item -> String
showReloadProgress' cr itm = case ic ^? laSource of
Just (InternalSource ia) -> case ia ^? iaProgress . _Just . ix 0 of
Nothing -> fromMaybe "" $ do
x <- ic ^? laSource . _InternalSource . iaLoaded
return $ show x
Just la -> show (_actionTime la) ++ showLoadActionType la (_laSource ic)
Just (ExternalSource ea) -> fromMaybe "X" $ do
i <- ea ^? _Just
return $ show i
Just AboveSource -> fromMaybe "XXXX" $ do
i <- fmap (subtract 1) $ itm ^? itLocation . ipInvID
_ <- cr ^? crInv . ix i . itUse . equipEffect . eeUse . euseAmmoAmount
--return $ showIntKMG' x
return ""
_ -> ""
where
ic = itm ^?! itUse . heldConsumption
showLoadActionType :: LoadAction -> AmmoSource -> String
showLoadActionType la as = case la of
@@ -123,11 +141,6 @@ maybeWarmupStatus it = case it ^? itUse . heldDelay . warmMax of
let n = show x
in Just $ Prelude.take (5 - Prelude.length n) "*WARM" ++ n
maybeModeStatus :: Item -> Maybe String
maybeModeStatus it = case it ^? itUse . heldScroll of
Just HeldScrollCharMode{_hsCharMode = (c :<| _)} -> Just [' ', c]
_ -> Nothing
maybeRateStatus :: Item -> Maybe String
maybeRateStatus it = case it ^? itUse . heldDelay . rateMaxMax of
Nothing -> Nothing