Remove ssaTri, bullet movement is broken
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+2
-2
@@ -463,7 +463,7 @@ data Particle
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| BulletPt
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{ _ptDraw :: Particle -> Picture
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, _ptUpdate :: World -> Particle -> (World, Maybe Particle)
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, _btVel' :: Point2
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, _ptVel :: Point2
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, _btDrag :: Float
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, _btColor' :: Color
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, _btTrail' :: [Point2]
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@@ -475,7 +475,7 @@ data Particle
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| PtZ
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{ _ptDraw :: Particle -> Picture
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, _ptUpdate :: World -> Particle -> (World, Maybe Particle)
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, _btVel' :: Point2
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, _ptVel :: Point2
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, _btColor' :: Color
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, _btPos' :: Point2
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, _btPassThrough' :: Maybe Int
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