Remove destroyed creatures rather than setting flag
Sill only set flag for avatar
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@@ -138,7 +138,7 @@ hasAutoDoorBody cr = crittype && notdestroyed
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notdestroyed = case cr ^. crHP of
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HP {} -> True
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CrIsCorpse {} -> True
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CrDestroyed {} -> False
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AvatarDestroyed {} -> False
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crittype = case cr ^. crType of
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SlimeCrit {} -> False
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BeeCrit {} -> False
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