Start move towards using assignable hotkeys for active equipment
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@@ -30,13 +30,15 @@ defaultCreature =
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, _crManipulation = Manipulator SelNothing
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, _crInvCapacity = 25
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, _crInvLock = False
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, _crInvEquipped = mempty
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, _crLeftInvSel = LeftInvSel Nothing False
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, _crLeftInvSel = LeftInvSel Nothing
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, _crState = defaultState
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, _crCorpse = MakeDefaultCorpse
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, _crMaterial = Flesh
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, _crPastDamage = 0
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, _crInvEquipped = mempty
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, _crEquipment = M.empty
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, _crInvHotkeys = mempty
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, _crHotkeys = M.empty
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, _crStance =
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Stance
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{ _carriage = Walking 0 WasLeftForward
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