Correct loading of tile buffer when loading game

This commit is contained in:
2023-03-25 22:31:28 +00:00
parent da8a2bad6e
commit acc55f8d16
9 changed files with 114 additions and 117 deletions
-5
View File
@@ -149,8 +149,3 @@ doPreload = do
, _soundData = SoundData{_loadedChunks = lChunks}
, _musicData = MusicData{_loadedMusic = lMusic}
}
--checkForGlErrors :: IO ()
--checkForGlErrors = do
-- errs <- errors
-- unless (null errs) $ putStrLn $ "GLerror during doLoop: " ++ unwords (map show errs)