Tweak start rooms

This commit is contained in:
2021-11-26 14:40:32 +00:00
parent 040849a550
commit b0f89db66e
5 changed files with 19 additions and 17 deletions
-2
View File
@@ -46,7 +46,6 @@ generateLevelFromRoomList gr' w
. doPartialPlacements
. doExtendedPlacements
. doIndividualPlacements
-- . flip (mapAccumR doRoomPlacements) (IM.elems rs')
. setFloors
. worldToGenWorld rs'
$ w { _walls = wallsFromRooms rs
@@ -207,7 +206,6 @@ gameRoomsFromRooms = fmap gameRoomFromRoom
gameRoomFromRoom :: Room -> GameRoom
gameRoomFromRoom rm = GameRoom
{ _grViewpoints = map doshift $ _rmViewpoints rm ++ (map fst . foldl' (flip cutWalls) [] $ _rmPolys rm)
-- ++ map fst (_rmLinks rm)
, _grViewpointsEx = concatMap unpos (_rmPos rm)
, _grBound = map doshift $ expandPolyCorners 50 . convexHullSafe . nubBy closePoints
. concat $ _rmBound rm ++ _rmPolys rm