Tweak start rooms
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@@ -355,11 +355,11 @@ deadEndRoom = defaultRoom
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{- A random Either tree with a weapon and melee monster challenge. -}
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weaponRoom :: RandomGen g => State g (SubCompTree Room)
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weaponRoom = join $ takeOne
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[-- weaponEmptyRoom
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weaponUnderCrits
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-- weaponBehindPillar
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-- weaponBetweenPillars
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--, weaponLongCorridor
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[ weaponEmptyRoom
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, weaponUnderCrits
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, weaponBehindPillar
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, weaponBetweenPillars
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, weaponLongCorridor
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]
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roomCCrits :: RandomGen g => State g Room
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