Add extra flare to laser
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@@ -59,8 +59,8 @@ makeFlameExplosionAt
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-> World
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-> World
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makeFlameExplosionAt p w
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= soundMultiFrom [Explosion 0,Explosion 1] p bangS Nothing
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$ over particles (newFlames ++ ) w
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= soundMultiFrom [Explosion 0,Explosion 1] p bangS Nothing w
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& instantParticles .++~ newFlames
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where
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newFlames = zipWith makeFlameWithVelAndTime velocities timers
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makeFlameWithVelAndTime vel time = aFlameParticle time p vel Nothing
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