Separate out input datatype

This commit is contained in:
2022-10-29 11:36:57 +01:00
parent 82e2a5a234
commit af6cdff063
19 changed files with 160 additions and 112 deletions
+20 -20
View File
@@ -20,49 +20,49 @@ import SDL
updateUsingInput :: World -> World
updateUsingInput w = case w ^. cWorld . lWorld . hud . hudElement of
DisplayInventory subinv ->
pressedMBEffects subinv (_mouseButtons w) w
pressedMBEffects subinv (_mouseButtons (_input w)) w
DisplayCarte ->
updatePressedButtonsCarte (_mouseButtons w) w
updatePressedButtonsCarte (_mouseButtons (_input w)) w
pressedMBEffects :: SubInventory -> M.Map MouseButton Bool -> World -> World
pressedMBEffects subinv pkeys w = case subinv of
NoSubInventory
| ButtonLeft `M.member` pkeys && w ^?! hammers . ix SubInvHam /= HammerUp ->
w & hammers . ix SubInvHam .~ HammerDown
| ButtonLeft `M.member` pkeys && w ^?! input . hammers . ix SubInvHam /= HammerUp ->
w & input . hammers . ix SubInvHam .~ HammerDown
| otherwise -> pressedMBEffectsNoInventory pkeys w
CombineInventory mi
| pkeys ^? ix ButtonLeft == Just False ->
maybeexitcombine (maybe id doCombine mi w) & hammers . ix SubInvHam .~ HammerDown
maybeexitcombine (maybe id doCombine mi w) & input . hammers . ix SubInvHam .~ HammerDown
DisplayTerminal tmid
| pkeys ^? ix ButtonLeft == Just False && inTermFocus w ->
doTerminalEffectLB (w ^?! cWorld . lWorld . terminals . ix tmid) w
& hammers . ix SubInvHam .~ HammerDown
& input . hammers . ix SubInvHam .~ HammerDown
| pkeys ^? ix ButtonLeft == Just False ->
w & cWorld . lWorld . terminals . ix tmid . tmInput . tiFocus %~ const True
& hammers . ix SubInvHam .~ HammerDown
& input . hammers . ix SubInvHam .~ HammerDown
_
| ButtonLeft `M.member` pkeys ->
w & hammers . ix SubInvHam .~ HammerDown
w & input . hammers . ix SubInvHam .~ HammerDown
_ -> w
where
maybeexitcombine
| ButtonRight `M.member` _mouseButtons w = id
| ButtonRight `M.member` _mouseButtons (_input w) = id
| otherwise = cWorld . lWorld . hud . hudElement .~ DisplayInventory NoSubInventory
pressedMBEffectsNoInventory :: M.Map MouseButton Bool -> World -> World
pressedMBEffectsNoInventory pkeys w
| isDown ButtonLeft && isDown ButtonRight && inTopInv =
useItem (you w) w & hammers . ix DoubleMouseHam .~ HammerDown
useItem (you w) w & input . hammers . ix DoubleMouseHam .~ HammerDown
| justPressedDown ButtonLeft && inTopInv
&& w ^?! hammers . ix DoubleMouseHam == HammerUp =
&& w ^?! input . hammers . ix DoubleMouseHam == HammerUp =
useLeftItem 0 w
| isDown ButtonLeft && inTopInv =
w & hammers . ix DoubleMouseHam .~ HammerDown
w & input . hammers . ix DoubleMouseHam .~ HammerDown
| isDown ButtonRight && inTopInv = w
| isDown ButtonMiddle =
w & cWorld . lWorld . camPos . camRot -~ rotation
& clickMousePos .~ _mousePos w
| isDown ButtonLeft = w & hammers . ix DoubleMouseHam .~ HammerDown
& input . clickMousePos .~ _mousePos (_input w)
| isDown ButtonLeft = w & input . hammers . ix DoubleMouseHam .~ HammerDown
| otherwise = w
where
inTopInv = case w ^. cWorld . lWorld . hud . hudElement of
@@ -70,7 +70,7 @@ pressedMBEffectsNoInventory pkeys w
_ -> False
justPressedDown but = (pkeys ^. at but) == Just False
isDown but = but `M.member` pkeys
rotation = angleBetween (_mousePos w) (_clickMousePos w)
rotation = angleBetween (_mousePos (_input w)) (_clickMousePos (_input w))
-- note "sort" on the inventory indices; otherwise
-- lower items may be shifted up and items below these removed instead
@@ -90,16 +90,16 @@ updatePressedButtonsCarte :: M.Map MouseButton Bool -> World -> World
updatePressedButtonsCarte pkeys w
| isDown ButtonRight =
w
& clickMousePos .~ _mousePos w
& input . clickMousePos .~ _mousePos (_input w)
& cWorld . lWorld . hud . carteCenter %~ (-.- trans)
| isDown ButtonLeft =
w
& clickMousePos .~ _mousePos w
& input . clickMousePos .~ _mousePos (_input w)
& cWorld . lWorld . hud . carteRot -~ rot
& cWorld . lWorld . hud . carteZoom *~ czoom
| otherwise = w
where
isDown but = but `M.member` pkeys
rot = angleBetween (_mousePos w) (_clickMousePos w)
czoom = magV (_mousePos w) / magV (_clickMousePos w)
trans = rotateV (w ^. cWorld . lWorld . hud . carteRot) $ 1 / (w ^. cWorld . lWorld . hud . carteZoom) *.* (_mousePos w -.- _clickMousePos w)
rot = angleBetween (_mousePos (_input w)) (_clickMousePos (_input w))
czoom = magV (_mousePos (_input w)) / magV (_clickMousePos (_input w))
trans = rotateV (w ^. cWorld . lWorld . hud . carteRot) $ 1 / (w ^. cWorld . lWorld . hud . carteZoom) *.* (_mousePos (_input w) -.- _clickMousePos (_input w))