Map an "isometric" matrix to a static buffer

This commit is contained in:
2023-03-09 23:28:48 +00:00
parent d72033c562
commit b1750ad028
6 changed files with 14 additions and 13 deletions
+1
View File
@@ -49,6 +49,7 @@ data RenderData = RenderData
, _fboShadow :: (FBO, (TO, TO))
, _rboBaseBloom :: GLuint -- RenderbufferObject id
, _matUBO :: GLuint -- BufferObject id
, _isoMatUBO :: GLuint -- BufferObject id
}
makeLenses ''RenderData