Cleanup
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@@ -98,12 +98,14 @@ elephantGun = bangRod
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, useTimeCheck
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, withSoundStart bangEchoS
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, useAmmoAmount 1
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, torqueAfterI 0.1
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, withTorqueAfter
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, applyInaccuracy
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, withThickSmokeI
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, withMuzFlareI
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, withRecoilI 50
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, withRecoil
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]
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& itParams . recoil .~ 50
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& itParams . torqueAfter .~ 0.1
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amr :: Item
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amr = elephantGun
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& itName .~ "ANTIMATERIELRIFLE"
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