Improve some door placement
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@@ -96,9 +96,8 @@ airlock0 =
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]
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col = dim $ dim $ bright red
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--airlockDoor :: Color -> WdBl -> [(Point2, Point2)] -> PSType
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airlockDoor :: WdBl -> Float -> Point2A -> Point2A -> PSType
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airlockDoor = PutDoor False switchWallObs
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airlockDoor = PutDoor False
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airlockDoubleDoor ::
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Point2 ->
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@@ -1,3 +1,4 @@
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{-# OPTIONS_GHC -Wno-unused-imports #-}
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module Dodge.Room.Tutorial where
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import Dodge.Room.Tanks
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@@ -44,10 +45,10 @@ tutAnoTree = do
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foldMTRS
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[ tToBTree "TutStartRez" . return . cleatOnward <$> tutRezBox
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, corDoor
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, tToBTree "lastun" . return . cleatOnward <$> tanksRoom [] []
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-- , tToBTree "lastun" . return . cleatOnward <$> tanksRoom [] []
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-- , return $ tToBTree "cor" $ return $ cleatOnward corridor
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-- , return $ tToBTree "cor" $ return $ cleatOnward corridor
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-- , tToBTree "lastun" . return . cleatOnward <$> cenLasTur
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, tToBTree "lastun" . return . cleatOnward <$> cenLasTur
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-- , return $ tToBTree "cor" $ return $ cleatOnward corridor
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-- , return $ tToBTree "cor" $ return $ cleatOnward corridor
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-- , return $ tToBTree "cor" $ return $ cleatOnward corridor
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